A couple of other things to point out too:
1. Do not post off-topic stuff in the thread, especially unrelated banter. That is what PMs are for. You are allowed to explain your reasons for voting for a particular character/weapon etc., but open debate in a rumble is frowned upon.
2. Each contest will run for between 24 and 48 hours, depending on how close it is. If it’s clear that one contestant is running away with the battle, there’s no point leaving that battle going for two days and I’ll stop it after 24.
New rule: In order to prevent abuse of the tcs system, any battles with a score of 6 (or more) votes without reply by the other contestant (i.e. 6-0, Agent0042 – formerly 8-0) will be ended, to keep things moving along. Battles in which the losing contestant scores at least one vote will, however, continue as normal.
3. In the event of a tie after 48 hours, the winner will be decided by the points difference (difference between their score and their opponents’ score) they scored in previous rounds. In round 1, or in the event that both have equal cumulative points difference in previous rounds, the winner will be decided by sudden death, ie the next contestant to recieve a vote will win.
4. All votes should be made as follows: You should bold the name of the contestant you are voting for. You can give your reasons in the same post, though this is not mandatory. Please do not post pictures or use any font other than the standard default white.
5. I can vote in all rounds, just for the record.
Anyway, with the boring stuff out of the way, this is the line-up for the first rumble: characters.
First Round:
Vaan 12-2 Reks
Penelo 11-12 Montblanc
Balthier 14-1 Vossler
Ashe 12-7 Gabranth
Basch 12-1 Venat
Vayne 8-4 Fran
Larsa 10-1 Marquis Ondore
Reddas 6-7 Dr. Cid
Quarter-Finals:
Vaan 4-10 Montblanc
Vayne 6-7 Ashe
Balthier 9-4 Dr. Cid
Larsa 5-10 Basch
Semi-finals:
Balthier 9-5 Montblanc
Ashe 7-7 Basch **
3rd/4th place:
Ashe 9-5 Montblanc
Final:
Balthier 10-8 Basch
The second rumble is marks. Here’s the Line-up:
Lost in elimination round:
Thextera, Croakadile, Ring Wyrm, Marilith, Feral Retriever, Atomos, Mindflayer, Roblon, Belito, Diabolos, Piscodaemon, Pylraster, Ixion
First Round:
Shadowseer 6-5 Orthros
Wraith 1-7 Gil Snapper
Wyvern Lord 0-8 Vorpal Bunny
White Mousse 2-8 Deathgaze
Ixtab 6-5 Enkelados
Trickster 9-1 Catoblepas
Bloodwing 3-8 Antlion
Darksteel 1-7 Braegh
Vyraal 5-10 Flowering Cactoid
Lindwyrm 1-8 Overlord
Goliath 2-7 Cluckatrice
Deathscythe 1-7 Carrot
Gilgamesh 6-1 Yiazmat
Fafnir 2-7 Wild Malboro
Behemoth King 4-3 Nidhogg
Rogue Tomato 7-2 Rocktoise
Second Round:
Gil Snapper 3-8 Flowering Cactoid
Vorpal Bunny 9-2 Overlord
Deathgaze 3-7 Gilgamesh
Ixtab 3-7 Wild Malboro
Trickster 8-4 Behemoth King
Antlion 10-2 Carrot
Braegh 5-4 Shadowseer
Cluckatrice 6-7 Rogue Tomato
Quarter-finals:
Rogue Tomato 5-8 Vorpal Bunny
Antlion 7-5 Flowering Cactoid
Trickster 8-1 Wild Malboro
Gilgamesh 7-1 Braegh
Semi-finals:
Vorpal Bunny 0-8 Trickster
Antlion 3-8 Gilgamesh
3rd/4th place:
Vorpal Bunny 4-6 Antlion
Final:
Gilgamesh 8-4 Trickster
The third rumble is Locations. Here’s the line-up.
Lost in elimination round:
Garamsythe Waterway, Dalmasca Westersand, Royal Palace, Barheim Passage, Ogir-Yensa Sandsea, The Shiva, Golmore Jungle, Eruyt Village, Mosphoran Highwaste, Nabreus Deadlands, Tchita Uplands, Draklor Laboratories, Cerobi Steppe, Ridorana Cataract, The Bahamut.
First Round:
Pharos: Subterra 9-3 Henne Mines
Giruvegan 4-7 Giza Plains
Balfonheim Port 7-4 Sochen Cave Palace
Archades 7-8 Pharos (1st, 2nd & 3rd Ascents)
Phon Coast 10-4 Lowtown
Necrohol of Nabudis 8-0 Old Archades *
Salikawood 7-5 Feywood
Aerodrome/Skyferry 6-9 Paramina Rift
Stilshrine of Miriam 6-9 Nalbina Town
Mt. Bur-Omisace 7-3 Nalbina Dungeons
Zertinan Caverns 5-9 Bhujerba
Jahara 3-9 Rabanastre
Ozmone Plain 3-6 Raithwall’s Tomb
Nam-Yensa Sandsea 3-6 Nalbina Fortress
The Leviathan 6-8 The Great Crystal
Lhusu Mines 4-10 Dalmasca Estersand
Second Round:
Pharos: Subterra 3-8 Balfonheim Port
Giza Plains 2-11 Rabanastre
Phon Coast 8-5 Pharos (1st, 2nd & 3rd Ascents)
Necrohol of Nabudis 6-6 Mt. Bur-Omisace **
Salikawood 10-1 Raithwall’s Tomb
Paramina Rift 8-6 The Great Crystal
Nalbina Town 13-2 Nalbina Fortress
Bhujerba 8-6 Dalmasca Estersand
Quarter-finals:
Balfonheim Port 2-8 Bhujerba
Rabanastre 11-2 Paramina Rift
Necrohol of Nabudis 9-2 Salikawood
Phon Coast 10-2 Nalbina Town
Semi-finals:
Bhujerba 7-8 Phon Coast
Rabanastre 7-5 Necrohol of Nabudis
3rd/4th place:
Bhujerba 7-5 Necrohol of Nabudis
Final:
Rabanastre 8-6 Phon Coast
Rumble number four: music. Here’s the contestants:
Lost in elimination round:
411 – To The Place Of The Gods: 3 , 322 – A Moment’s Rest: 3, 408 – The Feywood: 3, 214 – Sorrow (Liberation Army Version): 3, 416 – The Battle For Freedom: 3, 102 – FINAL FANTASY ~FFXII Version~: 2, 109 – The Royal City Of Rabanastre – Town Ward Upper Stratum: 2, 114 – Level Up!: 2, 127 – The Garamsythe Waterway: 2, 128 – An Omen: 2, 129 – Rebellion: 2, 130 – Nalbina Fortress Town Ward: 2, 301 – The Sandsea: 2, 213 – The Barheim Passage: 2, 222 – Challenging The Empire: 2, 224 – Upheaval (Imperial Version): 2, 306 – Jahara, Land Of The Garif: 2, 303 – Sorrow (Imperial Version): 2, 308 – The Golmore Jungle: 2, 311 – Chocobo ~FFXII Version~: 2, 314 – Abandoning Power: 2, 324 – The Mosphoran Highwaste: 2, 403 – The Port Of Balfonheim: 2, 405 – The Zertinan Caverns: 2, 407 – The Forgotten Capital: 2, 417 – The End Of The Battle: 2, 101 – Loop Demo: 1, 111 – The Dream To Be A Sky Pirate: 1, 126 – Parting With Penelo: 1, 116 – Coexistence (Imperial Version): 1, 119 – Rabanastre Downtown: 1, 121 – Quiet Determination: 1, 215 – Basch’s Reminiscence: 1, 203 – Victory Fanfare ~FFXII Version~: 1, 204 – Abyss: 1, 210 – Battle Drum: 1, 225 – The Tomb Of Raithwall: 1, 312 – An Imminent Threat: 1, 315 – The Stillshrine Of Miriam: 1, 316 – Time For A Rest: 1, 320 – Destiny: 1, 409 – Ashe’s Theme: 1, 413 – To The Peak: 1, 414 – The Sky Fortress Bahamut: 1, 419 – Kiss Me Good-Bye -featured In FINAL FANTASY XII-: 1, 421 – Theme Of FINAL FANTASY XII (Production Announcement Version): 0, 415 – Shaking Bahamut: 0, 410 – Giruvegan’s Mystery: 0, 404 – Nap: 0, 310 – You’re Really A Child…: 0, 223 – State Of Emergency: 0, 221 – The Dreadnought Leviathan Bridge: 0, 219 – Dark Night (Imperial Version): 0, 218 – The Secret Of Nethicite: 0, 216 – Coexistence (Liberation Army Version): 0, 209 – The Barbarians: 0, 205 – Dark Clouds (Imperial Version): 0, 206 – A Promise With Balflear: 0, 207 – Game Over: 0, 208 – Nalbina Fortress Underground Prison: 0, 201 – The Princess’ Vision: 0, 124 – A Small Bargain: 0, 120 – Mission Failed: 0, 117 – Signs Of Change: 0, 118 – Mission Start: 0, 108 – A Small Happiness: 0, 106 – Auditory Hallucination: 0, 104 – Infiltration: 0
First Round:
313 – Clash On The Big Bridge ~FFXII Version~ 6-8 103 – Opening Movie
309 – Eruyt Village 5-9 401 – The Cerobi Steppe
123 – Clan Headquarters 8-7 302 – Esper Battle
110 – Penelo’s Theme 0-11* 113 – The Dalmasca Estersand
211 – Theme Of The Empire 10-0* 112 – Little Rascal
212 – Chocobo FFXII Arrange Ver. 1 2-12 217 – The Skycity Of Bhujerba
220 – A Speechless Battle 5-8 107 – Secret Practice
317 – White Room 10-3 406 – A Land Of Memories
115 – Naivety 13-6 122 – The Dalmasca Westersand
420 – Symphonic Poem “Hope” 8-5 321 – The Sochen Cave Palace
412 – The Beginning Of The End 7-8 319 – The Phon Coast
125 – Giza Plains 1-13 323 – Near The Water
304 – Seeking Power 4-9 202 – Clash Of Swords
105 – Boss Battle 9-1 402 – Esper
418 – Ending Movie 8-0* 318 – The Salikawood
305 – Desperate Fight 7-4 307 – Ozmone Plains
Second Round:
211 – Theme Of The Empire 9-5 123 – Clan Headquarters
107 – Secret Practice 9-5 317 – White Room
319 – The Phon Coast 11-2 217 – The Skycity Of Bhujerba
305 – Desperate Fight 7-9 202 – Clash Of Swords
113 – The Dalmasca Estersand 7-8 323 – Near The Water
401 – The Cerobi Steppe 10-3 103 – Opening Movie
115 – Naivety 13-3 105 – Boss Battle
418 – Ending Movie 4-7 420 – Symphonic Poem “Hope”
Quarter-finals:
115 – Naivety 6-7 420 – Symphonic Poem “Hope”
319 – The Phon Coast 10-5 202 – Clash Of Swords
107 – Secret Practice 0-13 401 – The Cerobi Steppe*
211 – Theme Of The Empire 11-3 323 – Near The Water
Semi-finals:
420 – Symphonic Poem “Hope” 3-9 319 – The Phon Coast
401 – The Cerobi Steppe 7-9 211 – Theme Of The Empire
3rd/4th place:
420 – Symphonic Poem “Hope” 0-11 401 – The Cerobi Steppe*
Final:
211 – Theme Of The Empire 7-9 319 – The Phon Coast
The fifth rumble is NPCs. Here’s the line-up:
First Round:
Marquis Ondore 9-2 Pilika
War-chief Supinelu 6-4 Gramis Solidor
Ktjn 6-4 Pirate Olympians
Migelo 7-8 Ba’ Gamnan
Gran Kiltias Anastasis 1-10 Moogling Moogles
Old Dalan 3-12 Drace
Mjrn 10-5 Jules
Al-Cid 11-0 Jovy*
Quarter-finals:
Marquis Ondore 7-5 Moogling Moogles
Drace 11-3 Ba’Gamnan
Mjrn 9-3 Ktjn
War-chief Supinelu 5-8 Al-Cid
Semi-finals:
Al-Cid 10-2 Mjrn
Marquis Ondore 10-5 Drace
3rd/4th place:
Mjrn 2-7 Drace
Final:
Al-Cid 9-2 Marquis Ondore
The sixth rumble is Quotes. Line-up:
First Round:
The Sweet Dalmascan Air 7-0 I Do Not Sleep. I Dream.
No Right 5-2 You’re Going To Her Aid, And That’s That!
The Brothers Match Wits 4-5 The Party Enters The Imperial City Of Archades
Keep your snout in the trough where it belongs 3-10 I’m Captain Basch!
Resistance, Not Insurgence 6-5 I Daresay I’ve Soiled My Cuffs
All Hail Vaan 2-6 Surprisingly Rude
Dalmasca’s Desert Bloom 7-2 The Death of Lord Rossler
Surrender Without Terms 2-9 Some ‘Eynah’, Or Was it ‘Venat’?
Gods know, he deserves it 7-5 Wise Old Dalan
What is it you’re after, Balthier? 9-1 That I be considered worthy
The Reins of History 9-2 I want to fight
Bahamut, Lord of the Sky 9-0 Close enough for fisticuffs
Beyond Your Ken! 5-6 The Leading Man Never Dies
Bones/Treasure/Fall 7-0 Unwelcome, Unsought Guest
Believe What You Want To 7-1 Lord Larsa is no puppet
Knocking On The Front Gates VS You Can Never Know Another
Second Round:
I’m Captain Basch! 3-2 Bahamut, Lord of the Sky
The Sweet Dalmascan Air 4-3 Bones/Treasure/Fall
No Right 3-3 The Leading Man Never Dies**
The Party Enters The Imperial City Of Archades 0-6 Believe What You Want To*
Resistance, Not Insurgence 0-6 What is it you’re after, Balthier?*
Surprisingly Rude 3-2 Some ‘Eynah’, Or Was it ‘Venat’?
Dalmasca’s Desert Bloom 2-4 Gods know, he deserves it
The Reins of History* 5-0 You Can Never Know Another
Quarter Finals:
I’m Captain Basch 3-6 Surprisingly Rude
The Sweet Dalmascan Air 4-7 Believe What You Want To
No Right 5-6 What is it you’re after, Balthier?
Gods know, he deserves it 1-8 The Reins of History
Semi Finals:
Surprisingly Rude 4-3 The Reins of History
Believe What You Want To 1-5 What is it you’re after, Balthier?
Final:
Surprisingly Rude 6-1 What is it you’re after, Balthier?
Third Place: The Reins of History
The seventh rumble was Rare Game! This rumble has been suspended!
Phyllo 2-3 Vagrant Soul
Aeros vs. Fidaliant
The eighth rumble is Location Music!
Round 1:
The Golmore Jungle 2-4 To the Peak
Ashe’s Theme 6-0 Giruvegan’s Mystery*
The Forgotten Capital Jahara, Land of the Garif
Rabanastre Downtown 4-3 Secret Practice + The Port of Balfonheim
The Skycity of Bhujerba 7-0 A Land of Memories*
The Secret of Nethicite 1-6 The Garamsythe Waterway
The Stilshrine of Miriam 7-0 The Dalmasca Westersand*
The Sandsea 0-6 To the Place of the Gods*
The Dalmasca Estersand 7-4 Clan Headquarters
The Mosphoran Highwaste 6-4 Ozmone Plains
Eruyt Village 3-6 Seeking Power
The Zertinian Caverns 4-3 An Imminent Threat
Naivety 8-1 Giza Plains
The Salikawood 3-5 Near the Water
Theme of the Empire 4-5 The Royal City of Rabanastre
Nalbina Fortress Underground Prison 2-6 Challenging the Empire
The Beginning of the End 6-3 The Cerobi Steppe
The Feywood 2-6 A Moment’s Rest
The Phon Coast 5-2 Nalbina Fortress Town Ward
The Sochen Cave Palace 5-2 The Barheim Passage
Round 2:
A Moment’s Rest 5-2 Near the Water
Rabanastre Downtown 3-4 Dalmasca Estersand
The Stillshrine of Miriam 2-5 The Phon Coast
The Sochen Cave Palace 1-6 To the Place of the Gods
The Mosphoran Highwaste 4-3 Ashe’s Theme
The Forgotten Capital 3-4 Naivety
Seeking Power 5-1 Challenging the Empire
The Skycity of Bhujerba 4-2 The Royal City of Rabanastre
The Zertinian Caverns 4-7 The Garamsythe Waterway
To the Peak 2-7 The Cerobi Steppe
Round 3:
The Mosphoran Highwaste 2-6 Seeking Power
The Garamsythe Waterway 1-7 To the Place of the Gods
A Moment’s Rest 6-2 The Skycity of Bhujerba
The Phon Coast 2-4 The Cerobi Steppe
The Dalmasca Estersand 2-5 Naivety
Knocked Out: Seeking Power
Semi-Finals:
To The Place of the Gods 4-3 The Cerobi Steppe
A Moment’s Rest 5-2 Naivety
3rd Place – The Cerobi Steppe 4-3 Naivety
Final:
A Moment’s Rest 3-5 To The Place of the Gods
*battle ended by knockout
**battle ended in draw, resolved on tcs (no longer used)
I hate the both of them.
I will be voting for my main party members over all comers, jftr ๐
Because Reks was overly under-used ( What about letting us control him again in some other flashback scenes? Or maybe just SHOW him more in one of those scenes?)
Vaan was fun to see grow, and his personality through the game was a comic relief at times (yeah, there was Balthier too, of course).
Reks had potential to be a great character, but, like everyone has said, was underused.
It hasn’t even been five days since the proposal of this rumble, yet things are already moving swimmingly.
Bang-up job, Ceidwad.
Vaan 12 – 2 Reks
The younger brother cruises through to the second round.
Battle 2:
Penelo vs. Montblanc
Penelo
Vaan’s friend. Dislikes the Empire, but doesn’t believe in stealing from them, unlike Vaan. Tends to be fairly reserved and serious, but also shows an offbeat, playful side occasionally.
Montblanc
The moogle-tastic leader of Clan Centurio, and a snappy dresser into the bargain! Gives you rewards for fulfilling defeating bosses, gaining new hunt ranks and fulfilling other criteria.
FIGHT!
The leader of Clan Centurio rocks!
Also, new rule: any votes in the form of pictures will not be counted from here on. ๐
The moogle-tastic leader of Clan Centurio
kneg
he is awesome i vote for awesome things
Good job Goonzilla!
j/k. I feel loved :love: :love: :love: Thank you, everyone. It was a valiant effort.
Despite some questionable rumble ethics from Knegative, Montblanc proceeds to the next round. Hard lines for Penelo, but she went out with a bang at least.
Battle 3:
Balthier vs. Vossler
Balthier
The James Bond of FFXII.
Vossler
Member of the Dalmascan resistance against Archadia. Not sure whether to trust Basch after the announcement by Marquis Ondore.
FIGHT!
Vossler’s…
…
I really don’t know.
Please win anyway, Balthier.
Never been too fond of traiters.
…
…
lolVossler.
Reminds me of James Bond in a way.
Balthier.
Balthier 14-1 Vossler
The Sky Pirate sails through.
Battle 4:
Ashe vs. Gabranth
Ashe
The deposed princess of Dalmasca. Has no apparent sense of humour, but has a strong desire to do right by her kingdom.
Gabranth
One of the Judges and brother to Basch. Wields a fantastic-looking double edged sword.
FIGHT!
Ashe
EDIT: It’s just that the description is more "Woah’ DUDE" for Gabranth. But yeah, voting for Ashe is a way to counter that… somehow.
It’s true though, Ashe does have no sense of humour. I am not being biased (I mean, I actually voted for Ashe) but just stating a fact. If you would care to disprove/debate that fact, you’re free to start another thread but for God’s sake don’t start an off-topic debate in here. This is a rumble.
Don’t reply to this. I don’t want to have to argue in this thread. If you do reply, I’ll just ignore it. If you absolutely must debate it, PM me.
is one of the most developed characters in the game and by far the most developed villain. Plus he has the best character design. Ashe was pretty cool too but only really begins to shine in the last 10 hour or so. Plus I think Yoshida took a page from Nomura’s book when it came to her character design, which is never a good thing.
Ashe is copycat with ridculously skimpy clothes for a warrior and Gabranth is what Balthier should have been.
Gabranth didn’t play enough of a role.
Agreeing.
My vote goes to Gabranth.
Ashe 12-7 Gabranth
Dalmasca’s Desert Bloom triumphs over the Imperial Judge.
Battle 5:
Basch vs. Venat
Basch
The former Dalmascan soldier trying to prove his innocence to his public and his princess. Looks awesome when equipped with a Claymore.
Venat
The ‘fallen angel’ of the Occuria, he assists Cid and Vayne throughout the game.
FIGHT!
Venat wasn’t exploited enough to be any threat to Sir Basch Fon Ronsenburg!
Didn’t even know the occurians had their own names.
Not much of a contest there. The captain sees off the Occurian without much fuss.
Battle 6:
Vayne vs. Fran
Vayne
The Lord Consul of Dalmasca, and later leader of the Empire.
Fran
Balthier’s partner. Takes care of the Strahl’s maintenance. Joins your party after the events in the Royal Palace.
FIGHT!
Just wondering, does anyone know how the Viera reproduce? They all appear to be female.
Just a comment about him. ThroneOfOminous said that his characterisation wasn’t as good as some other villains from past entries. I remember Kefka being the number one choice for the "best FF villain ever", yet all he have for himself is a psychotic behavior with almost no lines. Vayne was at least twice better characterised wirh more subtleties. He may not have the charisma of a Kefka or a Kuja (and should I recall people that charisma and characterisation are 2 different things) but his motives were well developed throughout the game. It wasn’t the typical "I want to rule the world" villain, and for all that, he was a fresh take on a villain.
A low turnout on this one. Vayne comes through it with relative ease.
Battle 7:
Larsa vs. Marquis Ondore
Larsa
Younger brother of Vayne. Joins your party on a few occasions.
Marquis Ondore
Bhujerban leader. Plays a part in the resistance against the Empire in secret, despite trying to uphold a smokescreen making it look like he is co-operating with them.
FIGHT!
I never thought much of Ondore except how I hated the voice actors’ choice of saying "mar-kwiss" rather than "mar-kee". Meh. >.>
He was pretty helpful in the Lhusu Mines.
At the very least, his voice actor was actually able to ACT!
Larsa 10-1 Marquis Ondore
An easy win for Larsa.
Battle 8:
Reddas vs. Dr. Cid
Reddas
A pirate from Balfonheim Port. Joins your party to exorcise his demons regarding Nabudis.
Dr. Cid
The barmy boffin of Vayne’s nethicite research team. Wields a pair of guns, as well as a variety of technological and magical gizmos.
FIGHT!
Reddas’s significance was in his death and nothing else. To me he was just another guest in the party I’d kill off just so he wouldn’t rush in foolishly and mess up my plans. >.>
Actually, I liked Dr. C too, though. Tough decision.
That’s a scary picture actually, wierd ex-druggy smile, like the Joker, The Dark Knight’s gonna rock! Not.
Reddas 6-7 Dr. Cid
Cid squeaks through on sudden death and joins Vaan, Montblanc, Balthier, Ashe, Basch, Vayne, and Larsa in round 2, which will begin shortly, once I’ve done the draw. To view the match-ups, check the first page.
Round 2, Battle 1:
Vaan vs. Montblanc
Vaan
The main character of FFXII. You encounter him just after you finish the scene with Reks. He is hates the Empire-but show me the true Dalmascan who doesn’t? Came through the first round with an easy victory against Reks.
Montblanc
The moogle-tastic leader of Clan Centurio, and a snappy dresser into the bargain! Gives you rewards for fulfilling defeating bosses, gaining new hunt ranks and fulfilling other criteria. Qualified for round 2 by edging the hardest-fought contest in round 1, no doubt in part due to Knegative’s ‘tactics’, 12-11 against Penelo.
Anyway,
FIGHT!
EDIT: Montblanc
because he’s a
snappy dresser
Montblanc 10-4 Vaan
The moogle marches on.
Round 2, Battle 2:
Vayne vs. Ashe
Vayne
The Lord Consul of Dalmasca, and later leader of the Empire. Overcame Fran in the first round, winning 8-4.
Ashe
The deposed princess of Dalmasca. Has no apparent sense of humour, but has a strong desire to do right by her kingdom. Won her first round match 12-7 against Gabranth.
FIGHT!
Ashe was also great, but I think Vayne was more developed.
Vayne 6-7 Ashe
Round 2, Battle 3:
Balthier vs. Dr. Cid
Balthier
The James Bond of FFXII. Won a hugely one-sided contest 14-1 against Vossler in the first round.
Dr. Cid
The barmy boffin of Vayne’s nethicite research team. Wields a pair of guns, as well as a variety of technological and magical gizmos. Just barely made it into round 2 after a close win against Reddas.
Fight!
But it was a close call.
He’s very suave and has a good attitude towards everything.
Balthier wins that one fairly comfortably.
Round 2, Battle 4.
Basch vs. Larsa
Basch
The former Dalmascan soldier trying to prove his innocence to his public and his princess. Got through the first round in a landslide, winning 12-1 against Venat.
Larsa
Younger brother of Vayne. Joins your party on a few occasions. Another to have won comfortably in the first round, 10-1 against Marquis Ondore.
Won’t be updating this tomorrow for reasons which don’t exactly require a detective to work out, but I’ll be back on the 26th for the semi-finals. I anticipate a close contest here anyway, which means it may well have gone 48 hours in normal conditions.
Anyway, Fight!
At first he seemed like an annoying brat but I eventually got used to his character.
Well, I’m going for Basch here.
Larsa was also great, and it’ll sadden me to see him leave so early in the rumble.
Anyway,
Basch 10-5 Larsa
The captain goes through.
Semi-finals coming up shortly.
Without further ado let’s get cracking with the first battle.
Balthier vs. Montblanc
Balthier
The James Bond of FFXII. Reached the semis courtesy of 14-1 and 9-4 wins over Vossler and Doctor Cid respectively, for a total cumulative score of 18.
Montblanc
The moogle-tastic leader of Clan Centurio, and a snappy dresser into the bargain! Gives you rewards for fulfilling defeating bosses, gaining new hunt ranks and fulfilling other criteria. Won 12-11 and 10-4 in previous rounds against Penelo and Vaan, making a tcs of 7.
Fight!
I think this will be the hardest fight for me overall. They are both some of my favorite characters and I had a hard time choosing.
My favorite character in FFXII (predictable huh? Well he’s just that great! :P)
Even though I voted for Balthier, I have to agree to that. They were great in IX and Mog from VI is probably the best of the lot, but the lot of them in FF XII were quite charming and I enjoyed seeing them evolve through the story. They had an actual society going on, and I was happy to see many of them. Especially Tetran, which reminded me of Stiltzkin form IX.
(Sorry Ceidwad… I just couldn’t help commenting on that. Even if it’s mostly pointless. ^^)
Also, Tetran and Stiltzkin were sort of similar, but Stilzkin > Tetran, by a long way, in my opinion.
Back on topic anyway………6-5 to Balthier. Keep getting those votes in, I’ll give this another 24 hours I think.
As for moogles being the best, I think they were only good in FFIX before animal research labs started putting clothing on them(which I think is inhumane…)
Balthier 9-5 Montblanc
James Bond v.2 triumphs over Stiltzkin v.2. Balthier will be in the final, Montblanc goes into the third place play-off.
Second semi-final:
Basch vs. Ashe
Ashe
The deposed princess of Dalmasca. Has no apparent sense of humour, but has a strong desire to do right by her kingdom. Won 12-7 and 7-6 in previous rounds, giving her a total cumulative score of 6.
Basch
The former Dalmascan soldier trying to prove his innocence to his public and his princess. Boasts an impressive tcs of 16 thanks to 12-1 and 10-5 wins in previous rounds.
Fight!
I can’t believe Montblanc lost.
Agree
Basch
But first I think we should decide 3rd and 4th.
3rd/4th place play-off:
Montblanc vs. Ashe
Montblanc
The moogle-tastic leader of Clan Centurio, and a snappy dresser into the bargain! Gives you rewards for fulfilling defeating bosses, gaining new hunt ranks and fulfilling other criteria. Won 12-11 and 10-4 in previous rounds against Penelo and Vaan, but lost out in the semi-finals against Balthier by 9-5. Therefore has a tcs of 3.
Ashe
The deposed princess of Dalmasca. Has no apparent sense of humour, but has a strong desire to do right by her kingdom. Won 12-7 and 7-6 in previous rounds, but it wasn’t enough to see off Basch in the tied semi-final, as he had a superior tcs. Ashe does hold an advantage in the event of a tie in this match though, having a tcs of 6 to Montblanc’s 3.
Let the fight for 3rd place begin!
Gonna have to vote for Ashe though. Simply because Montblanc wasn’t all that important to the story. Sure he’s a great character, but Ashe is more important.
I doubt he will win this battle though.
Interesting spin on who will be bestowed with the title (the honor) of better/lesser loser, in my opinion!
Ashe is really boring and isn’t developed as well as she could be
Ashe 9-5 Montblanc
Despite a valiant effort from Montblanc, Ashe walks away with the third place.
And in true Olympic spirit, that means she will get her name highlighted in bronze on the first page, where the list of all winners/runners-up in all FFXII rumbles etc will be kept, in comemmoration of the achievement. Just call it my own personal touch, if you will.
The final will be coming up in just a moment.
Balthier
The James Bond of FFXII. Reached the final courtesy of 14-1, 9-4 and 9-5 wins over Vossler, Doctor Cid and Montblanc respectively, for a total cumulative score of 22.
Basch
The former Dalmascan soldier trying to prove his innocence to his public and his princess. Has a tcs of 16 thanks to 12-1 and 10-5 wins in previous rounds, which helped him win through in the tied semi against Ashe, but will not be enough should a tie occur this time.
These two characters are worthy finalists and I’ve no doubt you’re itching to get voting, so for the final time in this rumble-
FIGHT!
he had his own airship along with Freya. I don’t think Basch had his own airship now did he?
Yesssssssssss! It’s like having your own car and Basch is a pedestrial bum!
he had his own airship along with fran. I don’t think Basch had his own airship now did he?
corrected my mistake agent. I guess I mixed the names up. sounded too similar in my mind.
And I have to go Basch here, for the good fight. Unlike Slavka, I’m optimistic. Maybe he can scrape this one out. And he was definitely the more interesting character to me.
he had his own airship with freya
Thinking of FFIX? I’m guessing you meant Fran.
It’s great to see the 2 of them in the finals. They are both my favorite characters in the game.
Agent, feel free to use as few or as many of my ideas as you want. It’s not like I have them under copyright or anything, and besides, if you think implementing some of my ideas would improve your rumbles it would be a real honour, as I always find your rumbles to be excellently run.
Anyway, I am sure that the rest of you are now reaching for the sick bags due to the overly adulatory nature of this mutual back slapping, so I’ll shut up now and let you guys get on with voting. ๐
but I must give credit to Balthier – the guy who dares to run in such a tight trousers deserves respect
My reasons will stay my own ~^
I favor both characters, but I’ll have to go with the Leading Man.
My vote goes to Balthier.
Ladies and Gentlemen, Balthier is our champion!
Balthier 10-8 Basch
I expected a good battle and this didn’t disappoint. Balthier and Basch went blow for blow throughout before Balthier just pulled ahead at the end. Basch has had enough time to muster a comeback now I feel, but nothing has materialised.
Thank you to everyone who has participated in this rumble. Over the next couple of days, I’ll be taking nominations for the subject of the next rumble, as well as hearing general suggestions on how I could improve the rumble. Am I updating too often? Too rarely? Are the rules about tcs and sudden death the right way to settle tied rumbles, etc.? The next couple of days will hopefully bring together some interesting ideas.
As for the next rumble… What about a cut-scene rumble? I don’t recall any of the rumbles going for that particular subject.
