This thread is dedicated to the sounds and songs of the great Nintendo Entertainment System. It’s all about this original Nintendo console and it’s timeless chiptunes.
Since the NES uses the processor known as the "6502", I have affectionately named this collection "6.5.0.Tunes"!
So without haste…
Welcome to 6.5.0.Tunes!
Here is what’s to offer:
Full NES soundtracks with every song from the game that can be acquired.
Complete ID3 tag information of song name, composer, year of release, U.S. box cover (thumbnail pic), and accurate as possible "track names".
Full stereo sound production using multiple squarewave channel panning and doubling effects [NOTE: Does not change original NES sound, only makes it in stereo).
Adequate track lengths for satisfactory listening (3-4 repeats) and well planned fade-out times.
Tracks are strategically placed in order of appearance as in the actual game (i.e. "Level 1" music is listed before "Level 2").
All songs are in mp3 format, encoded in Variable Bit-Rate as high as 192 kbps down to 160 kbps.
Notes of importance:
– Archives are in zip file format. Should extract with the latest version of WinRAR or other zip file utilities.
– All links are personally hosted, so at no point should any of them be down.
– Converting NES music to mp3 format is a very time-consuming process (anywhere from 3-5 hours per game ST). Please be patient as I will try to fill all requests when possible.
All of the music in this thread can be found on the official 6.5.0.Tunes webpage:
http://robertlbryant.com/ptn/6.5.0.Tunes/
The webpage lists additional composer and software developer information.
Individual MP3 songs (for sampling):
HeroQuest Main Theme [HeroQuest] – MP3 (http://robertlbryant.com/ptn/6.5.0.Tunes/mp3/HeroQuest_Main_Theme.mp3)
Final Fantasy Main Theme [Final Fantasy I] – MP3 (http://robertlbryant.com/ptn/6.5.0.Tunes/mp3/Final_Fantasy_Main_Theme.mp3)
The Moon [DuckTales] – MP3 (http://robertlbryant.com/ptn/6.5.0.Tunes/mp3/The_Moon.mp3)
Level Theme 1 [Silver Surfer] – MP3 (http://robertlbryant.com/ptn/6.5.0.Tunes/mp3/Level_Theme_1.mp3)
Recca Blazing Fire [Recca: Summer Carnival ’92] – MP3 (http://robertlbryant.com/ptn/6.5.0.Tunes/mp3/Recca.mp3)
Scar of Time (Famicom sound version) – MP3 (http://robertlbryant.com/ptn/6.5.0.Tunes/mp3/Scar_of_Time_%28Famicom_sound_version%29.mp3)
———-
Full soundtracks list (alphabetical):
A Boy And His Blob – 4 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/A_Boy_and_His_Blob.zip)
A Nightmare On Elm Street – 18 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/A_Nightmare_On_Elm_Street.zip)
Adventure Island – 14 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Adventure_Island.zip)
Adventures of Bayou Billy – 10 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Adventures_of_Bayou_Billy.zip)
Batman – 11 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Batman.zip)
Batman: Return of the Joker – 15 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Batman-Return_of_the_Joker.zip)
Battle of Olympus – 23 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Battle_of_Olympus.zip)
BattleToads – 20 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/BattleToads.zip)
Bionic Commando – 20 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Bionic_Commando.zip)
Blaster Master – 15 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Blaster_Master.zip)
Bucky O’Hare – 21 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Bucky_OHare.zip)
BurgerTime – 6 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/BurgerTime.zip)
Castlevania – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Castlevania.zip)
Castlevania II: Simon’s Quest – 14 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Castlevania_2.zip)
Castlevania III: Dracula’s Curse – 28 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Castlevania_3.zip)
Contra – 12 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Contra.zip)
Contra Force – 14 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Contra_Force.zip)
Crystalis – 26 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Crystalis.zip)
Donkey Kong – 12 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Donkey_Kong.zip)
Double Dragon – 11 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Double_Dragon.zip)
Double Dragon II: The Revenge – 19 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Double_Dragon_2.zip)
Dr. Chaos – 8 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Dr_Chaos.zip)
Dragon Warrior – 19 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Dragon_Warrior.zip)
Duck Hunt – 9 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Duck_Hunt.zip)
DuckTales – 11 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/DuckTales.zip)
EarthBound Zero (Mother 1) – 48 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Earthbound_Zero.zip)
Faxanadu – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Faxanadu.zip)
Fester’s Quest – 9 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Festers_Quest.zip)
Final Fantasy – 21 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Final_Fantasy.zip)
Friday the 13th – 8 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Friday_the_13th.zip)
Ghosts ‘n Goblins – 13 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Ghosts_n_Goblins.zip)
Gremlins 2 – 12 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Gremlins_2.zip)
HeroQuest – 5 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/HeroQuest.zip)
IronSword: Wizards & Warriors II – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Ironsword.zip)
Jackie Chan’s Action Kung Fu – 18 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Jackie_Chan.zip)
Joe & Mac / Caveman Ninja – 7 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Joe_and_Mac.zip)
Journey To Silius – 12 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Journey_to_Silius.zip)
Kabuki Quantum Fighter – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Kabuki_Quantum_Fighter.zip)
Karnov – 9 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Karnov.zip)
Kid Icarus – 12 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Kid_Icarus.zip)
Lagrange Point – 31 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Lagrange_Point.zip)
Legacy of the Wizard – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Legacy_of_the_Wizard.zip)
Legend of Zelda – 11 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Legend_of_Zelda.zip)
M82 Demo Unit – MP3 (http://robertlbryant.com/ptn/6.5.0.Tunes/M82_Demo_Unit.mp3)
M.C. Kids / McDonaldland – 14 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/MC_Kids.zip)
The Mafat Conspiracy – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Mafat_Conspiracy.zip)
Maniac Mansion – 22 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Maniac_Mansion.zip)
Marble Madness – 10 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Marble_Madness.zip)
Mega Man 1 – 17 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Mega_Man_1.zip)
Mega Man 2 – 22 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Mega_Man_2.zip)
Mega Man 3 – 25 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Mega_Man_3.zip)
Mega Man 4 – 31 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Mega_Man_4.zip)
Mega Man 5 – 27 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Mega_Man_5.zip)
Mega Man 6 – 34 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Mega_Man_6.zip)
Metal Gear – 14 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Metal_Gear.zip)
Metroid – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Metroid.zip)
NES Virus Cleaner – 13 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/NES_Virus_Cleaner.zip)
Ninja Gaiden – 32 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Ninja_Gaiden.zip)
Ninja Gaiden II: The Dark Sword of Chaos 33 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Ninja_Gaiden_2.zip)
Ninja Gaiden III: The Ancient Ship of Doom – 30 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Ninja_Gaiden_3.zip)
Power Blade – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Power_Blade.zip)
Power Blade 2 – 20 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Power_Blade_2.zip)
Rad Racer – 6 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Rad_Racer.zip)
Recca – Summer Carnival ’92 – 20 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Recca.zip)
Rygar – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Rygar.zip)
S.C.A.T. (Special Cybernetic Attack Team) – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/SCAT.zip)
Santa Claus’s Toybox – 4 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Santa_Claus_Toybox.zip)
Shadow of the Ninja – 12 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Shadow_of_the_Ninja.zip)
Shadowgate – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Shadowgate.zip)
Shatterhand – 13 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Shatterhand.zip)
Silver Surfer – 9 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Silver_Surfer.zip)
Skate or Die! – 10 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Skate_or_Die.zip)
Skate or Die 2: The Search For Double Trouble – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Skate_or_Die_2.zip)
Snake’s Revenge – 21 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Snakes_Revenge.zip)
Snow Brothers – 13 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Snow_Brothers.zip)
Solstice – 6 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Solstice.zip)
Street Fighter 2010: The Final Fight – 22 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Street_Fighter_2010.zip)
Strider – 15 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Strider.zip)
Super C – 14 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Super_C.zip)
Super Dodge Ball – 19 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Super_Dodge_Ball.zip)
Super Mario Bros. – 18 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Super_Mario_Bros.zip)
Super Mario Bros. 2 – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Super_Mario_Bros_2.zip)
Super Mario Bros. 3 – 36 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Super_Mario_Bros_3.zip)
Target: Renegade – 10 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Target_Renegade.zip)
Teenage Mutant Ninja Turtles – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Teenage_Mutant_Ninja_Turtles.zip)
Teenage Mutant Ninja Turtles II: The Arcade Game – 25 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Teenage_Mutant_Ninja_Turtles_2.zip)
Tetris (Nintendo) – 7 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Tetris.zip)
Twin Cobra – 7 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Twin_Cobra.zip)
Uninvited – 15 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Uninvited.zip)
Who Framed Roger Rabbit – 14 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Who_Framed_Roger_Rabbit.zip)
Wizards & Warriors – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Wizards_and_Warriors.zip)
Zelda II: The Adventure of Link – 19 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Zelda_2.zip)
———-
Most of these games’ music can be found on the web in single-loop, low quality "mono" format. I wanted to give these songs a bit more flair for the modern listeners by giving them the "stereo" status. That is what the main goal of 6.5.0.Tunes is all about.
Any comments questions, criticisms, mild insults, and borderline objectionable imagery are welcome here.
I would greatly appreciate any feedback regarding mistakes such as incorrectly listed composers, inaccurate song titles, spelling errors, audio problems, et cet.
Requests are definitely accepted. Unfortunately, I have been away from this project for quite a while. I can’t guarantee that I will get around to fullfilling all requests.
I will update this thread continually with each new game added whenever possible.
This is a great community. I hope I can be a more frequent contributer.
Thanks for visiting.
Up, up, down, down, left, right, left, right, B, A, START!
i love the nes sounchip & like said XZero, the stereo effects are excellents!!!
i have a little request, could i "hot-linking" the contra musics to my thread?
here : Thread 40557
thanks for sharing.
down, R, up, L, Y, B ๐
1) don’t use CBR for such simple output. tons of NES music has music that doesn’t need a very high bitrate at all. if you rip it with lame at -V 0 or -V 2 you’ll get a smaller size than 128 or 160CBR with higher quality. video game music should almost always be in VBR, but it makes the biggest difference with "old" vgm since the sounds to compress are so simple.
a bit more elaboration: let’s say 90% of a song can maintain 100% of the original quality by being encoded at 96kbps. the other 10% needs a bitrate of 192kbps to maintain maximum quality.
if you encode at 128kbps two things happen. 1) you’re encoding at too high a bitrate for the majority of the song, and wasting space. 2) the other 10% will be of lower quality than it would be in VBR.
2) there’s no point in converting mono source source into stereo output. this is done by default in all players. if you feel you must do this for some reason, use joint stereo, not full stereo.
suggested reading:
http://www.hydrogenaudio.org/forums/index.php?showtopic=28124
http://wiki.hydrogenaudio.org/index.php?title=LAME_Compiles
a bit more elaboration: let’s say 90% of a song can maintain 100% of the original quality by being encoded at 96kbps. the other 10% needs a bitrate of 192kbps to maintain maximum quality.
Thanks for clarifying this (I am relatively new at encoding). The problem is, I use a program called Audacity to make the mp3s. I originally convert the NSF of a game directly to .wav format (which makes a gigantic 400+ MB file) , then load the wav into audacity where I cut/paste the songs as mp3. Audacity only supports CBR by default, so that was the main reason why I was using the "constant bit-rate".
However, after reading further, it only makes sense to use VBR. As an experiment I ripped a 3 minute NES song, exported it from audacity as uncompressed wav, then used lame in commandline to set it at VBR with a max bit-rate of 160. I ended up with a file size of 2.92 MB compared to the usual 128 CBR which makes the same song 2.66 MB at lower quality.
I think I will be using VBR from here on though (It’s just that it is one extra step in the process of making them). If I could get audacity to export as VBR, everything would be perfect.
2) there’s no point in converting mono source source into stereo output. this is done by default in all players. if you feel you must do this for some reason, use joint stereo, not full stereo.
I don’t quite understand this. As far as I know "stereo output" is required if the final result is going to be a stereo mp3 track.
Most of them are in fact "joint stereo" when I convert the NSF to wav using an output plug-in called FileWriter.
The only true full stereo ones are the older ST’s I ripped using an outdated real-time digital recorder method. This was the case for Strider, Batman, and Zelda II (which explains why there’s some minimal pops/cracks in the files). I will be redoing these however, using my current filewriter method.
i have a little request, could i "hot-linking" the contra musics to my thread?
here : Thread 40557
thanks for sharing.
Yes you can use any of them you want.
But since you are doing "shoot’em-ups", you might as well use ‘Silver Surfer’ too.
You rock, man! These are awesome! Hmmm….would love a Journey to Silius or possibly a Fester’s Quest OST….just some food for thought! ๐
‘Journey to Silius’ is definitely on standby. I will look into ‘Fester’s Quest’ since I’m currently working on horror-themed games for my Halloween update.
Cool! Thanks for the heads-up! ๐
I’d like to put in a request for Willow if you have the time. Thanks!! ๐
Keep up the good work!
I’d like to request Ninja Gaiden 2 in stereo, when possible! Thanks!
This is nice, but I’ve got actual soundtrack releases for most of these. Oh well.
There’s a lot of catching up to do, so here is the extremely late "Halloween Update".
Added to first post:
Castlevania
Original side-scrolling horror-themed game that started it all.
Castlevania III: Dracula’s Curse
Amazing classically influenced music. Done well in Nintendo Sound Format.
Fester’s Quest
Funky, upbeat stuff from the masterful Sunsoft sound team.
Friday the 13th
Voted as "Most annoying Game Music" somewhere else on these forums. Now you can have it to annoy all of your friends and family! (I really like the echoing cabin theme though.)
Ghosts ‘n Goblins
Funky yet sinister. Some fun music for a very difficult game.
…
Also added:
A Boy and His Blob
Mark Van Hecke’s catchy beats set to this quirky adventure. Very good use of drum samples.
Batman
Has now been redone and encoded to 192 VBR (was originally 128 CBR). The percussion pops aren’t so obnoxious now.
Strider
Also been completely redone. No more pops/cracks in this one anymore. New VBR quality.
Re-encoded:
HeroQuest
Silver Surfer
Solstice
Theses are all the same rips as before, just re-encoded to VBR for anyone who cares. Bitrate should be 160 kbps.
…
More on the way!
See my requests a couple posts up if you haven’t already! Keep it up!
Key reason.
It’s just a matter of getting the music to these old 8-bit games onto the same format as our current PlayStation/XBOX soundtracks.
Use these to make playlists, CDs, or listen to in your car.
NSFs lack track length (except for NSFe) and generally require a certain media player and special plug-in to play.
MP3s = good!
I thought you were recording directly from an NES, which would sound a bit better.
No. It would sound worse. I would be recording from an straight analog source with a minor chance of interference.
Some of these were recorded straight from the system and sounded horrible (that’s why I redid ‘Batman’ using the NSF method).
There is nothing wrong with NSFs. They sound about 99.7% accurate to the original console sound and about 45% better. Trust me, I would not even bother to do this if the NSFs weren’t faithful to the original sound. All the games I’ve done sound authentic.
This is nice, but I’ve got actual soundtrack releases for most of these. Oh well.
But are they in stereo? Do they loop more than twice?
I have heard some of these "official" soundtracks, and they just don’t do the games justice sometimes.
Super Mario Bros.
18 Tracks (http://zhxhome.net/zen/Super_Mario_Bros.7z)
This was groundbreaking music for its time. 20 years later, it hasn’t aged (still as catchy as ever).
Also included some unused songs and the Famicom ending theme for ‘Super Mario Bros. 2’ (japan) which uses the FDS expansion channel.
Journey To Silius
12 Tracks (http://zhxhome.net/zen/Journey_to_Silius.7z)
Got a lot of requests for this one. I consider it my best sounding rip yet.
If you’re not familiar with the work of Nobuyuki Hara, Naoki Kodaka, and the rest of the Sunsoft sound team, here’s a good introduction to it.
…
Note of importance: I made a mistake when tagging the newly re-encoded ‘Silver Surfer’. I accidently left out Geoff Follin’s name for the artist. The composers are actually both Tim & Geoff Follin. This has already been corrected.
Until next time…
Recca – Summer Carnival ’92
20 Tracks (http://zhxhome.net/zen/Recca.7z)
Check it out. It’s like club/dance music done in NES sound.
Great stuff!
…
Another thing- I re-tagged ‘Castlevania III’ with the individual composer’s names. I originally put "Kukeiha Club" (that’s what most VG composer sites label it), but I left that in just in case it’s correct.
I’m not exactly sure what the deal with this "Kukeiha Club" is. They are listed among all the older Castlevania games but there never seems to be a 100% certain answer on who the original composers for those games really are.
Any info on this will be appreciated.
it’s an awesome team, with a lot of composers, arrangers & some fans that were contribute to the KONAMI Game Music.
Bionic Commando
20 Tracks (http://zhxhome.net/zen/Bionic_Commando.7z)
In anticipation of the new orchestral re-arrangement of the original songs for the upcoming modernized ‘Bionic Commando’, here is the NES version’s music in all its simple, militaristic glory.
