I really like it so far. I don’t like the little lag spikes that happen when you do a special move, but.. aside from that it’s pretty cool.
One thing that I heard was that you could only get some of the equipment for dark knight and onion night on the multiplayer. That part i think is retarded cause .. I don’t know anyone else that has this game, there’s no way I’m going to be able to play someone else…I wish that developers wouldn’t do that.
Has anyone been able to unlock the dark knight or onion knight yet?
I liked the PSone original, and this well.. extended its longevity a bit, particularly with additional quests (some of which developed some of the characters a good deal, rather not go into that), and multiplayer modes.
There is bad news for people planning on snitching Elmdor’s Genji equipment (since you could in the original US version)… Elmdor is immune to Steal, yet he does not have the Safeguard (Maintenance in original) ability on (Safeguard seems to cover Steals now, not sure in PSone). However, you can get the Masamune and Genji Armor regularly (not completely sure with Masa, but I’m sure there are Ninjas that’ll throw that somewhere…)
I liked the PSone original, and this well.. extended its longevity a bit, particularly with additional quests (some of which developed some of the characters a good deal, rather not go into that), and multiplayer modes.
There is bad news for people planning on snitching Elmdor’s Genji equipment (since you could in the original US version)… Elmdor is immune to Steal, yet he does not have the Safeguard (Maintenance in original) ability on (Safeguard seems to cover Steals now, not sure in PSone). However, you can get the Masamune and Genji Armor regularly (not completely sure with Masa, but I’m sure there are Ninjas that’ll throw that somewhere…)
Could you go into a little more depth as to what significant changes (if any) were made to the PSP version. And did they alter the original lucavi to match with their GBA/FFXII counterparts? New Lucavi bosses? New monsters? Whatever you can share with us would be very appreciated ๐
– Additional characters, of course. I would say Balthier owns (among the new ones)– he is a mix of Machinist and Thief… and his stats are quite good. He also gets innate Safeguard, and can equip TONS of equipment (even Heavy Armor).
– Some battles were changed. For instance, there is no "bonus monster" in the area before Goug. (In the original, you could encounter an Uribo [Pig] there… admittedly, that was spammable– getting a party of Chantanged characters early on…) In addition, some funny translating errors were fixed… due to the new translation.. remember "Defeat Dycedarg’s elder brother!?"
– Some of the abilities seem to have been re-balanced, such as Safeguard (Maintenance), which now seems to prevent Steal. This is all I noticed gameplay-wise… I’m not sure if we still have the lovely McDupe trick from FFT (I’m going to check this later…)
– The "Optimize" function is as useless as ever– it still prioritizes base Atk, Hp, etc, without regard to effects / classes.
– There are several additional scenes regarding certain characters– they lead to bonus items and… character development portions; an example would be an apparent relationship between Agrias and Mustadio– the scene is triggered (apparently) by going to … Gariland(?) on Agrias’ birthday (no idea when)… you get a really nifty perfume from this– +3 Atk +3 MagAtk Auto-Shell Auto-Protect Auto-Haste… though its not as good as the Chantange.
– Lucavi seems to look exactly like they used to, except possibly… a few color changes here and there, and possibly some "sharper" sprites.
– There are no "Lucavi bosses," but there are new bosses with the "???" status (cannot check status)… one of them is the person who had Beowulf branded a heretic… he’ll morph to a "Dark Dragon" with "???" status.
– Additional characters, of course. I would say Balthier owns (among the new ones)– he is a mix of Machinist and Thief… and his stats are quite good. He also gets innate Safeguard, and can equip TONS of equipment (even Heavy Armor).
– Some battles were changed. For instance, there is no "bonus monster" in the area before Goug. (In the original, you could encounter an Uribo [Pig] there… admittedly, that was spammable– getting a party of Chantanged characters early on…) In addition, some funny translating errors were fixed… due to the new translation.. remember "Defeat Dycedarg’s elder brother!?"
– Some of the abilities seem to have been re-balanced, such as Safeguard (Maintenance), which now seems to prevent Steal. This is all I noticed gameplay-wise… I’m not sure if we still have the lovely McDupe trick from FFT (I’m going to check this later…)
– The "Optimize" function is as useless as ever– it still prioritizes base Atk, Hp, etc, without regard to effects / classes.
– There are several additional scenes regarding certain characters– they lead to bonus items and… character development portions; an example would be an apparent relationship between Agrias and Mustadio– the scene is triggered (apparently) by going to … Gariland(?) on Agrias’ birthday (no idea when)… you get a really nifty perfume from this– +3 Atk +3 MagAtk Auto-Shell Auto-Protect Auto-Haste… though its not as good as the Chantange.
– Lucavi seems to look exactly like they used to, except possibly… a few color changes here and there, and possibly some "sharper" sprites.