It could be pre-rendered cut-scenes of in-game ones, or even both. But I think it could be interesting.
I was personally thinking of locations as the next rumble, and we’ll probably do bosses and hunts somewhere along the line too. I will add cut-scenes to the list if we all of us can decide on a good way of doing it as well as actually finding enough cut-scenes in the game for the minimum 16-contestant rumble.
I wasn’t thinking about every cut-scenes there is in the game. Just the most significant ones. The ones that push the story forward. I was wishing for something new and unique for a change.
Oh well, let’s do the same as with all the other rumbles. Not that it is getting old anyways…
Right
There are only 13 Espers, so go for that. You can take a guide and copy every infos there is. That’s lazy, but that’s how it has to be. ๐
As for Espers, I can’t do them just on their own, as there’s only 13 Espers in the game and you need to have at least 16 for a rumble, to be totally honest.
ThroneofOminous-Bosses and Marks will, I think, be seperate rumbles. I’m undecided on whether I should do a seperate rumble for optional bosses (such as the Earth Tyrant, Hell Wyrm, plus Necrohol of Nabudis bosses) and maybe include the optional Espers in that, and put the compulsory Espers in the ‘normal’ bosses rumble.
That sounds like a better idea, actually. Although, how do you plan on classifying bosses like the first Demon Wall (which you encounter during the plot but don’t have to actually defeat) or Elder Wyrm (which was designed to be compulsory but ended up being skippable due to an oversite by the developers)?
As for Elder Wyrm, I think I’ll stick it in with the storyline ones. To be honest, although it is optional, there’s a pretty decent chance you’ll get killed on your trek through the southern part of Golmore Jungle and through the Feywood if you do try to skip it. And, since it was at least intended to be compulsory, that qualifies it for the storyline rumble in my opinion.
Other than that, Marks sounds good.
Espers? But most people don’t even like this game’s summon system, at all.
As for music, it might be an idea to give people some time to ‘legally obtain’ the soundtrack before starting a music rumble. I can barely name 3 tracks on the OST and I’m one of the few who thought it was fantastic.
As for Espers, I think ThroneofOminous has it right. The Espers will be included in the bosses rumble based on whether they were optional or compulsory. They will mostly, as Ominous says, be voted for as to their appearence and the battle against them, as summoning is teh suck in FFXII.
Am I the only one interested in doing locations?
bluelaguna.net has pretty much everything. God knows how they’ve managed to evade a cease and desist letter from SE thus far.
EDIT: These are full mp3s though, not MIDI files. I doubt MIDI files exist at this point.
Anyway, I agree with Mierna on both.
Really? I don’t have any problem at all. Do you mean the site itself isn’t loading or the MP3s are unobtainable?
As for your post ThroneofOminous, it’s the entire site that wasn’t working. I have no idea why, though my internet is somewhat tempremental and may have something to do with it. I’ll be back in university later today, so I’ll give it a go on the computers there and get back to you.
Regarding cutscenes — they aren’t up at the main FFShrine site yet? And if not, isn’t there surely another site somewhere that has pictures of them?
On the serious tip, I didn’t know it was still being updated. I haven’t seen it since i registered and it was out of date then, iirc.
The main site has MIDIs and FMV photos for most of the games.
OK, I think we should all take a vote on what we’re going to do next. We have a good variety of categories to choose from, including the two above as well as optional bosses, storyline bosses, marks, and locations.
We’ll have a mini-rumble to decide I think; the one with the most votes after 48 hours gets the gong. That seems the fairest and most democratic way of deciding. I’m sticking with locations by the way, even though I don’t expect it to win.
Edit — That is, unless we’re still considering either Music or FMVs for this edition, in which case I throw my support behind Music, or FMVs if Music is still considered too problematic.
Thanks to gamefaqs.com, here’s the full list of marks.
Rogue Tomato – Rank I
Thextera – Rank I
Flowering Cactoid – Rank I
Wraith – Rank I
Cluckatrice – Rank I
Rocktoise – Rank I
Nidhogg – Rank I
Wyvern Lord – Rank II
Croakadile – Rank II
Enkelados – Rank II
Gil Snapper – Rank III
Ring Wyrm – Rank III
White Mousse – Rank V
Orthros – Rank V
Marilith – Rank V
Ixtab – Rank II
Feral Retriever – Rank III
Trickster – Rank V
Antlion – Rank V
Vorpal Bunny – Rank III
Atomos – Rank III
Mindflayer – Rank IV
Braegh – Rank IV
Bloodwing – Rank V
Carrot – Rank VII
Roblon – Rank VI
Darksteel – Rank IV
Vyraal – Rank V
Lindwyrm – Rank V
Overlord – Rank VI
Belito – Rank V
Goliath – Rank VI
Deathscythe – Rank VI
Gilgamesh Part 1 – Rank VII
Gilgamesh Part 2 – Rank VII
Deathgaze – Rank VII
Diabolos – Rank VII
Piscodaemon – Rank V
Wild Malboro – Rank VI
Catoblepas – Rank VI
Fafnir – Rank VII
Behemoth King – Rank VII
Pylraster – Rank VII
Ixion – Rank VI
Shadowseer – Rank VI
Yiazmat – Rank VIII
One thing I should note is that I haven’t completed a handful of the hunts yet, mostly the later ones. I have highlighted these ones in bold. So, I’d appreciate some descriptions of those hunts from people who have completed them.
The process of elimination is the hard part. Since only 32 can feasibly be accomodated, we need to remove 14. My suggestion for how to best do this is thus-I’ve divided all the marks into 14 groups of either 3 or 4, and we each vote to eliminate one that we don’t like from each group. The ones with the most votes go into the rumble dustbin. In the case of a tie, I’ll decide myself. Although this system isn’t perfect, it is probably the quickest and most decisive way.
If others have ideas as to either how to eliminate the 14 marks necessary, or just general ideas regarding the rumble, now is the time to post them. If no-one else comes up with any ideas in the next 24 hours or so, I’ll start the vote of elimination.
Apologies that this is taking a while to get started, but there is not a lot I can do about it. Hopefully, it’ll be started by the end of the week.
As for the bolded ones, they are ones I haven’t completed and may not be able to provide a detailed description for.
Here’s my list:
Rogue Tomato
Wraith
Nidhogg
Ring Wyrm
Orthros
Trickster
Antlion
Mindflayer
Lindwyrm
Deathscythe
Diabolos
Piscodaemon
Pylraster
Shadowseer
Thextera
Wraith
Nidhogg
Enkelados
White Mousse
Feral Retriever
Atomos
Braegh
Vyraal
Belito
Deathgaze
Wild Malboro
Fafnir
Shadowseer
Flowering Cactoid
Wraith
Croakadile
Enkelados
Marilith
Feral Retriever
Vorpal Bunny
Braegh
Darksteel
Deathscythe
Diabolos
Piscodaemon
Behemoth King
Ixion
sorry Ceidwad_yr_Arfau, guess I wasn’t paying attention to that part.
I won’t count your votes unless you edit them to comply with the rules, I’m afraid.
Rocktoise
Nidhogg
Ring Wyrm
White Mousse
Feral Retriever
Antlion
Mindflayer
Roblon
Belito
Diabolos
Wild Malboro
Pylraster
Ixion
Rocktoise
Croakadile
Gil Snapper
White Mousse
Feral Retriever
Antlion
Mindflayer
Vyraal
Belito(you have no idea how much that pissed me off)
I stop there since I haven’t gotten to the other marks yet so I don’t know yet…
Cluckatrice
Croakadile
Gil Snapper
Marilith
Feral Retriever
Atomos
Bloodwing
Roblon
Goliath
Diablos
Piscodaemon
Fafnir
Shadowseer
Thextera
Rocktoise
Crokadile
Ring Wyrm
Merilith
Feral Retriever
Vorpal Bunny
Braegh
Roblon
Belito
Diabolos
Piscodaemon
Pylraster
Ixion
Anyway:
Thextera – Gave me my first of 7 game overs, but still wasn’t as memorable as the other to comedic marks.
Rocktoise – Not much of a fight.
Croakadile – I don’t even remember him.
Enkelados – Boring.
Orthros – Prefer the Mousse.
Feral Retriever – Who?
Atomos – Who??
Mindflayer – Easy. :/
Lindwyrm – I like it when I’m given incorrect directions to my mark.
Belito – Who?
Diabolos – I dislike cheap tricks with palings.
Piscodaemon – What?
Pylraster – Great fight, but not as "epic" for me as the other options.
Ixion – Same as above, really.
Thextera
Croakadile
Ring Wyrm
Marilith
Feral Retriever
Atomos
Mindflayer
Roblon
Belito
Diabolos
Piscodaemon
Pylraster
Ixion
In the case of ties, I flipped a coin, just for the record.
I’ll post the first round fixtures up on the first page of the thread in about 20 mins or so.
Edit: Fixtures are up, but I counted one too many hunts before the elimination round, so Rocktoise gets a reprieve for now.
Shadowseer – Rank VI vs. Orthros – Rank V
Shadowseer – Rank VI
"God or Devil?" asks the hunt title for this foe. I wish I could give you the answer, but I never fought him myself, unfortunately. Looks cool, though.
Orthros – Rank V
A flan-like monster. Will only appear if you have Fran, Ashe and Penelo in your party. How’s that for sexism? Also, possibly a call-back to Ultros from FFVI. On the bill, his picture looks very similar, I think.
Anyway, I do declare this rumble started, so let’s fight!
I also thought that it was fairly interesting how the petition bill for The Seer gives you a clue as to where to find him, in case you didn’t already put two and two together as you fought the sub-bosses within Ridorana Cataract. The battle is no straight-forward pull, either, as you’re forced to defeat his minions prior to getting your hands on him. It wants to play~
Never fought shadowseer but if I did I probably would’ve voted for him.
Shadowseer 6-5 Orthros
A close battle, but the Ultros-wannabe surrenders to its higher-ranked adversary.
Next battle:
Wraith – Rank I vs. Gil Snapper – Rank III
Wraith
Fought in the Gamarmsythe Waterway, bill posted by Milha because a Lowtown child was afraid of it and had locked itself in its room. Uses classic ghost attacks such as ‘Doom’ and the like.
Gil Snapper
Bansat of Clan Centurio joins you on this hunt. In order to reach it, you need to create an improvised bridge by cutting off tree trunks. You can steal a lot of gil from it, which is nice.
Fight!
I expected to get a lot of money out of the hunt but oh well.
Gil Snapper 7-1 Wraith
Not nearly as close as the first battle.
Next battle:
Wyvern Lord – Rank II vs. Vorpal Bunny – Rank III
Wyvern Lord
You find it in the Nam-Yensa Sandsea-it cannot be harmed with melee attacks and is pretty powerful, depending on when you take it on. A good challenge.
Vorpal Bunny
Hunted in the Golmore Jungle. It prefers to run away rather than fight, which can be surprisingly diffcult to overcome since it will aggro many other monsters in the process.
Fight!
I might have just glossed over it, and I apologize, but was there a specific criteria set forth for voting? Like, in the General Rumble, not too long ago, we did a rumble where we voted on enemy designs.
Are we voting on something that specific (e.g., difficulty of fight) or is it basically whatever you feel like voting for, for any given reason. My votes for Orthros and Vorpal are definitely based on design.
So the short version is, no, nothing specific.
Wyvern lord was too easy when I faced him.
Well, that was barely a contest, was it? An easy passage through for Vorpal Bunny.
Next battle:
White Mousse – Rank V vs. Deathgaze – Rank VII
White Mousse
A flan-type monster that uses status attacks and Waterga. Found in the Garamsythe Waterway; if you win, you’ll get the Sluice Gate Key allowing you to explore the GW further.
Deathgaze
Another of those I’ve yet to battle, unfortunately.
QFT
It gave me a really hard time right as I was about to kill it. Almost wiped both my parties out immediately. don’t know what went wrong but I barely killed it.
White Mousse 2-8 Deathgaze
Next battle:
Ixtab – Rank II vs. Enkelados – Rank II
Ixtab
Fought in the Henne Mines; will only appear if your MP bars are full. Has numerous attacks that affect your MP, making it an annoying battle.
Enkelados
Found on Ozmone Plain. A Slaven-type beast that generally just uses physical attacks.
Fight!
QFT, And Enkaldos was nothing special, to say the least.
I think I remember fighting Enkelados and a rare game in the same area at the same time. kinda annoyed me but made me happy when I killed em both.
Ixtab
Ixtab 6-5 Enkelados
Ixtab steals it on sudden death.
Next up:
Trickster – Rank V vs. Catoblepas – Rank VI
Trickster
Another that I haven’t fought, so no description, sorry guys.
Catoblepas
War-Chief Supinelu assists you in tackling this behemoth-type monstrosity. It generally uses physical attacks, which it can enhance with Bravery.
Catoblepas was way too easy. Trickster was a little more of a challenge especially when HP critical.
If you enjoy fighting people who are temporarily invincible ;p
Catoblepas was piss easy.
Anyway, on with the rumble.
Trickster 9-1 Catoblepas
And it’s Auf Wiedersehen to the huge green behemoth. Sorry, Supinelu.
Next up:
Bloodwing – Rank V vs. Antlion – Rank V
Bloodwing
Difficult to get to, since it’s in the Barheim Passage. An over-sized blood-coloured bat that uses standard vampire-related attacks and generally drains HP and MP.
Antlion
A mantis-type creature that attacks quickly and can also Cannibalise to grow stronger. Fought in the Lhusu Mines.
Oh, yes it is. And it’s a bugger of a Mark. Be prepared for it to live up to its name.
Antlion — it’s supported by a number of minion mantises and I always thought it was a tough fight.
Trickster has a guest character.
Anyway, Antlion. I like Hunts that open up a lot of things.
For "flashback" glory alone.
… now, gotta return to Keipo and heal Rosa…
Antlion — it’s supported by a number of minion mantises and I always thought it was a tough fight.
Antlion was a great mark incapacitated both my teams twice.
I’m glad I beat it the first try. I didn’t expect it to be surronded by so many other enemies.
Bloodwing 3-8 Antlion
Antlion wins comfortably there. Moving on……
Next battle
Darksteel – Rank IV vs. Braegh – Rank IV
Darksteel
A Great Tortoise fought in the Sochen Cave Palace, it combines strong physical attacks with status changing moves.
Braegh
Fought in the Salikawood, generally uses Thunder-elemental attacks, if I remember correctly.
Fight!
I’ll go with Braegh…attacked him with the Sledgehammer and next thing you know, he’s disabled…made me very happy…
I hate all the tortoise monsters
Darksteel was a dissapointement. thought I would find it harder.
Breagh rodeos on to the next round, as we reach the halfway point in Round 1.
Next battle:
Vyraal – Rank V vs. Flowering Cactoid – Rank I
Vyraal
A mutant Aevis hunted on the Cerobi Steppe. Uses all the normal Aevis attacks, such as Sonic Fangs, but also has the ability to use Restore repeatedly, mening you could be in for a long battle. You are joined by a Viera Wayfarer for this hunt.
Flowering Cactoid
A Cactoid hunted in the Dalmasca Estersand. It’s main ‘attack’ is to run away and aggro everything else on the screen. It also has a high physical defence and can use Potions, plus it will use 1000 Needles at HP Critical, thus making it very difficult if you undertake the hunt when it first becomes available.
Fight!
Also I doubt anyone else will vote Vyraal.
I’ve always liked the little cactus monsters
That thing was hard the first time I tried it!
I’ve always liked the little cactus monsters
Flowering Cactoid 10-5 Vyraal
The little menace wins through.
Next battle:
Lindwyrm – Rank V vs. Overlord – Rank VI
Lindwyrm
An unusual mark in that it requires very specific conditions to appear. Hunted in the Tchita Uplands.
Overlord
The Insecure Seeq helps you out in battle against this club-wielding Headless. Usually, he gets killed, too, at least whenever I’ve tried it. The Overlord is characterised by overwhelmingly strong physical attacks.
Fight!
I thought the overlord was going to be a pushover judging by how much HP I saw it had. I knew I’ve faced monsters with much more but overlord gave me beating over and over again. I evntually gave up after about the sixth try and came back about 5 level ups later and finally killed him.
Don’t you give it to the guy in Old Archades? Or was it the viera in Balfonhiem?
Can’t recall.
Either way, Overlord
Can’t recall.
Either way, Overlord
The viera is the petitioner for Vyraal, and the Old Archades guy (Lindwyrm’s petitioner) doesn’t take it, he just comments on it after you collect your bounty. I forget what he says, probably makes some kind of joke about it cause he’s a storyteller and all. Other that that you keep it and it has no use as far as we know.
Not because I particularly liked it but because the petitioner for the Lindwyrm told you to go to the wrong area – I spent hours trying to get it cloudy in the wrong place!
Overlord ‘lords it over’ the ‘wyrm. (sorry for that dreadful pun)
Next up:
Goliath – Rank VI vs. Cluckatrice – Rank I
Goliath
An Augmented Automaton living in the Necrohol of Nabudis. Despite its brutish appearence, it mostly attacks with magic.
Cluckatrice
Why hunt one mark when you can hunt five? The Cluckatrice and her four children present a formidable challenge compared to other Rank I marks.
Fight!
Much more interesting to fight, and though Cluckatrice was a little bit of a challenge (when you’re playing a "fight marks as they come" game), it wasn’t a FUN challenge, more of an annoying fight. Goliath also had a more interesting petitioner, but he had a fun little attack pattern. Plus, the five Nalbina hunts seemed to amuse me most with the whole Jovy thing. So, unless I have a better reason any one of those five will automatically get my vote.
I just hate the Automatons
Goliath was damn easy. Cluckatrice didn’t die even when I used a quickening on it. Probably would have been a better idea to save my MP for healing in that battle but still, it was hard.
Stupid XII chimeras and their synonymousness with Full Metal Alchemist draw me away from respecting any form of their species.
Goliath 2-7 Cluckatrice
Just like David v Goliath, only this time, David won. ๐
Next up:
Deathscythe – Rank VI vs. Carrot – Rank VII
Deathscythe
Haven’t undertaken this hunt, so can’t say much about it. Looking at the bill, it appears to be an undead spirit similar to Ixtab.
Carrot
It’s a Malboro. Need I say more? Oh, and Kjrn from CC joins you on this one. So I actually did need to say more……
…..anyway, fight!
Deathscythe was a very ordinary mark.
I’m gonna go with Deathscythe because it’s the underdog and I found the whole idea behind it pretty funny with it haunting his dreams and all. Reminded me of Freddy.
Not to say that Carrot wasn’t… but it seemed an original enough idea that you have to have two people in red to spawn it. Carrot was tough, but it wasn’t fun-hard like Trickster, it was annoying-hard. Fucking Stop and Disease…
because it’s name is a food and it was my 2nd favorite of all malboros in the game.
Deathscythe 1-7 Carrot
The living vegetable wins through.
Next fight:
Gilgamesh Part 1 & 2- Rank VII vs. Yiazmat – Rank VIII
I haven’t fought either mark, so I won’t be giving any descriptions and will abstain from voting in this round. If someone wishes to give a description for both later in the thread which I could then use for later rounds, they are more than welcome to.
I also need descriptions for Fafnir and Behemoth King, neither of which I’ve taken on, so if anyone cares to drop me a PM, that’d be great. I won’t twist anyone’s arm though.
Fight!
He was the best mark in my opinion, and Yiazmat drove me insane (it took 8 hours of nonstop playing to bring him down)
If there’s anything that can beat Yiazmat in something like this, it’s Gilgamesh.
who doesn’t get joy out of killing monsters with 56 million HP
Gilgamesh 6-1 Yiazmat
It seems most of you agree with me that uber-bosses are dull.
Next:
Fafnir – Rank VII vs. Wild Malboro – Rank VI
Fafnir
I haven’t fought it, so you’ll have to rely on your own descriptions, sorry.
Wild Malboro
It’s a Malboro that’s wild. Starts with several Malboro minions and uses the numerous status-inducing attacks typical of Malboros.
Just another three to go and the first round will finally be completed.
Fight!
figuring out the snowstorm was just annoying
Fafnir is more of a challenge, and it’s not even the snowstorm, fuck the snowstorm, that was nothing. But I don’t owe it anything after TWICE i spent two hours on it and lost and nearly wrecked my console, and when I finally did it cost me 6 elixirs and 2 megalixirs and like 20 ethers. Hell, that’s the only boss I ever actually used megalixirs in.
Hell, even Behemoth King is easier. Whoever’s bright idea it was to put them in that order and even program Fafnir needs to be strapped to the wall and White Breath-ed a bunch of times.
Also, go go Norse Mythology/Wagner reference.
I was at level 60 something and Fafnir still took forever. I’d resorted to hiding round the corner, charging my MP (no items left) and using Thundaga when I could.
The poisonous plant wins easily.
On to our penultimate fight of the first round:
Behemoth King – Rank VII vs. Nidhogg – Rank I
Behemoth King
Haven’t fought it, but I assume it uses all the standard behemoth attacks, mostly physical.
Nidhogg
Fought in the Lhusu Mines and uses powerful physical attacks. You can win the Great Serpentskin as a reward for this hunt which is useful in another sidequest.
Fight!
Also for the extra sidequest that follows it.
A tight contest with low turnout, but the King wins.
The final battle of this marathon first round, then:
Rogue Tomato – Rank I vs. Rocktoise – Rank I
Rogue Tomato
Your first hunt, the only mandatory one in the game. It only has two attacks, Ram and Flame Breath.
Rocktoise
One of Montblanc’s hunts. Defeating it is tough if you take it on at the earliest possible moment, but well worth it for the reward of a Heavy Coat, something not available through normal means until quite a bit later.
Fight!
It was such a cute critter! ^^
I thought it was cute, and the Rocktoise was just boring
I must say that I thought it was a pretty hard battle
Anyway, Rocktoise. Simply because it was much, much more challenging than RT, if you do them both when they initially come up. Whereas the Rogue Tomato was just no challenge whatsoever. I know it was the first hunt in the game and they don’t want to make it too tough, but seriously, even at Lv 1 I didn’t have to use a Potion.
Rogue Tomato eases through to join the other 15 Round 1 winners in Round 2.
And so the first round draws to a close. The second round will begin sometime around midday tomorrow (as in, midday UK time). On request of one of our voters, I’ll be introducing pictures of the marks wherever possible. Until then, if there’s anything else you want to discuss regarding this rumble, do it now. I’ll be happy to hear suggestions on how I could improve it.
First up:
Gil Snapper – Rank III
Bansat of Clan Centurio joins you on this hunt. In order to reach it, you need to create an improvised bridge by cutting off tree trunks. You can steal a lot of gil from it, which is nice. Won 7-1 against Wraith in Round 1.
vs.
Flowering Cactoid – Rank I
A Cactoid hunted in the Dalmasca Estersand. It’s main ‘attack’ is to run away and aggro everything else on the screen. It also has a high physical defence and can use Potions, plus it will use 1000 Needles at HP Critical, thus making it very difficult if you undertake the hunt when it first becomes available. Won 10-5 against Vyraal in the first round, in the battle that drew the highest voter turnout in the rumble so far.
So, without further ado, fight!
I’m suprised everyone is voting for the flowering cactoid. I found it to be a dull and easy hunt. Atleast the gil snapper took a little bit of a challenge to kill and it was located where you find the feather of the flock which was conveniant.
Y’know, with the name "Gil Snapper" I expected a lot of gil as a reward…
Not a particularly close contest there. Flowering Cactoid marches/waddles on.
Next up:
Vorpal Bunny – Rank III
Hunted in the Golmore Jungle. It prefers to run away rather than fight, which can be surprisingly diffcult to overcome since it will aggro many other monsters in the process. Won a landslide 8-0 victory in Round 1, against Wyvern Lord.
vs.
Overlord – Rank VI
The Insecure Seeq helps you out in battle against this club-wielding Headless. Usually, he gets killed, too, at least whenever I’ve tried it. The Overlord is characterised by overwhelmingly strong physical attacks. Came through Round 1 by beating Lindwyrm 8-1.
It was annoying, but at least it was somewhat memorable…
I didn’t like chasing that bunny around everywhere, I like it when the monsters fight like a man and don’t run away.
It was annoying, but at least it was somewhat memorable…
Big victory for the little mark. Vorpal Bunny moves on to the next round.
Next battle:
Deathgaze – Rank VII
One of those I’ve yet to battle, unfortunately. However, it certainly proved popular in Round 1, winning 8-2 against White Mousse.
vs.
Gilgamesh – Rank VII
Another I’ve yet to fight, so I won’t be voting in this one. Many, however, make him favourite to win the entire rumble, which is praise indeed. Won against Yiazmat by 6-1 in the first round.
Fight!
Quoted from the first page, when I rebuked Knegative over posting a picture of Penelo. ๐
I’m not doing this just for the sake of it; pictures really throw me off when it comes to counting votes. I know you did text as well as the picture Agent, but please stick to text-only from now on (and the same applies for everyone else, obviously). Thank you.
I hate doing this, but underdog vote for Deathgaze.
I’m suprised everyone is voting for the flowering cactoid. I found it to be a dull and easy hunt.
Because they’re so CUTE >.<
Deathgaze
I was dissapointed with Gilgamesh. In comparison to the VIII and X versions he just seemed less diginified when he first started talking. I don’t remember VI that well but he may have had a similar attitude then. IX’s version was also assertive but vulnerable in terms of persona but whatever, he just sounded dumb in XII.
Because he carries around so many damn swords.
Deathgaze
I was dissapointed with Gilgamesh. In comparison to the VIII and X versions he just seemed less diginified when he first started talking. I don’t remember VI that well but he may have had a similar attitude then. IX’s version was also assertive but vulnerable in terms of persona but whatever, he just sounded dumb in XII.
Umm… when was he in X or IX? When? Did I miss something?
Gilgamesh cements his status as rumble favourite with a fine win over the popular Deathgaze.
Next battle:
Ixtab – Rank II
Fought in the Henne Mines; will only appear if your MP bars are full. Has numerous attacks that affect your MP, making it an annoying battle. Progressed through the first round at the expense of Enkelados, edging a close battle 6-5 after sudden death.
vs.
Wild Malboro – Rank VI
It’s a Malboro that’s wild. Starts with several Malboro minions and uses the numerous status-inducing attacks typical of Malboros. First round result: won 7-2 against Fafnir.
Fight!
lol I love how so far this one’s winning both rounds because people hate the other one.
And Agent, you fight with Krjn against Carrot, not the Wild Malboro…
I had no problem beating ixtab at all. May have been the easiest hunt I ever did.
No reprieve for Ixtab this time. Wild Malboro moves on as we move into the second half of Round 2.
Next battle:
Trickster – Rank V
I’ve yet to battle it so can’t comment. However it certainly proved popular in round one, practically wiping the floor with Catoblepas 9-1.
vs.
Behemoth King – Rank VII
Haven’t fought BK either, so will abstain from voting, but I assume it uses all the standard behemoth attacks, mostly physical. Won by a more modest 4-3 in the first round, against Nidhogg.
Fight!
Behemoth King was just another Fafnir – a long, boring fight requiring no strategy…
Gonna be Trickster for me here too, BK bored me somewhat.
BK wouldn’t know what to do against this white blur. Might take a while, but Trickster would whittle him down eventually.
BK wouldn’t know what to do against this white blur. Might take a while, but Trickster would whittle him down eventually.
Let’s see, boring high-HP monster requiring little real strategy vs. cool bright-white Chocobo.
I’m sorry but when I came across that hunt, and I wasn’t that far ahead of when it became available, that fight didn’t last thirty seconds of connecting hits. I was just like…~.? at the end..yes it’s pretty but there’s more worth in the lvl99 Red Chocobo..if i ever rent the game to continue hunting for that..peace!
No great problem there for Trickster, which looks like it will do well in the rumble.
Next:
Antlion – Rank V
A mantis-type creature that attacks quickly and can also Cannibalise to grow stronger. Fought in the Lhusu Mines. Won 8-3 against Bloodwing in Round 1.
vs.
Carrot – Rank VII
It’s a Malboro. Need I say more? Oh, and Kjrn from CC joins you on this one. So I actually did need to say more……anyway, it did a number on Deathscythe in Round 1, winning by 7-1.
Fight!
I loved the hunt and it had a funny story with it, and the whole thing with the key and Phon… yeah.
A glut of votes gives Antlion a very comfortable victory.
On to the penultimate battle of the second round.
Next up:
Braegh – Rank IV
Fought in the Salikawood, generally uses Thunder-elemental attacks, if I remember correctly. Won 7-1 in Round 1, against Darksteel.
vs.
Shadowseer – Rank VI
"God or Devil?" asks the hunt title for this foe. I wish I could give you the answer, but I never fought him myself, unfortunately. Looks cool, though. First round: 6-1 vs. Orthros.
Fight!
Eh, I’ll go for Shadowseer
Braegh didn’t give me any problems. Shadowseer is quite a different story, however…
A close call, but Braegh goes onto the quarter-finals.
Now for the final match-up of this round:
Cluckatrice – Rank I
Why hunt one mark when you can hunt five? The Cluckatrice and her four children present a formidable challenge compared to other Rank I marks. Beat Goliath 7-2 in round 1.
vs.
Rogue Tomato – Rank I
Your first hunt, the only mandatory one in the game. It only has two attacks, Ram and Flame Breath. Saw off the challenge of Rocktoise in Round 1, winning 7-2.
Fight!
Note that I am not attacking you personally, so please don’t take this the wrong way. ๐
Also, I have now added this, plus the picture voting controversy, to the rumble rules section.
Also the second: I forgot to vote again. Cluckatrice for me.
It was your first hunt, and I thought it was cute
Here I also learned some differences between wait and active modes which made me change my whole outlook on battle in the game.
All of this could have happened against any tough opponent, I suppose, but Cluckatrice happened at the right place and time for me. This was also good practice for me for tough battles with multiple enemies. After the smoke cleared, I was far more prepared for groups of foes than before.
Rogue Tomato’s just a typical brainless introductory battle. Nothing special.
And how did Seer lose to a sparkling horse? Quock.
Next vote wins it.
Rogue Tomato
P.S.:
nd how did Seer lose to a sparkling horse? Quock.
Word up.
Unfortunately, Agent is right. The Rogue Tomato goes through to the quarter finals.
Next round will begin in around 24 hours from now. Until then, it’s a free thread, so post suggestions/questions/reaction if you wish. Just keep it loosely on-topic.
First battle:
Rogue Tomato – Rank I
Your first hunt, the only mandatory one in the game. It only has two attacks, Ram and Flame Breath. Saw off the challenge of Rocktoise in Round 1, winning 7-2, and proceeded to beat Cluckatrice 7-6 on sudden death in Round 2, giving it a tcs of 6.
vs.
Vorpal Bunny – Rank III
Hunted in the Golmore Jungle. It prefers to run away rather than fight, which can be surprisingly diffcult to overcome since it will aggro many other monsters in the process. Won a landslide 8-0 victory in Round 1, against Wyvern Lord, and followed that up with an equally impressive 9-2 win over Overlord, giving it a tcs of 15 and handing it the advantage in this battle.
Fight!
whats scarier then food that tries to kill you!
A little closer than its last two battles, but Vorpal Bunny continues its march/hop towards the final.
Next battle:
Antlion – Rank V
A mantis-type creature that attacks quickly and can also Cannibalise to grow stronger. Fought in the Lhusu Mines. Won 8-3 against Bloodwing in Round 1, and 10-2 against Carrot in Round 2. It starts the battle with a tcs of 13, then.
vs.
Flowering Cactoid – Rank I
A Cactoid hunted in the Dalmasca Estersand. It’s main ‘attack’ is to run away and aggro everything else on the screen. It also has a high physical defence and can use Potions, plus it will use 1000 Needles at HP Critical, thus making it very difficult if you undertake the hunt when it first becomes available. Won 10-5 against Vyraal in the first round, in the battle that drew the highest voter turnout in the rumble so far, and followed that up with an 8-3 triumph over Gil Snapper to give it a current tcs of 10.