for your info Kukeiha Club (or even the "KONAMI Kukeiha Club") is the Konami band, like the KONAMI Sound Team.
it’s an awesome team, with a lot of composers, arrangers & some fans that were contribute to the KONAMI Game Music.
That’s good. I was starting to think that maybe they didn’t really exist and that "Kukeiha Club" was just a fabricated name for the composers.
I still want to use individual names if possible. It just looks better.
Do you have one for the Nightmare on elm street game comming?? I love the music for that game!
It was originally supposed to be part of the "Halloween update" but got lost in the technical maliciousness.
I could put that one on deck though. The only problem is that it’s one of those games that’s really hard to tag/arrange correctly.
Sorry, I know this is not the place for requests, I’m just curious. ^_^;
Ninja Gaiden
32 Tracks (http://zhxhome.net/zen/Ninja_Gaiden.7z)
One of my all-time favorite game soundtracks ever! ‘Ninja Gaiden’ is the game that got me into VG music.
Double Dragon
11 Tracks (http://zhxhome.net/zen/Double_Dragon.7z)
Music to beat up people to.
…
I was wondering ZEN, do you have the nsfs for Wario’s Woods? Because I wanted to request that soundtracks, but since you encode directly from the nsfs… it might be impossible.
I do have the NSF for ‘Wario’s Woods’ but I don’t know how complete/accurate it is (not familiar with the game).
Here is the download directory of my current NSF collection:
http://zhxhome.net/zen/NSF
It’s still not complete but there’s enough to keep me busy for a while.
Sorry, I know this is not the place for requests, I’m just curious. ^_^;
I rarely look at the actual request board so anything NES-related can be posted here.
awesome stuff so far. I’m getting it all – whether or not I’m familiar with the game!
Nice job, good sir. ~_~
What about doing Duck Tales perhaps?
What about doing Duck Tales perhaps?
Yeah, I second that. Better yet, both parts ๐
This false stereo effect is NOT COOL. The NES output was mono, and the music itself was written with mono in mind. The purist in me says the tracks should remain so, rather than what you’ve done – I can’t quite put my finger on what’s happened, but I have to tell you that I get a splitting headache listening to your tracks with headphones, which usually happens to me with out of phase or inverted audio. How did you do what you did? One thing is for sure, this is NOT preserving the original NES sound – if it were, I should have able to merge both tracks and end up with a mono track that is identical to the original.
I have seen a technique for generating stereo out of NES audio that involves splitting up the two pulse channels between left and right and sticking everything else in the centre. This keeps the music nice and dynamic and also faithful to the original, because you can combine left and right and end up with completely mono compatible output.
I’m sorry to be so critical & hope that you won’t be offended at this. ๐
D
That’s true. It was originally designed for mono output.
However, that doesn’t mean that it would not sound good (not worse) in stereo.
Example: Listen to Tim and Geoff Follin’s ‘Silver Surfer’ music- it almost sounds like it was created with stereo in mind. Especially this song (http://zhxhome.net/zen/Level_Theme_1.mp3) (that cool stuff from :58 to :124 mark wouldn’t sound nearly as masterful without stereo).
The purist in me says the tracks should remain so
The revisionist in me says "do something different to this outdated sound output format". ๐
Further support for this statement was made in the very first post.
I can’t quite put my finger on what’s happened, but I have to tell you that I get a splitting headache listening to your tracks with headphones, which usually happens to me with out of phase or inverted audio
Sorry but it sounds like your problem, not the audio itself.
I do all the mixing/monitoring/editing/mastering through headphones. If it doesn’t sound right through headphones then it probably won’t sound right on any kind of speaker.
One thing is for sure, this is NOT preserving the original NES sound – if it were, I should have able to merge both tracks and end up with a mono track that is identical to the original.
I’ve never tried merging the stereo track into mono just to "test" it (seems just an unnecessary step in unnecessary validation). I’m making these soundtracks with owners of at least "2 speakers" or more in mind.
I know exactly what the original sounds like and guarantee that my mp3s are about 99.9% accurate to the original sound.
I have seen a technique for generating stereo out of NES audio that involves splitting up the two pulse channels between left and right and sticking everything else in the centre. This keeps the music nice and dynamic and also faithful to the original, because you can combine left and right and end up with completely mono compatible output.
Technically that would be "stereo" but far from "dynamic". I would prefer to be much more sophisticated given that I now have the ability and equipment to help me do so.
The NES music I’ve uploaded is based on the stereo separation and mixing of individual audio channels rather than the entire piece of music as a whole.
Separating the channels allows for greater stereo possibilities. I can have some instruments ring out more than others, wave leads are more prominent where they should be, wave rhythms play middle and sides lightly, bass stays in the center (like it’s supposed to), high-pitched percussion hits on the extreme left/rights, etc. Sorry, but can’t do that with your suggested method. It may work better (not worse) when going back to listen to it in mono, but I did not intend anyone to listen to ‘6.5.0-Tunes’ in mono or from just one speaker.
I’m sorry to be so critical & hope that you won’t be offended at this. ๐
You were responding as a purist who cares about the original sound. No problem with that.
Just let it be known that I don’t really buy into the "mono is true" belief.
Mono NES mp3 rips are everywhere. Stereo is my thing.
Piece.
I’m sorry to be so critical & hope that you won’t be offended at this.
You were responding as a purist who cares about the original sound. No problem with that.
Just let it be known that I don’t really buy into the "mono is true" belief.
Mono NES mp3 rips are everywhere. Stereo is my thing.
Piece.i love your conclusion, Z.E.N. ๐
& yes, normal nes rip are everywhere & thank you again for trying to do some differents works =)
Tetris (Nintendo)
7 Tracks (http://zhxhome.net/zen/Tetris.7z)
Catchy Nintendo tunes from the classic addictive puzzler. Includes the famous NES version of "Dance of the Sugarplum Fairies".
-Newly re-encoded:
Zelda II: The Adventure of Link
19 Tracks (http://zhxhome.net/zen/Zelda_2.7z)
‘Zelda II’ has been upgraded to 160 VBR! Also included two Famicom version tracks.
The previous upload was missing the proper "Palace Boss" music. Also credited the wrong composer. It’s fixed now.
If you downloaded ‘Zelda II’ soundtrack already, I strongly suggest getting this new version. It’s much better.
—
Currently working on re-doing the following CBR rips:
– Battle of Olympus
– Castlevania II
– Contra
– Crystalis
– Faxanadu
– Legacy of the Wizard
– Legend of Zelda
– Mega Man 2
– Mega Man 5
– Metal Gear
– Metroid
– Target: Renegade
I left the current download links for those games but I’ll be changing them with the better sounding versions once they’re uploaded.
Once everything is up to date, I can finally get to filling in some requests.
If you get the chance… marble madness had some crazy tunes. Thx
Track 12 "Seeking Truth" is really titled "The Nails of Lukifell"
Track 17 "Premonition" is really titled "The Masked Devil"
Track 20 "Master Ninja Theme" should be "Bazlisk Mine Field"
Im 97.32% positive these are correct, keep up the good work
I’ll hold my breath till i hear your Marble Madness Intermediate Level music!
Legend of Zelda
11 Tracks (http://zhxhome.net/zen/Legend_of_Zelda.7z)
Added the track "Found A Secret" (it’s the short ditty that plays when you reveal a secret on the game). This is one of the most iconic tunes in the ‘Zelda’ series. Not even any of the OST’s has this song (that I’ve heard).
Mega Man 2
22 Tracks (http://zhxhome.net/zen/Mega_Man_2.7z)
Much better quality now (192 VBR). Fixed a few ID tag errors as well.
Many consider this game to have the best music in the series, so therefore it deserves much better sound quality.
Metal Gear
14 Tracks (http://zhxhome.net/zen/Metal_Gear.7z)
Upped to 192 kbps and slightly louder than before.
Metroid
16 Tracks (http://zhxhome.net/zen/Metroid.7z)
Higher quality. No more static.
Target: Renegade
10 Tracks (http://zhxhome.net/zen/Target_Renegade.7z)
Quality up. Songs now have more accurate titles (Thanks Dr. Tim!) and sound is better.
The following archives have their original quality but have been newly re-encoded to VBR…
Crystalis
26 Tracks (http://zhxhome.net/zen/Crystalis.7z)
Faxanadu
16 Tracks (http://zhxhome.net/zen/Faxanadu.7z)
Legacy of the Wizard
16 Tracks (http://zhxhome.net/zen/Legacy_of_the_Wizard.7z)
Mega Man 5
27 Tracks (http://zhxhome.net/zen/Mega_Man_5.7z)
…
That was a lot of work.
Currently the official 6.5.0-Tunes forum is down, so for right now this is the only place on the web to get these stereo sound versions.
I appreciate all the compliments and have a few more NES soundtracks that are almost ready to be uploaded.
Enjoy for now.
Track 12 "Seeking Truth" is really titled "The Nails of Lukifell"
Track 17 "Premonition" is really titled "The Masked Devil"
Track 20 "Master Ninja Theme" should be "Bazlisk Mine Field"
I chose to use their cinema screen names as opposed to their stage names. This is because of the song arrangement (in order of appearance).
The "Master Ninja Theme" is also on the GameBoy version which is a different game and does not have the mine field level.
I’ll hold my breath till i hear your Marble Madness Intermediate Level music!
Intermediate_Race.mp3 (http://zhxhome.net/zen/Intermediate_Race.mp3)
(Full soundtrack pending.)
Mega Man 3, 4
Super Mario 2,3
I understand your choice for song title, the cut scenes were what made the game anyway.
mario and ninja gaiden cd’s now dominate my truck! TY
I think that song is the beginner race, the intermediate race is real weird sounding.
http://www.vgmusic.com/music/console/nintendo/nes/index-gr.html
This is where my current NES music came from… until you came along!
Keep up the sweet work!
contemplate karnov level one?
Twin Cobra
7 Tracks (http://zhxhome.net/zen/Twin_Cobra.7z)
You may now die happy!
(That is if you are still around and not already dead.)
…
Also newly added:
Jackie Chan’s Action Kung Fu
18 Tracks (http://zhxhome.net/zen/Jackie_Chan.7z)
This is one of those games where you’re not expecting it to be good, but it is. The music is also unexpectedly good.
…
Newly re-recorded:
Castlevania II: Simon’s Quest
14 Tracks (http://zhxhome.net/zen/Castlevania_2.7z)
Added some additional Famicom Disk System music. It has an extra sound channel not present in the U.S./Europe NES.
Contra
12 Tracks (http://zhxhome.net/zen/Contra.7z)
Both of these rips have been remastered and re-encoded up to 192 kbps VBR quality. They also have more volume than before.
Re-get them now!
The Adventures of Bayou Billy
10 Tracks (http://zhxhome.net/zen/Adventures_of_Bayou_Billy.7z)
Composed by the same Konami sound team that did ‘Contra’. It’s high-energy Cajun funk rock!
Also includes "vocals" (that’s right vocals…
…sort of).
I’ve adopted Z.E.N. buddhism after DL’ing RAF World ST…
For anyone who’s wondering, ‘RAF World’ is ‘Journey To Silius’.
Amazing music for it’s time, partly do to the great bass sound.
I need to get ‘Gremlins 2’ back up. It was done by the same sound team and has the same great Sunsoft sound.
If only you had the will to do the whole NES collection, you would surely be a god among music lovers ๐
I believe that I do have "the will" to do it, just not quite the time.
I’m probably the biggest NES music fan anyone will meet at this place.
If I weren’t so obsessive of tagging and arrangement, these would get done much quicker.
Not to worry, I promise I’ll get to all requests eventually.
This is nothing against your rips Zen i just wanted to let you guys hear an alternative and tell me what you think. Here is the link to download super mario bros 1 soundtrack.
http://www.mediafire.com/?myll2jtjvnl
Thanks
Mega Man 3 – 25 Tracks (http://zhxhome.net/zen/Mega_Man_3.7z)
By Bunbun.
DuckTales – 11 Tracks (http://zhxhome.net/zen/DuckTales.7z)
Not 100% sure about the composer (Yuukichan’s Papa guy) and might be missing a track. Would appreciate any feedback.
Gremlins 2 – 12Tracks (http://zhxhome.net/zen/Gremlins_2.7z)
Sunsoft sound team rocks! One of my all time favorites.
Newly re-encoded:
Battle of Olympus – 23 Tracks (http://zhxhome.net/zen/Battle_of_Olympus.7z)
That’s the last re-encode. After nearly 7 months, everything has been switched to VBR.
Enjoy all.
Have not tried GameBoy rip/converts yet. It might actually be easier to do though.
I would like to cover music from other 8-bit systems. Mainly looking towards possibly starting a section devoted to Sega Master System and Game Gear (since they get little attention), so GameBoy is a possibility.
Any chance of a ZEN Intergalactic Ninja soundtrack??
Yes, this absolutely must happen sometime.
Could i request super c (contra 2)?
I also nabbed the Double Dragon OST, and this leads me to request; Holy shit Double Dragon 2 OST?
You know how to make a girl happy. Thank you so much.
*Seppukus.*
Keep up the good work.
Thanks for your support!!
Duck tales was fantastic!
DuckTales – 11 Tracks (http://zhxhome.net/zen/DuckTales.7z)
Not 100% sure about the composer (Yuukichan’s Papa guy) and might be missing a track. Would appreciate any feedback.
Pretty sure you’re right about the composer. Unless you want to list him as Yoshihiro Sakaguchi. ๐
What i still can’t get is: how come a game such as Captain Tsubasa II: Super Striker, which has probably the best SFX and Music ever heard on a NES (with Megaman’s permission) isn’t available in mp3?
In order to hear the music, i gotta plug a NES emu for PSX on my PS2; isn’t there a way to "record" the tracks and then getting into mp3? Cuz i saw a NSF extension file with this game’s SFX and Music, but… i dunno.
Thanks for bringing this up. I have not gotten any feedback from Mac users so I was not aware. I can’t do RAR unfortunately (I am a Linux user) but can use standard zip file. I was using 7-zip for awhile because it had the best filesize compression, but now it seems zip is about the same and is more compatible.
Currently, all the archives of mp3 albums in this thread have been converted from "7z" to "zip". Hope this helps people.
The website will be updated later with zip files also.
In the meantime, enjoy this new entry…
Snake’s Revenge – 21 Tracks (http://zhxhome.net/zen/Snakes_Revenge.zip)
isn’t there a way to "record" the tracks and then getting into mp3? Cuz i saw a NSF extension file with this game’s SFX and Music, but… i dunno.
As long as the NSF file for a game exists, it can be converted to mp3. Unfortunately, the problem that I’ve found when trying to convert already available NSFs is that most of them are incomplete. This is why it took so long to get ‘Twin Cobra’ finished and the reason why I still haven’t done Rush ‘n Attack, Who Framed Roger Rabbit?, and Zen: Intergalactic Ninja because of missing songs.
(Note to NSF rippers: BE COMPLETE!)
I will look in to what is available.
The website is for sale, so I doubt we’ll be getting anything more from ZEN.
LAWLWUTT?
Rygar – 16 Tracks (http://zhxhome.net/zen/Rygar.zip)
The music from the game about the man and his yo-yo of destruction is finally here.
Interesting thing about Rygar is that most of the songs only use the two squarewave channels for the entire composition (just like ‘Twin Cobra’). It’s well done considering how limited the sound actually was.
Unfortunately I was not able to find out the NES composer’s name (I found the C64 version’s music author though). I just listed it as "Tecmo Sound". If anyone can confirm who did Rygar for NES, please let me know.
Notoriously challenging game that features the music of Rare composer David Wise.
And just for fun, here’s a music video of BattleToads (http://www.playthenes.com/Music_Video/Music_Video_Battletoads_Funkytown.htm) set to the song "FunkyTown".
Double Dragon II: The Revenge – 19 Tracks (http://zhxhome.net/zen/Double_Dragon_2.zip)
Finally got it.
Karnov – 9 Tracks (http://zhxhome.net/zen/Karnov.zip)
Perfect music for fat, bald communist fire-breathers.
There’s one track missing: Its the tune played when you rescue Zelda after defeating Ganon.
Thanks for the observation. I was thinking it was the same tune as the "Triforce" one. I will look into this further. It was difficult getting the "Found a Secret" melody because it wasn’t in any current NSF rips, so I am guessing the same is true for the missing song.
I’m glad to help. I wondered what was missing from the tracks and found out by accident. If you’re unable to find the nsf file for it, I’ll be willing to share an audio rip from a youtube clip. Also, the tune in question sounds similar to the Palace Clear tune from Zelda II.
Much appreciated. If all else fails, an audio clip of any kind would do. It’s all about "completeness" (and upstaging any of the OST’s).
I also like that sound effect after Gannon is destroyed. Would be great to add that too.
I can get them, but it would probably mean playing through to the end of ‘Legend of Zelda’ and logging the sound. Time-consuming, but playing that game certainly isn’t a bad way to spend time.
EDIT: "Your welcome" to all of the previous posts.
http://rapidshare.com/files/138814964/Final_Victory.mp3.html
This is the missing tune from Zelda I. Please enjoy everyone.
(Note to NSF rippers: BE COMPLETE!)
And what about the case of NES Games that have a Sound Test incorporated? Isn’t a way (or the proper programs) to do it?
Thanks in advance for answerin’ this one.
http://rapidshare.com/files/138814964/Final_Victory.mp3.html
This is the missing tune from Zelda I. Please enjoy everyone.
Good job on this. I also credited/thanked you here (http://www.playthenes.com/forum/phpBB3/viewtopic.php?f=13&t=1327).
It’s been added to the archive as track 09 – Final Victory.
I’ve taken this song and remastered it so the volume is level with the other Zelda tracks and added a faux stereo effect so it shouldn’t sound too out-of-place.
I could be wrong, but this might be the first ever 100% complete ‘Legend of Zelda’ soundtrack. So enjoy!
Legend of Zelda – 12 Tracks (http://zhxhome.net/zen/Legend_of_Zelda.zip)
—
Also made changes to the ‘Bionic Commando’ rips. The tracks have been renamed to mirror their titles from the latest OST of ‘Bionic Commando ReArmed’.
Bionic Commando – 20 Tracks (http://zhxhome.net/zen/Bionic_Commando.zip)
The music and arrangement is the same, just new titles for better reference.
—
And what about the case of NES Games that have a Sound Test incorporated? Isn’t a way (or the proper programs) to do it?
Sound Tests are nice but no longer necessary for actual music ripping. They may be helpful if they contain song titles (like ‘Ninja Gaiden II’) but most most music can be ripped straight from the NES ROM’s sound data. The problem is that not all audio can be obtained because some games used raw data sampling. However, I am on a mission to fix this.
Ok then; the link above goes straight to CTII; let’s see if something other than recording the Sound Test can be done. I hope it will. Anyone that could’ve had the chance to play this game knows its music is awesome.
Thank you!
Can I make a request please? If you cannot do it for a while I understand, I’m used to waiting for stuff so waiting is no biggy for me. Can you please do:
The Adventures of Lolo 3
Kirby’s Adventure
Tiny Toon Adventures
Tiny Toon Adventures 2
Thank you for all of this and keep up the great work.

