For me, a good villain is one whose goals and asperations are so borderline that you could almost feel for them when things go wrong. They’re not really evil, more they have a different view on how things should be to the hero. It isn’t a definite good / evil divide, it’s a blur.
An example of this would be Fou-Lu in BoF4. Throughout the story, you’re not really given a strong reason why you should hate him as a villain. Indeed, you can fully understand why he has decided to do what he has done because of the blur of the line between good and evil, and when it comes to the final decision, you can appreciate both paths… It makes it an interesting twist.
Any other views?
A good villian is something with an unusual character design. Like a spikey shelled turtle who breathes fire, or a mad scientist with white handlebar mustaches. Nobody forgets a villian with a good character design.
Also, killing a main protagonist 1/3 through the game is always a plus.
Smart, sexy misunderstood.
🙂
Oh those poor dears. ;__;
If I can be arsed I may elaborate upon this.
However, villians that know no boundaries in evil, are also brilliant. One that takes absolute command the second there is a frame of them. Much like Sephiroth, simply seeing him with that music and his babblings are almost an evil trance. Also like Mr. Smith in The Matrix. Hearing him go "Mr. Anderson welcome back, we missed you…" was so creepy. Someone smart, creepy, threatening, strong, are some good traits of this type of villiant.
Thats a villian you love to hate <3