Fight!
If I haven’t already said it, it was one of the best challenges in the game if you take it on with Vaan and Penelo before you do the Royal Palace.
Not an easy decision though as I liked Antlion too.
Sorry everyone. I only remembered to keep it white, but they’ll be bold from now on.
Anyway, Antlion. By a long shot.
I didn’t want to seem like a pedant, so that’s why I didn’t nag Zemener again.
surprised flowering cactoid even made it past the preliminaries
Despite taking the early lead, Flowering cactoid bows out, while Antlion moves onto the semi-finals.
Next up:
Trickster – Rank V
I’ve yet to battle it personally. However it certainly proved popular in round one, practically wiping the floor with Catoblepas 9-1. In round 2, it won by the slightly less emphatic scoreline of 8-4, against Behemoth King, giving it tcs of 12.
vs.
Wild Malboro – Rank VI
It’s a Malboro that’s wild. Starts with several Malboro minions and uses the numerous status-inducing attacks typical of Malboros. Previous results won 7-2 against Fafnir and 7-3 against Ixtab, giving tcs of 9.
Normally, in battles where I haven’t fought one of the contestants, I’ll vote for the other. However, it’s getting into the business end now and it doesn’t seem right for a contestant to lose simply because I haven’t foguht it. So I’m abstaining from this battle and all future battles of a similar nature in this rumble.
Anyway,
Fight!
Trickster
A surprisingly easy victory for Trickster there.
Moving on:
Gilgamesh – Rank VII
One that I haven’t faced, but many make him favourite to win the entire rumble, which is praise indeed. Won against Yiazmat by 6-1 in the first round, and saw off the challenge of Deathgaze 7-3 in Round 2. Tcs 9.
vs.
Braegh – Rank IV
Fought in the Salikawood, generally uses Thunder-elemental attacks, if I remember correctly. Won 7-1 in Round 1, against Darksteel, and squeezed past Shadowseer 5-4 in Round 2. Tcs 7.
As in the last one, I’m abstaining, having not fought Gilgamesh.
Fight!
I’m amazed the Braegh lasted this long…
I’m going to guess that like trickster, this will be a surprisingly easy win for Gilgamaesh also.
I’m amazed the Braegh lasted this long…
+1
Actually I’m gonna vote Braegh cause I’m high on sugar and lasting this long is enough for it to impress me.
Surprise, surprise. Gilgamesh wins through that one without breaking sweat.
Well, that’s it for the quarter-finals. The semis will start either tomorrow or Tuesday, as I have a very long train journey tomorrow and frankly there’s a good chance I won’t be able to motivate myself to update the rumble.
As usual, it’s suggestion/reaction time until then.
So what’s next? Ceidwad — I’m probably not going to have the FMV information completely ready until the edition after this next one, at least. I really like the idea of doing quotes or music, though, but others may have their own thoughts.
Is there going to be a battle for third place too?
Locations
Storyline bosses
Optional bosses & Espers
Weapons & Equipment
FMVs
Music
Quotes
To be honest, I think I’d prefer to leave quotes alone for now, and if the FMVs aren’t ready that rules them out too. Music is a valid option, however, albeit a very complicated one. I think I’d prefer to do something simple like Locations for now, but that’s just my view.
Also, I have some ideas in the pipeline for a Champion of Champions rumble later on this year, when we’ve done the other categories. That’s part of the reason for the 3rd and 4th places (and yes, Agent, I will be doing those this time too) – those contestants will also qualify for the CoC rumble, and I have plans for seeding and a whole lot of other crap that’s at an early stage of development right now. Anyway, imagine Gilgamesh going up against Montblanc, for example, or the Vorpal Bunny taking on Ashe. That’s the general idea. A bit out there, but if you guys are interested it’s definitely something I’d be willing to do.
Also, I’ll update this tomorrow; I’m too tired to do any heavy-duty posts at the moment.
First up then in the semi-finals:
Vorpal Bunny – Rank III
Hunted in the Golmore Jungle. It prefers to run away rather than fight, which can be surprisingly diffcult to overcome since it will aggro many other monsters in the process. Previous results: 8-0 against Wyvern Lord, 9-2 against Overlord and 8-5 against Rogue Tomato. Tcs: 18
vs.
Trickster – Rank V
A white chocobo hunted on Paramina Rift. Previous results: 9-1 vs. Catoblepas, 8-4 vs. Behemoth King and 8-1 against Wild Malboro. Tcs: 19.
So, Trickster has a slight advantage. I’m hoping for a good one as we start the semis.
Fight!
Vorpal bunny definitely deserves to have made it this far, though.
Trickster well and truly did a number on the bunny there, eh? Well, at least our Vorpal friend will get a second chance in the 3rd/4th place play-off.
Trickster moves on to the final, where it will meet the winner of these two:
Antlion – Rank V
A mantis-type creature that attacks quickly and can also Cannibalise to grow stronger. Fought in the Lhusu Mines. Previous results: 8-3 vs. Bloodwing, 10-2 vs. Carrot, and 7-5 vs. Flowering Cactoid. Tcs: 15
vs.
Gilgamesh – Rank VII
Tipped by many to win the rumble. Previous results: 6-1 vs. Yiazmat, 7-3 vs. Deathgaze, and 7-1 vs. Braegh. Tcs: 15
It’s tied on tcs, so sudden death is a possibility. Anyway,
Fight!
Easy and obvious choice.
Cool design, fun behavior and attacks, you can steal one of the best set of equipment from him (the full Genji set), add all this to possibly one of the greatest battle theme in the whole series (Clash on the Big Bridge) ….
…There is just nothing in the entire game that can match him .
Need I explain why?
Easy and obvious choice.
Not quite the landslide I thought would happen, but none the less Gilgamesh continues his march towards the title.
OK, here we go with the 3rd/4th place match.
Vorpal Bunny – Rank III
Hunted in the Golmore Jungle. It prefers to run away rather than fight, which can be surprisingly diffcult to overcome since it will aggro many other monsters in the process. Previous results: 8-0 against Wyvern Lord, 9-2 against Overlord, 8-5 against Rogue Tomato and 0-8 vs. Trickster. Tcs: 10
vs.
Antlion – Rank V
A mantis-type creature that attacks quickly and can also Cannibalise to grow stronger. Fought in the Lhusu Mines. Previous results: 8-3 vs. Bloodwing, 10-2 vs. Carrot, 7-5 vs. Flowering Cactoid, and 3-8 vs. Gilgamesh. Tcs: 10
Tcs is level, so it could go down to the wire.
Fight!
Would it be manti?
But yes Antlion
All I remember of the Antlion is a screen full of mantises…
And what is a necrohol? I looked it up and its not in the dictionary…
Now I think we should let people get back to voting.
and it also surrounded by a huge group of minion mantises that make the battle more challenging. What with Cannibalize =-O
After a relatively close battle, Antlion takes the spoils and finishes third.
Final coming up shortly.
Gilgamesh – Rank VII
Tipped by many to win the rumble. Previous results: 6-1 vs. Yiazmat, 7-3 vs. Deathgaze, 7-1 vs. Braegh and 8-3 against Antlion. Tcs: 20
vs.
Trickster – Rank V
A white chocobo hunted on Paramina Rift. Previous results: 9-1 vs. Catoblepas, 8-4 vs. Behemoth King, 8-1 against Wild Malboro, and 8-0 against Vorpal Bunny. Tcs: 27.
Trickster holds the edge on tcs, but will that be enough? Let’s find out…..
Fight!
And Trickster only has the higher TCS because it faced weaker/lamer opponents in its previous battles. Whereas look what Gilgamesh went against.
Edit*- im editing so i dont post again. Im suprised, i thought Gilgamesh would be getting the votes..
Great music, and him having the swords from the previous games was a nice touch
He has such cool swords!
Easy and obvious choice.
Cool design, fun behavior and attacks, you can steal one of the best set of equipment from him (the full Genji set), add all this to possibly one of the greatest battle theme in the whole series (Clash on the Big Bridge) ….
…There is just nothing in the entire game that can match him .
Nothing changed since that quoted post.
Well, for a brief moment it looked like Trickster was about to pull off a shock victory. But, as expected, Gilgamesh came through in the end to become our champion. Congrats to him.
Well, that’s that for the marks rumble. We’ll now have a couple of days for reaction, questions and votes for the next rumble.
Our options are:
Locations
Weapons, Armour and Equipment
Storyline bosses/Espers
Optional bosses/Espers
FMVs*
Music*
Quotes*
*FMVs, Music and quotes are likely to take more time to organise, so the rumbles won’t be moving along as quickly as the ones we’ve done so far.
It’s basically a free thread at the moment, but I’d still ask you not to post anything un-necessary, purely because it’ll make counting the votes more awkward if I have tons of text in between votes.
Other than that thanks to everyone who voted in this rumble and hope to see you back for the next one.
This is just my opinion, although I’m interested to see what you would vote for. ^_^
Also, I hinted before that I had some plans for future rumbles. The Champion of Champions idea is one. Another idea I recently had was a Tag Team competition. Basically, this teams up a pair contestants (they can be from any rumbles) against another pair. So, for example you might have Basch and Gilgamesh taking on Montblanc and Trickster. That’s the general idea, anyway. It’ll probably be done after the Champion of Champions rumble, which in turn will be done after all the ‘normal’ rumble categories have been done.
Also, guys can we all nominate one category only. Sorry, I should have mentioned that in my last post.
For the next rumble I think I will choose Optional bosses/Espers.
Locations: 5 (+1)
Weapons, Armour and Equipment: 2
Storyline bosses/Espers: 3
Optional bosses/Espers: 2
FMVs: 0
Music: 1 (+1)
Quotes: 0
A couple of you guys voted for two; that was discouraged, but I probably would have used them to settle a tie-break. Anyway, they weren’t needed thankfully. Locations comes out as the winner.
I’ll now get on with starting to organise the Locations rumble.
1. Nalbina Fortress
2. Garamsythe Waterway
3. Rabanastre
4. Lowtown
5. Dalmasca Estersand
6. Dalmasca Westersand
7. Giza Plains
8. Royal Palace
9. Nalbina Dungeons
10. Barheim Passage
11. Bhujerba
12. Lhusu Mines
13. The Leviathan
14. Ogir-Yensa Sandsea
15. Nam-Yensa Sandsea
16. Raithwall’s Tomb
17. The Shiva
18. Ozmone Plain
19. Jahara
20. Zertinan Caverns
21. Golmore Jungle
22. Eruyt Village
23. Henne Mines
24. Paramina Rift
25. Mt. Bur-Omisace
26. Stilshrine of Miriam
27. Aerodrome/Skyferry
28. Nalbina Town
29. Mosphoran Highwaste
30. Salikawood
31. Nabreus Deadlands
32. Necrohol of Nabudis
33. Phon Coast
34. Tchita Uplands
35. Sochen Cave Palace
36. Old Archades
37. Archades
38. Draklor Laboratories
39. Balfonheim Port
40. Cerobi Steppe
41. Feywood
42. Giruvegan
43. The Great Crystal
44. Ridorana Cataract
45. Pharos (1st, 2nd & 3rd Ascents)
46. Pharos: Subterra
47. The Bahamut
OK, there are 47 locations in the game (to the best of my knowledge). We need to eliminate 13. Basically, same as before. Choose one from each group by bolding the name (my choices are bolded in this post). We’ll give it 24-48 hours, I think. If there are some clear losers by tomorrow I’ll move on.
Also, if anyone knows of any other locations I might have missed out, can you please notify me.
Dalmasca Westersand
Royal Palace
Lhusu Mines
The Leviathan
Ozmone Plain
Golmore Jungle
Eruyt Village
Mosphoran Highwaste
Phon Coast
Sochen Cave Palace
Feywood
The Bahamut
What about Sub-Terra?
**UPDATED VOTES**
Garamsythe waterway
Dalmasca Westersand
Nalbina Dungeons
Barheim Passage
The Leviathon
The Shiva
Golmore Jungle
Eryut Village
Mosphoron Highwaste
Salikawood
Sochen Cave Palace
Draklor Laboratories
Ridorana Cataract
Pharos-Sub Terra
Cerobi Steppe
I hope this is right. Let me know if its not. Thanks.
Garamsythe Waterway
Lowtown
Royal Palace
Barheim Passage
Ogir-Yensa Sandsea
The Shiva
Golmore Jungle
Eruyt Village
Stilshrine of Miriam
Nabreus Deadlands
Sochen Cave Palace
Feywood
Ridorana Cataract
And I agree, the Pharos Subterra (Penumbra, Umbra, Abyssal) should be added.
I’ll add those to the list now, you can all change your votes if you wish. What this does mean is that the 12th and 13th groups are both groups of 5.
Garamsythe Waterway
Dalmasca Westersand
Royal Palace
Lhusu Mines
Nam-Yensa Sandsea
Ozmone Plain
Golmore Jungle
Paramina Rift
Mosphoran Highwaste
Salikawood
Sochen Cave Palace
Draklor Laboratories
Cerobi Steppe
Ridorana Cataract
Pharos: Subterra
Garamsythe Waterway
Westersand
Nalbina Dungeons
Barheim Passage
Ogir-Yensa Sandsea
The Shiva
Golmore Jungle
Paramina Rift
Nalbina Town
Nabreus Deadlands
Tchita Uplands
Old Archades
Feywood
Ridorana Cataract
The Bahamut
Dalmasca Westersand
Giza Plains
Barheim Passage
Nam-Yensa Sandsea
Ozmone Plain
Jahara
Eruyt Village
Nalbina Town
Nabreus Deadlands
Tchita Uplands
Cerobi Steppe
Pharos: Subterra
This is according to the latest list. I have to say I like the ascents more than Subterra, which is saying something.
Lowtown
Nalbina Dungeons
Barheim Passage
Ogir-Yensa Sandsea
The Shiva
Jahara
Eruyt Village
Aerodrome/Skyferry
Nabreus Deadlands
Sochen Cave Palace
Old Archades
Balfonheim Port
Ridorana Cataract
Pharos: Subterra
Nalbina Fortress
Lowtown
Royal Palace
Bhujerba
The Leviathan
The Shiva
Jahara
Mt. Bur-Omisace
Aerodrome/Skyferry
Salikawood
Tchita Uplands
Draklor Laboratories
Balfonheim Port
Ridorana Cataract
Pharos (1st, 2nd & 3rd Ascents)
Also, I’ve just realised we need to eliminate two more since I added Subterra and the Great Crystal. I’m going to re-structure the list. I’ll try and do it in a way that disrupts others’ lists as little as possible.
Edit: I’ve now done that. Most of you will want to change your lists.
I add Old Archades and The Bahamut. My other choices remain the same.
Dalmasca Westersand
Nalbina Dungeons
Barheim Passage
Ogir-Yensa Sandsea
Raithwall’s Tomb
Golmore Jungle
Henne Mines
Nalbina Town
Nabreus Deadlands
Sochen Cave Palace
Old Archades
Cerobi Steppe
The Great Crystal
The Bahamut
Dalmasca Estersand
Royal Palace
Bhujerba
The Leviathan
Ozmone Plain
Jahara
Paramina Rift
Nalbina Town
Necrohol of Nabudis
Tchita Uplands
Archades
Feywood
The Great Crystal
The Bahamut
2. Garamsythe Waterway
3. Rabanastre
4. Lowtown
5. Dalmasca Estersand
6. Dalmasca Westersand
7. Giza Plains
8. Royal Palace
9. Nalbina Dungeons
10. Barheim Passage
11. Bhujerba
12. Lhusu Mines
13. The Leviathan
14. Ogir-Yensa Sandsea
15. Nam-Yensa Sandsea
16. Raithwall’s Tomb
17. The Shiva
18. Ozmone Plain
19. Jahara
20. Zertinan Caverns
21. Golmore Jungle
22. Eruyt Village
23. Henne Mines
24. Paramina Rift
25. Mt. Bur-Omisace
26. Stilshrine of Miriam
27. Aerodrome/Skyferry
28. Nalbina Town
29. Mosphoran Highwaste
30. Salikawood
31. Nabreus Deadlands
32. Necrohol of Nabudis
33. Phon Coast
34. Tchita Uplands
35. Sochen Cave Palace
36. Old Archades
37. Archades
38. Draklor Laboratories
39. Balfonheim Port
40. Cerobi Steppe
41. Feywood
42. Giruvegan
43. The Great Crystal
44. Ridorana Cataract
45. Pharos (1st, 2nd & 3rd Ascents)
46. Pharos: Subterra
47. The Bahamut
2. Garamsythe Waterway
3. Rabanastre
4. Lowtown
5. Dalmasca Estersand
6. Dalmasca Westersand
7. Giza Plains
8. Royal Palace
9. Nalbina Dungeons
10. Barheim Passage
11. Bhujerba
12. Lhusu Mines
13. The Leviathan
14. Ogir-Yensa Sandsea
15. Nam-Yensa Sandsea
16. Raithwall’s Tomb
17. The Shiva
18. Ozmone Plain
19. Jahara
20. Zertinan Caverns
21. Golmore Jungle
22. Eruyt Village
23. Henne Mines
24. Paramina Rift
25. Mt. Bur-Omisace
26. Stilshrine of Miriam
27. Aerodrome/Skyferry
28. Nalbina Town
29. Mosphoran Highwaste
Man we don’t even get to see Nalbina Fortress so why is that on the list?? Yeah it’s part of Nalbina and separate from Nalbina Town but that doesn’t mean it’s an accessible location like the rest of the locations on the list.
30. Salikawood
31. Nabreus Deadlands
32. Necrohol of Nabudis
33. Phon Coast
34. Tchita Uplands
35. Sochen Cave Palace
36. Old Archades
37. Archades
38. Draklor Laboratories
39. Balfonheim Port
40. Cerobi Steppe
41. Feywood
42. Giruvegan
43. The Great Crystal
44. Ridorana Cataract
45. Pharos (1st, 2nd & 3rd Ascents)
46. Pharos: Subterra
47. The Bahamut
note: all airships suck major a** as locations in my world
Dalmasca Westersand
Royal Palace
Lhusu Mines
Nam-Yensa Sandsea
Ozmone Plain
Golmore Jungle
Paramina Rift
Mosphoran Highwaste
Salikawood
Draklor Laboratories
Cerobi Steppe
Ridorana Cataract
Eryut Village
Dreadnought Leviathan
Usually I try to do the Zertinan Caverns and acquire Adrammelech when I get Larsa, on my way to the Golmore Jungle. That’s the earliest I’ve been able to successfully do it, anyway.
Actually, one point about the Mosphoran Highwaste, I have not actually been there before you would normally go there in the story. I’ve heard there’s an optional thing involving characters named Gibbs and Deweg, but I’ve yet to see that.
Yeah, I went to all those places just to branch the map out before I even set foot in Jahara, except for Nabreus Deadlands/Necrohol because you MUST beat the Bomb to reach them. At that stage I never could stand a chance against it.
d’oh
Ditto the Necrohol, in fact, I usually leave that ’til even later, as I find that Level 35-ish characters aren’t strong enough.
Ah ha..ah ha ha..I mean *ahem* I just got lucky enough to synthesize a Francisca and acquire stun bomb ammunition for the swift little Baknamis for a power-tripped run and mass lvl-up early in the game whence stumbling upon that very dungeon.
Anyway, my organizational blunder has messed this up a little bit, so here’s what I’m going to do. I’m going to PM those who still haven’t updated their lists based on the latest groups and give this another day or two. After that, any lists that haven’t been updated will be discounted, and we’ll move on. I think that’s the best way of keeping this running at least somewhat smoothly without disaffecting several people.
Apologies for this, voters.
Garamsythe Waterway
Lowtown
Royal Palace
Barheim Passage
Ogir-Yensa Sandsea
The Shiva
Golmore Jungle
Eruyt Village
Stilshrine of Miriam
Nabreus Deadlands
Sochen Cave Palace
Feywood
Ridorana Cataract
And I agree, the Pharos Subterra (Penumbra, Umbra, Abyssal) should be added.
couldn’t have picked any other areas really…..AND the Pharos Subterra definalty shoud be added.
Also, i have updated my votes.
However, the others are all good, so thanks to those who updated for doing so and the rest of you for bearing with me here. These are the results of the elimination round.
Group 1:
1. Nalbina Fortress: 3
2. Garamsythe Waterway: 7
3. Rabanastre: 3
Group 2:
4. Lowtown: 3
5. Dalmasca Estersand: 2
6. Dalmasca Westersand: 8
Group 3:
7. Giza Plains: 1
8. Royal Palace: 7
9. Nalbina Dungeons: 5
Group 4:
10. Barheim Passage: 6
11. Bhujerba: 4
12. Lhusu Mines: 3
Group 5:**
13. The Leviathan: 5
14. Ogir-Yensa Sandsea: 5
15. Nam-Yensa Sandsea: 3
Group 6:
16. Raithwall’s Tomb: 2
17. The Shiva: 7
18. Ozmone Plain: 3
Group 7:
19. Jahara: 5
20. Zertinan Caverns: 2
21. Golmore Jungle: 6
Group 8:
22. Eruyt Village: 5
23. Henne Mines: 2
24. Paramina Rift: 4
25. Mt. Bur-Omisace: 2
Group 9:
26. Stilshrine of Miriam: 1
27. Aerodrome/Skyferry: 3
28. Nalbina Town: 3
29. Mosphoran Highwaste: 6
Group 10:
30. Salikawood: 5
31. Nabreus Deadlands: 7
32. Necrohol of Nabudis: 1
Group 11:*
33. Phon Coast: 1
34. Tchita Uplands: 6
35. Sochen Cave Palace: 5
Group 12:*
36. Old Archades: 5
37. Archades: 1
38. Draklor Laboratories: 6
Group 13:
39. Balfonheim Port: 3
40. Cerobi Steppe: 7
41. Feywood: 3
Group 14:
42. Giruvegan: 1
43. The Great Crystal: 2
44. Ridorana Cataract: 8
Group 15:*
45. Pharos (1st, 2nd & 3rd Ascents): 1
46. Pharos: Subterra: 5
47. The Bahamut: 6
* One person forgot to vote in all these groups (though not the same person each time).
** Phirk voted twice in this round, so I had to take his first vote.
Fixtures are now up on the first page; I’ll start the first battle shortly.
Pharos: Subterra
Located underneath the Pharos Lighthouse; Subterra is an optional dungeon only available once you complete the Pharos 1st, 2nd and 3rd Ascents. Home to many powerful enemies, but also some of the game’s best items and equipment.
vs.
Henne Mines
Located just off of Ozmone Plain. Initially, you’ll encounter more bats than you can count, but deeper into the mines you’ll find nightmare-types that will make you tear your hair out in frustration with their constant teleporting. Your party goes there to find Mjrn, Fran’s younger sister.
Okay, well Pharos: Subterra. I didnt like the henne mines very much. Mainly because i hated the room where you are ambushed by flans. Plus, its not very exiting.
Cookie, you do realise that we’re now voting for the candidates we want to win, right?
Henne Mines for this one…
I still have bad memories of Pharos Subterra (getting all those Black Orbs), and the Henne Mines is where you get Zodiark.
repetitive of the upper levels of the pharos but yes, more creative and less stressful than the henne mines.
A comfortable victory for Subterra there. Henne Mines never really got going.
Next battle:
Giruvegan
http://images.google.co.uk/url?q=http://ff12.gamigo.de/cms/images/stories/final-fantasy-xii/walkthrough/giruvegan4.jpg&usg=AFQjCNE9T2B2HWY9jXvRdrcvK2do5NXm9g
Located near the Feywood, Giruvegan is the second-largest dungeon in the game, after the Pharos Lighthouse. In order to find you way through it, you’ll need to work your way through a maze of switches and fight several bosses.
vs.
Giza Plains
Located just south of Rabanastre, Giza Plains changes according to the season. You first visit it during the dry (fig. 1), but will later pass through during the wets (fig. 2). The landscape and mosters vary with the seasons. You’ll also find the Croakadile mark here.
I enjoyed the idea of the switching seasons/terrain.
Giruvegan never really stood out to me, and I liked the cockatrices at Giza
I liked how it switched from dry season to rainy season
The Giza Plains were pretty damn annoying
A comfortable win there for Giza Plains. Giruvegan goes home early.
Next up:
Balfonheim Port
http://www.gamerspress.com/images/thumb/4/4b/Final_fantasy_xii_walkthrough_mission_22_0000.JPG/180px-Final_fantasy_xii_walkthrough_mission_22_0000.JPG
You arrive there after your visit to Archades. Mainly, it just serves as a base for your later missions, with plenty of shops to be found, and items scattered around the town, but you can also race Rikken and his crew here, in races of increasing difficulty for increasing rewards.
vs.
Sochen Cave Palace
An underground passage located near the Tchita Uplands, which takes you into Archades. Maggoty Flesh is plentiful here as you’ll fight lots of Undead, while you’ll also face the royalty of the Mandragoras (fig. 2)
You just have to admire the view!
the mandragoras boss battle was definately one of my favorites.
x2, the mandragoras were a royal pain in the ass.
The mandragora battle was bloody annoying, until I figured out to use espers lol xD
That waterfall puzzle was bloody annoying
A fairly close battle, but those last two votes seal it for Reddas’ hometown.
Next up:
Archades
Th Imperial Capital, Archades is a bustling city both on the ground and in the air. Selling and delivering information is good business in this city, where the citizens are constantly striving to climb the social ladder and gain more power.
vs.
Pharos (1st, 2nd & 3rd Ascents)
The compulsory part of the Pharos, which you complete during the story, as opposed to Subterra, which is optional. Arguably the longest dungeon in FF history, it will take you several hours to complete.
It may have been long, but at least it was slightly more of a challenge than the other dungeons. And Archades was way too small to be the Imperial capital…
Looks cool, has good music and doesn’t take an age to finish lol
Goddamn pine needles
I assume you mean pine chops?
But luckily, my games magazine had a cheats book that came with it at around the time I got to Archades, which had a guide in for getting all the pine chops hehe =]
Next vote clinches it, guys.
EDIT: I’ll remove what I posted anyway since apparently all sudden death rounds up to this point have been settled by new participants, even if it was just a coincidence.
Wow, just… Wow!
LMAO, I swear I was thinking the exact same thing. Not even kidding… great minds think alike.
EDIT: And that would even it out! But nah as much as it’d be funny I won’t do it.
I choose Pharos
Anyway,
Archades 7-8 Pharos
That sudden death vote from BloodLust wins it for the Pharos.
Next up:
Phon Coast
Located to the southwest of the Empire. You’ll find many annoying enemies here, notably the Pyrolisks, who will drive you mad if you rely too much on mele??? attacks. Also, there’s a hunt club at a camp in the centre of the coast (fig. 2); here’s where the Rare Game make themselves useful.
vs.
Lowtown
Home to the street rats of Rabanastre, notably Dalan, Vaan, Kytes, Penelo etc. Later in the game, you’ll be able to buy the powerful Mirage Vest from a merchant here.
Lowtown doesn’t really contain any elements that gives an Ivalice feel and could just as easily have been something out of FF IV, IX, Suikoden, or any other RPGs.
The only time my game ever froze on me was in Phon coast. Made me hate it from then on.
Dingy sewer vs. beautiful beach. Hmm, I wonder which one will win?
Phon Coast scores an impressive victory there, drawing a high turnout which may help it in later rounds.
Next up:
Necrohol of Nabudis
The former capital of Nabradia, destroyed by the Midlight Shard in events prior to the game’s beginning. Plenty to do here, including finding the Zodiac Spear, as well as the lengthy medallion sidequest and several bosses and marks to fight.
vs.
Old Archades
The poor of Archades, as well as its formerly rich cast-offs live here, most of whom spend their lives trying to get into the city by way of selling information.
I’m for the Necrohol of Nabudis for the same general reasons, though it’s not likely something I’d vote for against most of the other choices. Cannon fodder for the second round.
-Great music
-Zodiac Spear
-A million little secrets
-Most fun/creative Esper sidequest (actually tied with Ultima)
-Baknamy merchant
Old Arch’s got nothing on it. If the creators decided to put the other half of "Theme of the Empire" there along with Draklor (which would have fit), then it’d have me hands down.
Next battle coming up shortly; this is just a notice that the battle has ended.
Salikawood
The forested area in between the Mosphoran Highwaste and the Phon Coast, which also links to the Necrohol of Nabudis and the Nabreus Deadlands. You can fight the Bomb King and the Braegh here, the former being necessary if you wish to advance to Nabudis.
vs.
Feywood
Located in the depths of the Golmore Jungle. The Mist here helps you recover MP a lot quicker, but also spawns some particularly un-friendly beasts, notably the boss Rafflesia, who is a walking, talking, breathing, living status ailment.
I’m gonna vote for the Feywood because I happened to prefer it’s music, plus, the battle with Behemoth King was EPIC in a good way and not in a bad way like Fafnir. Also I enjoyed doing the puzzle to unlock Giruvegan it was pretty fun.
Not to mention all the other great secrets in the Feywood. And I feel like there’s another reason I liked it I’m forgetting.
Salikawood was nice, but… meh, Feywood wins.
For those reasons, my choice is going to be Salikawood
I liked how the mist was so strong in that place that you could sometimes see your reflection in it.
Better music, and the moogles were cool.
There was just so many fun sidequests and hunts to do there, and the atmosphere of that place was really great.
The Salikawood was pretty ordinary to me.
A close battle, so maybe this is ending it a touch early. But we’re getting such a glut of votes at the moment that I’m finding myself keeping battles going no longer than about 28-30 hours. In any case, the Salikawood pulls clear after the two contestants were evenly matched for much of that one.
Next up:
Aerodrome/Skyferry
Aerodromes are found in many towns around Ivalice. From them you can take a public airship (fig. 1) or board the Strahl (fig. 2). On board public airships or ‘skyferries’ there are shops, plus a sidequest to complete and a mark to hunt.
vs.
Paramina Rift
Located just past the Golmore Jungle in a surprisingly swift change of climate, the Paramina Rift is a snowy mountain that leads to Mt. Bur-Omisace, where you travel with Larsa to find the Gran Kiltias Anastasis.
I enjoyed the Rift a lot more than the public ships
I was thinking the exact same thing
EDIT: Ceidwad, sorry for the off-topic post (mentioned in the post below). If someone wants to delete this post, that’s cool with me. Won’t happen again.
Can we keep it to just voting and reasons for now, bearing in mind I usually allow a bit of off-topic time in between rounds?
Aerodrome/Skyferry
I never thought I’d quote that guy.
There wasn’t really all that much to do in Paramina Rift…
I thought the airships were cool, but ah well, Paramina Rift wins the popular vote.
Next battle:
Stilshrine of Miriam
You go there as part of Ashe’s main plot, to retrieve the Sword of Kings. You’ll face tough enemies such as the Dragon Aevis, as well as the boss Vinuskar (fig. 2) and the Esper Mateus (fig. 3).
vs.
Nalbina Town
Located a short distance from Rabanastre, also under Imperial occupation. Nalbina is a major centre of trade, and you can buy some good weapons and armour there if you visit early in the game.
Nalbina Town is great for trade and whatnot but I would choose a dungeon over a town almost always. I find towns boring where as dungeons usually look great, have better music, and generally holds my interest more than a town/city.
I don’t know what I ever did to you, but you always seemed like a decent poster to me.
Anyway Nalbina Town for the music.
I always prefer a a bright town/city compared to a dungeon…plus the music was better.
that and the tomb of raithwall both really impressed me with their size and scenery
Nalbina Town didn’t really play enough of a part in the story to earn my vote.
Nalbina Town sees of the challenge of the Stilshrine.
Next up:
Mt. Bur-Omisace
The holy site of the Kiltias, where the Gran Kiltias Anastasis resides. Home to ‘ten thousand souls’ according to one devotee, referring to the refugees which find sanctuary there.
vs.
