What games have you played in which your usual case of going from point A to point B would be something other than walking normally?
Turn around, backing the direction you wish to travel. Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle, Triangle,
Ofcourse with the luxery of airshipes who needs the ability to warp? xD
Sprint shoes own. Run Celes, RUN!
Of course everyone buys Sprint Shoes and everyone who played the PSX versions of the SNES FFs used that dash button, heh. Same thing for FF Origins.
In fact, Shining Force 2 had the same problem. And yet these two games are amongst my favourites.
Some control systems aren’t that user friendly when it comes to running. I remember the great Maniac Mansion for the NES. The click and point move for travelling was a little bit on the annoying side. Especially when you ended up opening a door you DIDN’T want to open. And Weird Ed chucks you in the dungeon. Again. And then wonders how you get out. Again…
… Those were the days.
Come on everyone we know Chocobo’s are the cutest way to travel ^^ but Airships…I love them.