I think.
Not sure it is just an ‘educated’ guess.
the ones who use 1 MP gauge eventually you will become stronger than them…thats whats happening with me, the 2nd the 3rd are REEELLY strong,…but i might get stronger than them….i reely dont know.
but the stronger you are, the strong they will be, that what i have sought.
now that my friend i agree with you,
there are some espers can heal them selfs and some who also heal you,
i think this was to be onporpose, as the ones who dont heal them selves should be used against normal monsters, but against the bosses, use the esper who the boss is weak against his element [like fire stronger against water ].
I would guess that some of the more hidden Espers really kick ass.
I’ve got about 5 Espers right now and I can only remember Belias, Mateus, and ExDeath.
yeah, but you had control over all the aeons (even some with the magus sisters). but in FFXII they’re hard to control because they rely on gambits. and the final moves don’t do as much damage as quickenings. and they’re also a sacrifice, because they require mist charges. Overall, I think you can’t really depend on them as much in FFXII as you could in the previous ones.
Joey where is ExDeath?
There’s 13. 1 for each sign of the Zodiac, and the last one’s supposed to be the sum total of all 12.
01) Belias
02) Mateus
03) Shumihaza
04) Hashmalim
05) Famfrit
06) Adramalech
07) Exdeath
08) Zeromus
09) Zalhera
10) Queklain
11) Chaos
12) Altima
13) Zodiac
I believe you get 5 of them from the main story, the others you have to find on your own.
Tomb of Ratihwall
-Mateus
Stillshrine of Miriam
-Shumihaza
Giruvegan
-Hashmalim
Ridorana Cataract
-Famfrit
Top of Ridorana Cataract
-Adramalech
Zertinian Caverns(In the Middle)
-Exdeath/Exodus
Morsphorian Highwaste. For this you will have to use the Shrines to make a path leading to him.
-Zeromus
Stillshrine of Miriam(Go to the back
of the first room, use the teleporter, if you don’t appear in front of a large door and you see a purple horse, use the teleporter again, open the door once warped)
-Zalhera
Barheim Passage (Requires Barheim Key)
-Queklain
Garasymthe Waterway
-Chaos
Necrohol of Nabudis
-Altima
Crystal Grande
-Zodiac
Henne Mines- Secret Area
i have 11 of the espers sitting around with no master. Should i assign them to someone before i do any more levelling or will they automatically allign themself whenever i decide to unlock their license?
After defeating Bergan at Mt. Bur Omisace, you come out and walk down a set of stairs. Talk to everyone there and you’re given an item, "Stone of the Condemner" I believe it’s called. Use that stone on the waypoint at the back end of the first interior room of the Stillshrine (just touch it, you’re given the option to use the stone with it) and you’re teleported to a hidden area where you’ll face Zeromus. I’m not sure about what level you should be – I just beat him at lvl’s 56 – 59 and he was a cakewalk, but strategy is key in this battle. Read on here (Thread 33821).
i have 11 of the espers sitting around with no master. Should i assign them to someone before i do any more levelling or will they automatically allign themself whenever i decide to unlock their license?
The Espers won’t align themselves with anyone – you have to purchase their license for one of your characters – remember – once you purchase their license, only the person you purchased it for will be able to summon that Esper.