Nalbina Dungeons
Not quite so holy, this place. Most of the prisoners are malnourished or starving. It’s claimed no-one gets out alive, but of course, your party proves to be the exception. You’ll have to fight three very ugly Seeqs (fig.2) and several Imperials to escape, however.
It’s more of a vote against Bur-Omisace than one in favour of Nalbina Dungeons.
I loved the way all the refugees were scattered around. And that rock where there are some under it. For some strange reason, i kept wishing i could go under and talk to them…:)
It’s more of a vote against Bur-Omisace than one in favour of Nalbina Dungeons.
And to add to that, the annoying Fafnir hunt… there’s a difference between fights that are epic and fights that are plain hateable and Fafnir falls on the latter for me.
Plus there is a scene in Nalbina Dungeons where the imperial theme plays, so… ๐
I liked the music there after the imperials invaded and it rained all the time…also nice scenery. Plus I barely remember Nalbina Dungeons.
Much to my surprise, Bur-Omisace goes through.
Next up:
Zertinan Caverns
An underground network of tunnels that stretches across the Dalmasca Sands, into Kerwon and the Jagd Yensa. You’ll find the optional Esper, Adrammelech, here. (fig.1)
vs.
Bhujerba
Located on the sky continent of Dorstonis, the skycity of Bhujerba is officially neutral and pretends to support the Empire, but its leader Marquis Ondore is actually secretly supporting the Dalmascan Resistance. It’s where you meet Larsa for the first time, though he assumes the name ‘Lamont’ for now.
I think I am going to be picking the unpopular one but I really liked these caves. Now granted Bhujerba has more story (seeing as the Caverns dont have any :-P) but that esper battle was a good solid fight(I was underleveled at the time and was missing some important spells, so he was a toughie for me) .
Actually it isn’t, I think you’re thinking of the Lhusu Mines.
Anyway once again I’m gonna vote for the Zertinan Caverns because I preferred the music there and it’s one of the few places I enjoyed filling my Bestiary. Bhujerba could have been better… but it’ll probably win anyway.
Enjoyed exploring it.
The Esper in Zertinan was hardly worth getting, and Bhujerba was a beautiful city. And it had a cute moogle sidequest.
Anyway, Zertinan Caverns. Adrammelech is the coolest looking summon in the game.
Looks great in the opening movie and probably one of the most scenic shots in the game. Plus it can fly so…yeh
A comfortable win for Ondore’s boys.
Next battle:
Jahara
The Garif live here; you intially visit it to enquire about Nethicite, but if you’re a mark hunter, you’ll probably come back here for several hunts.
vs.
Rabanastre
The place where the game really begins, after the prologue with Reks. Rabanastre is Dalmasca’s capital and hometown to Vaan, Penelo, Ashe, Basch, and Vossler.
Rabanastre.
I always thought Jahara was a boring place.
Superb soundtrack
Rabanastre’s music got on my nerves.
Almost ended by KO, but Jahara fought back to make the scoreline semi-respectable.
Next battle:
Ozmone Plain
A large plain in between the Giza Nomad village/Giza Plains and Jahara, also leading to Golmore Jungle and the Zertinan Caverns. Generally not much to do here, aside from a couple of marks and rare game to hunt.
vs.
Raithwall’s Tomb
The tomb of the Dynast-king, Raithwall, where you find (and must fight) the Esper Belias, as well as a couple of encounters with Demon Walls.
Raithwalls Tomb
Prefer the freedom and more lively music to the claustrophobic feel of the tomb.
Low turnout that time. A relatively easy win for Raithwall’s Tomb.
Next battle:
Nam-Yensa Sandsea
The second part of the Yensan Sandsea. You’ll face the Urutan Eater here.
vs.
Nalbina Fortress
Part of the prologue with Reks; you’ll fight Imperials and the Air Cutter Remora here.
Only level with Reks.
The Sandseas were really dull – just screen after screen of sand and Urutan-Yensa.
That’s Nalbina Town, which has already competed in this rumble. I don’t know if this changes your vote, but Nalbina Fortress refers only to the area which you visit with Reks at the very start of the game.
Nam Yensa Sandsea
Aw, whatever, my vote stands. The Sandsea is damn boring.
I was not a fan of either Sandsea
Nam-Yensa Sandsea 3-6 Nalbina Fortress
Another low turnout, but a relatively comfortable passage through for Nalbina Fortress.
Next battle:
The Leviathan
Imperial war cruiser on which your party is temporarily held captive; as you escape you’ll get Ashe and Penelo as permanent members of your party and fight Judge Ghis.
vs.
The Great Crystal
Located deep inside Giruvegan, you’ll find the Occuria here, who give you the treaty Blade. Also home to the optional Esper, Ultima.
BTW Ceidwad, how do you change your username?
They both were frustrating but at least the Great Crystal had good music and was pleasing to look at.
The Great Crystal was just a bunch of shiny circular platforms to go form one to the other. kinda bored me.
I didn’t like either of those locations really, but the Great Crystal bored me more than the Leviathan
They both were frustrating but at least the Great Crystal had good music and was pleasing to look at.
TGC pips Leviathan in a surprisingly close battle.
Next up:
Lhusu Mines
The source of Bhujerba’s wealth, Lhusu is a magicite-rich mine. You go there initially to rescue Penelo from Ba’Gamnan and his cronies, but you’ll probably come back for several hunts later.
vs.
Dalmasca Estersand
The Estersand is the less harsh and more aesthetically pleasing of the two Dalmasca Sands. You’ll find a village there around which a sidequest is built, as well as hunting a couple of marks, including the Rogue Tomato (fig. 2)
This is the last battle in this round; we’ll probably have the usual break of a day or so when it’s finished.
The Dalmasca Estersand is rather empty in events, and the Lhusu Mines is the home of Gilgamesh… So it’s a no-brainer.
The music and the view was better here than in the Mines. Plus I like the Rogue Tomato
The Dalmasca Estersand is rather empty in events, and the Lhusu Mines is the home of Gilgamesh… So it’s a no-brainer.
Never thought I’d quote that guy. ๐
I personally went with farmng Dustia in the Westersand… a lot faster. But my vote is The Estersand.
The Rogue Tomato was cute ๐
Dalmasca Estersand
I’m just stepping in to end this. Free thread for the moment, so get your reaction/comments/suggestions in. I’ll probably be at least a couple of days with the update for the next round, as I’ve got some work to do.
Yep, status effects fest (try to say that sentence out loud 3 times in a row…).
You can, for example, cast reflectga and then Curaja with a character in Faith and wearing Magick Gloves/with the Spellbreaker (?) License. That will do around 20,000 to 25,000 damage to an undead, depending on whether you have guests, how good your Magick Power is, etc.
Damn. Just missed the 1000th post.
First up:
Pharos: Subterra
Located underneath the Pharos Lighthouse; Subterra is an optional dungeon only available once you complete the Pharos 1st, 2nd and 3rd Ascents. Home to many powerful enemies, but also some of the game’s best items and equipment. First round: 9-3 vs. Henne Mines. Tcs: 6
vs.
Balfonheim Port
You arrive there after your visit to Archades. Mainly, it just serves as a base for your later missions, with plenty of shops to be found, and items scattered around the town, but you can also race Rikken and his crew here, in races of increasing difficulty for increasing rewards. First round: 7-4 vs. Sochen Cave Palace. Tcs: 3
I hate the Subterra with a passion: the Black Orb thing sucked.
Balfonheim takes the first of 8 quarter-final spots with a comfortable victory over Subterra.
Next battle:
Giza Plains
Located just south of Rabanastre, Giza Plains changes according to the season. You first visit it during the dry (fig. 1), but will later pass through during the wets (fig. 2). The landscape and mosters vary with the seasons. You’ll also find the Croakadile mark here. Round 1: 7-4 vs. Giruvegan. Tcs: 3
vs.
Rabanastre
The place where the game really begins, after the prologue with Reks. Rabanastre is Dalmasca’s capital and hometown to Vaan, Penelo, Ashe, Basch, and Vossler. Round 1: 9-3 vs. Jahara. Tcs: 6
Rabanastre
I loved the changing seasons. It made this zone unique.
Spending 6 or so hours straight killing werewolves leaves a sour taste in my mouth for Giza’s music.
Big win there for Rabanastre.
Next battle:
Phon Coast
Located to the southwest of the Empire. You’ll find many annoying enemies here, notably the Pyrolisks, who will drive you mad if you rely too much on mele??? attacks. Also, there’s a hunt club at a camp in the centre of the coast (fig. 2); here’s where the Rare Game make themselves useful. Round 1: 10-4 vs. Lowtown. Tcs: 6
vs.
Pharos (1st, 2nd & 3rd Ascents)
The compulsory part of the Pharos, which you complete during the story, as opposed to Subterra, which is optional. Arguably the longest dungeon in FF history, it will take you several hours to complete. Round 1: 8-7 vs. Archades. Tcs: 1
Big win there for Rabanastre.
For some reason that makes me think of the mark hunt, "Little Love on the Big Plains".
But definitely storyline Pharos
For the same reasons as Agent. The music and view.
Great music and scenery, and the Pharos just seemed to drag on forever…
I officially hate those of you who contributed to Pharos’ elimination.* One of the best ever dungeons in FF losing to a crappy beach. Bah.
Anyway, good result for Phon Coast, which moves on to the quarter-finals.
Next battle:
Necrohol of Nabudis
The former capital of Nabradia, destroyed by the Midlight Shard in events prior to the game’s beginning. Plenty to do here, including finding the Zodiac Spear, as well as the lengthy medallion sidequest and several bosses and marks to fight. Round 1: 8-0 vs. Old Archades. Tcs: 8
vs.
Mt. Bur-Omisace
The holy site of the Kiltias, where the Gran Kiltias Anastasis resides. Home to ‘ten thousand souls’ according to one devotee, referring to the refugees which find sanctuary there. Round 1: 7-3 vs. Nalbina Dungeons. Tcs: 4
*for the next five minutes
HATE! HATE! HATE! HATE! (play’s Kefka’s Theme loudly and drowns out Ceidwad’s whining) ๐ ๐
I have to vote against you here, too. That Necrohol is the pits. I’m going with Mt. Bur-Omisace – great scenery, very atmospheric, plus some reasonably interesting plot stuff too.
Necrohol of Nabudis. "The Forgotten Capital" FTW.
๐
Mt. Bur-Omisace
Necrohol of Nabudis 6-6 Mt. Bur-Omisace
Hard lines for Bur-Omisace there.
Next battle:
Salikawood
The forested area in between the Mosphoran Highwaste and the Phon Coast, which also links to the Necrohol of Nabudis and the Nabreus Deadlands. You can fight the Bomb King and the Braegh here, the former being necessary if you wish to advance to Nabudis. Round 1: 7-5 vs. Feywood Tcs: 2
vs.
Raithwall’s Tomb
The tomb of the Dynast-king, Raithwall, where you find (and must fight) the Esper Belias, as well as a couple of encounters with Demon Walls. Round 1: 6-3 vs. Ozmone Plain Tcs: 3
The one exception where I won’t vote based on music.
Lol…very mature response, Agent.
I’m voting for Salikawood, mostly as a vote against Raithwall’s Tomb.
King Raithwall will be turning in his, er, tomb at that result.
Anyway, next up:
Paramina Rift
Located just past the Golmore Jungle in a surprisingly swift change of climate, the Paramina Rift is a snowy mountain that leads to Mt. Bur-Omisace, where you travel with Larsa to find the Gran Kiltias Anastasis. Round 1: 9-6 vs. Aerodrome/Skyferry Tcs: 3
vs.
The Great Crystal
Located deep inside Giruvegan, you’ll find the Occuria here, who give you the treaty Blade. Also home to the optional Esper, Ultima. Round 1: 8-6 vs. The Leviathan Tcs: 2
I distinctly remember spending several hours going round in circles there, while the Paramina doesn’t really stand out at all.
Her name IS Ultima right? Crap, I haven’t played in a while . . .
The winter wonderland goes through to the quarters.
Next up – the battle of the Nalbinas:
Nalbina Town
Located a short distance from Rabanastre, also under Imperial occupation. Nalbina is a major centre of trade, and you can buy some good weapons and armour there if you visit early in the game. Round 1: 9-6 vs. Stilshrine of Miriam Tcs: 3
vs.
Nalbina Fortress
Part of the prologue with Reks; you’ll fight Imperials and the Air Cutter Remora here. Round 1: 6-3 vs. Nam-Yensa Sandsea Tcs: 3
Not much to Nalbina Fortress really.
Nalbina Fortress was just a tutorial level – not really enough to it to get my vote.
The length and one-sidedness of that battle gives the Town a massive tcs boost there.
Next up – last battle of the round:
Bhujerba
Located on the sky continent of Dorstonis, the skycity of Bhujerba is officially neutral and pretends to support the Empire, but its leader Marquis Ondore is actually secretly supporting the Dalmascan Resistance. It’s where you meet Larsa for the first time, though he assumes the name ‘Lamont’ for now. Round 1: 9-5 vs. Zertinan Caverns Tcs: 4
vs.
Dalmasca Estersand
The Estersand is the less harsh and more aesthetically pleasing of the two Dalmasca Sands. You’ll find a village there around which a sidequest is built, as well as hunting a couple of marks, including the Rogue Tomato (fig. 2) Round 1: 10-4 vs. Lhusu Mines Tcs: 6
This is the last battle in this round; we’ll probably have the usual break of a day or so when it’s finished.
Rogue Tomato… enough said ๐
Bhujerba
Its unique as its the only sky city within the game.
Rogue Tomato, ftw
Round 2 reaches its conclusion with Bhujerba winning a close battle to join the other 7 winners in the quarter finals.
As usual, it’s reaction/suggestion time for the next couple of days or so.
However, I am 90% certain to vote for music in the next one, so I’d say it stands a good chance. Also, whatever the rumble, the finalists will be decided by democratic means, probably an elimination round.
My favourite to win this rumble was the Pharos, and I’m disappointed it got knocked out so early. I don’t really know what I’m voting for now, but the Necrohol of Nabudis, Rabanastre, Phon Coast and others are among my favoured locations.
As usual, it’s reaction/suggestion time for the next couple of days or so.
Not sure what you meant by suggestion, I assumed it might have been next rumble but didn’t actually say anything until everyone else did… sorry.
Balfonheim Port
You arrive there after your visit to Archades. Mainly, it just serves as a base for your later missions, with plenty of shops to be found, and items scattered around the town, but you can also race Rikken and his crew here, in races of increasing difficulty for increasing rewards. First round: 7-4 vs. Sochen Cave Palace; Second round: 8-3 vs. Pharos: Subterra. Tcs: 8
vs.
Bhujerba
Located on the sky continent of Dorstonis, the skycity of Bhujerba is officially neutral and pretends to support the Empire, but its leader Marquis Ondore is actually secretly supporting the Dalmascan Resistance. It’s where you meet Larsa for the first time, though he assumes the name ‘Lamont’ for now. Round 1: 9-5 vs. Zertinan Caverns; Round 2: 8-6 vs. Dalmasca Estersand. Tcs: 6
Marquis Ondore is so cultured!
Ceidwad, i hope you don’t mind me doing it this way. If you want, i will re-think and choose properly. But i really couldn’t decide. But let me know, as i don’t my vote to be void in this match. Thanks
I liked the local dialect, and Balfonheim was never really more than a market to me.
Anyway,
Bhujerba 8-2 Balfonheim Port
Pretty comfortable for Bhujerba there. Surprising, I thought Balfonheim would at least run it close.
Next up:
Rabanastre
The place where the game really begins, after the prologue with Reks. Rabanastre is Dalmasca’s capital and hometown to Vaan, Penelo, Ashe, Basch, and Vossler. Round 1: 9-3 vs. Jahara; Round 2: 11-2 vs. Giza Plains. Tcs: 15
vs.
Paramina Rift
Located just past the Golmore Jungle in a surprisingly swift change of climate, the Paramina Rift is a snowy mountain that leads to Mt. Bur-Omisace, where you travel with Larsa to find the Gran Kiltias Anastasis. Round 1: 9-6 vs. Aerodrome/Skyferry; Round 2: 8-6 vs. The Great Crystal. Tcs: 5
Rabanastre’s mammoth tcs gives it the initiative, but Paramina has been quietly making its way through. Who’ll come out on top? Let’s find out.
Easy one for me this.
Rabanastre
Not much to do in Paramina Rift. And the story involved Rabanastre alot. Plus, it look amazing.
Easily.
(yawn)
Despite the fact the music got annoying after about five minutes, the Royal City is the clear winner here.
Another big win for Rabanastre, which is starting to emerge as something of a favourite here.
Next up:
Necrohol of Nabudis
The former capital of Nabradia, destroyed by the Midlight Shard in events prior to the game’s beginning. Plenty to do here, including finding the Zodiac Spear, as well as the lengthy medallion sidequest and several bosses and marks to fight. Round 1: 8-0 vs. Old Archades; Round 2: 6-6 vs. Mt. Bur-Omisace (won on tcs). Tcs: 8
Salikawood
The forested area in between the Mosphoran Highwaste and the Phon Coast, which also links to the Necrohol of Nabudis and the Nabreus Deadlands. You can fight the Bomb King and the Braegh here, the former being necessary if you wish to advance to Nabudis. Round 1: 7-5 vs. Feywood; Round 2: 10-1 vs. Raithwall’s Tomb. Tcs: 11
The Necrohol of Nabudis is pure win with all its sidequests and bosses, plus that Baknamy merchant who sells amazing goods.
And add my own bonus points for the music.
This will be an easy 8-0.
Although Salikawood looked kinda nice :shrug:
P.S.: I know it’s already a washout, so feel to start the next battle, whenever. Don’t let my vote hold it up.
Forest Moogles and i actually prefered Salikawood music over Necrohol of Nabudis
That, and the fact that it was already announced that the battle was ended.
I would like to see the other two images.
Also, I can see Necrohol of Nabudis and Rabanstre going a long way in this rumble.
Necrohol of Nabudis 9-2 Salikawood
CAGS, your vote doesn’t count as I had already ended the battle. A good win for the Necrohol, which moves onto the semi-finals.
Next battle:
Phon Coast
Located to the southwest of the Empire. You’ll find many annoying enemies here, notably the Pyrolisks, who will drive you mad if you rely too much on mele??? attacks. Also, there’s a hunt club at a camp in the centre of the coast (fig. 2); here’s where the Rare Game make themselves useful. Round 1: 10-4 vs. Lowtown; Round 2: 8-5 vs. Pharos. Tcs: 9
vs.
Nalbina Town
Located a short distance from Rabanastre, also under Imperial occupation. Nalbina is a major centre of trade, and you can buy some good weapons and armour there if you visit early in the game. Round 1: 9-6 vs. Stilshrine of Miriam; Round 2: 13-2 vs. Nalbina Fortess. Tcs: 14
Great music and some of the best scenery I’ve seen in a game.
Phon Coast joins Rabanastre, Bhujerba, and Necrohol of Nabudis in the semis, which will likely start sometime tomorrow.
Bhujerba
Located on the sky continent of Dorstonis, the skycity of Bhujerba is officially neutral and pretends to support the Empire, but its leader Marquis Ondore is actually secretly supporting the Dalmascan Resistance. It’s where you meet Larsa for the first time, though he assumes the name ‘Lamont’ for now. Round 1: 9-5 vs. Zertinan Caverns; Round 2: 8-6 vs. Dalmasca Estersand; Quarter-finals: 8-2 vs. Balfonheim Port. Tcs: 12
vs.
Phon Coast
Located to the southwest of the Empire. You’ll find many annoying enemies here, notably the Pyrolisks, who will drive you mad if you rely too much on mele??? attacks. Also, there’s a hunt club at a camp in the centre of the coast (fig. 2); here’s where the Rare Game make themselves useful. Round 1: 10-4 vs. Lowtown; Round 2: 8-5 vs. Pharos; Quarter-finals: 10-2 vs. Nalbina Town. Tcs: 17.
Bhujerba was nice, but the Phon Coast just slightly beats it for me. The scenery is beautiful, and I adore the music.
Phon Coast edges past Bhujerba there. Very close match. Phon Coast heads for the final, while Bhujerba has the consolation of the third place play off to look forward to.
Second semi-final:
Rabanastre
The place where the game really begins, after the prologue with Reks. Rabanastre is Dalmasca’s capital and hometown to Vaan, Penelo, Ashe, Basch, and Vossler. Round 1: 9-3 vs. Jahara; Round 2: 11-2 vs. Giza Plains; Quarter-finals: 11-2 vs. Paramina Rift. Tcs: 24
vs.
Necrohol of Nabudis
The former capital of Nabradia, destroyed by the Midlight Shard in events prior to the game’s beginning. Plenty to do here, including finding the Zodiac Spear, as well as the lengthy medallion sidequest and several bosses and marks to fight. Round 1: 8-0 vs. Old Archades; Round 2: 6-6 vs. Mt. Bur-Omisace (won on tcs); Quarter-finals: 9-2 vs. Salikawood. Tcs: 15
This is the place i want to win now. Im gutted Bhujerba has gone out. But it makes my next votes all the more simple…Rabanastre all the way
It had the Zodiac Spear and the whole Chaos sidequest, whilst Rabanastre had annoying music.
Closely fought again, but Rabanastre emerges victorious.
And that’s that for the semis. There’ll be a short break now before I get on with the third-place match, if not tonight, then tomorrow morning.
Bhujerba
Located on the sky continent of Dorstonis, the skycity of Bhujerba is officially neutral and pretends to support the Empire, but its leader Marquis Ondore is actually secretly supporting the Dalmascan Resistance. It’s where you meet Larsa for the first time, though he assumes the name ‘Lamont’ for now. Round 1: 9-5 vs. Zertinan Caverns; Round 2: 8-6 vs. Dalmasca Estersand; Quarter-finals: 8-2 vs. Balfonheim Port; Semi-finals: 7-8 vs. Phon Coast. Tcs: 11
vs.
Necrohol of Nabudis
The former capital of Nabradia, destroyed by the Midlight Shard in events prior to the game’s beginning. Plenty to do here, including finding the Zodiac Spear, as well as the lengthy medallion sidequest and several bosses and marks to fight. Round 1: 8-0 vs. Old Archades; Round 2: 6-6 vs. Mt. Bur-Omisace (won on tcs); Quarter-finals: 9-2 vs. Salikawood; Semi-finals: 5-7 vs. Rabanastre. Tcs: 13
The Necrohol holds a slender advantage on tcs, but how much of that apparent popularity was down to the first round match against Old Archades? And can Bhujerba overcome its underdog tag to win? Let’s find out.
Dialect and moogles, ftw.
Floating city FTW!
Bhujerba takes third with that win.
The Final:
Rabanastre
The place where the game really begins, after the prologue with Reks. Rabanastre is Dalmasca’s capital and hometown to Vaan, Penelo, Ashe, Basch, and Vossler. Round 1: 9-3 vs. Jahara; Round 2: 11-2 vs. Giza Plains; Quarter-finals: 11-2 vs. Paramina Rift; Semi-finals: 7-5 vs. Necrohol of Nabudis. Tcs: 26
vs.
Phon Coast
Located to the southwest of the Empire. You’ll find many annoying enemies here, notably the Pyrolisks, who will drive you mad if you rely too much on mele??? attacks. Also, there’s a hunt club at a camp in the centre of the coast (fig. 2); here’s where the Rare Game make themselves useful. Round 1: 10-4 vs. Lowtown; Round 2: 8-5 vs. Pharos; Quarter-finals: 10-2 vs. Nalbina Town; Semi-finals: 8-7 vs. Phon Coast. Tcs: 18.
I have explained my reasons for loving this place in older votes. And I stand by them. Deserves to win.
The only reason I would vote for Rabanastre is the scenery, and the Phon Coast beats it in that. Also, the coast has superior music, imo.
That, and Phon Coast = awesomeness
Oh, and ya’ay Bhujerba — it was touch-and-go there for a while.
Rabanastre get boring after a while, when it’s the one city you’ll have to see the whole game through.
That last vote clinches the title I think – and I am relieved I don’t have to confront the bridge-jumping situation. ๐
Well, good job Rabanastre. Not the best location in my opinion, and possibly in quite a few others, but it was in the right place at the right time and deserves its win.
We’ll now take nominations for the next rumble. Here’s the list of those I’d be able to do now. I’m still not sure about FMVs – I think I’ll leave them til later, since I am going through an exam period now and an FMV rumble would probably take a lot of time and effort to organise.
Weapons, Armour and Equipment
Storyline bosses/Espers
Optional bosses/Espers
Music
Quotes
If anyone else has some category they want to do that isn’t listed there, please mention so in your post and if it gets enough support and is workable, I’ll do it.
Also, I didn’t realize that was the final round. What happened to all the good locations?
Also, I didn’t realize that was the final round. What happened to all the good locations?
Zak has got the music working pretty well in his rumble. I am pretty confident it will work OK but if there are any problems we could try something else.
All the good locations got knocked out early, unfortunately. If you check the first page of the thread you can find a list of all the results.
Kneg, that doesn’t really help much. I need it more specific than that, otherwise I can’t count your vote.
My problem wasn’t with music in general but specifically FFXII’s music. I just wonder how many people actually have the soundtrack due to it being relatively new (although it has been one and a half years now…) and relatively unpopular.
ps. I know it’s being done elsewhere two other places but it’ll be interesting with XII.
I actually have a whole bunch of tracks that I adore on XII’s OST, despite it’s unpopularity.
If this goes down… hopefully let us make nominations?
Also, Music for sure. It is popular at the moment, and the game has some great stuff to chose from.
Quotes is my second choice.
Hitoshi Sakimoto is one of my favorite
Music: 5
Quotes: 4
Weapons/Armour/Equipment: 1
Other: 0
Music gets the gong for the next rumble.
Instead of doing an elimination round for this (which would be pretty awkward) what I want you to do instead is just nominate 32 tracks from the list that I’ll post up in a minute. Please bear with me while I get that up.
105 – Boss Battle
107 – Secret Practice
110 – Penelo’s Theme
112 – Little Rascal
113 – The Dalmasca Eastersand
115 – Naivety
123 – Clan Headquarters
125 – Giza Plains
130 – Nalbina Fortress Town Ward
202 – Clash Of Swords
203 – Victory Fanfare ~FFXII Version~
211 – Theme Of The Empire
212 – Chocobo FFXII Arrange Ver. 1
217 – The Skycity Of Bhujerba
303 – Sorrow (Imperial Version)
304 – Seeking Power
305 – Desperate Fight
307 – Ozmone Plains
309 – Eruyt Village
314 – Abandoning Power
316 – Time For A Rest
317 – White Room
318 – The Salikawood
319 – The Phon Coast
320 – Destiny
321 – The Sochen Cave Palace
323 – Near The Water
324 – The Mosphoran Highwaste
403 – The Port Of Balfonheim
406 – A Land Of Memories
412 – The Beginning Of The End
OK, there’s the list of all the FFXII tracks. You can listen at bluelaguna (http://bluelaguna.net/music/final-fantasy-xii-12-ost-soundtrack/mp3s.php). If for whatever reason you can’t get it to work there, try typing the song title into youtube – they have a lot of them.
Obviously, it will take a lot of time for people to decide which ones they want to nominate from that list, so I’ll give this a few days I think. Any problems, PM me and I’ll try and help in whatever way I can.
I’ll edit my choices into this post by bolding them later; you guys can either do it that way or by just posting them up seperate from the ones you want to leave out. Remember, unlike other preliminary/elimination rounds, this time you’re voting for the ones you do want to see in the rumble.
It should mean i will vote either later tonight, or tomorrow. What you reckon?
THEME OF THE EMPIRE
Seeking Power
To the Place of the Gods
The Beginning of an End
Challenging the Empire
Secret Practice
The Forgotten Capital
Esper Battle
Esper
Clan Headquarters
Naivety
The Garamsythe Waterway
Rabanastre Downtown
Clash of Swords
The Royal City of Rabanastre
Nalbina Fortress Town Ward
Chocobo XII Version
Chocobo Arrange Version 1 (I don’t think it’s used in the game but it sounds cool)
Clash on the Big Bridge
The Feywood
Zertinan Caverns
Barheim Passage
Dalmasca Eastersand
Dalmasca Westersand
The Sochen Cave Palace
The Phon Coast
Golmore Jungle
It should mean i will vote either later tonight, or tomorrow. What you reckon?
Yeah, I’ll allow a few days for voting, as this is obviously going to take some time.
Zak, that list’s good, but I need 37 more from you.
Unless people think 64 is too many. If I get some opposition on that, I’ll call it 32 instead. In any case, I still need complete lists if I’m going to count votes. Nothing personal, just the way I run this rumble.
No one’s forcing you to download the whole soundtrack, first of all streaming is an option and also most of them you might already know from playing the game what they sound like unless the title doesn’t mean anything.
EDIT: I might have misunderstood what you meant, cause it’s obvious you can stream to listen if you don’t know what one is. If you mean you can’t nominate unless you download it, then… not obliged to, perhaps just mention a few from memory!
For the record, I personally disregard what’s going on in other ones and rather look at what’s been done for that game. Hitoshi Sakimoto deserves some attention for once.
But… yeah, I was gonna suggest maybe 32, though it might be unfair if I’d determined 27 of them. I’m sure more will come, though. I mean… everyone else who nominated music as the subject is obviously gonna want a chance to nominate.
101 – Loop Demo
105 – Boss Battle
107 – Secret Practice
110 – Penelo’s Theme
112 – Little Rascal
113 – The Dalmasca Eastersand
121 – Quiet Determination
123 – Clan Headquarters
125 – Giza Plains
210 – Battle Drum
211 – Theme Of The Empire
212 – Chocobo FFXII Arrange Ver. 1
214 – Sorrow (Liberation Army Version)
215 – Basch’s Reminiscence
217 – The Skycity Of Bhujerba
302 – Esper Battle
304 – Seeking Power
306 – Jahara, Land Of The Garif
309 – Eruyt Village
313 – Clash On The Big Bridge ~FFXII Version~
314 – Abandoning Power
317 – White Room
318 – The Salikawood
319 – The Phon Coast
320 – Destiny
321 – The Sochen Cave Palace
401 – The Cerobi Steppe
402 – Esper
412 – The Beginning Of The End
418 – Ending Movie
419 – Kiss Me Good-Bye -featured In FINAL FANTASY XII-
420 – Symphonic Poem ”Hope” ~FINAL FANTASY XII PV Ver.~
I guess we’re doing 32 now, so I’ll edit my votes sometime in the next few days.
Hawkeye, sorry, but we took a vote on it. I know your feelings on the subject are also held by others, but you can’t argue with the will of the majority.
FINAL FANTASY ~FFXII Version~
Opening Movie (Theme Of FINAL FANTASY XII)
Penelo’s Theme
Dalmasca Westersand
Mosphoran Highwaste
Phon Coast
Clash on the Big Bridge
The Cerobi Stoppe
Esper
Ending Movie
Kiss Me Goodbye
Symphonic Poem "Hope"
Anything else left off, I don’t know if I’m really gonna lose sleep over.
Oh, and P.S.:
I know your feelings on the subject are also held by others, but you can’t argue with the will of the majority.
You seem to be forgetting that this "majority" includes your vote — just saying. Erm, not that there’s anything wrong with that… I guess.
Also, to anyone who wants the full XII OST.
That thread is great for them all. It has two download links for the XII one. And it doesnt take that long. The XII one is near the bottom obviously.