– There are no "Lucavi bosses," but there are new bosses with the "???" status (cannot check status)… one of them is the person who had Beowulf branded a heretic… he’ll morph to a "Dark Dragon" with "???" status.
That’s cool. So did the guy who morphed, did he use a zodiac stone or was he just a wizard or something. I was kinda hoping they would throw in Mateus and Exodus, oh well. Did they rename Adramelk >>> Adramelech, Hashamalum >>> Hashmal, etc? Have most of the glitches (i.e. duping, stealing) been fixed/removed? And I wanna get this game, should I? @_@ Oh yeah I almost forgot did they update Bolt 3 to Thundaga, etc? Whats the new naming system the levl 4 ones!?!
– The guy who morphs to Dark Dragon didn’t morph… he used.. the same spell that he used on Reis.
– Well, I would recommend this game, yes. I have not checked the dupe glitches yet… and I really wish the dupe glitch is there (smells Excalibur rush….)
– The guy who morphs to Dark Dragon didn’t morph… he used.. the same spell that he used on Reis.
– Well, I would recommend this game, yes. I have not checked the dupe glitches yet… and I really wish the dupe glitch is there (smells Excalibur rush….)
Oh okay. This post has also piqued my interest in the remake so I checked around on the internet and came across a few screens that show Priest & Wizard were changed to "White Mage" & "Black Mage". Makes more sense that way, I recall in the character introductions it showed Priest & Wizard as White Mage and Black Mage, but that was only one of many in-game typos.
EDIT: Here’s the site btw for anyone who hasn’t seen any pics by now.
http://media.psp.ign.com/media/869/869380/imgs_1.html
Anyone else notice that their PSP battery doesn’t last as long?
Same case here– I don’t like Deathknights, actually, after checking their skills, but I did go crazy on development and got Ninjas right in Chapter 1 (no multiplayer or anything). Killing Algus (Argath) was so fun with Equip Sword and Ninjas (laughs).
My mages.. I’m kind of grooming them as well. I will more than likely have a White/Time Mage and a Summoner/Black Mage. I personally had alot of good experiences with that in the past so I kind of want to keep it. I’m also grooming one of my characters to be a Ninja at this time, but I haven’t been pressing it since you don’t get any of their equipment until later on. So we’ll see. JP Boost helps alot, that I know. I just keep one mob alive and then bash on my own people until I get a ton of JP for each battle. It’s good times!
You said that you were able to get the Fell Knight… (Death Knight/Dark Knight) .. I had heard that the equipment was only available on multiplayer.
I don’t care for Onion Knight though.
Ninjas are great at any chapter, since you can use Knight abilities (like Equip heavy armor or equip Swords) to give them a nice attack boost, even when early on. Samurai are also incredibly useful, but its just sad that you can only get good weapons for them later on, but if you manage to learn Shirahadori, and your Bravery is around 90+, you can say good-bye to most physical attacks (most attacks had less than 10% on my Ramza… planning on doing the same thing to my female Time Mage– infinite revive + teleport + dodge almost all physicals + shellprotect).
Same here on Onion Knights. It’s so hard to even get them to be useful– Master other classes? Please…
I never though of using either heavy armor or swords on a Ninja. That is a good idea. I can imagine the damage that a sword using ninja could inflict upon a baddie. ๐ I only like to master classes because it gives me more options later on. I hate building up Knight though since EVERYTHING costs so much JP. I’m eager to get some more skills with my thief (Move +2/Jump +2) so that I can make her a dragoon and bust out some serious skills.
I am also building up two monks right this minute (so one can be a fell night, but must get to lvl 8 Samurai first) and .. for the stories I have my monks use swords. That comes in handy and can usually do some pretty dang good damage to a knight. Even bare handed i can take down a mage with just one punch. I love it.
I want to get this PSP version! If I do it would have to be after I beat the Usa PS 1 version of Ogre Battle(already beat the Usa Snes version) and the Usa PS 1 version of Tactics Ogre(Snes version didn’t get a Usa translation but PS 1 version came out in Usa).
Gargh, I’m busy with other games though. ๐
http://vgchartz.com/aweekly.php
American Chart for Week Ending 13th October 2007
1 Half-Life 2: The Orange Box
EA 1 348,049 348,049
2 Halo 3
Microsoft 3 285,860 3,482,376
3 The Legend of Zelda: Phantom Hourglass
Nintendo 2 144,474 493,444
4 Final Fantasy Tactics: The Lion War
Square 1 89,412 89,412
5 Wii Sports
Nintendo 47 88,843 5,185,648
i remember that battle it was gay, alot of the battles are really hard but the game is still amazing. especially that awesome side quest dungeon thing forgot what it was called
does anyone know where I can find a full list of jobs and more specifically the requirements for each job.