21 Tracks (http://zhxhome.net/zen/Final_Fantasy.zip)
Gracias
My only request is Little Nemo: The Dream Master.
Either way, you’re a champion.
A Nightmare On Elm Street – 18 Tracks (http://zhxhome.net/zen/A_Nightmare_On_Elm_Street.zip)
By everyone’s favorite Rare composer David Wise.
and…
Maniac Mansion – 22 Tracks (http://zhxhome.net/zen/Maniac_Mansion.zip)
I edited the I.D. tags so that the character themes have their in-game titles and just for fun, I put the fake band names from the game as the actual artists.
However, all music was done by David Warhol of Lucas Arts (credited as "original composer").
…
Also forgot to announce on the thread a couple weeks ago. I had previously added Donkey Kong and Duck Hunt also.
What about:
*G.I.Joe II Atlantis factor
*Super Spike V’Ball
*Ninja Gaiden II
*Megaman 1
*Megaman 6
*Wolverine
Any of those would turn out great!
Thanks in advance!
I would love to see Rush’n Attack.
Great Music
Awesome Job keeping the ID Tags, and artwork.
Simply Amazing,
Keep up the Awesome work.
Great job with the quality, ID tags, looping, stereo, EVERYTHING.
It’s… It’s beautiful. ;_;
If I may suggest one soundtrack for the NES, it would be Mother
Want because the game’s soundtrack is fantastic and all of the rips I have ever seen are sub-par.
Needs moar Joy Mech Fight. :kirbyfly:
As a suggestion, maybe Sukapon/Skapon? The music was excellent, and an OST is hard/impossible to find.
I’m pretty sure the second guy also means Joy Mech Fight, and it would great to have this game’s music, since, yeah, it’s pretty impossible to find.
EarthBound Zero / Mother individual tracks:
Polyanna (I Believe In You) MP3 (http://zhxhome.net/zen/VGM/Polyanna.mp3)
Bein’ Friends MP3 (http://zhxhome.net/zen/VGM/Bein‘_Friends.mp3)
Rock ‘N Roll Battle MP3 (http://zhxhome.net/zen/VGM/Rock_n_Roll_Battle.mp3)
The Paradise Line MP3 (http://zhxhome.net/zen/VGM/The_Paradise_Line.mp3)
Wisdom of the World MP3 (http://zhxhome.net/zen/VGM/Wisdom_of_the_World.mp3)
For full soundtracks, I’ve newly added:
Rad Racer – 6 Tracks (http://zhxhome.net/zen/Rad_Racer.zip)
For the Uematsu fans. It’s one of his earliest NES games (pre-Final Fantasy).
Also I’m having trouble getting a complete rip of ‘Rush ‘N Attack’. So here is single song from that too.
Rush ‘N Attack – Mission 2 MP3 (http://zhxhome.net/zen/VGM/Mission_2.mp3)
And while I’m at it…
Golgo 13: Top Secret Episode – Theme of Duke Togo MP3 (http://zhxhome.net/zen/VGM/Theme_of_Duke_Togo.mp3)
One of my all-time favorite intro themes. ๐
That’s ok.
I’m just really happy to see that it’s being done.
Thank you.
You rock.
Can’t miss that great Konami Shooter!
Seconding a Stereo take on Kirby’s Adventure.
(Since the OST to it has PISS quality…..)
Awesome work here!
Although I am not in the position to do requests, I would really like World Cup also. Awesome music!
Requests are definitely accepted. Requesting at my forum (http://www.playthenes.com/forum/phpBB3/viewforum.php?f=13) and/or providing information about the composer and songs (particularly "song titles") regarding a certain NES game will get requests filled much sooner.
The forum he linked to is updated much more frequently than this thread on FFShrine.
So requesting or looking for music there is probably a good idea since this thread seems to have been abandoned by its creator.
Example: Super Mario Bros. 2 is on those forums already.
Thanks for the Heads up!!!
I agree with Angela Liu, Punch-Out! Music would be Great in Celebration of the new Wii Punch-Out!
I’d record it myself from an emulator, but at the moment, the software I use to rip music is unavailable to me at the moment.
Can’t stop listing to Castlevania 3….
As far as suggestions go… I vote for The Legend of Kage.
That would kick ass in this format.
But once again, Stellar job, man