Opening Movie (Theme Of FINAL FANTASY XII)
Boss Battle
Rabanastre Downtown
The Dalmasca Westersand
Giza Plains
Parting With Penelo
An Omen
Theme Of The Empire
Sorrow (Liberation Army Version)
Basch’s Reminiscence
A Speechless Battle
State Of Emergency
Upheaval (Imperial Version)
Esper Battle
Sorrow (Imperial Version)
Desperate Fight
The Golmore Jungle
Eruyt Village
Clash On The Big Bridge ~FFXII Version~
The Stillshrine Of Miriam
Abandoning Power
White Room
The Salikawood
The Phon Coast
The Sochen Cave Palace
A Moment’s Rest
The Cerobi Steppe
Esper
The Feywood
The Sky Fortress Bahamut
The Battle For Freedom
Ending Movie
EDIT: Done. Ended up including one non-original track, since I never actually liked it until I heard the FFXII version and that’s sort of impressive:
Opening movie
Boss Battle
Secret Practice
Penelo’s Theme
Little Rascal
Dalmasca Eastersand
Naivety
Clan Headquarters
Giza Plains
The Garasythe Waterway
Rebellion
Nalbina Fortress Town
Clash of Swords
Theme of the Empire
The Skycity of Bhujerba
A Speechless Battle
Upheaval
Esper Battle
Desperate Fight
Clash on the Big Bridge ~FFXII Version~
Salikawood
Phon Coast
Near the Water
Mosphoran Highwaste
A Land of Memories
The Feywood
Ashe’s Theme
To the Place of the Gods
The Beginning of the End
The Battle for Freedom
Ending Movie
Symphonic Poem “Hope”
Boss Battle
Penelo’s Theme
Dalmasca Estersand
The Barheim Passage
Clash on the Big Bridge
Level Up!
Theme of the Empire
Seeking Power
The Cerobi Steppe
The Forgotten Capital
Zertinan Caverns
White Room
Esper Battle
That’s it for now
Oh, and I’m adding one more and I’m kinda surprised nobody else has said yet — "The End of (the) Battle."
Dalmasca Estersand
The Barheim Passage
Clash on the Big Bridge
Level Up!
Theme of the Empire
Giza Plains
Rabanastre Downtown
Lowtown
Tomb of Raithwall
Sandsea
The Dream to be a Sky Pirate
Clash of swords
Rebellion
An Omen
Salika Wood
Near the water
Esper Battle
Ozmone Plain
Time for a rest
Jahara
The Mosphoran Highwaste
Balfonheim Port
Chocobo XII
The Clan Centurio headquarters
Naivety
Little Rascal
A Speechless Battle
Abyss
Coexistance ( Imperial version)
A moments rest
Victory Fanfare
EDIT***
Okay I edited in all my choices. As i said in my latest post. Im unsure about some of the names. And if i get chance before you start the rumble, i will try to edit them. But i may be wrong anyway, it might be the correct names. Let me know if there are any problems and il sort it.
I am currently unavailble to use my home PC. So i have come to the libary to check my email etc. I have not forgot about this for the record. I just updated votes with some more. And i will continue to listen. However, I had to find a site that i could just listen to them on. And I am not sure if all the names are correct. " near the water" for example. I dont remember seeing one called that on my OST i have at home on the pc.
I will continue to update my vote as much as possible. But i may need to edit for the correct names if time allows. Sorry for the messing about. And if you decide to start the rumble anyway, will my current votes be void?
ThroneofOminous – It is indeed a great track. i recognised it straight away, im sure its the one that plays near when you collect the seclam shells. But i may be wrong. Either way it is a great track.
Just a last-resort suggestion… but if you’re already set on 32 which you probably are, then don’t let me stop you.
# 105 – Boss Battle
# 113 – The Dalmasca Eastersand
# 122 – The Dalmasca Westersand
# 125 – Giza Plains
# 202 – Clash Of Swords
# 211 – Theme Of The Empire
# 214 – Sorrow (Liberation Army Version)
# 222 – Challenging The Empire
# 301 – The Sandsea
# 302 – Esper Battle
# 304 – Seeking Power
# 305 – Desperate Fight
# 307 – Ozmone Plains
# 308 – The Golmore Jungle
# 309 – Eruyt Village
# 312 – An Imminent Threat
# 313 – Clash On The Big Bridge ~FFXII Version~
# 317 – White Room
# 318 – The Salikawood
# 319 – The Phon Coast
# 321 – The Sochen Cave Palace
# 322 – A Moment’s Rest
# 401 – The Cerobi Steppe
# 406 – A Land Of Memories
# 407 – The Forgotten Capital
# 411 – To The Place Of The Gods
# 412 – The Beginning Of The End
# 413 – To The Peak
# 416 – The Battle For Freedom
# 417 – The End Of The Battle
# 418 – Ending Movie
# 420 – Symphonic Poem ”Hope”
With any luck, I’ll be finished soon.
Anyway, results:
313 – Clash On The Big Bridge ~FFXII Version~: 8
211 – Theme Of The Empire: 8
113 – The Dalmasca Estersand: 7
105 – Boss Battle: 6
110 – Penelo’s Theme: 6
125 – Giza Plains: 6
302 – Esper Battle: 6
318 – The Salikawood: 6
319 – The Phon Coast: 6
123 – Clan Headquarters: 5
202 – Clash Of Swords: 5
304 – Seeking Power: 5
317 – White Room: 5
401 – The Cerobi Steppe: 5
412 – The Beginning Of The End: 5
418 – Ending Movie: 5
112 – Little Rascal: 4
107 – Secret Practice: 4
115 – Naivety: 4
122 – The Dalmasca Westersand: 4
305 – Desperate Fight: 4
309 – Eruyt Village: 4
402 – Esper: 4
321 – The Sochen Cave Palace: 4
420 – Symphonic Poem “Hope”: 4
103 – Opening Movie (Theme Of FINAL FANTASY XII): 3
212 – Chocobo FFXII Arrange Ver. 1: 3
217 – The Skycity Of Bhujerba: 3
220 – A Speechless Battle: 3
307 – Ozmone Plains: 3
406 – A Land Of Memories: 3
323 – Near The Water: 3
411 – To The Place Of The Gods: 3
322 – A Moment’s Rest: 3
408 – The Feywood: 3
214 – Sorrow (Liberation Army Version): 3
416 – The Battle For Freedom: 3
102 – FINAL FANTASY ~FFXII Version~: 2
109 – The Royal City Of Rabanastre – Town Ward Upper Stratum: 2
114 – Level Up!: 2
127 – The Garamsythe Waterway: 2
128 – An Omen: 2
129 – Rebellion: 2
130 – Nalbina Fortress Town Ward: 2
301 – The Sandsea: 2
213 – The Barheim Passage: 2
222 – Challenging The Empire: 2
224 – Upheaval (Imperial Version): 2
306 – Jahara, Land Of The Garif: 2
303 – Sorrow (Imperial Version): 2
308 – The Golmore Jungle: 2
311 – Chocobo ~FFXII Version~: 2
314 – Abandoning Power: 2
324 – The Mosphoran Highwaste: 2
403 – The Port Of Balfonheim: 2
405 – The Zertinan Caverns: 2
407 – The Forgotten Capital: 2
417 – The End Of The Battle: 2
101 – Loop Demo: 1
111 – The Dream To Be A Sky Pirate: 1
126 – Parting With Penelo: 1
116 – Coexistence (Imperial Version): 1
119 – Rabanastre Downtown: 1
121 – Quiet Determination: 1
215 – Basch’s Reminiscence: 1
203 – Victory Fanfare ~FFXII Version~: 1
204 – Abyss: 1
210 – Battle Drum: 1
225 – The Tomb Of Raithwall: 1
312 – An Imminent Threat: 1
315 – The Stillshrine Of Miriam: 1
316 – Time For A Rest: 1
320 – Destiny: 1
409 – Ashe’s Theme: 1
413 – To The Peak: 1
414 – The Sky Fortress Bahamut: 1
419 – Kiss Me Good-Bye -featured In FINAL FANTASY XII-: 1
421 – Theme Of FINAL FANTASY XII (Production Announcement Version): 0
415 – Shaking Bahamut: 0
410 – Giruvegan’s Mystery: 0
404 – Nap: 0
310 – You’re Really A Child…: 0
223 – State Of Emergency: 0
221 – The Dreadnought Leviathan Bridge: 0
219 – Dark Night (Imperial Version): 0
218 – The Secret Of Nethicite: 0
216 – Coexistence (Liberation Army Version): 0
209 – The Barbarians: 0
205 – Dark Clouds (Imperial Version): 0
206 – A Promise With Balflear: 0
207 – Game Over: 0
208 – Nalbina Fortress Underground Prison: 0
201 – The Princess’ Vision: 0
124 – A Small Bargain: 0
120 – Mission Failed: 0
117 – Signs Of Change: 0
118 – Mission Start: 0
108 – A Small Happiness: 0
106 – Auditory Hallucination: 0
104 – Infiltration: 0
Those crossed out have been eliminated, the others move onto the finals. I’ll make the draw now, the rumble itself will start sometime tomorrow, with any luck.
Edit: Draw done, fixtures up on the first page.
This is gonna be good…
First up:
313 – Clash On The Big Bridge
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/313%20Clash%20on%20the%20Big%20Bridge%20~FFXII%20V ersion~.mp3) I believe this is the theme played when you fight Gilgamesh, though since I’ve yet to do that, I’m not certain. In any case, it’s certainly popular with fans of the game, jointly scoring the most votes in the preliminary round. A rousing battle theme.
vs.
103 – Opening Movie
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/103%20Opening%20Movie%20(Theme%20of%20FINAL%20FANT ASY%20XII).mp3) This does what it says: the music played during the game’s opening FMV. It uses one the many variations on the game’s main theme, and generally is a kind of medley of tunes from the game.
Hopefully those links work OK; if for some reason they don’t, try typing the theme title into youtube.
I was happy that there was a variation of "Battle with Gilgamesh" in the game, but I think I actually prefer FFV’s version.
I think all my votes will show I’m a sucker for themes found in battle and in field maps. I tend to spend most of my time in such areas, and have more memorable moments out there, so those songs tend to carry more emotion for me. Gilgamesh was one of the more challenging fights in the game, at least for me, and as such that song became more exciting than just a simple homage to an old game. I also support what Zak said a few posts back.
Something of a shock as one of the rumble favourites goes home early. Great job from Opening Movie though, which advances to the second round.
Next:
309 – Eruyt Village
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/309%20Eruyt%20Village.mp3) A calm and serene piece which plays during the village itself and also some other scenes invloving Fran, if I remember correctly.
vs.
401 – The Cerobi Steppe
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/401%20The%20Cerobi%20Steppe.mp3) I’ve always thought that this would be a great track to wake up to, personally. Plays at the Cerobi Steppe, as its title suggests.
I found eruyt villiage a bit boring.
A comfortable win for Cerobi Steppe there.
Next up:
123 – Clan Headquarters
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/123%20Clan%20Headquarters.mp3) Plays in the clan headquarters, and also in the Royal Palace of Rabanastre. A very lively tune.
vs.
302 – Esper Battle
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/302%20Esper%20Battle.mp3) This the tune played when you battle an Esper, not summon it, although, to be honest, the two tunes are fairly similar anyway.
This is one of my favorite tracks in the whole game. Could listen to it for ages actually.
Close one, but Clan HQ squeezes Esper Battle out.
Next battle:
110 – Penelo’s Theme
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/110%20Penelo‘s%20Theme.mp3) Penelo’s character theme. Plays on Giza Plains when you run into her during your quest for the Sunstone, and it may also play in other scenes involving her later on, though I’m not certain.
vs.
113 – The Dalmasca Estersand
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/113%20The%20Dalmasca%20Eastersand.mp3) Big surprise, this one plays in the Estersand. It does not play anywhere else, as far as I know.
I actually do like DE a little more, though.
Also the links work fine for me.
It’s much better
Didn’t anticipate such a crushing blowout, but there you go. Estersand goes through, Penelo goes home. Update will have to wait a few hours, as there’s stuff I want to watch on TV and I wasn’t expectng the battle to be over yet anyway.
I didn’t see a clear winner, so I went with DE. But I can see your point. Penelo’s Theme has its charm.
Next battle:
211 – Theme Of The Empire
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/211%20Theme%20of%20the%20Empire.mp3) The game’s main theme, with several variations of it being played in different scenes. Scored the most votes in the elimnation round and a firm favourite amongst fans.
vs.
112 – Little Rascal
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/112%20Little%20Rascal.mp3) Only plays once, during a scene invloving Vaan and Tomaj in Rabanastre, but still a nifty little tune that maybe deserved more usage.
Theme of the Empire without a doubt.
… how did Little Rascal made its way into this rumble is beyond me.
… how did Little Rascal made its way into this rumble is beyond me.
By a long, long way.
Number 8! Huzzah!
This track could win the whole rumble…
Theme of the Empire but damn it gets boring after a while — I see it as very unlikely for me to vote for past the second round but it wins by just that much here.
Well, not gonna argue over something like this, but it seems like a pretty big statement which leads me to wonder: Are you thinking about the part played in Archades? Because hearing that part over and over again does drive me crazy, and I couldn’t care less for it, but many seem to have the misconception that that’s the theme, when it’s only less than half of it. In fact, I don’t think at any point in the game does it play the whole thing. The other half that’s played in the Draklor Lab (without the Archades part) is where I think all the hype comes from, and I don’t blame them. Unfortunately that’s the only place it’s played and you get to only go there once, and you spend a long time in Archades and hear the boring half, which is why it gets so little recognition.
I don’t know about you, but the opening and first half (that are played in Draklor, so without the Archades half) I could sit through for hours. Can’t say the same about the Archades part. If these were two different tracks, the second half (Archades) wouldn’t make it very far in my book, but the first half I wouldn’t wanna see lose.
Just had to ask that… no better opportunity as the round’s over anyway.
Because I made a cock-up while listing the fixtures. The penultimate match should be ‘Ending Movie’ vs. ‘The Salikawood’. This has now been rectified.
Thanks for pointing that out.
Predictably Little Rascal didn’t last very long……hard luck with the draw though.
Next up:
212 – Chocobo FFXII Arrange Ver. 1
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/212%20Chocobo%20FFXII%20Arrange%20Ver.%201.mp3) Didn’t actually make it into the game, but a popular theme nonetheless, moreso than the real FFXII chocobo theme.
vs.
217 – The Skycity Of Bhujerba
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/217%20The%20Skycity%20of%20Bhujerba.mp3) The theme of Bhujerba. Also plays in the Nomad Village on Giza Plains, if I remember correctly.
Skycity it is.
In any case, I’ve finally caught the site at a good time it seems, so here goes with the update.
Chocobo FFXII Arrange Ver. 1 2-12 The Skycity Of Bhujerba
Well, the alternative chocobo theme took a bit of a hammering there, but at least it didn’t get a big fat zero next to its name.
Next up:
220 – A Speechless Battle
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/220%20A%20Speechless%20Battle.mp3) I believe this first plays during the battle against Ba’Gamnan and his cronies in Lhusu Mines. Not my favourite boss theme, but it made it into the finals, so it obviously has some backing.
vs.
107 – Secret Practice
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/107%20Secret%20Practice.mp3) A lively tune that plays during your very first battle with Vaan, against three Dire Rats. Starts off similar to the Balfonheim Port music, but goes in a different direction after the first few bars.
And Secret Practice easily. So fun to play…
Btw, it IS the Balfonheim music as well, not a variation. If I’m not mistaken the track known as "The Port at Balfonheim" is actually something completely different. Unless bluelaguna is mistaken. Probably in the FMV arriving there. Confusing, I know… listen for yourself.
"Secret Practice" is the same thing that’s played at the beginning and on Balfonheim (as for why, probably because of the footracing). "The Port on Balfonheim" sounds nothing close to it, and it’s certainly not played when walking around there.
So they are different, Square just took the opening part of ‘Secret Practice’ and tacked it onto the start of TPAB.
I prefer Secret Practice here, I like the variation on the Balfonheim Port tune and Speechless Battle is really just a load of drums and trumpets sounding awkward without producing any cohesive music.
Close one, but a sprint finish from Secret Practice wins it the battle.
Next battle:
317 – White Room
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/317%20White%20Room.mp3) May be called ‘Reks’s Theme’ as it plays in most scenes involving him, or specifically Vaan’s memories of him. Very wistful.
vs.
406 – A Land Of Memories
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/406%20A%20Land%20of%20Memories.mp3) Theme of the Nabreus Deadlands.
Two similar tracks in my view, but White Room emerges the clear winner.
Next:
115 – Naivety
Listen here (http://bluelaguna.net/downloads/mp3s/final-fantasy-xii-12-ost-soundtrack/115+Naivety.mp3) The theme that plays on the Skyferries (public airships).
vs.
122 – The Dalmasca Westersand
Listen here (http://bluelaguna.net/downloads/mp3s/final-fantasy-xii-12-ost-soundtrack/122+The+Dalmasca+Westersand.mp3) Does what it says on the tin.
Although it is spelt Naivete
Naivety is just to high pitched. I tried not to go on airships much cos’ it costs tonnes and the music is crap.
Naivety strolls through to the next round.
Next up:
420 – Symphonic Poem ???Hope???
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/420%20Symphonic%20Poem%20”Hope”%20~FINAL%20FANTA SY%20XII%20PV%20ver.~.mp3) Similar to the Opening Theme, this track may be thought of as a kind of ‘medley’. It certainly changes pace a lot, anyway.
vs.
321 – The Sochen Cave Palace
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/321%20The%20Sochen%20Cave%20Palace.mp3) As the name implies, it plays in the Sochen Cave Palace. I recall that it also plays earlier on in a scene in Raithwall’s Tomb, and probably in other locations too.
Hope always looked like it would win, and it did, though Sochen didn’t let it get too far ahead.
Next battle:
412 – The Beginning Of The End
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/412%20The%20Beginning%20of%20the%20End.mp3) Plays on the first ascent of the Pharos.
vs.
319 – The Phon Coast
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/319%20The%20Phon%20Coast.mp3) Plays in the Phon Coast. Also plays during an FMV early on, when Vaan and Basch are introduced to the Strahl.
Phon Coast’s theme is great, but I generally prefer a really good epic theme to an upbeat one, and The Beginning of the End is one of the best ‘heavy’ themes around in FFXII.
I do like Phon Coast, but…
I’ll be sad to see this one go if it loses this round.
Extremely close match, possibly the best of the round so far, but Phon Coast sneaks through.
Next up:
125 – Giza Plains
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/125%20Giza%20Plains.mp3) Plays on the Giza Plains, Tchita Uplands and other generic plains.
vs.
323 – Near The Water
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/323%20Near%20the%20Water.mp3) Plays in several locations, most of which are close to the sea, a river, etc.
I pick Giza Plains.
Oh well, I vote Near the Water.
x2
That one vote from Zak saved Giza from a technical knockout, but in hindsight, perhaps it would have been better for it if it had been 8-0, given the thrashing it eventually recieved. Near the Water moves onto round 2.
Next:
304 – Seeking Power
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/304%20Seeking%20Power.mp3) Plays in the Paramina Rift, where the party travels to meet Anastasis.
vs.
202 – Clash Of Swords
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/202%20Clash%20of%20Swords.mp3) One of the game’s many boss themes.
Sorry Clash, but Seeking Power is one of two tracks I’m sworn to never vote against.
Come on, how much PIANO do we get in FFXII, it’s usually the same string voice… it better not lose now, as much as I like CoS.
So, Clash of Swords gets my vote.
but it was really hard to choose between that and seeking power.
Surprised at the margin of victory, but CoS goes through.
Next battle:
105 – Boss Battle
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/105%20Boss%20Battle.mp3) The main boss battle theme. Personally, I prefer the other boss themes to it, but it had at least enough support to make it through the elimination round, so it obviously has some backing.
vs.
402 ??? Esper
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/402%20Esper.mp3) This music plays when you summon an Esper, not fight it.
Also, Seeking Power losing -_- what is wrong…
Too bad about Seeking Power though \(*’-`)/
Boss Battle goes through by a landslide. Will it do as well in Round 2? Time will tell.
Just two battles to go in this round then:
418 – Ending Movie
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/418%20Ending%20Movie.mp3) Pretty self-explanatory. Similar to the Opening Movie in that is a medley of a variation of tracks used throughout the game, with some original stuff mixed in.
vs.
318 – The Salikawood
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/318%20The%20Salikawood.mp3) It plays in the Salikawood, as you might have guessed.
The Salikawood was nice and all, but it has nothing on Ending Movie.
Next round will start tomorrow probably, but I am stepping in to ensure Ending Movie doesn’t rack up a huge score here that benefits it later.
Onto the last battle of the round:
305 – Desperate Fight
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/305%20Desperate%20Fight.mp3) Another of the game’s boss themes. Plays for the first time when you fight Ghis, if I recall.
vs.
307 – Ozmone Plains
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/307%20Ozmone%20Plains.mp3) Self-explanatory.
Desperate Fight
Desperate Fight
And I agree with Zak – what makes Ozmone Plain such a great track? I always found it rather irritating.
Desperate Fight clears its passage through to the next round by brushing Ozmone Plains aside.
It’s now the end of the first round. As I always do, I’ll leave a window of a couple of days for reaction and suggestions, and to give myself a break.
First up:
211 – Theme Of The Empire
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/211%20Theme%20of%20the%20Empire.mp3) The game’s main theme, with several variations of it being played in different scenes. Scored the most votes in the elimnation round and a firm favourite amongst fans. First Round: 10-0 vs. Little Rascal. Tcs: 10
vs.
123 – Clan Headquarters
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/123%20Clan%20Headquarters.mp3) Plays in the clan headquarters, and also in the Royal Palace of Rabanastre. A very lively tune. First Round: 8-7 vs. Esper Battle. Tcs: 1
Clan Headquarters
I really liked this track actually.
Well, it didn’t win by knockout, but went through fairly comfortably nonetheless. Clan Headquarters deserves some credit for putting up a good fight though.
Next up:
107 – Secret Practice
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/107%20Secret%20Practice.mp3) A lively tune that plays during your very first battle with Vaan, against three Dire Rats. Starts off similar to the Balfonheim Port music, but goes in a different direction after the first few bars. First Round: 8-5 vs. A Speechless Battle. Tcs: 3.
vs.
317 – White Room
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/317%20White%20Room.mp3) May be called ‘Reks’s Theme’ as it plays in most scenes involving him, or specifically Vaan’s memories of him. Very wistful. First Round: 10-3 vs. A Land of Memories. Tcs: 7
Secret Practice 9-5 White Room
Not as close as I expected. Disappointed to see White Room go, but Secret Practice is a good track too.
Next battle:
319 – The Phon Coast
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/319%20The%20Phon%20Coast.mp3) Plays in the Phon Coast. Also plays during an FMV early on, when Vaan and Basch are introduced to the Strahl. First Round: 8-7 vs. The Beginning of the End. Tcs: 1
vs.
217 – The Skycity Of Bhujerba
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/217%20The%20Skycity%20of%20Bhujerba.mp3) The theme of Bhujerba. Also plays in the Nomad Village on Giza Plains, if I remember correctly. First Round: 12-2 vs. Chocobo FFXII Arrange Ver. 1. Tcs: 10
Though i should state i came to this conclusion via a coin flip.
The Bhujerba track sounds rather like a generic "town" theme that you’d find in just about any jRPG.
A near walkover for Phon Coast, which goes through to the quarter-finals.
Next up, a battle between two boss themes:
305 – Desperate Fight
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/305%20Desperate%20Fight.mp3) One of the game’s boss themes. Plays for the first time when you fight Ghis, if I recall. First Round: 7-4 vs. Ozmone Plains. Tcs: 3
vs.
202 – Clash Of Swords
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/202%20Clash%20of%20Swords.mp3) Another of the game’s many boss themes. First Round: 9-4 vs. Seeking Power. Tcs: 5
Probably my favorite boss theme, and I wasn’t too thrilled with Clash of Swords beating it’s last opponent.
I listened to both twice and it was insanely close, but I’m voting for CoS. On another day, it might have been Desperate Fight.
oh no i forgot to vote in the last round!
As I guessed, a close battle, but CoS just takes it by a slim margin.
Next:
113 – The Dalmasca Estersand
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/113%20The%20Dalmasca%20Eastersand.mp3) Big surprise, this one plays in the Estersand. It does not play anywhere else, as far as I know. First Round: 11-0 vs. Penelo’s Theme. Tcs: 11
vs.
323 – Near The Water
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/323%20Near%20the%20Water.mp3) Plays in several locations, most of which are close to the sea, a river, etc. First Round: 13-1 vs. Giza Plains. Tcs: 12
Well, both these guys had massive wins in the first round, but one must go out now. Which one?
theyre both pretty good.
One of my favorite tracks from the game.
Very close as predicted, but two late votes sneak it for Near the Water. Good battle.
Next up:
401 – The Cerobi Steppe
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/401%20The%20Cerobi%20Steppe.mp3) I’ve always thought that this would be a great track to wake up to, personally. Plays at the Cerobi Steppe, as its title suggests. First Round: 9-5 vs. Eruyt Village. Tcs: 4
vs.
103 – Opening Movie
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/103%20Opening%20Movie%20(Theme%20of%20FINAL%20FANT ASY%20XII).mp3) This does what it says: the music played during the game’s opening FMV. It uses one the many variations on the game’s main theme, and generally is a kind of medley of tunes from the game. First Round: 8-6 vs. Clash on the Big Bridge. Tcs: 2
In any case, here’s a hopeless vote for Cerobi Steppe~
In any case, here’s a hopeless vote for Cerobi Steppe~
Exactly. Which I why I always vote against them.
(the quote in this post is a vote)
Cerobi Steppe
Wow, I am pretty shocked at the result there. I was expecting Opening Movie to do well, maybe even win the rumble. Excellent win for Cerobi Steppe.
Next:
115 – Naivety
Listen here (http://bluelaguna.net/downloads/mp3s/final-fantasy-xii-12-ost-soundtrack/115+Naivety.mp3) The theme that plays on the Skyferries (public airships). First Round: 13-6 vs. Dalmasca Westersand. Tcs: 9.
vs.
105 – Boss Battle
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/105%20Boss%20Battle.mp3) The main boss battle theme. Personally, I prefer the other boss themes to it, but it had at least enough support to make it through the elimination round, so it obviously has some backing. First Round: 9-1 vs. Esper. Tcs: 8.
Naivety
Anyway,
Naivety 13-3 Boss Battle
A huge victory for Naivety brings us to our last battle of the Second Round:
418 – Ending Movie
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/418%20Ending%20Movie.mp3) Pretty self-explanatory. Similar to the Opening Movie in that is a medley of a variation of tracks used throughout the game, with some original stuff mixed in. First Round: 8-0 vs. The Salikawood. Tcs: 8
vs.
420 – Symphonic Poem “Hope”
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/420%20Symphonic%20Poem%20”Hope”%20~FINAL%20FANTA SY%20XII%20PV%20ver.~.mp3) Similar to the Opening Theme, this track may be thought of as a kind of ‘medley’. It certainly changes pace a lot, anyway. First Round: 8-5 vs. Sochen Cave Palace. Tcs: 3
Oh BTW, Ceidwad, if you have trouble getting in, try http://67.19.221.50/~forums/ — that’s the direct IP address to get you into the boards if the DNS is acting up.
That was surprisingly difficult.
Well, good job by "Hope", which joins 7 other competitors in the next round. The rumble will now take a couple of days’ break before the quarter-finals, as usual.
115 – Naivety
Listen here (http://bluelaguna.net/downloads/mp3s/final-fantasy-xii-12-ost-soundtrack/115+Naivety.mp3) The theme that plays on the Skyferries (public airships). First Round: 13-6 vs. Dalmasca Westersand; Second Round: 13-3 vs. Boss Battle. Tcs: 19.
vs.
420 – Symphonic Poem “Hope”
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/420%20Symphonic%20Poem%20”Hope”%20~FINAL%20FANTA SY%20XII%20PV%20ver.~.mp3) Similar to the Opening Theme, this track may be thought of as a kind of ‘medley’. It certainly changes pace a lot, anyway. First Round: 8-5 vs. Sochen Cave Palace; Second Round: 7-4 vs. Ending Movie. Tcs: 6
Naivety has the better results up until now, but can "Hope" keep its momentum going in the later stages? Let’s find out.
Damn you all to hell’s most troubled, turbulent corner. ๐
Just one vote in that, but "Hope" just keeps rolling on.
Next battle:
319 – The Phon Coast
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/319%20The%20Phon%20Coast.mp3) Plays in the Phon Coast. Also plays during an FMV early on, when Vaan and Basch are introduced to the Strahl. First Round: 8-7 vs. The Beginning of the End; Second Round: 11-2 vs. Skycity of Bhujerba. Tcs: 10
vs.
202 – Clash Of Swords
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/202%20Clash%20of%20Swords.mp3) One of the game’s many boss themes. First Round: 9-4 vs. Seeking Power; Second Round: 9-7 vs. Desperate Fight. Tcs: 7
Clash of Swords
Easy win there for PC. Moving on…….
Next up:
107 – Secret Practice
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/107%20Secret%20Practice.mp3) A lively tune that plays during your very first battle with Vaan, against three Dire Rats. Starts off similar to the Balfonheim Port music, but goes in a different direction after the first few bars. First Round: 8-5 vs. A Speechless Battle; Second Round: 9-5 vs. White Room. Tcs: 7.
vs.
401 – The Cerobi Steppe
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/401%20The%20Cerobi%20Steppe.mp3) I’ve always thought that this would be a great track to wake up to, personally. Plays at the Cerobi Steppe, as its title suggests. First Round: 9-5 vs. Eruyt Village; Second Round: 10-3 vs. Opening Movie. Tcs: 11
What a wipeout!!!
I’ll update shortly, just bringing this one to a close before it gets more embarrassing for SP.
211 – Theme Of The Empire
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/211%20Theme%20of%20the%20Empire.mp3) The game’s main theme, with several variations of it being played in different scenes. Scored the most votes in the elimnation round and a firm favourite amongst fans. First Round: 10-0 vs. Little Rascal; Second Round: 9-5 vs. Clan Headquarters. Tcs: 14
vs.
323 – Near The Water
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/323%20Near%20the%20Water.mp3) Plays in several locations, most of which are close to the sea, a river, etc. First Round: 13-1 vs. Giza Plains; Second Round: 8-7 vs. Dalmasca Estersand. Tcs: 13
As expected, Theme of the Empire moves on to the semi-finals.
We’re going to go straight into the semis then. First up:
420 – Symphonic Poem “Hope”
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/420%20Symphonic%20Poem%20”Hope”%20~FINAL%20FANTA SY%20XII%20PV%20ver.~.mp3) Similar to the Opening Theme, this track may be thought of as a kind of ‘medley’. It certainly changes pace a lot, anyway. First Round: 8-5 vs. Sochen Cave Palace; Second Round: 7-4 vs. Ending Movie; Quarter-finals: 7-6 vs. Naivety. Tcs: 7
vs.
319 – The Phon Coast
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/319%20The%20Phon%20Coast.mp3) Plays in the Phon Coast. Also plays during an FMV early on, when Vaan and Basch are introduced to the Strahl. First Round: 8-7 vs. The Beginning of the End; Second Round: 11-2 vs. Skycity of Bhujerba; Quarter-finals: 10-5 vs. Clash of Swords. Tcs: 15
Flux: Some people don’t like Theme of the Empire much but I think it is probably the best track in the game. It certainly can’t be described as ‘mediocre’ in my view as that implies something bland and dismal, which I don’t think you could say ToTE was. Anyway, all subjective at the end of the day, so we’ll agree to differ.
Anyway.
The Phon Coast
Though ToTE is still better. At least the part that plays in Draklor, not Archades.
The Phon Coast 9-3 Symphonic Poem "Hope"
Two more votes for the Phon Coast would have gotten "Hope" a negative tcs for the 3rd/4th place playoff, which would have been funny. As it is, it gets off with the relatively minor indignity of a 9-3 semi-final defeat.
Second semi-final:
211 – Theme Of The Empire
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/211%20Theme%20of%20the%20Empire.mp3) The game’s main theme, with several variations of it being played in different scenes. Scored the most votes in the elimnation round and a firm favourite amongst fans. First Round: 10-0 vs. Little Rascal; Second Round: 9-5 vs. Clan Headquarters; Quarter-finals: 11-3 vs. Near the Water. Tcs: 22
vs.
