And this recent story has really annoyed me, I for one dont feel the need to bludgen my family with a shovel after playing a mildly violent game, and I sure hope you gamers out there dont, but for someone to actually kill someone because a VIRTUAL game thats NOT REAL has it in there…
And the consequences? Manhunt gets taken off all the store shelves because shops are scared that millions of people playing this game are going to go on a killing spree from playing this game, we are not THAT stupid..What do they expect, a scene from 28 days later?
Opinions?
…. but Manhunt is an exception.
He shouldn’t have been playing the game anyway. 😡
This always happens. Someone kills someone, and they happen to like a particular thing… GTA, Manhunt, Marylin Manson, and the thing gets blamed. God, if anyone plays GTA: VC and goes otside, hijacks a car and starts running people over in all honesty they’re psychopaths who would’ve done those things anyway. All they needed was the trigger this game provided.
The whole point of these games is to let people do these things in a simulated environment, because you wouldn’t in real life (unless you’re mentally retarded).
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There’s nothing wrong with stores deciding not to carry the game though. Manhunt is extremely. extremely violent- it’s not the kind of thing every store wants to be carrying. And it’s not as if it’s a best seller or anything like that.
There’s nothing wrong with stores deciding not to carry the game though. Manhunt is extremely. extremely violent- it’s not the kind of thing every store wants to be carrying. And it’s not as if it’s a best seller or anything like that.
That pretty sums it up to me…
Games that are geared towards a specific public because of violence or mature themes shouldn’t be found on the shelves of general stores, like, say, Wal-Mart…especially if, like Manhunt, they aren’t particularly well-selling.
Those kind of games should only be sold on specialized store, and even at that time they should be verifying if the buyer has the required age.
Now, I am perfectly aware that in this case the kid was probably messed up and that it’s nonsense to blame videogames for that but…the fact remains that if he hadn’t got said trigger (in other words, was prevented from buying the game) he might have not do it…at least not at this time and maybe then it could have been prevented. With tragedies like that you’re never careful enough.
I can understand why the mother blames the game, and why she wants the game taken off the market.
Right now, all these companies are just taking the games off the shelves cause they don�t want to lose the customers who might disapprove of them because they�re continuing to sell the game. Well that�s what I think.
The game may have been responsible for causing further disruption of the boy�s instability, but it was due to the fact that the boy was already unstable from the start. A game can�t really encourage someone into thinking that a real murder would be fun. Games are there to take you away from reality and have some fun. Yes, its true that murdering people wouldn�t be fun in realilty, but most gamers are mature enough to distinguish between the two.
The game is certified 18, yet the mothers let their underage sons play it? If they wish to blame the game, they should be blaming themselves for letting their children play it in the first place.
Ludicrous!
>:D 5 POINTS!
Think about it, violent videogames don’t make kids violent, it’s the other way around, kids that are f**ked up in the head play bloody f**ked up games. And it’s the parents fault for not paying attention to the rating on the game, most adults simply assume that videogame = toy, and it won’t include blood, sex, cursing, politics, religion, or anything that would influence a kid.
Rather than little johnny taking an axe and chopping up his "friend" like a bloodthirsty lunitic, the act is postponed because he’s to busy doing it virtually, but of course it’s not long before he can’t hold himself back any longer and little johnny grabs a real axe, lucky for his "friend" who had time to get away while he was playing that videogame.
Xenogears and GTA are two games that made a few people I know realize that videogames are just a large a genre as movies, games aren’t just toys, thier for adults too.
Cant they be more carefull on who they sell it too?
Oh and another point, 1 child plays it a kills someone? lets say..560 Million people worldwide are playing it, just for an example, you see how rare someone is going to go out to kill someone after playing the game..
But yeah, nice to hear your opinions
lets say..560 Million people worldwide are playing it, just for an example, you see how rare someone is going to go out to kill someone after playing the game..
Haha… that many people wouldn’t play Manhunt if it was free.
honestly blaming a videogame is the same as blaming Arnold Shwarzenegger (is that it??!?) for Terminator! Or whatever violent movie that there is….honestly…If anyone saw the movie Bowling for columbine from Michael moore there is this particular part that is exactly about this! How the nation tries to blame the games and movies for the violence, which is nonsense…if you play GTA: VC and wants to murder people with your car and whatever you’re mental to begin with 🙂
What, Jewels? You mean taking responsibility for one’s actions?
Ludicrous!
"My son just murdered his friend…. I’m gonna blame that videogame! It’s obviously that videogame!"
This issue’s been recently swamping the news and chat shows over here. Well, at least Amazon still sells.
Jesus Christ in a Taxi Cab…..
Dont you think taking the game of shelves is a bit extreme?
It’d be extreme if say. . .EB decided to take the game off the shelves, but I don’t think it’s too bizarre for a place like Walmart to decide not to carry it.
The game is aimed at mature audiences, obviously the parents should’ve been more aware of what he was playing. But yeah, anyone who goes and beats someone to death with a claw hammer was most likely crazy to begin with.