EarthBound Zero /Mother 1 – 48 Tracks (http://zhxhome.net/zen/Earthbound_Zero.zip)
Every single piece of music from the game in stereo MP3. Songs are listed in the exact order of appearance in the game (I arranged this as I was playing all the way through it). As fas I know, this is the first time the all the music has been done (even the EarthBound fansites don’t have a complete soundtrack).
Enjoy. It’s a good one.
—
Yes, real life stuff has kept me away from these forums. Hopefully I can find some time to get busy on making more of these.
ALSO UPLOADED (since my absence):
Bucky O’Hare
BurgerTime
IronSword: Wizards & Warriors II
Shadowgate
Skate or Die!
Super C
Super Mario Bros. 2
Teenage Mutant Ninja Turtles
Teenage Mutant Ninja Turtles II
Links are all on the first post.
Thanks for the positive support everyone. The official 6.5.0.Tunes webpage is also functional once again.
http://playthenes.com/6.5.0.Tunes
Until next time…
& thank you

EarthBound Zero /Mother 1 – 48 Tracks (http://zhxhome.net/zen/Earthbound_Zero.zip)
Every single piece of music from the game in stereo MP3. Songs are listed in the exact order of appearance in the game (I arranged this as I was playing all the way through it). As fas I know, this is the first time the all the music has been done (even the EarthBound fansites don’t have a complete soundtrack).
Enjoy. It’s a good one.
—
Yes, real life stuff has kept me away from these forums. Hopefully I can find some time to get busy on making more of these.
ALSO UPLOADED (since my absence):
Bucky O’Hare
BurgerTime
IronSword: Wizards & Warriors II
Shadowgate
Skate or Die!
Super C
Super Mario Bros. 2
Teenage Mutant Ninja Turtles
Teenage Mutant Ninja Turtles II
Links are all on the first post.
Thanks for the positive support everyone. The official 6.5.0.Tunes webpage is also functional once again.
http://playthenes.com/6.5.0.Tunes
Until next time…
THANK YOU VERY MUCH Z.E.N.!!! Been waiting for the Earthbound Zero Stereo tracks for a long time :-D:-D:-D
–Downloaded Castlevanias, very satisfied. If you ever get around to doing more of these and have a thing for obscure NES games/soundtracks, I’d like to request "Rollergames" and/or "Sweet Home." I’ve never seen a soundtrack for either, and I know I’d be thrilled to see one. =)
Thank you so much!
8 Tracks (http://zhxhome.net/zen/Dr_Chaos.zip)
—
I also want to tell you all about another site that has NES music in stereo…
http://www.wez-projects.be/soundtracks.html Has a nice collection. The quality is very good too.
I am hoping to work together with this person (for arrangements) and to keep making more stereo conversions of good NES musics.
Until next time.
http://www.wez-projects.be/soundtracks.html Has a nice collection. The quality is very good too.
WOOOOOO,he’s got Blaster Master!
Thank you so much,man! =)
As a possible request, could I ask for Swordmaster please? The game is fairly unknown but the soundtrack is one of my NES favourites!