401 – The Cerobi Steppe
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/401%20The%20Cerobi%20Steppe.mp3) I’ve always thought that this would be a great track to wake up to, personally. Plays at the Cerobi Steppe, as its title suggests. First Round: 9-5 vs. Eruyt Village; Second Round: 10-3 vs. Opening Movie; Quarter-finals: 13-0 vs. Secret Practice. Tcs: 24
Expecting a close one here. Who’ll come out on top in the battle of two heavyweights? Time to find out.
The Cerobi Steppe
The lead changed hands several times, but Theme of the Empire eventually came out on top. Good show from Cerobi Steppe though; it goes into the 3rd/4th place match. That’s coming up shortly, after I’ve updated.
420 – Symphonic Poem “Hope”
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/420%20Symphonic%20Poem%20”Hope”%20~FINAL%20FANTA SY%20XII%20PV%20ver.~.mp3) Similar to the Opening Theme, this track may be thought of as a kind of ‘medley’. It certainly changes pace a lot, anyway. First Round: 8-5 vs. Sochen Cave Palace; Second Round: 7-4 vs. Ending Movie; Quarter-finals: 7-6 vs. Naivety; Semi-finals: 3-9 vs. The Phon Coast. Tcs: 1
vs.
401 – The Cerobi Steppe
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/401%20The%20Cerobi%20Steppe.mp3) I’ve always thought that this would be a great track to wake up to, personally. Plays at the Cerobi Steppe, as its title suggests. First Round: 9-5 vs. Eruyt Village; Second Round: 10-3 vs. Opening Movie; Quarter-finals: 13-0 vs. Secret Practice; Semi-finals: 7-9 vs. Theme of the Empire. Tcs: 22
Well, Cerobi Steppe has a whopping advantage in terms of tcs, but "Hope" does seem to have a good core of support going for it. Let’s see who wins out in this one.
The last result was awful ๐
I couldn’t agree more.
The last result was awful ๐
That’s a knockout. As "Hope" is carried away from the rumble ring on a stretcher, we’ll take a short break before the finalists come out for the big one. Congrats to Cerobi Steppe, a worthy 3rd place.
211 – Theme Of The Empire
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/211%20Theme%20of%20the%20Empire.mp3) The game’s main theme, with several variations of it being played in different scenes. Scored the most votes in the elimnation round and a firm favourite amongst fans. First Round: 10-0 vs. Little Rascal; Second Round: 9-5 vs. Clan Headquarters; Quarter-finals: 11-3 vs. Near the Water; Semi-finals: 9-7 vs. Cerobi Steppe. Tcs: 24
vs.
319 – The Phon Coast
Listen here (http://delta.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/319%20The%20Phon%20Coast.mp3) Plays in the Phon Coast. Also plays during an FMV early on, when Vaan and Basch are introduced to the Strahl. First Round: 8-7 vs. The Beginning of the End; Second Round: 11-2 vs. Skycity of Bhujerba; Quarter-finals: 10-5 vs. Clash of Swords; Semi-finals: 9-3 vs. Symphonic Poem "Hope". Tcs: 21
Both tracks seem to have a lot of avid fans and a lot of people who are rather indifferent to them. This should make for a good battle. Theme of the Empire has to be favourite to win after its dominant showings in earlier rounds, but can the Phon Coast spring a surprise? Let’s find out.
Both tunes are among my favs in the OST, but Theme of the Empire invokes more emotion from me, so it gets my vote here~
Well, that’s a surprise. I would have put money on ToTE coming through that one comfortably, but it seems that a number of people really dislike it strongly. I thought it would still have had enough support to win, but apparently not.
Well, that’s that for the music category. I’m a bit disappointed with the final result, but it was a good rumble nonetheless. We’ll now be hearing suggestions for the next rumble. All the previous categories that I listed before and have not been done yet are available again, plus any original ones that anyone cares to suggest.
I’m a bit disappointed with the final result, but it was a good rumble nonetheless.
Yeah, I’m pretty shocked PC pulled a win there, but great rumble, Ceidwad! Looking forward to the next one…
Great rumble Ceidwad. ๐
And wow, Phon Coast won? Didn’t see that happening…
๐ Well, I’d say so. Honestly, I really am quite fond of it– enough so that the Phon Coast is one of my favorite locations to battle/level at, just because of it.
Category– well, I’m nearly done putting together that FMV info, but I don’t think you were planning to do that next, anyway. Still, I will try to get that to you soon– sorry for the delay on that.
I like the idea of NPCs as well– thing is, so many of the best ones were included in the first edition, general characters, that I’m not sure it would really work. Technicks? Not sure I can see that– in general, I don’t think Technicks are well-liked– many of them are lame, underpowered, or worse, just about useless.
What about Quotes? I’ve often enjoyed doing that in many of my Rumbles in the past, though it can be a bit complicated…
Status effects is an interesting idea, I imagine it would be a ‘I hate this less’ based-rumble though. Unless they competed for the dubious honour of most irritating ailment or something. (I believe Agent did a similarly perverse kind of rumble in the General FF rumble once, based on minigames from the titles in the series).
Also, as per the FMVs, I’m somewhat relieved to hear that, since I was hoping to be able to do that one last, since it will likely take a great deal more time than other categories. Feel free to take your time on that, Agent.
I don’t have any particular preference as to the next rumble, but if there seems to be a roughly equal amount of support for two categories I’ll decide between them.
If we get to vote for one thing only, then I choose Quotes.
I didn’t expect Phon Coast to win either.
He was my favourite. There’s so many to mention right now I can’t think of any lol.
Hey wait a second. Might I throw out another idea…
instead of NPCs, how about things in the Sky Pirate’s Den? They’re varied out pretty well!
In any case, we should probably wait for Ceidwad before starting to make nominations.
There are exactly 80 rare game, that could halve itself down to 5. And they were almost all very interesting in their own ways and known for different things. All I know is I’d enjoy running that one… I know it seems like it’s just monsters with names, but I swear, for NEARLY all of them I’d have something interesting to say in the description.
Sorry about that, I just needed to get it out of my system…
But I do think that Optional bosses and Espers was a good idea. Though I have no real objection to having Rare Game as a rumble. Don’t hate the idea, just the effort to get some of the rare game…
Sorry about that, I just needed to get it out of my system…
But I do think that Optional bosses and Espers was a good idea. Though I have no real objection to having Rare Game as a rumble. Don’t hate the idea, just the effort to get some of the rare game…
Heh, I agree, but the thing about rare game, is that some of them aren’t entirely known for being hard to find, but instead they’re known for their item and the effort required to get it. Like the LARVA EATER… goddamn it, that one was actually both.
But like… the Bombshell, for instance. Not only known for it’s item, but also known for carrying the item crucial to an easy Yiazmat battle.
However, if we do Optional bosses, might as well include mandatory bosses, because optional or mandatory bosses alone would be rather few.
But yeah, I think the variety of appearance methods for Rare Game, as well as other stuff they each are known for, should make this fun and interesting.
Also, guys, it looks like NPCs has a lot of support, so that’s what we’ll be doing. Agent, I hear your concerns, but we only did a handful of NPCs in the main character rumble. Most participants in that rumble were either party members, guests, or major villains. I think considering the amount of characrters you meet in sidequests and hunts there should be enough new ones for at least a 16-strong competition. Also, given that none of the NPCs in the main character rumble other than Montblanc got beyond the first couple of rounds, I see no harm in letting them have another bite of the cherry.
I’ll leave this thread open for nominations now; I’ll add some of mine later.
Ceidwad, these are just a few of the ones I’d like to nominate. Is there a limit to how many we can choose?
Montblanc
Kytes
Migelo
Gran Kiltias Anastasis
Daguza
Old Dalan
Jote
War-chief Supinelu
Dynast-King Raithwall
Krjn
Elza
In any case, for the time being, I nominate Vayne Solidor, Judge Gabranth, Marquis Halim Ondore, Mjrn, Al-Cid, Jules and Emperor Gramis
Dr. Cid
The family in the aerodomes (they’re a single NPC to me)
Ba’Gamnan
Jovy (MUST INCLUDE)
Rasler
Shyle
Ruksel
Ktjn (I forget who is Ktjn and who is Kjrn, I mean I know who they both are but forget which is which, so I’m nominating the other one because I like them both)
Rikken
Pilika
Niray
Rimzat
Dyce
Gurdy
Venat
Baknamy Merchant
Monid
Wyrm Philosopher
Ma’kelou
And any two Archadians, can’t decide now but gotta include at least two, unless someone else nominates one, any two of your choice Ceid.
Who is Jote again?
Ktjn is the on in Rabanastre who you have to keep checking on.
I’m for both of them…
In any case, for the time being, I nominate Vayne Solidor, Judge Gabranth, Marquis Halim Ondore, Mjrn, Al-Cid, Jules and Emperor Gramis
Guests count as playable characters for rumble purposes. You can’t give them gambits or equipment, granted, but you can influence their behaviour in battle and they fight alongside your party. However, I will allow characters that support you in hunts but do not join your party as full guests, such as War-Chief Supinelu or Ktjn from the Clan Hall.
Also, I’m disqualifying Vayne and Gabranth from this rumble as they are major characters and could reasonably be expected to dominate the rumble should they participate. I’m also disqualifying Montblanc (sorry guys) because he came fourth (or was it third) in the main characters rumble, so I feel he’s already had a fair shot (and he’ll re-appear in the ‘Champion of Champions’ edition later anyway). Besides, like Gabranth and Vayne, his inclusion in the rumble would probably make it too predictable.
Other than that I have few problems with your list, Agent.
Flux, your list is fine. I may leave Daguza out as he’s not particularly popular and I want to get some closely-fought battles in this one, but will consider him if the numbers are right. As for Raithwall, interesting idea. He’s not directly involved in the game’s events but certainly has an influence on the story, so I will consider him, but he may not make it. Other than that I will most likely include all your choices (by the way, what do people think about including Rikken and Raz along with Elza as one entry, called the ‘Pirate Olympians’ or something? There’s little point having all three enter seperately, in my opinion.)
Zak,
First, Jote is the leader of the Viera and one of Fran’s sisters (Mjrn is the other).
Secondly, your list contains a couple of characters I don’t even recognise. Also many of them, such as Baknamy Merchant, aren’t really worth putting in the rumble, so I’ll probably leave them out unless we’re really struggling to make up the numbers. Ones from your list that I’ll almost certainly have in the rumble are Ba’ Gamnan, Jovy, Ktjn, possibly Venat, and probably Gurdy. Others are maybes, except for Doctor Cid, who I’m going to have to leave out for the same reasons as Gabranth and Vayne. I like the idea of including the snooty family from the Aerodrome, but we’ll have to see about numbers.
Most of those that I would nominate have already been nominated by others, so my work is done here!
Same here.
but I think Ruksel is the fishing minigame guy
Correct.
and Ma’kelou sounds like one of the Chaos sidequest Nu Mou.
Also correct, however, the name is spelled Ma’kleou.
P.S.: I’m for including Dyce and Pilika.
Ruksel is the finishing mini-game guy.
As for Shyle… I’m actually not surprised most of you don’t remember her by NAME, but if I tell you WHO she is, you might want to reconsider including her. Her sidequest is among the most amusing At least Agent might want to reconsider supporting that decision like if Ceid hasn’t done that quest yet.
Okay, remember the Medallion sidequest, the Grimy Fragment? The one with the extremely long-winded way to get it. The kids in Lowtown are trying to find it, and then you see an "Unnamed Woman" near the fountain. Yeah… the one that lost her memory. Basically by talking to various people around town and running back and forth around town you have to find out what she did with some necklace she had, I don’t remember it totally, but there’s a "Sotted Imperial" involved, the one that always drinks and basically in the end you find out he’s her brother and she was originally there to visit him before she lost her memory.
The sidequest ends in the Gambit shop and that scene takes place there, and you find out her name is Shyle. I guess considering the fact that throughout the sidequest she’s the "Unnamed Woman" and only for that scene you get to see her name, I’m not surprised most wouldn’t remember her by name.
Now that you know who she is and most likely remember that sidequest, anyone for including her? I know I am.
I guess I nominated the Baknamy merchant because I wanted to include every race but I don’t care if you leave him out. I still say, reconsider including Shyle. Or, if Ceidwad hasn’t done that sidequest, everyone else reconsider supporting that decision.
I do, however, like Wolfmaster’s suggestion of including the Moogling Moogles and Craft Moogles as groups.
Here’s a little list of 16; if there are some I’ve left off that people really want, I can shift some around.
Jote Marquis Ondore
War-chief Supinelu
Ktjn
Migelo
Gran Kiltias Anastasis
Old Dalan
Mjrn
Al-Cid
Gramis Solidor
Ba’ Gamnan
Monid
Jovy
Moogling Moogles
Pirate Olympians
Pilika
Gurdy Jules
I’ll wait a day or two for reaction, if everyone’s cool with that line-up we can move on with this by the beginning of next week.
First up:
Marquis Ondore
Bhujerba’s diplomatic leader and uncle to Ashe, Halim Ondore works to build a resistance force to Imperial ambitions throughout the game’s duration. In order to do this however, he must maintain a veneer of support for the Empire, causing him to hand the party over to them during the Dreadnought Leviathan incident. Took part in the main character rumble, but lost in the first round to Larsa. He now gets another chance to get himself into the Champion of Champions rumble.
vs.
Pilika
Pilika is a moogle working in Clio’s Technicks in Bhujerba. You can encounter her during two overlapping sidequests – the hunt for the Rocktoise and then subsequently the search for her diary. Neither sidequest offers a particularly substantial material reward, but Pilika as a character undoubtedly has charm.
Pilika
Hah, also because I just wanted to be the first to say that.
Pilika just avoids the knockout, but really there was only going to be one winner from the off.
Next up:
War-chief Supinelu
War-Chief of the Garif Village in Jahara. You meet him during your visit there, and can later fight alongside him in the hunt for the Catoblepas down in Zertinan Caverns.
vs.
Gramis Solidor
Gramis is the leader of the Archadian Empire at the beginning of the game. He has a terminal illness, and power passes from him to Vayne around halfway through the main plot. Before then, he is largely concerned with ensuring the survival of House Solidor and in particular Larsa, entrusting Gabranth and Drace with his safety.
A close battle, but Gramis goes out in the first round. Supinelu goes on to round 2.
Next up:
Ktjn
Ktjn is a Viera who moves to Rabanastre near the start of the game. You can talk to her at various intervals during the game; your answers can affect the outcome of events in her life.
vs.
Pirate Olympians
This threesome of Rikken, Elza and Raz looks after Reddas’s Manse while he is away, and will also challenge you to races if you talk to them in Balfonheim. (Raz is generally the fastest, but can be made to fall over a lot, followed by Elza and then Rikken who is not as quick but tends to position himself better. This mini-game is very similar to the one in FFIX in which Vivi could race Hippaul in Alexandria, but rhythm tends to be more important here as opposed to outright button bashing).
Just out of curiosity, who actually made it so Ktjn ended up with the Seek? I was going to, but I figured she’s a good looking Viera. Didn’t seem fair to end up with that big heffer.
I go for Pirate Olympians.
Their mini-game was a whole lot easier than Hippaul, you could control when you turn instead of being forced to go in a straight line. And I enjoyed fighting Pylraster…
Alternate between "X" and "O”. X makes Vaan go to the right and O makes him move right. It gets ridiculous after like 35 rounds. I almost got a blister but then I stopped.
I am voting for the Pirate Olympians, but they run really slow for Olympians…
Look at the image Ceidwad put with the nominee. The loot is what you get when you help a Viera find her true love. So I assumed that Ktjn was the Viera in the picture.
Although, I remember ktjn as being the one whom, if you answer her questions in a particluar order, eventually ends up joining Clan Centurio..In which case, does that mean the picture is of the wrong Viera?
Sorry to disrupt the voting ๐
The only pictures of Ktjn I found on google search were either ridiculously big or from a Russian FF fansite which had them all on copyright so it wasn’t physically possible to use them. I figured you guys probably wouldn’t notice, but I guess you did.
Another close one. I’m disappointed to see the Pirate olympians go out, personally.
Next up:
Migelo
Something of a father figure to Vaan, Penelo, Kytes and all the other Rabanastre children who lost their families in the war with Archadia, Migelo runs a shop in the East End and has the likes of Vaan run errands for him. He makes his main appearances near the start of the game, and thereafter loses any relevance to the plot, but can still be found hanging around his shop.
vs.
Ba’Gamnan
Ba’Gamnan spends the first part of the game tracking Balthier, with whom he has personal scores to settle. He goes to great lengths to achieve this, as shown during the Lhusu Mines incident. He later appears in another optional quest as part of a mark hunt.
They really should have used him more.
These guys are sooooo Star Wars.
Lusting for power usually doesn’t seem right but at least he is more active than Migelo.
And I feel like a cheater pumpkin eater for zoning in and out to heal and win the first encounter in Lhusu mines, because Ba’Gamnan and his crew took about 2 seconds longer to zone and start following/attacking :P. Did it a second time just for the spoils/steal items though.
Kicked his ass both times…
Well, it looked like Ba’Gamnan had it sewn up halfway through, but then Migelo made a comeback to bring it to 6-6. Ba’Gamnan still sneaks through, though.
Next up:
Gran Kiltias Anastasis
The spiritual leader of the Kiltias in Ivalice, your party travels to meet Anastasis with Larsa after visiting Jahara.
vs.
Moogling Moogles
Well, I can’t find any pictures of the Moogling moogles specifically, but everyone who’s played the game for more than about five hours knows what they look like. Hurdy, Gurdy, Sorbet and Horne will teleport you to various locations in Rabanastre for no charge. Sorbet is also involved in the amusing ‘Lost in the Pudding’ hunt.
I used that teleport alot
So moogles always lose and everything beats them? ๐
Only my vote saved Anastasis from a knockout. They’re only moogles guys, sheesh.
Anyway, next battle:
Old Dalan
Old Dalan resides in Lowtown, where he acts as a pedlar of tall tales and ‘magick’ goods. You rely on his help to get into the Royal palace early on in the game, but he doesn’t feature much after this.
vs.
Drace
Drace works with Gabranth to protect Larsa from Vayne. Her role in the plot is brief but spectacular, as shown by her tragic exit from the plot.
Agreed.
This.
That one went on a bit longer than I planned because I’ve been busy with an essay recently. But a good win for Drace.
Next:
Mjrn
http://images3.wikia.nocookie.net/finalfantasy/images/thumb/f/f4/Mjrn.JPG/180px-Mjrn.JPG
One of Fran’s sisters, Mjrn has the same desire to leave Eruyt Village and take part in outside affairs that Fran had when she left. Your party learns she has left the village as you pass through, and later encounters her in Henne Mines.
vs.
Jules
Jules is an acquaintance of Master Ffamran- er, Master "Balthier". He lives in and around Archades, making his way as a pedlar of information, and would probably sell both his grandmothers in order to learn the darkest secrets of House Solidor.
These two secondary class of NPCs just have the same story importance/involvement ranking, but Mjrn seems to be getting too much attention just for wanting to leave Eruyt on her own. [no]Jules[/no..] at least has the decent and humbling background of living in a city where "street ears" are common among all social classes of Archades; there was one adult girl running around while you were playing out the quote matching game and after..but anyway, she just represents the fact that there’s more than just Jules and Old Archades dwellers doing the "street ear" thing, there’s even an NPC that comments on the cyclic life of working up into Gentry status and falling from it to lowtown (Rabanastre; just side-reference, literal quote was for old archades..) as it were. Meanwhile Eruyt supposedly has never seen any of it’s people leading a cyclic life of humiliation and expulsion from the town to somewhere like Mt. Bur-Omisace (lots of refugees..can’t remember if any were Viera) but there’s Viera all over the world in the game anyway..Rabanastre’s Hunter’s Guild and the two or one that is by the save point in Giza Plains..There’s just a difference to how "street-ears" and outcasts/adventurers-from-Eruyt operate and by considering these two current competitors as representatives of their respective doddering/philandering..I was going for Jules just because I’m in a situation where that lady in jerkins running around in Nibasse or some other area is a very supportive idea..but I’m a more linear mind-set person, forced to cycle emotions and thoughts only because of my current situation and the majority of capitalist claimers and strivers plugging up my happiness..so Mjrn.
Mjrn also.
Anyway, Mjrn wins that one. Jules had some support, but not enough to trouble his opponent. He goes home as we move on to the final battle of round one:
Al-Cid
Part of the Rozarrian nobility, Al-Cid tries with Larsa to broker a peace deal between their Empire and Archadia. He doesn’t have a great deal of lines, but from what we see of him it seems safe to assume he is a ladies’ man. He even flirts with Ashe briefly when you encounter him in Bur-Omisace.
vs.
Jovy
Jovy may be found in Nalbina at any point in the game, mourning the loss of Nalbina’s hero. His main part in the game is played out through a sidequest which requires you to defeat marks. As you defeat three specific marks, Jovy will come to see your characters as his new heroes.
I actually think I will go with Al-Cid. Props for including Jovy, that’s for sure, but against Al-Cid and his awesome Russian accent… he can win the whole rumble for all I care. ๐
Sucks for Jovy though.
Al-Cid 11-0 Jovy
Ironic, Zak insists that I include Jovy and then votes against him in the first round. Ah well, Jovy goes home early, while Al-Cid goes on. A word on his accent; I think it’s either Middle eastern or Italian, not Russian. Personally.
Anyway, that’s the end of the first round. I’ll update soon.
Anyway, Mjrn wins that one. Jules had some support, but not enough to trouble his opponent. He goes home as we move on to the final battle of round one:
………………………………………….. ………………………………………….. .
Sorry, not that it makes a big deal in the long run, just because nobody else wants to realize the cold hard truth of mortality and become detail-oriented at whim and necessity doesn’t mean I’m not going to, so thar!
But I’ll make my votes clearer next time..
Not like much other actual serious attention is going to be given to this extra post since everyone else seems to have lives they randomly take breaks from to vote at these things for reputational/fame maintenance..but good job keeping up with this rumble thread Ciedwad! May fortune shine on your efforts to redeem energy spent on it’s continued success and popularity.
Anyway, second-round fixtures are up. Let’s get going:
Marquis Ondore
Bhujerba’s diplomatic leader and uncle to Ashe, Halim Ondore works to build a resistance force to Imperial ambitions throughout the game’s duration. In order to do this however, he must maintain a veneer of support for the Empire, causing him to hand the party over to them during the Dreadnought Leviathan incident. Took part in the main character rumble, but lost in the first round to Larsa. He now gets another chance to get himself into the Champion of Champions rumble. First Round: 9-2 vs. Pilika. Tcs: 7
vs.
Moogling Moogles
Well, I can’t find any pictures of the Moogling moogles specifically, but everyone who’s played the game for more than about five hours knows what they look like. Hurdy, Gurdy, Sorbet and Horne will teleport you to various locations in Rabanastre for no charge. Sorbet is also involved in the amusing ‘Lost in the Pudding’ hunt. First Round 10-1 vs. Anastasis. Tcs: 9
Moogling Moogles
I only like Marquis Ondore because his voice is great. Not enough to beat the lively moogles.
Moogling Moogles
I only like Marquis Ondore because his voice is great. Not enough to beat the lively moogles.
And Ceidwad, thanks. I’ll keep in mind, but I probably won’t intervene as long as you update at least once a week or so. That’s fine.
Classic.
I would never believe Ondore’s lies.
A pretty close battle, but the moogles go home. So long, kupo.
Next:
Drace
Drace works with Gabranth to protect Larsa from Vayne. Her role in the plot is brief but spectacular, as shown by her tragic exit from the plot. First Round: 12-3 vs. Old Dalan. Tcs: 9
vs.
Ba’Gamnan
Ba’Gamnan spends the first part of the game tracking Balthier, with whom he has personal scores to settle. He goes to great lengths to achieve this, as shown during the Lhusu Mines incident. He later appears in another optional quest as part of a mark hunt. First Round: 8-7 vs. Migelo. Tcs: 1
Ba’Gamnan got a few votes, but not enough to save his bacon. Drace goes on to the quarter finals.
Next up, battle of two Viera:
Mjrn
http://images3.wikia.nocookie.net/finalfantasy/images/thumb/f/f4/Mjrn.JPG/180px-Mjrn.JPG
One of Fran’s sisters, Mjrn has the same desire to leave Eruyt Village and take part in outside affairs that Fran had when she left. Your party learns she has left the village as you pass through, and later encounters her in Henne Mines. First Round: 10-5 vs. Jules. Tcs: 5
vs.
Ktjn
Ktjn is a Viera who moves to Rabanastre near the start of the game. You can talk to her at various intervals during the game; your answers can affect the outcome of events in her life. First Round: 6-4 vs. Pirate Olympians. Tcs: 2
Mjrn I suppose, because Ktjn’s sidequest like most was kind of a lame idea and like most mini sidequests, every possible reward for it I already had by the time it was available, even the best one.
Ktjn gets a few votes, but I’ve a feeling this will turn into a landslide if I let it go on.
Final battle of the quarter-finals:
Al-Cid
Part of the Rozarrian nobility, Al-Cid tries with Larsa to broker a peace deal between their Empire and Archadia. He doesn’t have a great deal of lines, but from what we see of him it seems safe to assume he is a ladies’ man. He even flirts with Ashe briefly when you encounter him in Bur-Omisace. First Round: 11-0 vs. Jovy. Tcs: 11
vs.
War-chief Supinelu
War-Chief of the Garif Village in Jahara. You meet him during your visit there, and can later fight alongside him in the hunt for the Catoblepas down in Zertinan Caverns. First Round: 6-4 vs. Gramis Solidor. Tcs: 2
Seriously, his ability to arrive in Jahara at the same time as us, even when we went passed him ages before, is pretty great. :p
I liked hunts with a little sidequests or side-stories to them, and they actually did the leading up to the Catoblepas hunt pretty well, it was mentioned breifly every time you go to Jahara and talk to people and different stages of the game where they’d speak differently.
Looks like it’s Supinelu.
A little bit closer than I anticipated, but Al-Cid still goes through. I’ll just get everything ready for the semi-finals now, and will update shortly.
Al-Cid
Part of the Rozarrian nobility, Al-Cid tries with Larsa to broker a peace deal between their Empire and Archadia. He doesn’t have a great deal of lines, but from what we see of him it seems safe to assume he is a ladies’ man. He even flirts with Ashe briefly when you encounter him in Bur-Omisace. First Round: 11-0 vs. Jovy; Quarter-finals: 8-5 vs. War-chief Supinelu. Tcs: 14
vs.
Mjrn
http://images3.wikia.nocookie.net/finalfantasy/images/thumb/f/f4/Mjrn.JPG/180px-Mjrn.JPG
One of Fran’s sisters, Mjrn has the same desire to leave Eruyt Village and take part in outside affairs that Fran had when she left. Your party learns she has left the village as you pass through, and later encounters her in Henne Mines. First Round: 10-5 vs. Jules; Quarter-finals: 9-3 vs. Ktjn. Tcs: 11
Al-Cid goes into the final; Mjrn into the 3rd/4th place match.
Second semi-final:
Marquis Ondore
Bhujerba’s diplomatic leader and uncle to Ashe, Halim Ondore works to build a resistance force to Imperial ambitions throughout the game’s duration. In order to do this however, he must maintain a veneer of support for the Empire, causing him to hand the party over to them during the Dreadnought Leviathan incident. Took part in the main character rumble, but lost in the first round to Larsa. He now gets another chance to get himself into the Champion of Champions rumble. First Round: 9-2 vs. Pilika; Quarter-finals: 7-5 vs. Moogling Moogles. Tcs: 9
vs.
Drace
Drace works with Gabranth to protect Larsa from Vayne. Her role in the plot is brief but spectacular, as shown by her tragic exit from the plot. First Round: 12-3 vs. Old Dalan; Quarter-finals: 11-3 vs. Ba’Gamnan. Tcs: 17
Because he plays more of a role
Drace was still in it until that late rush of three votes for Ondore, but she has to settle for a place in the 3rd/4th place match. Ondore faces Al-Cid in what should be an exciting final.
Update coming soon.
Mjrn
http://images3.wikia.nocookie.net/finalfantasy/images/thumb/f/f4/Mjrn.JPG/180px-Mjrn.JPG
One of Fran’s sisters, Mjrn has the same desire to leave Eruyt Village and take part in outside affairs that Fran had when she left. Your party learns she has left the village as you pass through, and later encounters her in Henne Mines. First Round: 10-5 vs. Jules; Quarter-finals: 9-3 vs. Ktjn; Semi-finals: 2-10 vs. Al-Cid. Tcs: 3
vs.
Drace
Drace works with Gabranth to protect Larsa from Vayne. Her role in the plot is brief but spectacular, as shown by her tragic exit from the plot. First Round: 12-3 vs. Old Dalan; Quarter-finals: 11-3 vs. Ba’Gamnan; Semi-finals: 5-10 vs. Marquis Ondore. Tcs: 12
Drace has a significant tcs advantage, but is that a true reflection of popularity or simply a reflection of the relative merits of both their opponents so far? Let’s find out…..
Well, Drace wraps up third. Time for the big one:
Al-Cid
Part of the Rozarrian nobility, Al-Cid tries with Larsa to broker a peace deal between their Empire and Archadia. He doesn’t have a great deal of lines, but from what we see of him it seems safe to assume he is a ladies’ man. He even flirts with Ashe briefly when you encounter him in Bur-Omisace. First Round: 11-0 vs. Jovy; Quarter-finals: 8-5 vs. War-chief Supinelu; Semi-finals: 10-2 vs. Mjrn. Tcs: 22
vs.
Marquis Ondore
Bhujerba’s diplomatic leader and uncle to Ashe, Halim Ondore works to build a resistance force to Imperial ambitions throughout the game’s duration. In order to do this however, he must maintain a veneer of support for the Empire, causing him to hand the party over to them during the Dreadnought Leviathan incident. Took part in the main character rumble, but lost in the first round to Larsa. He now gets another chance to get himself into the Champion of Champions rumble. First Round: 9-2 vs. Pilika; Quarter-finals: 7-5 vs. Moogling Moogles; Semi-finals: 10-5 vs. Mjrn. Tcs: 14
Easily the two most popular contestants of the NPC rumble. Who’ll come out on top? Let’s find out.
When Flux voted for Ondore to make it 2-0 I thought he was in with a chance, but then Al-Cid rattled off nine straight votes. I think I’ve given Ondore enough time to try and mount some sort of comeback now, but there’s nothing doing.
So, Al-Cid wins the rumble. He seems to be a popular winner and probably the least controversial one we’ve had for a while. Now we need to nominate a new category for the next rumble. Personally, I’m liking the idea of a quotes rumble, and have a few ideas already. But I’m also cool with weapons and equipment, FMVs (although, as I’ve said, that will likely take longer than your average rumble in terms of setting up and running) or any other suggestion. Incidentally Agent, I recieved a PM from you a while back about the FMVs. Any progress on that score?
We might want to hold off on anything just for a bit though until things stabilize around here. I dunno what’s going on, but the last couple of days, I get time-out errors much of the time when I try to access the site, and I get the feeling I’m not the only one.
We might want to hold off on anything just for a bit though until things stabilize around here. I dunno what’s going on, but the last couple of days, I get time-out errors much of the time when I try to access the site, and I get the feeling I’m not the only one.
You aren’t the only one. I haven’t been able to get on for the past few days either. I must also agree with you on the Quotes idea, it sounds like it could be a lot of fun.
Quotes does sound great as there are so many throughout the game that are worthy of attention.
Anyway, I actually prefer Monsters or Rare Game. You HAVE to do Rare Game at some point, there are 80 so it divides evenly down to 5 where something can be figured out, and they almost ALL have their own little gimmick making a lot of them votable on certain factors which are completely different. But if you don’t wanna do that ever, well, let me know when your done running this or wanna take a break and I’ll do it. ๐ It HAS to be done…
Mind you by monsters I actually mean monster species, not seperate monsters. Like, bats, toads, snakes, liches, slavens, mimics, malboros… etc.
