Though, being able to still control the character that summoned the esper (as opposed to Yuna just standing on the side) is a pretty nice change. It allowed me to keep them on the battlefield longer by healing them, rather than do nothing but watch their HP bar deplete.
3. Getting gil after defeating enemies and not having to steal or farm for hours, ugghhhh!
4. Having an earth based spell (why are so many enemies weak to earth element, but there is no earth based spell unless you use and esper and then you run into problem #2)
5. get rid of dumb/pointless characters i.e. pinelo
6. Have a better mini game, i liked blitzball (i’m probably in the minority) and i liked the card game, both mattered cause you got upgrades and didn’t have to worry about trying to steal a rare item from a rare game…
3. If you spend adequate time leveling up, you don’t have to farm anything.
4. I agree – too many enemies weak against Earth element, but no direct Earth element spell – not that it’s a big deal, but if you’re going to make that many enemies weak to it, make spells that attack it, not just a couple of weapons that have that element attached.
5. Penelo’s not pointless – as I mentioned in a couple of other threads, her MP and magic power increases at such a rate that she becomes a key spellcaster early on – and continues that way for most of the game.
6. Blitzball was a waste of space (just like FFX and FFX-2 in general), however I did like the concept of the card game – perhaps incorporating a more intuitive reward system associated with it would increase its’ value.
It’s Penelo and I wish you would quit saying she’s dumb/useless without posting any comprehensible or respectable reasons to back it up…
Agreed – see point # 5 above.