31 Tracks (http://zhxhome.net/zen/Lagrange_Point.zip)
‘Lagrange Point’ in stereo! This was a Famicom space RPG that used the special VRC7 soundchip. The music is very complex. Almost a 16-bit sound.
If you’re a fan of Konami Kukeiha Club, this is a must download! The original OST is quite hard to find.
…
Thanks for keeping this thread alive everyone. I will work on filling requests soon.
Also, could I please request Gauntlet?

33 Tracks (http://zhxhome.net/zen/Ninja_Gaiden_2.zip)
‘Ninja Gaiden II: The Dark Sword of Chaos’ full soundtrack in stereo.
Includes rare bonus unused track.
You are so far past awesome that the light from awesome will take ten years to reach you.
Snow Bros. – 13 Tracks (http://zhxhome.net/zen/Snow_Brothers.zip)
Fun two-player ‘Bubble Bobble’ clone with some catchy tunes.
Also re-did the music from ‘HeroQuest’ because it needed more volume and a higher sampling rate.
HeroQuest – 5 Tracks (http://zhxhome.net/zen/HeroQuest.zip)
It’s very good music from an unreleased NES game. Highly recommended if you haven’t heard it.
I would LOVE a "Skate or Die 2" rip!
I’ve been wanting to do that one for awhile, but the title song is difficult to rip because of the DCPM channel audio. I will definitely attempt to do it though.
Seconding both of these.
Thanks for re-ripping Hero Quest.
I loved it the first time around and now it is even better.
Street Fighter 2010: The Final Fight – 22 Tracks (http://zhxhome.net/zen/Street_Fighter_2010.zip)
Soundtrack to the Street Fighter game of the year (literally).
Some good tunes in this one. By the same composer who did ‘Bionic Commando’ (Junko Tamiya).

Blaster Master – 15 Tracks (http://zhxhome.net/zen/Blaster_Master.zip)
Here is ‘Blaster Master’ done in 6.5.0.Tunes style.
This was the first game that accomplished Sunsoft composer Naoki Kodaka worked on. It’s good stuff.
Enjoy.
thanks again for doing all of these ZEN, your job on Ninja Gaiden made it my fav soundtrack of all time.
Fun fact: The music for ‘Ninja Gaiden’ for NES was the first that made me appreciate video game soundtracks (as posted here: http://forums.ffshrine.org/showpost.php?p=953356&postcount=190).
I still have my old cassettes where I used to hold my tape recorder up to the TV and play all the songs in sound test mode. Sound quality and recording technology is much better now though.
Even with all the fancy new game soundtracks, Ninja Gaiden for NES still remains among my all-time favorites.
Hey Zen,can you make Batman 2 soundtrack plz??? =D
I love some tracks from that game
The soundtracks are too awesome for your ipod ๐
Thats why they get rejected.
I don’t know how this works. Is iTunes a website or is it a device (iPod?) that you trying to put them on?
The files are just MP3s. Don’t know why they wouldn’t work.
However, I did use a slightly different encoding method for the newer stuff. Ninja Gaiden II, Snow Bros., Street Fighter 2010, HeroQuest, and Blaster Master are the ones that use the newer method. The only difference is that I made them using a plug-in with my sound editor that creates MP3s straight from the WAV file, instead of having to convert them separately with LAME encoder.
Not sure how/why this would be causing any problems.
I also use Windows Media Player to add a box cover for album art because (for some unknown reason) it won’t show up when I try to add it with EasyTag.
Maybe that’s causing it?
Any one else with an iPod want to confirm? Or is it iTunes?
Maybe iTunes is jealous of 6.5.0.Tunes.
Hey Zen,can you make Batman 2 soundtrack plz???
If you mean ‘Batman: Return of the Joker’, then yes that’s definitely on standby. It’s another Kodaka (Sunsoft) soundtrack.
I’m trying to space out the different artists for now, but it will definitely be coming soon.
http://www.playthenes.com/forum/phpBB3/images/smilies/e_randar.gif
I see what you mean, but your terminology might be confusing people. What you meant to say is that you can’t import them into your iTunes library. I tried it also. They seem to import but then are nowhere to be found. I transcoded in foobar with the LAME encoder and then imported (just as a test) into iTunes and it worked just fine. I’m not sure why it wouldn’t work in the first place either, and transcoding isn’t the best solution as it might goof up the files a bit. ZEN—Maybe go back to your earlier method as it looks like your tagging program had problems recognizing the files also?
Where can I find this?
Alternatively, there must be something goofy with those files, Z.E.N.
If you’re taking requests, can I request Jackal, Gradius, Gradius II, Life Force, Monster Party and Splatterhouse: Wanpaku Graffiti? A lot, I know, but as I know these take time to do and others have requested before me, I’m in no rush.
For everyone that’s having trouble uploading some of these into iTunes, I experienced the same issue with Ninja Gaiden II (Blaster Master worked just fine). My solution was to burn the OST onto a CD using Express Burn (although I’m sure any music CD creation program would work just fine) and rip it directly into iTunes after that. I had to completely rename the tracks, but it worked.
Since you’ve got SF 2010, Strider and Bionic Commando up, does that mean there’s a possibility to see Nemo the Dream Master, Mighty Final Fight, Legendary Wings or Gunsmoke in the future? Just wondering.
Anyone who wants my now unneeded Dracula Famicom best CD can have it for free…if you can come get it from Okayama City ๐