As far as this rumble is concerned…….I’ll probably leave nominating at least a few more days, as Agent said, since the site is very slow at the moment and thus plenty of regulars may not be logging on.
The full game script can be found here (http://www.gamefaqs.com/console/ps2/file/459841/46279), for those of you who have ideas but can’t remember the full text of the quote you have in mind. I’ll update at a later date with my nominations.
leading man would do the same.
Balthier: Princess! No need to worry. I hope you haven’t forgotten my role in
this little story. I’m the leading man. You know what they say about the
leading man? He never dies.
Since I like Balthier so much, both of my nominations are from him.
What is it you’re after, Balthier?
Basch: And what is it you’re after, Balthier? You’re a welcome hand, and a
great aid, but why?
Balthier: Worried I’m out to steal the Nethicite, eh? Can’t say I’m
unaccustomed to people doubting my intentions. Nothing could be further from my
mind. Shall I swear by your sword or some such?
Basch: Apologies. But I needed to know where you stand. Her Majesty depends on
you. And you seemed to have an interest in the stone.
Balthier: I’m only here to see how the story unfolds. Any self-respecting
leading man would do the same.
and
The Leading Man Never Dies
Vaan: Wait, Balthier, where are you!?
Balthier: Ah, Vaan! Sounds like you made it out okay! The Strahl’s a fine
airship, eh?
Ondore: What does he think he’s doing? Balthier!
Balthier: Marquis! Stop that fool Judge on the Alexander for me, would you?
Just getting somewhere with these glossair rings. Almost done! Don’t want him
ramming me before I fix them, do we?
Ashe: (worried) Balthier! Do you understand exactly what it is you’re doing?
Balthier: Princess! No need to worry. I hope you haven’t forgotten my role in
this little story. I’m the leading man. You know what they say about the
leading man? He never dies.
Basch: To think Dalmascan air could taste so sweet.
Vaan: (to Balthier) Where are we?
Balthier: The Estersand, by the look of it. Let’s back to Rabanastre before we
shrivel up. (to Basch) By your leave, Captain.
Surrender Without Terms
Ondore: To make Resistance would serve no End. With this foremost in my Thoughts, I, to the People of Dalmasca: “Sons and Daughters of Dalmasca, I big you lay down your Arms. Raise Songs of Prayer in their Stead. Prayer for His Majesty King Raminas, ever merciful. A Man devoted wholly to Peace. Prayer, too, for the noble Princess Ashe, who, wrought with Grief at her Kingdom’s Defeat, has taken her own Life. Know also that Capt. Basch fon Ronsenburg, for Incitement of Sedition and the Assassination of H.R.M. King Raminas, has been found Guilty of High Treason and put to his Death. They who at this late Hour choose still the Sword are cut of the same Cloth as the Capt.: Traitors who would have lead Dalmasca to her Ruin.” Dalmasca’s Surrender without Terms was soon to follow. Memoirs of Mqs Halim Ondore, Chapter 13: The Province of Allies
All Hail Vaan!
Penelo: This place has changed so much. It’s like it’s not even Rabanastre anymore. Like the Empire is swallowing it whole.
Vaan: Hey, Penelo. That fete tonight. You think they’ll let us in?
Penelo: Are you crazy? It’s in the palace, and we don’t have an invitation, if you hadn’t noticed.
Vaan: So… How are we getting in?
Penelo: As if I’d know. Why not ask Migelo to get you in? Or go see Old Dalan in Lowtown. Why the sudden interest, Vaan?
Vaan: I told you! I’m going to take back what’s ours! Give back to Dalmasca. C’mon, what do you think? If I find something, and it fetches a good price, how ‘bout I, uh…I buy you all dinner!
Penelo: Oh please! You know as well as I do the first thing you’d buy is an airship! All Hail Vaan, Sky Pirate of Dalmasca! It’s got a nice ring to it! Stay outta trouble!
Resistance, Not Insurgence
Vaan: (regarding "Amalia") What’s wrong with her?
Balthier: Urgh. You have a lot to learn before we even get started on your thievery.
Vaan: What’s that mean?
"Amalia": The situation requires I accept such help as I find. Thought it be from thieves. I shall accompany you until we find my companions. No longer.
Balthier: Let’s think of her as a “Guest”, then. Unlike Fran or myself, our “Guest” probably won’t be taking orders from anyone anytime soon. And she’ll leave when she pleases. So, we keep to our affairs, and she to hers. I doubt we’ll find her wanting in valor… Being such an upstanding member of the insurgence.
"Amalia": Resistance.
I’m Captain Basch!
Balthier: (regarding Ondore) The men he’s been funding bear little love for the Empire. (to Basch) They won’t be thrilled to discover that rumors of your death were, in fact, greatly exaggerated. If we were to raise a clamor to that effect, we might just get their attention.
Vaan: Nothin’ to it! I’ll just go around town spreading the word. How ’bout this? I’m Captain Basch Fon Ronsenburg of Dalmasca! Well? Whaddaya think?
Balthier: That certainly qualifies as a clamor. All right, Vaan, get to it. For the girl’s sake, eh? Oh, and the more people around to witness your little performance, the better. If we’re going to reach the Marquis, it’s up to you. We’ll be waiting here, if you need us.
Dalmasca’s Desert Bloom
Larsa: This is the man I wanted you to meet. Believe it or not, he is a member of the noble House Margrace, rulers of the Rozarrian Empire.
Al-Cid: (approaching Ashe) Hah! I am but one of very, very many. Try as I might, I could not stop this war alone…thus I came seeking Larsa’s assistance. Al-Cid Margrace, at your service. To think I stand before the Lady Ashe. It is truly an honor. (tries to kiss Ashe’s hand) I see it is true after all. Ah, stunning is Dalmasca’s desert bloom.
Larsa: Errh!
The Reins of History
Cid: Ashelia B’nargin Dalmasca! Just how far will you go for power? Does your lust for Nethicite consume you?
Ashe: (gasps)
Cid: Am I right? I am, aren’t I. A worthy daughter of the Dynast-King! You would do well to go to Giruvegan. Who knows? You may receive a new Stone for your trouble.
Ashe: Your words mean nothing to me!
Cid: The reins of History back in the hands of Man. I too make for Giruvegan. Give chase, if you dare it! (flies away on a hover drone)
Balthier: Hate it when he does that.
Lord Larsa is no puppet
Drace: Lord Larsa has left for Bur-Omisace. He hopes to enlist the aid of the
Gran Kiltias in stopping the insurgents. I doubt this will be enough to deter
Ondore…but even a slight hinderance to his operations would be welcome. This
will delay the Rozarrian invasion…and we will have bought much-needed time to
shore up our defenses.
Gabranth: Just as His Excellency had hoped.
Drace: No matter the result, I am pleased with the young Lord’s progress. I can
already see the stunned faces of those mud-witted Senators. The fools think a
child Emperor’s strings easy to pull from the shadows… But they will find that
Lord Larsa is no puppet.
Gabranth: Yes. The Senators would be most pleased with a puppet for an Emperor.
Recall, Drace, how the Senate fears and despises Lord Vayne’s ability? When
they realize the truth, that Lord Larsa is no docile lamb to be shepherded…
They will bear their teeth and devour him.
Wise Old Dalan
Dalan: Come for a tip on how to skewer something bigger and in armor? By the
East Gate?
Vaan: What, you already heard about that?
Dalan: Wise I may not be, but well-informed I am.
I Daresay I’ve Soiled My Cuffs
Balthier: Insurgents. Most like they thought to take advantage of a lax watch
while the fete???s on. ???To feed the good consul a length of steel for his supper.
I should think Vayne used to such hospitality. Clever. He used himself as the
bait to draw them near, and then sent in the Air Brigade. A fine, bloody
banquet.
Balthier: Hmph. I daresay I???ve soiled my cuffs. If a dungeon???s waiting for us
at the end of the night, it had best have a chance of wardrobe.
The Brothers Match Wits
Judge Gabranth: You have grown very thin, Basch.
Judge Gabranth: Less than a shadow. Less than a man. Sentenced to death and yet you
live. Why?
Basch: To silence Ondore. How many times must I say it?
Judge Gabranth: Is that all?
Basch: Why not ask Vayne himself? Is he not one of your masters?
Judge Gabranth: Ehh! We???ve caught a leader of the insurgence. She is being brought from
Rabanastre. The woman Amalia. Who could that be?
Basch: ???
Judge Gabranth: Such a faithful hound to cling so to a fallen kingdom.
Basch: Better than throwing it away.
Judge Gabranth: Throwing it away? As you threw away our homeland?
You’re going to go to her aid, and that’s that!
Balthier: As I said, a misunderstanding.
Migelo: Misunderstanding!? What I am understanding is they took Penelo because
of you!
Vaan: What? What about Penelo?
Migelo: Oh, Vaan! They???ve taken Penelo! And there was a note???a note for this
Balthier! Come to the Bhujerba Mines, it said.
Fran: It???s Ba???Gamnan. He was in Nalbina.
Migelo: If anything were to happen to that sweet child???why, I???ve her parents???
memory to consider! You???re going to go to her aid, and that???s that! It???s what
you Sky Pirates do, isn???t it?
You Can Never Know Another
Balthier: Empires parade down city streets, while refugees walk barefoot
through the snow.
Larsa: And so I sue for peace to stop short war and ease their suffering. My
father will choose peace.
Balthier: Will he now? You sound sure of yourself. You can never know another,
even your father.
Vaan: Uh, how old were you again?
[Vaan’s other group does not respond as they are all surprisingly offended from
Vaan’s question. As Vaan’s other group moves on…]
Balthier: (sighs and sarcastically) Nice, Vaan.
Ashe: …
Larsa: Surprisingly rude.
Penelo: Try to grow up, please.
Gabranth(to Basch): Have you your fill of this?
Basch: I would ask you the same. Let this end, Noah.
Gabranth: I have no right to be called by that name.
Basch: Then live, and reclaim it.
Some of the quotes in this thread if they haven’t already been mentioned… (Thread 52076)
The Death of Lord Rossler
Ondore: The Death of Lord Rasler Heios Nabradia was but one of many Tragedies to befall
the Kingdom of Dalmasca.
The Air of Hope that had surrounded H.R.H. Princess Ashe???s Wedding was now
quite lost: Dalmasca had been set adrift at the Mercy of History???s restless
Tides.
At this Time, two Great Empires struggled for Dominion over Ivalice: Archadia
in the East, Rozarria the West.
The Invasion of the Kingdom of Nabradia was Archadia???s first Step in its
westward March.
With Lord Rasler???s beloved Homeland consumed by the Hell-Fires of War, it
seemed clear that Archadia would soon mete out a like Fate to Dalmasca.
The Fall of the Fortress at Nalbina tolled the Destruction of the greater part
of Dalmasca???s Forces.
A Counter-Attack was mounted by the Order of the Knights of Dalmasca, ever
Brave and Faithful, but against the martial Might of the Archadian Armies, they
stood little Chance of Victory.
Indeed, their defeat was to be absolute.
Soon thereafter, Archadia came forward offering Terms of Peace. Or, as one
might rather put it, Terms of Dalmasca???s Surrender.
Lord Raminas, King of Dalmasca-and my Dear Friend – had no Choice but to accept
these Terms. It was, thus, only with Reluctance that He set out for Nalbina
Fortress – now under Archadian Occupation ??? to affix His Seal to the Emperor???s
Treaty of Peace.
The King had scarce departed His Royal City of Rabanastre when the Remnants of
the Order made their Return. And not a Moment too soon, for a terrible
Revelation awaited them.
The Treaty would be signed with Steel and Writ in royal Blood.
Believe What You Want To
Balthier: A twin brother? Fancy that. Hmm. But still, the pieces fit. I???ll give
you that much. And he did look like you.
[The camera shows Vaan who faces away from Basch in anger.]
Vaan: I don???t believe you.
Basch: Of course not. It was my fault that Reks was there. I am sorry.
Vaan: (to Basch and clenching his fist in sadness) My brother, he trusted you.
He trusted you, and he lost everything. How can I believe you?
Basch: (stands up) Not me then. Believe in your brother. He was a fine soldier.
He fought to the last to protect his homeland. No. Surely he fought to protect
his brother.
Vaan: (faces Basch in anger) You don???t know anything!
Balthier: (to Vaan) Believe what you want to. Whatever it takes to make you
happy. (walking away) What???s done is done.
Knowing Another
Balthier: Empires parade down city streets, while refugees walk barefoot
through the snow.
Larsa: And so I sue for peace to stop short war and ease their suffering. My
father will choose peace.
Balthier: Will he now? You sound sure of yourself. You can never know another,
even your father.
Vaan: Don???t take it the wrong way, okay?
Larsa: ???
Knocking On The Front Gates
Vaan: ??? Hey, you sure this rabbit hole???s really the way into Archades?
Balthier: Better a hare unseen than a rat in a trap. Then again, if you???d
prefer to go knocking on the front gates of the city, be my guest.
Bones/Treasure/Fall
Bald Man: Cid! You know Deifacted Nethicite brought down the Leviathan! How can
you persist in this folly?
Cid: Heh, heh, heh, heh. And you???ve come here to stop me? I???d fain see you try.
Voice of Balthier: Consider your bones, old man. You???re outmatched.
Cid: Pirate scum of the skies. What brings you here?
Balthier: Treasure. What else would a pirate want? We???ll take the Dusk Shard.
Cid: Heh! You???ve come all this way for that trinket? I thought you above this.
Hm? What???s that?
Cid: Ah! The Princess of Dalmasca come to visit? Mm. She???s not entirely without
merit. A test of sorts for our princess? Ah!
Ashe: You???re a babbling fool.
Cid: (out loud) A trial for Ashelia B???nargin Dalmasca! (normal tone of voice)
You lust for the Stone???s power, do you not?
[Cid can be seen with a grin on his face as Ashe sighs in anger.]
Bald Man: Lend him not your ears, m???lady. He means to use you.
Cid: Ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha!!
Fran: Manufacted Nethicite! Like Bergan.
Balthier: How could you do this? How could you fall this far?
Eh that’s about it…
Note* I’ll edit this post with more as I think of them. Also, Ceidwad, do you want us to explain where abouts in the game they are from?
I do not sleep. I dream.
Vaan: Is he sleeping?
Ashe: Shh!
Anastasis: No, my child..
Vaan: Whoa!
Anastasis: I do not sleep. I dream. For reality and Illusion are a duality, two parts of a whole. Only the mirror of dreams reflects what is true.
Keep your snout in the trough where it belongs
Ba’Gamnan:You kept us waiting, Balthier! You slipped away in Nalbina. We missed you! First the Judge, and now this boy. The whole affair has the smell of money. I may have to wet my beak a little.
Balthier: Keep your snout in the trough where it belongs. This thinking ill befits you Ba’Gamnan.
Ba’Gamnan: Balthier! Ahh..Too long have I come unpaid! I’ll carve my bounty out of that boy!
Vaan: Where’s Penelo? We’re taking her back!
Ba’Gamnan: The girl? Why keep the bait when you’ve landed the fish? We cut her loose on the way here and then she ran, crying like a babe!
The Party Enter The Imperial City Of Archades
Penelo: You???re gaping like a fish out of water.
Vaan: I???m just checking out the city. Even if it is the Empire.
Penelo: You???ve changed, Vaan. You were always marching to your own beat??? Almost like you were impatient, even. In a good way.
Vaan: Maybe it???s because I???ve seen more now. Huh. Never imagined I???d ever come this far away from home. Hey, Larsa???s here in the city, isn???t he? He???s a tough one. I wonder how he???s doing.
Penelo: You always were a soft touch, Vaan. You know what???s amazing? I thought I???d go my whole life without…meeting people like the Princess, or Lord Larsa. And here we are in the capital!
Vaan: I know! It???s a little over my head sometimes.
Basch: Good, Vaan. You???ve come to understand the difficulties of serving royalty.
Vaan: Hey, I???m just along for the ride.
Penelo: That wasn???t a complaint, was it, Basch?
Basch: Ahem. Right. Let???s get moving.
Penelo: Hey, don???t change the subject!
Basch: Right.
Close enough for fisticuffs
Vaan: So, this Jules…is he some old friend of yours, Balthier? You two seemed…close.
Balthier: Close enough for fisticuffs???..Driver! Faster, if you please. I would be loathe to expend any of the violence of my present mood on my companions.
Cabbie: S-Sir? Yes, sir!
Larsa: Restore Dalmasca’s sovereignty, and make our amends with Lady Ashe. It is the only way to avert war.
Vayne: It is a war of necessity. Your Lady Ashe herself is bent on it. She desires it above all else. She will not rest until her revenge is full-wrought.
Larsa: I fear you misread her intent. She would sooner shun war than embrace it.
Vayne: You are young, Larsa.
Larsa: And you presume beyond your ken!
Some of the quotes in this thread if they haven’t already been mentioned… (Thread 52076)
๐ Ah, yes. It would seem that many of the ones I’ve posted are ones that I originally posted in that thread a while back. I guess I’m good at remembering my taste in quotes. ๐ I’ll add this one, though:
Some ‘Eynah’, Or Was it ‘Venat’?
Balthier: Use its power to restore Dalmasca—something like that? The best intentions invite the worst kind of trouble.
Ashe: Lusting for ever greater power, blinded by the Nethicite. Is that how you see me?
Balthier: That does sound like someone I know. He was obsessed with Nethicite. It was all he cared about. He’d babble nonsense, blind to aught but the Stone’s power. He’d talk about some ‘Eynah,’ or was it ‘Venat’? No matter. Everything he did, he did to get closer to the Nethicite, to understand it. He made airships, weapons… He even made me a Judge.
Ashe: You were a…a Judge!?
Balthier: Part of a past I’d rather forget. It didn’t last long. I ran. I left the Judges…and him. Cidolfus Demen Bunansa. Draklor Laboratory’s very own Doctor Cid. That’s when he lost his heart to Nethicite, lost himself. And I suppose that’s when I lost my father. Don’t follow in his footsteps. I ran away. I couldn’t stand seeing him like that, a slave to the Stone. So I ran. Free at last. Funny I went for the Dusk Shard. How could I have known that it was Nethicite? And then, of course, I met you. All that running, and I got nowhere. It’s time to end this—cut my ties to the past.
Also, Flux, you do not need to explain where the quotes are found in the game. For the most part I know, and will mention briefly in the description of each quote myself.
Fran: The Jungle denies us our passage.
Ashe: What have we done?
Fran: We? No. I.
[As Fran walks away from the scene…]
Vaan: (puzzled) What’s that mean? How’re we supposed to get through that?
[Fran walks away as Balthier follows her.]
Balthier: Making an appearance?
Fran: I am.
Vaan: [Vaan tries to speak to Fran and she and Balthier walk away.] Come on I’m talking over here! Hey!
Balthier: I thought you’d left for good.
Fran: Our choices are few.
Vaan: (tries to get Fran and Balthier’s attention) Balthier…
Fran: (to Balthier) This is as much for you as it is me.
Balthier: Oh?
Fran: You are ill at ease. The Nethicite troubles you? You’ve let your eyes
betray your heart.
Balthier: Right.
Vaan: (puzzled) What are you doing?
Fran: Soon you will learn.
Vaan: Whoa!
Fran: We go to seek aid of the Viera who dwell ahead.
Penelo: I bet they’ll be glad to see you after so long.
Fran: I am unwelcome. An unsought guest in their wood.
Raminas: Secure Nalbina with all haste.
Basch: I will go.
Rasler: And I will go at his side.
[Later, the camera switches to the outer part of the castle where King Raminas
gives a sword to Lord Rasler as he kneels.]
Raminas: Galtea stand watch over your life.
[King Raminas gave Lord Rasler a sword.]
Rasler: That I be considered worthy.
Gods know, he deserves it
Rikken: Blast the sea! Blast the water! Blast it all! I don’t believe he’s
gone… He’s Reddas… How could he die?
Elza: Hadn’t you noticed? He’d been searching for a place to die all along.
Raz: Lord Reddas weren’t the sort of man to run away from his problems by
dyin’! He weren’t! How could he abandon this town!?
Elza: (to Raz) You’d have him regret passing? You’d have him suffer and wail
for eternity…?
Raz: Th-That’s not what I meant… No, if he’s gone, then he should rest in
peace. Gods know, he deserves it.
Bahamut, Lord of the Sky
Basch: Vayne holds the Dusk Shard no longer. His advantage is lost.
Al-Cid: Vayne has advantages enough. He stands in higher ground, and my birds
tell me he has awoken something quite large. (takes his sunglasses off to
reveal the eyes and then places it back on again) Bahamut, Lord of the Sky.
There was a stirring in the Mist near Ridorana, I am told. Bahamut awoke soon
after this.
Fran: It is the Mist that came before the Cryst was undone. It breathed life
into this Bahamut. If Reddas had not stopped it when he did, how much more mist
might it have drunk? All went according to Doctor Cid’s designs.
Balthier: Yes, the man’s last great accomplishment, I fear. And so it falls to
me to put an end to the thing.
Anyway, that is 32, right? So I guess we’re good to go, then, just as soon as Ceidwad is ready to get things rolling.
I’ll be started on this within the next few hours. Just need to get the fixtures sorted and we’re good to go.
Edit: actually just noticed that Hawkeye posted a double of a quote I posted. We need one more, then.
I want to fight
Basch: Think you can fight?
Reks: I’m fine, sir.
Basch: How old are you, Reks?
Reks: Seventeen, sir.
Basch: Young. Family?
Reks: My brother is all I have left, sir. He’s two years younger then I. Living
in Rabanastre.
Basch: So young.
[There was a brief pause.]
Basch: You’re barely old enough to be a man. You shouldn’t be forced to wield a sword.
Reks: No, sir. I want to fight. For my homeland and for my parents.
I apologise for not having been on the Shrine much lately, hence lack of updating. I had tried a couple of times over the Christmas/New Year period but the server has been quite tempremental. Other than that I’ve largely been busy visiting the extended family and seeing old friends from high school.
During the next month anyone who wishes to temporarily take over the running of the rumble may do so freely, pending approval from Agent.
<font size="4">The Sweet Dalmascan Air</font>
Basch: To think Dalmascan air could taste so sweet.
Vaan: (to Balthier) Where are we?
Balthier: The Estersand, by the look of it. Let’s back to Rabanastre before we
shrivel up. (to Basch) By your leave, Captain.
VS
<font size="4">I do not sleep. I dream.</font>
Vaan: Is he sleeping?
Ashe: Shh!
Anastasis: No, my child..
Vaan: Whoa!
Anastasis: I do not sleep. I dream. For reality and Illusion are a duality, two parts of a whole. Only the mirror of dreams reflects what is true.
The Sweet Dalmascan Air wins that round easily. Next up is:
<font size="4">You’re going to go to her aid, and that’s that!</font>
Balthier: As I said, a misunderstanding.
Migelo: Misunderstanding!? What I am understanding is they took Penelo because
of you!
Vaan: What? What about Penelo?
Migelo: Oh, Vaan! They’ve taken Penelo! And there was a note—a note for this
Balthier! Come to the Bhujerba Mines, it said.
Fran: It’s Ba’Gamnan. He was in Nalbina.
Migelo: If anything were to happen to that sweet child—why, I’ve her parents’
memory to consider! You’re going to go to her aid, and that’s that! It’s what
you Sky Pirates do, isn’t it?
VS
<font size="4">No Right</font>
Gabranth(to Basch): Have you your fill of this?
Basch: I would ask you the same. Let this end, Noah.
Gabranth: I have no right to be called by that name.
Basch: Then live, and reclaim it.
I’m going to offer some support to You’re going to go to her aid, and that’s that! here. I liked Migelo as a character and this is a good quote of his, and I don’t particularly want to see it go home with no votes.
I’m glad to see that these rounds will not all be one-sided. Anyway, No Right moves on and the next round is:
<font size="4">The Brothers Match Wits</font>
Judge Gabranth: You have grown very thin, Basch.
Judge Gabranth: Less than a shadow. Less than a man. Sentenced to death and yet you
live. Why?
Basch: To silence Ondore. How many times must I say it?
Judge Gabranth: Is that all?
Basch: Why not ask Vayne himself? Is he not one of your masters?
Judge Gabranth: Ehh! We’ve caught a leader of the insurgence. She is being brought from
Rabanastre. The woman Amalia. Who could that be?
Basch: …
Judge Gabranth: Such a faithful hound to cling so to a fallen kingdom.
Basch: Better than throwing it away.
Judge Gabranth: Throwing it away? As you threw away our homeland?
VS
<font size="4">
The Party Enters The Imperial City Of Archades</font>
Penelo: You’re gaping like a fish out of water.
Vaan: I’m just checking out the city. Even if it is the Empire.
Penelo: You’ve changed, Vaan. You were always marching to your own beat… Almost like you were impatient, even. In a good way.
Vaan: Maybe it’s because I’ve seen more now. Huh. Never imagined I’d ever come this far away from home. Hey, Larsa’s here in the city, isn’t he? He’s a tough one. I wonder how he’s doing.
Penelo: You always were a soft touch, Vaan. You know what’s amazing? I thought I’d go my whole life without…meeting people like the Princess, or Lord Larsa. And here we are in the capital!
Vaan: I know! It’s a little over my head sometimes.
Basch: Good, Vaan. You’ve come to understand the difficulties of serving royalty.
Vaan: Hey, I’m just along for the ride.
Penelo: That wasn’t a complaint, was it, Basch?
Basch: Ahem. Right. Let’s get moving.
Penelo: Hey, don’t change the subject!
Basch: Right.
That was fast. Anyway, thanks to Flux’s vote The Brothers Match Wits goes home. Moving right along:
<font size="4">I’m Captain Basch!</font>
Balthier: (regarding Ondore) The men he’s been funding bear little love for the Empire. (to Basch) They won’t be thrilled to discover that rumors of your death were, in fact, greatly exaggerated. If we were to raise a clamor to that effect, we might just get their attention.
Vaan: Nothin’ to it! I’ll just go around town spreading the word. How ’bout this? I’m Captain Basch Fon Ronsenburg of Dalmasca! Well? Whaddaya think?
Balthier: That certainly qualifies as a clamor. All right, Vaan, get to it. For the girl’s sake, eh? Oh, and the more people around to witness your little performance, the better. If we’re going to reach the Marquis, it’s up to you. We’ll be waiting here, if you need us.
VS
<font size="4">Keep your snout in the trough where it belongs</font>
Ba’Gamnan:You kept us waiting, Balthier! You slipped away in Nalbina. We missed you! First the Judge, and now this boy. The whole affair has the smell of money. I may have to wet my beak a little.
Balthier: Keep your snout in the trough where it belongs. This thinking ill befits you Ba’Gamnan.
Ba’Gamnan: Balthier! Ahh..Too long have I come unpaid! I’ll carve my bounty out of that boy!
Vaan: Where’s Penelo? We’re taking her back!
Ba’Gamnan: The girl? Why keep the bait when you’ve landed the fish? We cut her loose on the way here and then she ran, crying like a babe!
for the same reason.
Ba’Gamnan is the new best villain ever..I really don’t know why people like kefka so much. Ba’Gamnan is like a cross between a Covenant Elite from Halo and General Grievous (star wars: episode whatever)
side..quiz? who can list the different ways vaan pronounces Basch’s return?
-"Basch lives!"
-"I’m Basch!"
-"I’m Captain Basch von Ronsenburg!"(Ronsenburg sounds funny from the rest of it when you hear it..)
the way whoever vaans voice actor is says it too is pretty blockish..like he just says it, he’s not running up to people or through the streets and giving any air of hope or intent to convince like "Basch lives! Rejoice! Band together and fight the Archadian Empire!" it’s just "I’m alive! Hey! I’m the captain that almost got killed while witnessing treachery in the ruling family/parties!"
That was very decisive. Next up is:
<font size="4">Resistance, Not Insurgence</font>
Vaan: (regarding "Amalia") What’s wrong with her?
Balthier: Urgh. You have a lot to learn before we even get started on your thievery.
Vaan: What’s that mean?
"Amalia": The situation requires I accept such help as I find. Thought it be from thieves. I shall accompany you until we find my companions. No longer.
Balthier: Let’s think of her as a “Guest”, then. Unlike Fran or myself, our “Guest” probably won’t be taking orders from anyone anytime soon. And she’ll leave when she pleases. So, we keep to our affairs, and she to hers. I doubt we’ll find her wanting in valor… Being such an upstanding member of the insurgence.
"Amalia": Resistance.
VS
<font size="4">I Daresay I’ve Soiled My Cuffs</font>
Balthier: Insurgents. Most like they thought to take advantage of a lax watch
while the fete’s on. …To feed the good consul a length of steel for his supper.
I should think Vayne used to such hospitality. Clever. He used himself as the
bait to draw them near, and then sent in the Air Brigade. A fine, bloody
banquet.
Balthier: Hmph. I daresay I’ve soiled my cuffs. If a dungeon’s waiting for us
at the end of the night, it had best have a chance of wardrobe.
By the way – only one exam to go now; I’ve just had a bitch of a 3 hour exam, so that’s the worst of it out the way. I’ll probably be back to run this in maybe a week or so. wolfmaster, on that note, can you PM me the line-up for this sometime, so I know where I’m at when I’m ‘properly’ back? Thanks again for running this in the meantime.
That was a pretty close vote with Resistance slipping through in the end. Next up is:
<font size="4">All Hail Vaan!</font>
Penelo: This place has changed so much. It’s like it’s not even Rabanastre anymore. Like the Empire is swallowing it whole.
Vaan: Hey, Penelo. That fete tonight. You think they’ll let us in?
Penelo: Are you crazy? It’s in the palace, and we don’t have an invitation, if you hadn’t noticed.
Vaan: So… How are we getting in?
Penelo: As if I’d know. Why not ask Migelo to get you in? Or go see Old Dalan in Lowtown. Why the sudden interest, Vaan?
Vaan: I told you! I’m going to take back what’s ours! Give back to Dalmasca. C’mon, what do you think? If I find something, and it fetches a good price, how ‘bout I, uh…I buy you all dinner!
Penelo: Oh please! You know as well as I do the first thing you’d buy is an airship! All Hail Vaan, Sky Pirate of Dalmasca! It’s got a nice ring to it! Stay outta trouble!
VS
<font size="4">Surprisingly Rude</font>
Vaan: Uh, how old were you again?
[Vaan’s other group does not respond as they are all surprisingly offended from
Vaan’s question. As Vaan’s other group moves on…]
Balthier: (sighs and sarcastically) Nice, Vaan.
Ashe: …
Larsa: Surprisingly rude.
Penelo: Try to grow up, please.
Next up is:
<font size="4">Dalmasca’s Desert Bloom</font>
Larsa: This is the man I wanted you to meet. Believe it or not, he is a member of the noble House Margrace, rulers of the Rozarrian Empire.
Al-Cid: (approaching Ashe) Hah! I am but one of very, very many. Try as I might, I could not stop this war alone…thus I came seeking Larsa’s assistance. Al-Cid Margrace, at your service. To think I stand before the Lady Ashe. It is truly an honor. (tries to kiss Ashe’s hand) I see it is true after all. Ah, stunning is Dalmasca’s desert bloom.
Larsa: Errh!
VS
<font size="4">
The Death of Lord Rossler</font>
Ondore: The Death of Lord Rasler Heios Nabradia was but one of many Tragedies to befall
the Kingdom of Dalmasca.
The Air of Hope that had surrounded H.R.H. Princess Ashe’s Wedding was now
quite lost: Dalmasca had been set adrift at the Mercy of History’s restless
Tides.
At this Time, two Great Empires struggled for Dominion over Ivalice: Archadia
in the East, Rozarria the West.
The Invasion of the Kingdom of Nabradia was Archadia’s first Step in its
westward March.
