does squall have a ultimate limit?
zell’s is meteor barret?
Zell’s isn’t Meteor Barret. Officially his best finishing blow is Final Heaven, but I find that I can do a lot more damage with Duel normally than when using finishing blows, in fact I rarely use them at all, as it ends the Duel suddenly. If you can get good at the Duel, just keep using the same moves over and over. Try Punch Rush > Heel Drop > Mach Kick. These moves always chain on to each other, and if you can do them fast you can deal severe damage.
Quistis has a few useful limit breaks. Degenerator works on the majority of regular monsters, instantly removing them from battle, so it is very useful. Damage-wise, Shockwave Pulsar is the best. She also has White Wind which restores HP, and Mighty Guard which can cause many status effects, including Protect and Shell, and in extreme cases also Reflect, Haste, Aura and even Invincibility.
Selphie has four extra limits that aren’t normal magics. Full-Cure fully heals all characters and also cures all negative statuses. Wall gives all characters Protect and Shell. Rapture removes all enemies from battle, although only works on some regular monsters. The End is her rarest but by far the best limit. It kills ALL enemies instantly, except for the undead enemies. It even works on Omega Weapon.
Rinoa’s most powerful attack is Wishing Star, taught in Pet Pals Vol.6. This hits many times causing a lot of damage. She also has Invincible Moon which is useful at times. However, she uses these two moves the least often. Never use Angel Wing, you lose all control of Rinoa and she starts attacking with random magic, which might even heal the enemy.
For Irvine, get Pulse Ammo to use his Hyper Shot. This is very powerful.
squalls lionheart move is eazily the best!!!
and is sweet just to watch!!!
I have to say that I find Rinoa’s Limit Breaks totally stink…^_^