Batman: Return of the Joker – 15 Tracks (http://zhxhome.net/zen/Batman-Return_of_the_Joker.zip)
More great music from the Sunsoft sound team. Just like their other works, this has an amazing bass sound for NES.
—
Also I think I found the problem with the iTunes thing. There were illegal characters in the ID3 tags caused by my faulty tagging app. I installed a new one to use and fixed up the older rips. I don’t have a way to test this though because I don’t use iTunes/iPods, so I hope it’s alright now.
Since you’ve got SF 2010, Strider and Bionic Commando up, does that mean there’s a possibility to see Nemo the Dream Master, Mighty Final Fight, Legendary Wings or Gunsmoke in the future? Just wondering.
I believe those are all Tamiya’s compositions for Capcom. There seems to be a lot of requests for those, so they are definitely in the works.
I also want as many of the Famicom expansion audio games as possible (like ‘Esper Dreams’). I already have ‘Lagrange Point’ and want to finish ‘Madara’. Problem is that these games are a nightmare to arrange because they’re not in English and I can’t play through them.
Thanks Zen! for batman 2 ๐
glad you took out my request in consideration.
Many of you might be familiar with the song "Bad Apple!!", which was featured in this great Touhou silhouette animation video:
http://www.youtube.com/watch?v=Sib2L6A6xgw
It seems someone has made a Famicom demo that plays the animation in monochrome graphics. You can find that demo here:
http://www.geocities.jp/littlimi/bad_apple_2.htm
(Unzip the .nes file and play it in a NES emulator to see it.)
Of course, they also did the song in actual Nintendo Sound Format, so here it is as a bonus MP3 (in stereo, of course).
(http://zhxhome.net/zen/VGM/bad_apple_%28famicom%29.mp3)Bad Apple!! (Famicom sound version) by KARA (http://zhxhome.net/zen/VGM/bad_apple_%28famicom%29.mp3)
Enjoy the apple (bad or otherwise).
Just run it through NotSoFatso or whatever NSF emu you use and adjust the ST panning however you want…you really don’t have to mix the channles manually.
Originally Posted by Aganar View Post
I thought you were recording directly from an NES, which would sound a bit better.
No. It would sound worse. I would be recording from an straight analog source with a minor chance of interference.
Some of these were recorded straight from the system and sounded horrible (that’s why I redid ‘Batman’ using the NSF method).
There is nothing wrong with NSFs. They sound about 99.7% accurate to the original console sound and about 45% better. Trust me, I would not even bother to do this if the NSFs weren’t faithful to the original sound. All the games I’ve done sound authentic.
First off you are not making "digital" copies from NSF, they are analog wavs using your sound card. They aren’t recording at 1x nor do you have any control over the levels, but there’s no advantage to it – if anything it’s not as good since you don’t have control over your input levels.
Secondly if you are trying to preserve the NES sound (i.e. not remix or enhance) you would use the NSF player and a flash cart that supports it like the NES PowerPak.
You can listen to some of my Hardware NES music, it’s mono but we did EQ it and add some ST Reverb: http://www.youtube.com/user/fixfred99#p/u/5/Pn63BKWFYSU
I can’t agree with NES Hardware being worse (just more difficult to do – requires more time) and mono mix also being worse. It’s better to leave it mono and enhance it (or just leave it pure) then it is to remix it in ST….though a lot of OST did but doesn’t mean it’s better.
The previous comments regarding how I made these soundtracks was back before I even had a computer (with a sound card). I was using a Fostex digital multi-tracker recording live signals from RCA audio cable connected to the NES’ audio out. It was very much "analog" and sounded considerably worse than converting a pre-existing NSF to WAV/MP3.
It was not to meant to say that the original, non-emulated sounds worse. It was my recording method at the time that was. Also not to imply that MONO sounds worse, but I prefer stereo when listening to stand-alone music.
There’s plenty of other great people preserving the authentic sound.
For anyone who wants the mono sound, I recommend getting Sigma62’s NES stuff.
Also, since first making this thread I have speeded up the process of converting to MP3, but arrangement, tagging, and other stuff (researching composer info, finding stage names, actually playing through the game) still takes time.
You can listen to some of my Hardware NES music, it’s mono but we did EQ it and add some ST Reverb: http://www.youtube.com/user/fixfred99#p/u/5/Pn63BKWFYSU
Howard Stern! \m/
EDIT: Another NES soundtrack is almost done. Look for it tomorrow. It’s a big one!
The previous comments regarding how I made these soundtracks was back before I even had a computer (with a sound card). I was using a Fostex digital multi-tracker recording live signals from RCA audio cable connected to the NES’ audio out. It was very much "analog" and sounded considerably worse than converting a pre-existing NSF to WAV/MP3.
It was not to meant to say that the original, non-emulated sounds worse. It was my recording method at the time that was. Also not to imply that MONO sounds worse, but I prefer stereo when listening to stand-alone music.
Thanks for clearing that up, makes sense. Stereo isn’t bad I’ve done it with SIDs (C64 music) using a HardSID card but SID fans prefered mono…it’s one of those things.
NES music is the same, it was presumbly composed in mono, many OST remixed it in ST (I agree usually a bad job at that) so most NES music fans prefer it in mono. I agree that mono rips are all over the net so there’s no point in you doing that.
GameGuy444,
There’s plenty of other great people preserving the authentic sound.
For anyone who wants the mono sound, I recommend getting Sigma62’s NES stuff.
Also, since first making this thread I have speeded up the process of converting to MP3, but arrangement, tagging, and other stuff (researching composer info, finding stage names, actually playing through the game) still takes time.
Howard Stern! \m/
EDIT: Another NES soundtrack is almost done. Look for it tomorrow. It’s a big one!
Yes, yes tagging is time consuming, personally I like your work…I am not a purist either.
Howard is the man! ๐
Since I have the NES PowerPak cart I am able to play any NSF music from the NES Hardware so I have done some (won’t say a lot) comparing.
By my simple tests NotSoFatSo was the best emulator, spot on perfect. The only differnces was NES recordings were slightly "warmer" that’s probably because it was a true analog recording, mix, all channels etc. matched 1:1 – as far as my ears could tell…99.9%

Super Mario Bros. 3 (36 Tracks) (http://zhxhome.net/zen/Super_Mario_Bros_3.zip)
Here is the full soundtrack to Nintendo’s most obscure game from their little known series ‘Super Mario Bros.’
From long forgotten composer Koji Kondo.
Don’t miss this hidden gem of a NES game.
I don’t use emulator unless there is no NSF of the game or if there is a certain song missing from an NSF. When that happens I use Nestopia for sound logging.
I also use NotSoFatso with Winamp Pro to make WAVs, and Audacity + LAME for editing and MP3 conversion.

Super Mario Bros. 3 (36 Tracks) (http://zhxhome.net/zen/Super_Mario_Bros_3.zip)
Here is the full soundtrack to Nintendo’s most obscure game from their little known series ‘Super Mario Bros.’
From long forgotten composer Koji Kondo.
Don’t miss this hidden gem of a NES game.
Wow speak of the devil ,just last night i requested it lol.
How about that Total Recall one? ๐
I also use NotSoFatso with Winamp Pro to make WAVs, and Audacity + LAME for editing and MP3 conversion.
NoSoFatso is an NSF emulator, it only does the 6502 sound chip but it is an emulator. That’s what I meant, yes it’s the best.

Adventure Island (14 Tracks) (http://zhxhome.net/zen/Adventure_Island.zip)
Early music from Jun Chiki Chikuma (who also composed ‘Faxanadu’). It’s catchy island music.
Yes thanks for requesting one that I was already working on, hereby giving the deceptive illusion that I am punctual in filling requests.
dude heros quest dungeon (bgm).mp3 gives me goosebumps its so awesome ty for the upload.
That song also happens to be the composer’s favorite (he refers to it as "Track 2"). It was composed by Neil Baldwin. He still does chiptunes and maintains a website where you can download all his work and read insider comments about the creation of each game’s music.
http://dutycyclegenerator.com/
There’s also some unreleased music on there that I need to get around to arranging.
i will listen for sure ;o)

S.C.A.T. – Special Cybernetic Attack Team [16 Tracks] (http://zhxhome.net/zen/SCAT.zip)
S.C.A.T. music. Was called ‘Action in New York’ in Europe. It’s a shooter.
Composed by Kyouhei Sada of Konami fame (Contra, Adventures of Bayou Billy).
Also included famous voice sample. One of the best voices for NES. Listen at it!
EDIT: Also I think I solved the mysterious iTunes problem. If this upload gives no trouble, I will know what to do for later.

BAM!
Also I think I solved the mysterious iTunes problem.
Oops! I forgot to upload the new files. They are all there now. I found/fixed the problem so sorry to all you iTuners that were suffering.
WARNING TO ALL UPLOADERS WHO USING ID3 TAGGING PROGS: Do NOT use the current Linux/Ubuntu version of EasyTag for MP3 files. It is incompatible with iTunes somehow. The Windows version works fine though.
While testing out the entire 6.5.0.Tunes library, I noticed that the ID3 tag for TRACK # was never filled out. This is what iTunes uses for song order. I spend a lot of time on arrangement, therefore it was important to re-tag everything. So I did that and re-uploaded EVERY SINGLE NES SOUNDTRACK with updated tags and files that are guaranteed to work in iTunes.
So yeah… just go ahead and download everything again. ๐
(I’m sure my host from the ZHX blogsite won’t mind the bandwidth too much.)
Thanks regardless man. ๐
So I did that and re-uploaded EVERY SINGLE NES SOUNDTRACK with updated tags and files that are guaranteed to work in iTunes.
So yeah… just go ahead and download everything again. ๐
(I’m sure my host from the ZHX blogsite won’t mind the bandwidth too much.)
That was very nice of you, as this seems to be an isolated problem! Thanks for your work!

Mega Man – 17 Tracks (http://zhxhome.net/zen/Mega_Man_1.zip)
Music from the very first Mega Man game.
(This is necessary right?)
Composers: Yoshihiro Sagaguchi and Manami Matsumae

Who Framed Roger Rabbit – 14 Tracks (http://zhxhome.net/zen/Who_Framed_Roger_Rabbit.zip)
Upbeat NES-style jazz from David Wise.
Also, thanks for the work you’ve put into all of this. Megaman 2 sounds amazing.
Thanks ZEN!
Wonderful topic!
Total Recall
James Bond Jr.
Lethal Weapon
American Gladiators
Cool World
Fun House
Hudson Hawk
Golgo 13

Mega Man 4 – 31 Tracks (http://zhxhome.net/zen/Mega_Man_4.zip)
Mega Man’s 4th NES game.
Composers: Yasuaki Fujita (Bun Bun), Minae Fujii
I know this isn’t a "request shit no one can find" thread and instead a "please dash some jazz into these mono tracks" thread, but I’ll ask anyways. There is a rare Square-Soft game for NES known as Robowarrior. Since people here know there stuff: anyone know where to go to find the soundtrack to this bad boy, or if there even is one?
All I have right now is the NSF file.
http://zhxhome.net/zen/NSF/Robo%20Warrior.nsf
But no MP3 yet.
thanks you very much for MM4, ๐
downlaoding & listening soon ^^
If you’re looking for requests I’d toss Turtles III in the mix.

Mega Man 6 – 34 Tracks (http://zhxhome.net/zen/Mega_Man_6.zip)
Composers: Yuko Takehara
Mega Man NES series is now complete. All 6 games now have full soundtracks in stereo. Yay?
—
Marble Madness – 10 Tracks (http://zhxhome.net/zen/Marble_Madness.zip)
Composers: Brad Fuller, Hal Canon
Kinetic rock & roll.
—
Joe & Mac / Caveman Ninja – 7 Tracks (http://zhxhome.net/zen/Joe_and_Mac.zip)
Composer: unknown (anybody know?)
Some very good drum and percussion samples in this. Dino beats!
j&m arcade music artists are (according the ending & mameinfo) :
MARO, Atomic Hanada, T.Miura, Y.Takahama
here is my arcade rip Z.E.N if you want to try the listen,
CAVEMAN NINJA JOE & MAC unofficial Soundtrack (Arcade) (Thread 63727)
EDIT: problem
mm6 link is pointing actually to the mm4 rip.
MARO, Atomic Hanada, T.Miura, Y.Takahama
here is my arcade rip Z.E.N if you want to try the listen,
CAVEMAN NINJA JOE & MAC unofficial Soundtrack (Arcade) (Thread 63727)
EDIT: problem
mm6 link is pointing actually to the mm4 rip.
Thanks for this info. I will see if they compose for the NES version.
I fixed Mega Man 6 link too.
Namely, getting(if at all possible) a rip of the TENGEN Tetris game. While I know that the music from it is actual Russian classic music, I guess the child in me prefers the tinny version that I listened to endlessly on that game.:)
As I said, merely a suggestion…you seem to be doing a bang-up job regardless.:D

Dragon Warrior / Dragon Quest – 19 Tracks (http://zhxhome.net/zen/Dragon_Warrior.zip)
Knightly fantasy songs from the first game in the ‘Dragon Warrior/ Dragon Quest’ series.
Composed by Kouichi Sugiyama.
Enjoy, thou must.
i would like to request Super Spike V-Ball and Nintendo World Cup!
plz plz =D

Dragon Warrior / Dragon Quest – 19 Tracks (http://zhxhome.net/zen/Dragon_Warrior.zip)
Knightly fantasy songs from the first game in the ‘Dragon Warrior/ Dragon Quest’ series.
Composed by Kouichi Sugiyama.
Enjoy, thou must.
Fantastic! Thank you for you continued contributions…always looking forward to your updates!!!
Desert Strike: Return To The Golf.
Other than that, keep up the good work ๐
As a request, what about GunSmoke?
James Bond Jr.
Gonna have to go ahead and second this request. A so-so game but the music is highly underrated
Thanks!!
This Castlevania III is the Japanese or the American?
NES version (North America and Europe). I tried to rip the Famicom version but had issues with the bass sound. It uses that crazy VRC6 sound chip. Will attempt to do it again someday (maybe).
Sorry about delays. I will get busy on these when I get time.
———- Post added at 09:57 PM ———- Previous post was at 09:39 PM ———-
Well that didn’t take long.
Wizards & Warriors – 16 Tracks (http://zhxhome.net/zen/Wizards_and_Warriors.zip)
Composer: David Wise
One of the earliest works by Rare’s revered composer. Lots of good minstrel-like sounding stuff in this one.
Enjoy.
Here are a few requests/suggestions:
KQ5 (King’s Quest V)
Kid Icarus
Willow
Total Recall
Thank You!!!
Nintendo World Cup
Make it happen!!!!!!
holy shit, thanks a ton for this one alone! been wanting this forever!
Have you ever thought of doing Zombie Nation or Gimmick? Like Lagrange Point, they use special sound chips and do things that normal NES music isn’t capable of. There are a couple more games like this, I can’t remember the names right now.
Guerrilla War
Life Force
Gradius
Dr. Mario
Kid Icarus
Ikari Warriors
Ikari Warriors II: Victory Road
Ikari Warriors III: The Rescue
P.O.W.: Prisoners of War
Wizards and Warriors III – Kuros: Visions of Power
Chip ‘n Dale Rescue Rangers
Chip ‘n Dale Rescue Rangers 2
Tetris 2
Adventures of Lolo
Adventures of Lolo 2
Adventures of Lolo 3
Contra Force
Darkwing Duck
Duck Tales II
Bases Loaded
Bases Loaded 2
Bases Loaded 3
Bases Loaded 4
Excitebike
Thank You ZEN
do you believe it would be possible to have Startropics??
Have you ever thought of doing Zombie Nation or Gimmick? Like Lagrange Point, they use special sound chips and do things that normal NES music isn’t capable of. There are a couple more games like this, I can’t remember the names right now.
Didn’t alot of the Code Masters games do that? Like ‘Micromachines’ or ‘Big Nose the Caveman’ (if anyone remember THAT game lol)?
Hope that NES version of Gun.Smoke gets posted soon! pleaaaaase lol
The NES music is way better than the arcade’s imo.
Also, the music from ‘Sky Shark’ would be awesome with the stereo treatment!
Thanks again!
Tombs and Treasures
Tecmo World Wrestling
Super Dodge Ball
If possible, please consider:
8 Eyes
Choujin Sentai Jetman
Mighty Final Fight
Shatterhand a.k.a. Tokkyū Shirei Solbrain
TMNT III: The Manhattan Project
Here are a few requests/suggestions:
Kid Icarus
Thank You!!!
I second this, can’t believe I forgotten about good ol’ Pit.
description: all i remember is the whole game is dark except you, the player, the main person because there is a spotlight on you. and it follows you everywhere u go. other than the spotlight on you, everything is dark. it was an NES game. idk if it was based on anything (like another form of media like games are) but i doubt it.
Shatterhand – 13 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Shatterhand.zip)
by: Iku Mizutani, Kouichi Yamanishi
M.C. Kids / McDonald Land – 14 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/MC_Kids.zip)
by: Charles Deenen
Kabuki Quantum Fighter – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Kabuki_Quantum_Fighter.zip)
by: Masaki Hashimoto, Takahiro Wakuta
And the one I’m most proud of…
Skate or Die 2: The Search For Double Trouble – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Skate_or_Die_2.zip)
by: Rob Hubbard
(Complete with all DPMC instrument samples.)
Enjoy.
by: Rob Hubbard
(Complete with all DPMC instrument samples.)
Enjoy.
I think I love you… ๐
Akumajou Special: Boku Dracula-Kun
Dr. Mario
Dragon Warrior/Quest II, III & IV
Final Fantasy II & III
Kid Icarus
Kirby’s Adventure
Mike Tyson’s Punch Out!!
Ninja Gaiden III: The Ancient Ship of Doom
River City Ransom
Thanks.
M82 Demo Unit – 1 Track (http://robertlbryant.com/ptn/6.5.0.Tunes/M82_Demo_Unit.mp3)
Also made an animation of the demo screen that the song plays during.
http://robertlbryant.com/ptn/images/nes_m82.gif
Just because.
I tired to download Double Dragon 2 with WinRAR, but it didn’t work. Help me to fix it. It say, ”Unexpected end of archive.”
I re-uploaded ‘Double Dragon II’. Apparently it was only half there.
Double Dragon II (24.6 MB) (http://robertlbryant.com/ptn/6.5.0.Tunes/Double_Dragon_2.zip)
Should work now. Sorry in advance.
Startropics 1 & 2
Thanks!

Kid Icarus – 12 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Kid_Icarus.zip)
As requested. Composed by Hirokazu "Hip" Tanaka.
Also uploaded tunes to the new homebrew game NES Virus Cleaner.
13 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/NES_Virus_Cleaner.zip)
By Robert Bryant of Sly Dog Studios.

Shadow of the Ninja / Blue Shadow – 12 Tracks (19.3 MB) (http://robertlbryant.com/ptn/6.5.0.Tunes/Shadow_of_the_Ninja.zip)
COMPOSERS: Iku Mizutani, Kouichi Yamanishi
From the creaters of ‘Shatterhand’. Good ninja rock & roll.
This may have been asked in the thread already, Z.E.N, but is there any chance of an SNES variation of this archive?
Also, if I could make a request: I’d love to get Clash at Demonhead (http://en.wikipedia.org/wiki/Clash_at_Demonhead).

Super Dodge Ball – 19 Tracks (31.2 MB) (http://robertlbryant.com/ptn/6.5.0.Tunes/Super_Dodge_Ball.zip)
COMPOSER: Kazuo Sawa
Technos / CSG Imagesoft, 1989
Dodge Ball game with some block rockin’ beats and whatnot.
This may have been asked in the thread already, Z.E.N, but is there any chance of an SNES variation of this archive?
I don’t see the point of SNES since it’s already in stereo and widely available. The only thing I could add to those would be the ID3 tagging.

Golgo 13: Top Secret Episode – 22 Tracks (34 MB) (http://robertlbryant.com/ptn/6.5.0.Tunes/Golgo_13.zip)
COMPOSER: T. Hasuya
Vic Tokai, 1988
Espionage, action-thriller music!
Conquest of the Crystal Palace
Kickle Cubicle
Adventures of Lolo 1-3
Legacy of the Wizard
Little Nemo: The Dream Master
-Deja Vu
-Uninvited (as you already posted shadowgate…)
-Little samson
-Wai Wai world 2
-sky shark
-godzilla
-river city ransom
-crash n’ the boys ice challenge (technically the actual name is Ike Ike nekketsu Hockey bu)
and maybe some hacks… for example there’s a lot of good megaman/rockman hacks with very good music
anyways, good work here!!!
that had some great music in it!
Jackal:
Here (http://www.mediafire.com/?a05j36w4q4eokdj)
Mike Tyson’s Punch Out:
Here (http://www.mediafire.com/?ygt53xk7quejzvq)
Little Nemo: The Dream Master
And Here. (http://www.mediafire.com/?5x95x13ehchjkv9)
Hope you like it.
It’s still there in the first page of this thread. I don’t have The Magic of Sheherazade. There was an Official Release or do you mean the rip?
I think it was a rip. Thread 83814 yep a rip. My bad
But all the links are dead ! "playthenes.com", there is adversiting and that’s all !
Can you re-upload please ?
Thank you, and sorry for my english, I’m french and my english is very bad !
Play The NES – Home of the psycho freaks! (http://robertlbryant.com/ptn/)
Dragon Warrior II (Stereo Version) (https://dl.dropboxusercontent.com/u/109623321/Dragon%20Warrior%20II%20%28NES%20Stereo%29.rar)
Not sure if it has been posted before but . . Bucky O Hare for the NES. That would be a kicker.
Dragon Warrior IV (NES Stereo) (https://dl.dropboxusercontent.com/u/109623321/Dragon%20Warrior%20IV%20%28NES%20Stereo%29.rar)
Now, I have DW3, but I don’t have a tracklisting or timelisting for it, so they’re just unnamed, 5 minute loops of the songs. If you have any info about what the tracknames from the DW3 OST are, I can try to fill them in, or I can upload them as-is.
What software are you using? I’d like to help out if I can but I’m not sure where to start. The main thing I don’t know is the correct panning of different sounds. I’m not familiar with music production so I don’t know where each instrument should go. I don’t know what effects to add either, like compression or chorus.
Well, SevenX, I use a couple different apps depending on the quality of the initial NSF. If the NSF comes with an m3u file, I can run it through Winamp using the Chipamp plugin, and then I just convert it to a high-quality set of wav files. The m3u file automatically names and time-limits each one. After the wavs are done, I use the re-encoding feature on NERO 12 to make super-high quality VBR LAME MP3 files. Then, I fill in some details, like composer info, and publisher, etc.
If the NSF doesn’t come with an m3u, it’s a little more tricky. NSFPlay has a built in loop-detector, which works MOST of the time, but you need to convert the tracks to wav one by one, and then do a little more editing of the file names to make it presentable.
As far as audio goes, I like to put SQR0 and SQR1 on opposite sides, as in most tracks, these two instruments are in harmony, and the separation can create some pretty cool effects. The TRI, I just keep slightly off-center, and the noise and DMC channels are usually centered too. Percussion only coming out of one speaker sounds pretty bad. You can probably slightly off-center the two on opposing sides for songs with a lot of percussion (like Tim Follin’s works, or a lot of Konami tracks) but I like to keep my sounds as uniform as possible.
As far as chorus/ effects go, I aim for a pure NES sound, so I don’t mess with any of that stuff. Putting a little chorus or reverb might make it sound a bit richer, depending on the tune, but that’s a matter of personal taste, and I’m trying to please the crowd here. ๐
I think, as a personal project, I’m going to upload a lot of Tim Follin’s stuff (who’s by far one of the best NES composers IMHO) and then start on some of the NSF’s that I have pre-tagged m3u’s for, just because they’re quicker and easy. Still working on DW and FF, too!
Sweet holy frying pan. That’s absolutely marvelous. A boatload of gratefulness and fluffy creatures is coming your way as a token of my gratitude. Tipping the hat to you good sir.
Man, my computer at work encodes so much faster than at my house… :facepalm:
Looking through the library of lost NES memories I came up on a few requests / reups if you maybe could find it in your heart:
Shadowgate
Blaster Master
Dragons Lair
As always, many thanks in advance and stay awesome.
Enjoy!
Shadowgate (NES Stereo) (https://dl.dropboxusercontent.com/u/109623321/Shadowgate%20%28NES%20Stereo%29.7z)
Any hopes for Mouryou Senki MADARA rip? That would be sweet.
zip file MP3 (http://www.mediafire.com/download/y9l5kk75n6duuo3/Kirby%27s_Adventure.zip)
———- Post added at 08:53 PM ———- Previous post was at 08:49 PM ———-
Nice, but these are single-channel mp3’s. This thread is for stereo-separated tracks. I just don’t want people to get confused!
I’ll need to double check. I have them marked as stereo. I didn’t make them though.
OK! The only one I checked last night was Blaster Master. It was a dual channel mp3, but the channels were identical. I’m on my phone right now so I can’t check the other ones.
Quick update while I’m here: I’m currently cutting/ fading the Dragon Warrior 3 tracks. They should be up soon, as long as the wife and kids don’t come bugging me ๐
Without further ado:
Dragon Warrior III (NES Stereo) (https://dl.dropboxusercontent.com/u/109623321/Dragon%20Warrior%20III%20%28NES%20Stereo%29.7z)
Hope you dig it!
Without further ado:
Dragon Warrior III (NES Stereo) (https://dl.dropboxusercontent.com/u/109623321/Dragon%20Warrior%20III%20%28NES%20Stereo%29.7z)
Hope you dig it!
Downloading! Plentiful of thanks coming your way.
Any hopes for Mouryou Senki MADARA rip? That would be sweet.
Well, since you asked so nicely:
Mouryou Senki Madara (NES Stereo) (https://dl.dropboxusercontent.com/u/109623321/Mouryou%20Senki%20Madara%20%28NES%20Stereo%29.7z) — Track names are complete on this one ๐
Never heard this one before… very nice soundtrack. The middle eastern tunes are very catchy.
No! I hate Kirby! Just kidding. I forgot how cool these tunes were!
Kirby’s Adventure (NES Stereo) (https://dl.dropboxusercontent.com/u/109623321/Kirby%27s%20Adventure%20%28NES%20Stereo%29.7z)
That’s all for me, for now. I’m going cross-eyed, here! I’ll try to get some more done tonight or tomorrow morning.
Edit: Don’t forget to hit the "add reputation" button if you appreciate my work! ๐
http://www.youtube.com/watch?v=lFwj2Mdev-4 – YES!
My imaginary hate is gone.
(now if I had this OST as FLAC…)
Quick update while I’m here: I’m currently cutting/ fading the Dragon Warrior 3 tracks. They should be up soon, as long as the wife and kids don’t come bugging me ๐
I took the plunge and found the program. I’m working on some stereo mixes myself. They’re pretty rad.
If anyone wants to make their own tagged, time-cut, VBR0 MP3 files (I’m trying to be the Starbucks of NES music, here) feel free to upload them in the new thread or PM me a link, and I’ll put them in my dropbox and make sure you’re credited!
btw, can you do Double Dragon 3, Sweet Home and Bio senshi Dan??
btw, can you do Double Dragon 3, Sweet Home and Bio senshi Dan??
I made a new thread a few days ago… it’s right here:
Thread 138495 (http://forums.ffshrine.org/f72/ruiner9s-high-quality-stereo-nes-soundtrack-ganza-138495/#post2412604)
I uploaded all of your requests there, too. If you have any more, please request them in that thread.
Thank you, and enjoy!
Thanks to all who have kept this thread going long after the original website’s demise. I’m glad to see other members have picked up on the "NES in stereo" projects to keep it going. ‘6.5.0.Tunes’ may be done but will still be archived here and at this address:
http://robertlbryant.com/ptn/6.5.0.Tunes/6.5.0.Tunes.php
However, if I ever do pick up on this project again, all updates will only exist here at the shrine as I cannot access the PlayTheNES site any more.
Since then, this thread has been edited and all of the links on the first post are working again, so download away!
Here is some of the stuff I made that was not previously added to this topic…
Contra Force – 14 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Contra_Force.zip)
The Mafat Conspiracy – 16 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Mafat_Conspiracy.zip)
Ninja Gaiden III: The Ancient Ship of Doom – 30 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Ninja_Gaiden_3.zip)
Santa Claus’s Toybox – 4 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Santa_Claus_Toybox.zip)
Uninvited – 15 Tracks (http://robertlbryant.com/ptn/6.5.0.Tunes/Uninvited.zip)
I will try to get in touch with the PTN site owner about a hosting situation, should I choose to continue these uploads.
Fare thee well NES music in stereo fans.
They’ve all been moved here:
They’ve all been moved here:
OMG thank you!
https://i.gifer.com/EFfJ.gif
Found it using google 😧