With Lord Rasler’s beloved Homeland consumed by the Hell-Fires of War, it
seemed clear that Archadia would soon mete out a like Fate to Dalmasca.
The Fall of the Fortress at Nalbina tolled the Destruction of the greater part
of Dalmasca’s Forces.
A Counter-Attack was mounted by the Order of the Knights of Dalmasca, ever
Brave and Faithful, but against the martial Might of the Archadian Armies, they
stood little Chance of Victory.
Indeed, their defeat was to be absolute.
Soon thereafter, Archadia came forward offering Terms of Peace. Or, as one
might rather put it, Terms of Dalmasca’s Surrender.
Lord Raminas, King of Dalmasca-and my Dear Friend – had no Choice but to accept
these Terms. It was, thus, only with Reluctance that He set out for Nalbina
Fortress – now under Archadian Occupation – to affix His Seal to the Emperor’s
Treaty of Peace.
The King had scarce departed His Royal City of Rabanastre when the Remnants of
the Order made their Return. And not a Moment too soon, for a terrible
Revelation awaited them.
The Treaty would be signed with Steel and Writ in royal Blood.
Ondore’s narration can be nice to listen to, but tends to listen power when taken in large doses…
Comic relief is in relatively short supply in this game, but that scene was pretty funny.
belated edit: since I’ve finished my exams now, I’m ready to re-take the reins here for the next match. Thanks to wolfmaster for your help!
ps. I thought it was Rasler, not Rossler?
It’s nice to know that you are back full-time Ceidwad. I am glad that I could be of some help. If you ever need me again, I will be more than happy to help.
Surrender Without Terms
Ondore: To make Resistance would serve no End. With this foremost in my Thoughts, I, to the People of Dalmasca: ???Sons and Daughters of Dalmasca, I big you lay down your Arms. Raise Songs of Prayer in their Stead. Prayer for His Majesty King Raminas, ever merciful. A Man devoted wholly to Peace. Prayer, too, for the noble Princess Ashe, who, wrought with Grief at her Kingdom???s Defeat, has taken her own Life. Know also that Capt. Basch fon Ronsenburg, for Incitement of Sedition and the Assassination of H.R.M. King Raminas, has been found Guilty of High Treason and put to his Death. They who at this late Hour choose still the Sword are cut of the same Cloth as the Capt.: Traitors who would have lead Dalmasca to her Ruin.??? Dalmasca???s Surrender without Terms was soon to follow. Memoirs of Mqs Halim Ondore, Chapter 13: The Province of Allies
vs.
Some ‘Eynah’, Or Was it ‘Venat’?
Balthier: Use its power to restore Dalmasca???something like that? The best intentions invite the worst kind of trouble.
Ashe: Lusting for ever greater power, blinded by the Nethicite. Is that how you see me?
Balthier: That does sound like someone I know. He was obsessed with Nethicite. It was all he cared about. He???d babble nonsense, blind to aught but the Stone???s power. He???d talk about some ???Eynah,??? or was it ???Venat???? No matter. Everything he did, he did to get closer to the Nethicite, to understand it. He made airships, weapons??? He even made me a Judge.
Ashe: You were a???a Judge!?
Balthier: Part of a past I???d rather forget. It didn???t last long. I ran. I left the Judges???and him. Cidolfus Demen Bunansa. Draklor Laboratory???s very own Doctor Cid. That???s when he lost his heart to Nethicite, lost himself. And I suppose that???s when I lost my father. Don???t follow in his footsteps. I ran away. I couldn???t stand seeing him like that, a slave to the Stone. So I ran. Free at last. Funny I went for the Dusk Shard. How could I have known that it was Nethicite? And then, of course, I met you. All that running, and I got nowhere. It???s time to end this???cut my ties to the past.
Anyway, no problem Ceidwad. It seems we’re experiencing some server issues anyway– I have no access at all on the DNS right now and yesterday I was getting timeout errors like crazy…
AND GO VOTE IN X-2!!
Well, Balthier’s revelations win the day against Ondore’s monologue, though the anticipated knockout didn’t ensue. Moving on…..
Gods know, he deserves it
Rikken: Blast the sea! Blast the water! Blast it all! I don’t believe he’s
gone… He’s Reddas… How could he die?
Elza: Hadn’t you noticed? He’d been searching for a place to die all along.
Raz: Lord Reddas weren’t the sort of man to run away from his problems by
dyin’! He weren’t! How could he abandon this town!?
Elza: (to Raz) You’d have him regret passing? You’d have him suffer and wail
for eternity????
Raz: Th-That’s not what I meant??? No, if he’s gone, then he should rest in
peace. Gods know, he deserves it.
vs.
Wise Old Dalan
Dalan: Come for a tip on how to skewer something bigger and in armor? By the
East Gate?
Vaan: What, you already heard about that?
Dalan: Wise I may not be, but well-informed I am.
Late update because the server was moving along with all the pace and guile of a drunken snail for much of last week. Moving on……
What is it you’re after, Balthier?
Basch: And what is it you’re after, Balthier? You’re a welcome hand, and a
great aid, but why?
Balthier: Worried I’m out to steal the Nethicite, eh? Can’t say I’m
unaccustomed to people doubting my intentions. Nothing could be further from my
mind. Shall I swear by your sword or some such?
Basch: Apologies. But I needed to know where you stand. Her Majesty depends on
you. And you seemed to have an interest in the stone.
Balthier: I’m only here to see how the story unfolds. Any self-respecting
leading man would do the same.
vs.
That I be considered worthy
Raminas: Secure Nalbina with all haste.
Basch: I will go.
Rasler: And I will go at his side.
[Later, the camera switches to the outer part of the castle where King Raminas
gives a sword to Lord Rasler as he kneels.]
Raminas: Galtea stand watch over your life.
[King Raminas gave Lord Rasler a sword.]
Rasler: That I be considered worthy.
One vote from wolfmaster (well, it was his nomination, iirc) saves That I be considered worthy from a knockout, but there’s no stopping What is it you’re after, Balthier?’s inevitable victory.
Next:
The Reins of History
Cid: Ashelia B’nargin Dalmasca! Just how far will you go for power? Does your lust for Nethicite consume you?
Ashe: (gasps)
Cid: Am I right? I am, aren’t I. A worthy daughter of the Dynast-King! You would do well to go to Giruvegan. Who knows? You may receive a new Stone for your trouble.
Ashe: Your words mean nothing to me!
Cid: The reins of History back in the hands of Man. I too make for Giruvegan. Give chase, if you dare it! (flies away on a hover drone)
Balthier: Hate it when he does that.
vs
I want to fight
Basch: Think you can fight?
Reks: I’m fine, sir.
Basch: How old are you, Reks?
Reks: Seventeen, sir.
Basch: Young. Family?
Reks: My brother is all I have left, sir. He’s two years younger then I. Living
in Rabanastre.
Basch: So young.
[There was a brief pause.]
Basch: You’re barely old enough to be a man. You shouldn’t be forced to wield a sword.
Reks: No, sir. I want to fight. For my homeland and for my parents.
Sure "Reks=fail" but they’re both bad phrases really and I’m not supportive of scenes involving fat bastards in control of a show.
edit: Is it because I didn’t say reks=fail in my own words?; reks=emo/acts-chivalric-but-doesn’t-have-the-goods-to-back-it-up-like-Rasler.
so everyone likes the fat jew with really long white gloves and high-boots indicating his infantile homosexuality..?
A couple of votes went against the grain, but generally one-way traffic there. Next up:
Bahamut, Lord of the Sky
Basch: Vayne holds the Dusk Shard no longer. His advantage is lost.
Al-Cid: Vayne has advantages enough. He stands in higher ground, and my birds
tell me he has awoken something quite large. (takes his sunglasses off to
reveal the eyes and then places it back on again) Bahamut, Lord of the Sky.
There was a stirring in the Mist near Ridorana, I am told. Bahamut awoke soon
after this.
Fran: It is the Mist that came before the Cryst was undone. It breathed life
into this Bahamut. If Reddas had not stopped it when he did, how much more mist
might it have drunk? All went according to Doctor Cid’s designs.
Balthier: Yes, the man’s last great accomplishment, I fear. And so it falls to
me to put an end to the thing.
vs
Close enough for fisticuffs
Vaan: So, this Jules…is he some old friend of yours, Balthier? You two seemed…close.
Balthier: Close enough for fisticuffs…..Driver! Faster, if you please. I would be loathe to expend any of the violence of my present mood on my companions.
Cabbie: S-Sir? Yes, sir!
Same for me
Bahamut, Lord of the Sky.
Well, look at that. It’s a knockout. Have to say I expected it to be a bit closer than that.
Next battle:
Beyond Your Ken!
Larsa: Restore Dalmasca’s sovereignty, and make our amends with Lady Ashe. It is the only way to avert war.
Vayne: It is a war of necessity. Your Lady Ashe herself is bent on it. She desires it above all else. She will not rest until her revenge is full-wrought.
Larsa: I fear you misread her intent. She would sooner shun war than embrace it.
Vayne: You are young, Larsa.
Larsa: And you presume beyond your ken!
vs.
The Leading Man Never Dies
Vaan: Wait, Balthier, where are you!?
Balthier: Ah, Vaan! Sounds like you made it out okay! The Strahl’s a fine
airship, eh?
Ondore: What does he think he’s doing? Balthier!
Balthier: Marquis! Stop that fool Judge on the Alexander for me, would you?
Just getting somewhere with these glossair rings. Almost done! Don’t want him
ramming me before I fix them, do we?
Ashe: (worried) Balthier! Do you understand exactly what it is you’re doing?
Balthier: Princess! No need to worry. I hope you haven’t forgotten my role in
this little story. I’m the leading man. You know what they say about the
leading man? He never dies.
However, I don’t remember where we were in the voting for Believe What You Want To vs. Lord Larsa is no Puppet, so I’d ask everyone to vote again on that one, if you don’t mind.
I’ll get things going again, I recall voting for Believe What You Want To.
Now on to our final match-up of the round:
Knocking On The Front Gates
Vaan: … Hey, you sure this rabbit hole’s really the way into Archades?
Balthier: Better a hare unseen than a rat in a trap. Then again, if you’d
prefer to go knocking on the front gates of the city, be my guest.
vs.
You Can Never Know Another
Balthier: Empires parade down city streets, while refugees walk barefoot
through the snow.
Larsa: And so I sue for peace to stop short war and ease their suffering. My
father will choose peace.
Balthier: Will he now? You sound sure of yourself. You can never know another,
even your father.
That one ended up in a bit of hammering for Balthier’s eloquent rebuttal to Vaan, but another of Balthier’s quotes prospers at its expense. You Can Never Know Another goes through.
And that’s that for the first round. I’ll update in a couple of days, in the meantime feel free to suggest stuff you’d like to see changed in later rounds (if anything).
Get ready for the next round, starting tomorrow!
You finish this one, though. I don’t like starting in the middle.
I could take over now and start over with a new category, if that’s okay with anyone?
Knocking on the Front Gates – 1
You Can Never Know Another – 8
And now, the second round:
The Sweet Dalmascan Air
No Right
The Party Enters The Imperial City Of Archades
I’m Captain Basch!
Resistance, Not Insurgence
Surprisingly Rude
Dalmasca’s Desert Bloom
Some ‘Eynah’, Or Was it ‘Venat’?
Gods know, he deserves it
What is it you’re after, Balthier?
The Reins of History
Bahamut, Lord of the Sky
The Leading Man Never Dies
Bones/Treasure/Fall
Believe What You Want To
You Can Never Know Another
As always, the above list is for reference. I’ve gone ahead and edited the results in the first post. I’m not drawing up all the battles right now, battles will drawn up on the fly like I do in my rumbles. First battle…
I’m Captain Basch
Balthier: (regarding Ondore) The men he’s been funding bear little love for the Empire. (to Basch) They won’t be thrilled to discover that rumors of your death were, in fact, greatly exaggerated. If we were to raise a clamor to that effect, we might just get their attention.
Vaan: Nothin’ to it! I’ll just go around town spreading the word. How ’bout this? I’m Captain Basch Fon Ronsenburg of Dalmasca! Well? Whaddaya think?
Balthier: That certainly qualifies as a clamor. All right, Vaan, get to it. For the girl’s sake, eh? Oh, and the more people around to witness your little performance, the better. If we’re going to reach the Marquis, it’s up to you. We’ll be waiting here, if you need us.
vs.
Bahamut, Lord of the Sky
Bahamut, Lord of the Sky
Basch: Vayne holds the Dusk Shard no longer. His advantage is lost.
Al-Cid: Vayne has advantages enough. He stands in higher ground, and my birds tell me he has awoken something quite large. (takes his sunglasses off to reveal the eyes and then places it back on again) Bahamut, Lord of the Sky. There was a stirring in the Mist near Ridorana, I am told. Bahamut awoke soon after this.
Fran: It is the Mist that came before the Cryst was undone. It breathed life into this Bahamut. If Reddas had not stopped it when he did, how much more Mist might it have drunk? All went according to Doctor Cid’s designs.
Balthier: Yes, the man’s last great accomplishment, I fear. And so it falls to me to put an end to the thing.
I rather not start in the middle of a rumble, even if it’s a round. Someone else can finish this rumble, not me. I can take over after that though.
Unless we scrap this and do over.
Oh, and I’m Captain Basch.
Also why isn’t there a FFX rumble ;-;
Actually, that’s what I meant.
Also why isn’t there a FFX rumble ;-;
Because Zak’s ended and nobody else has said that they want to do one.
Sorry about the absence guys. They were supposed to have our bathroom done by last Thursday/Friday, but I just now got to come back home. I didn’t mean to leave you hanging, but it was out of my hands.
I’m Captain Basch – 3
Bahamut, Lord of the Sky – 2
"I’m Captain Basch" wins, but only by one vote.
Next up:
Resistance, Not Insurgence
Vaan: (regarding "Amalia") What’s wrong with her?
Balthier: Urgh. You have a lot to learn before we even get started on your thievery.
Vaan: What’s that mean?
"Amalia": The situation requires I accept such help as I find. Thought it be from thieves. I shall accompany you until we find my companions. No longer.
Balthier: Let’s think of her as a “Guest”, then. Unlike Fran or myself, our “Guest” probably won’t be taking orders from anyone anytime soon. And she’ll leave when she pleases. So, we keep to our affairs, and she to hers. I doubt we’ll find her wanting in valor… Being such an upstanding member of the insurgence.
"Amalia": Resistance.
vs.
What is it you’re after, Balthier?
Basch: And what is it you’re after, Balthier? You’re a welcome hand, and a great aid, but why?
Balthier: Worried I’m out to steal the Nethicite, eh? Can’t say I’m unaccustomed to people doubting my intentions. Nothing could be further from my mind. Shall I swear by your sword or some such?
Basch: Apologies. But I needed to know where you stand. Her Majesty depends on you. And you seemed to have an interest in the stone.
Balthier: I’m only here to see how the story unfolds. Any self-respecting leading man would do the same.
Resistance, Not Insurgence – 0
What is it you’re after, Balthier? – 6
Easy win for "What is it you’re after, Balthier?"
Next up is:
The Sweet Dalmascan Air
Basch: To think Dalmascan air could taste so sweet.
Vaan: (to Balthier) Where are we?
Balthier: The Estersand, by the look of it. Let’s back to Rabanastre before we shrivel up. (to Basch) By your leave, Captain.
vs.
Bones/Treasure/Fall
Bald Man / Reddas: Cid! You know Deifacted Nethicite brought down the Leviathan! How can you persist in this folly?
Cid: Heh, heh, heh, heh. And you’ve come here to stop me? I’d fain see you try.
Voice of Balthier: Consider your bones, old man. You’re outmatched.
Cid: Pirate scum of the skies. What brings you here?
Balthier: Treasure. What else would a pirate want? We’ll take the Dusk Shard.
Cid: Heh! You’ve come all this way for that trinket? I thought you above this. Hm? What’s that? Ah! The Princess of Dalmasca come to visit? Mm. She’s not entirely without merit. A test of sorts for our princess? Ah!
Ashe: You’re a babbling fool.
Cid: (out loud) A trial for Ashelia B’nargin Dalmasca! (normal tone of voice) You lust for the Stone’s power, do you not?
Ashe: (sighs angrily)
Bald Man: Lend him not your ears, m’lady. He means to use you.
Cid: Ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha!!
Fran: Manufacted Nethicite! Like Bergan.
Balthier: How could you do this? How could you fall this far?
Agent’s response aside, there is now. Or, there will be as soon as I get the list ready, check it out.
Oh, new battle? I vote for Bones/Treasure/Fall.
Good to hear Zak, and I’m looking forward to it ^^
Bones/Treasure/Fall – 3
So The Sweet Dalmascan Air wins by just one vote. Next up…
Surprisingly Rude
Vaan: (to Fran) Uh, how old were you again?
Balthier: (sighs) Nice, Vaan.
Ashe: ???
Larsa: Surprisingly rude.
Penelo: Try to grow up, please.
vs.
Some ‘Eynah’, Or Was it ‘Venat’?
Balthier: (regarding the Nethicite) Use its power to restore Dalmasca???something like that? The best intentions invite the worst kind of trouble.
Ashe: Lusting for ever greater power, blinded by the Nethicite. Is that how you see me?
Balthier: That does sound like someone I know. He was obsessed with Nethicite. It was all he cared about. He???d babble nonsense, blind to aught but the Stone???s power. He???d talk about some ???Eynah,??? or was it ???Venat???? No matter. Everything he did, he did to get closer to the Nethicite, to understand it. He made airships, weapons??? He even made me a Judge.
Ashe: You were a???a Judge!?
Balthier: Part of a past I???d rather forget. It didn???t last long. I ran. I left the Judges???and him. Cidolfus Demen Bunansa. Draklor Laboratory???s very own Doctor Cid. That???s when he lost his heart to Nethicite, lost himself. And I suppose that???s when I lost my father. Don???t follow in his footsteps. I ran away. I couldn???t stand seeing him like that, a slave to the Stone. So I ran. Free at last. Funny I went for the Dusk Shard. How could I have known that it was Nethicite? And then, of course, I met you. All that running, and I got nowhere. It???s time to end this???cut my ties to the past.
Also, FFX RUMBLE STARTED! GO VOTE IN IT ๐
Surprisingly Rude – 3
Some ‘Eynah’, Or Was it ‘Venat’? – 2
So "Surprisingly Rude" just manages to scrape ahead.
Next up…
The Reins of History
Cid: Ashelia B’nargin Dalmasca! Just how far will you go for power? Does your lust for Nethicite consume you?
Ashe: (gasps)
Cid: Am I right? I am, aren’t I. A worthy daughter of the Dynast-King! You would do well to go to Giruvegan. Who knows? You may receive a new Stone for your trouble.
Ashe: Your words mean nothing to me!
Cid: The reins of History back in the hands of Man. I too make for Giruvegan. Give chase, if you dare it! (flies away on a hover drone)
Balthier: Hate it when he does that.
vs.
You Can Never Know Another
Balthier: Empires parade down city streets, while refugees walk barefoot through the snow.
Larsa: And so I sue for peace to stop short war and ease their suffering. My father will choose peace.
Balthier: Will he now? You sound sure of yourself. You can never know another, even your father.
The Reins of History – 5
You Can Never Know Another – 0
Next up, we have…
The Party Enters The Imperial City Of Archades
Penelo: You’re gaping like a fish out of water.
Vaan: I’m just checking out the city. Even if it is the Empire.
Penelo: You’ve changed, Vaan. You were always marching to your own beat… Almost like you were impatient, even. In a good way.
Vaan: Maybe it’s because I’ve seen more now. Huh. Never imagined I’d ever come this far away from home. Hey, Larsa’s here in the city, isn’t he? He’s a tough one. I wonder how he’s doing.
Penelo: You always were a soft touch, Vaan. You know what’s amazing? I thought I’d go my whole life without…meeting people like the Princess, or Lord Larsa. And here we are in the capital!
Vaan: I know! It’s a little over my head sometimes.
Basch: Good, Vaan. You’ve come to understand the difficulties of serving royalty.
Vaan: Hey, I’m just along for the ride.
Penelo: That wasn’t a complaint, was it, Basch?
Basch: Ahem. Right. Let’s get moving.
Penelo: Hey, don’t change the subject!
Basch: Right.
vs.
Believe What You Want To
Balthier: A twin brother? Fancy that. Hmm. But still, the pieces fit. I’ll give you that much. And he did look like you.
Vaan: I don’t believe you.
Basch: Of course not. It was my fault that Reks was there. I am sorry.
Vaan: My brother, he trusted you. He trusted you, and he lost everything. How can I believe you?
Basch: Not me then. Believe in your brother. He was a fine soldier. He fought to the last to protect his homeland. No. Surely he fought to protect his brother.
Vaan: You don’t know anything!
Balthier: Believe what you want to. Whatever it takes to make you happy. What’s done is done.
The Party Enters The Imperial City Of Archades – 0
Believe What You Want To – 6
Two battles left in this round. Here’s the first of them:
Dalmasca’s Desert Bloom
Larsa: This is the man I wanted you to meet. Believe it or not, he is a member of the noble House Margrace, rulers of the Rozarrian Empire.
Al-Cid: (approaching Ashe) Hah! I am but one of very, very many. Try as I might, I could not stop this war alone…thus I came seeking Larsa’s assistance. Al-Cid Margrace, at your service. To think I stand before the Lady Ashe. It is truly an honor. (tries to kiss Ashe’s hand) I see it is true after all. Ah, stunning is Dalmasca’s desert bloom.
Larsa: Errh!
vs.
Gods know, he deserves it
Rikken: Blast the sea! Blast the water! Blast it all! I don’t believe he’s gone… He’s Reddas… How could he die?
Elza: Hadn’t you noticed? He’d been searching for a place to die all along.
Raz: Lord Reddas weren’t the sort of man to run away from his problems by dyin’! He weren’t! How could he abandon this town!?
Elza: You’d have him regret passing? You’d have him suffer and wail for eternity…?
Raz: Th-That’s not what I meant… No, if he’s gone, then he should rest in peace. Gods know, he deserves it.
Gods know, he deserves it – 4
Final battle of this round…
No Right
Gabranth: Have you your fill of this?
Basch: I would ask you the same. Let this end, Noah.
Gabranth: I have no right to be called by that name.
Basch: Then live, and reclaim it.
vs.
The Leading Man Never Dies
Vaan: Wait, Balthier, where are you!?
Balthier: Ah, Vaan! Sounds like you made it out okay! The Strahl???s a fine airship, eh?
Ondore: What does he think he’s doing? Balthier!
Balthier: Marquis! Stop that fool Judge on the Alexander for me, would you? Just getting somewhere with these glossair rings. Almost done! Don’t want him ramming me before I fix them, do we?
Ashe: Balthier! Do you understand exactly what it is you’re doing?
Balthier: Princess! No need to worry. I hope you haven’t forgotten my role in this little story. I’m the leading man. You know what they say about the leading man? He never dies.
No Right – 3
The Leading Man Never Dies – 3
Seems we have a tie. Last round, No Right won with 5/7 and The Leading Man Never Dies won with 6/11. 5/7 is a better majority than 6/11, so No Right wins.
Quarter finals are…
I’m Captain Basch!
The Sweet Dalmascan Air
No Right
Believe What You Want To
What is it you’re after, Balthier?
Surprisingly Rude
Gods know, he deserves it
The Reins of History
Remember, that list is for reference and you can find the updated results in the first post of the thread. First up…
I’m Captain Basch!
Balthier: (regarding Ondore) The men he’s been funding bear little love for the Empire. (to Basch) They won’t be thrilled to discover that rumors of your death were, in fact, greatly exaggerated. If we were to raise a clamor to that effect, we might just get their attention.
Vaan: Nothin’ to it! I’ll just go around town spreading the word. How ’bout this? I’m Captain Basch Fon Ronsenburg of Dalmasca! Well? Whaddaya think?
Balthier: That certainly qualifies as a clamor. All right, Vaan, get to it. For the girl’s sake, eh? Oh, and the more people around to witness your little performance, the better. If we’re going to reach the Marquis, it’s up to you. We’ll be waiting here, if you need us.
vs.
Surprisingly Rude
Vaan: (to Fran) Uh, how old were you again?
Balthier: Nice, Vaan.
Ashe: ???
Larsa: Surprisingly rude.
Penelo: Try to grow up, please.
Surprisingly Rude – 6
Mini-rally for I’m Captain Basch! not enough. Surprisingly rude wins by three votes.
Next we have…
Gods know, he deserves it
Rikken: Blast the sea! Blast the water! Blast it all! I don’t believe he’s gone… He’s Reddas… How could he die?
Elza: Hadn’t you noticed? He’d been searching for a place to die all along.
Raz: Lord Reddas weren’t the sort of man to run away from his problems by dyin’! He weren’t! How could he abandon this town!?
Elza: You’d have him regret passing? You’d have him suffer and wail for eternity????
Raz: Th-That’s not what I meant??? No, if he’s gone, then he should rest in peace. Gods know, he deserves it.
vs.
The Reins of History
Cid: Ashelia B???nargin Dalmasca! Just how far will you go for power? Does your lust for Nethicite consume you?
Ashe: (gasps)
Cid: Am I right? I am, aren???t I. A worthy daughter of the Dynast-King! You would do well to go to Giruvegan. Who knows? You may receive a new Stone for your trouble.
Ashe: Your words mean nothing to me!
Cid: The reins of History back in the hands of Man. I too make for Giruvegan. Give chase, if you dare it! (flies away on a hover drone)
Balthier: Hate it when he does that.
Gods know, he deserves it – 1
The Reins of History – 8
Not even close.
Two battles left in the quarter-finals. Next we have:
No Right
Gabranth: Have you your fill of this?
Basch: I would ask you the same. Let this end, Noah.
Gabranth: I have no right to be called by that name.
Basch: Then live, and reclaim it.
vs.
What is it you’re after, Balthier?
Basch: And what is it you???re after, Balthier? You???re a welcome hand, and a great aid, but why?
Balthier: Worried I???m out to steal the Nethicite, eh? Can???t say I???m unaccustomed to people doubting my intentions. Nothing could be further from my mind. Shall I swear by your sword or some such?
Basch: Apologies. But I needed to know where you stand. Her Majesty depends on you. And you seemed to have an interest in the stone.
Balthier: I???m only here to see how the story unfolds. Any self-respecting leading man would do the same.
Hmm, I need to start keeping up with these again.
What is it you’re after, Balthier? – 6
Close one!
Final battle of the quarter-finals:
The Sweet Dalmascan Air
Basch: To think Dalmascan air could taste so sweet.
Vaan: Where are we?
Balthier: The Estersand, by the look of it. Let???s back to Rabanastre before we shrivel up. By your leave, Captain.
vs.
Believe What You Want To
Balthier: A twin brother? Fancy that. Hmm. But still, the pieces fit. I???ll give you that much. And he did look like you.
Vaan: I don???t believe you.
Basch: Of course not. It was my fault that Reks was there. I am sorry.
Vaan: My brother, he trusted you. He trusted you, and he lost everything. How can I believe you?
Basch: Not me then. Believe in your brother. He was a fine soldier. He fought to the last to protect his homeland. No. Surely he fought to protect\ his brother.
Vaan: You don???t know anything!
Balthier: Believe what you want to. Whatever it takes to make you
happy. What???s done is done.
Also, I’d like to humbly ask everyone to check out the Video Game Music Rumble (Thread 66118) and please vote!
Believe What You Want To – 7
Some support for "The Sweet Dalmascan Air," but "Believe What You Want To" is definitely the winner.
It’s semi-final time! Here’s what’s left:
Surprisingly Rude
Believe What You Want To
What is it you’re after, Balthier?
The Reins of History
Blah blah blah, updated battle info in first post. First up:
Surprisingly Rude
Vaan: (to Fran) Uh, how old were you again?
Balthier: Nice, Vaan.
Ashe: ???
Larsa: Surprisingly rude.
Penelo: Try to grow up, please.
vs.
The Reins of History
Cid: Ashelia B???nargin Dalmasca! Just how far will you go for power? Does your lust for Nethicite consume you?
Ashe: (gasps)
Cid: Am I right? I am, aren???t I. A worthy daughter of the Dynast-King! You would do well to go to Giruvegan. Who knows? You may receive a new Stone for your trouble.
Ashe: Your words mean nothing to me!
Cid: The reins of History back in the hands of Man. I too make for Giruvegan. Give chase, if you dare it! (flies away on a hover drone)
Balthier: Hate it when he does that.
Surprisingly Rude – 4
The Reins of History – 3
Bit of a surprise, I kinda thought "The Reins of History" was a lock. But it’s "Surprisingly Rude" in the final.
Now to determine the second finalist…
Believe What You Want To
Balthier: A twin brother? Fancy that. Hmm. But still, the pieces fit. I???ll give you that much. And he did look like you.
Vaan: I don???t believe you.
Basch: Of course not. It was my fault that Reks was there. I am sorry.
Vaan: My brother, he trusted you. He trusted you, and he lost everything. How can I believe you?
Basch: Not me then. Believe in your brother. He was a fine soldier. He fought to the last to protect his homeland. No. Surely he fought to protect\ his brother.
Vaan: You don???t know anything!
Balthier: Believe what you want to. Whatever it takes to make you
happy. What???s done is done.
vs.
What is it you’re after, Balthier?
Basch: And what is it you???re after, Balthier? You???re a welcome hand, and a great aid, but why?
Balthier: Worried I???m out to steal the Nethicite, eh? Can???t say I???m unaccustomed to people doubting my intentions. Nothing could be further from my mind. Shall I swear by your sword or some such?
Basch: Apologies. But I needed to know where you stand. Her Majesty depends on you. And you seemed to have an interest in the stone.
Balthier: I???m only here to see how the story unfolds. Any self-respecting leading man would do the same.
What is it you’re after, Balthier? – 5
Pretty one-sided there. And now, our grand final! This is for the winner of the Quotes edition!
Surprisingly Rude
Vaan: (to Fran) Uh, how old were you again?
Balthier: Nice, Vaan.
Ashe: …
Larsa: Surprisingly rude.
Penelo: Try to grow up, please.
vs.
What is it you’re after, Balthier?
Basch: And what is it you’re after, Balthier? You’re a welcome hand, and a great aid, but why?
Balthier: Worried I’m out to steal the Nethicite, eh? Can’t say I’m unaccustomed to people doubting my intentions. Nothing could be further from my mind. Shall I swear by your sword or some such?
Basch: Apologies. But I needed to know where you stand. Her Majesty depends on you. And you seemed to have an interest in the stone.
Balthier: I’m only here to see how the story unfolds. Any self-respecting leading man would do the same.
After this battle, control of this Rumble reverts to whoever wants to take over. Zak, were you the one that said that you were interested?
P.S.: Do you guys want me to do 3rd/4th place, or do you care if I don’t?
Removed by request.
If you don’t want to do the 3rd/4th place vote, you won’t see any complaints from me. Although, it would be nice to know which one was which, so why not use the TCS system to decide those places?
What is it you’re after, Balthier? – 6
Not even close. Our big winner:
<font color="wheat">What is it you’re after Balthier?</font>
Basch: And what is it you’re after, Balthier? You’re a welcome hand, and a great aid, but why?
Balthier: Worried I’m out to steal the Nethicite, eh? Can’t say I’m unaccustomed to people doubting my intentions. Nothing could be further from my mind. Shall I swear by your sword or some such?
Basch: Apologies. But I needed to know where you stand. Her Majesty depends on you. And you seemed to have an interest in the stone.
Balthier: I’m only here to see how the story unfolds. Any self-respecting leading man would do the same.
If you don’t want to do the 3rd/4th place vote, you won’t see any complaints from me. Although, it would be nice to know which one was which, so why not use the TCS system to decide those places?
That’s a very smart idea. Let’s do that…
Believe What You Want To – 7/8, 6/6, 7/11, 1/6
The Reins of History – 9/11, 5/5, 8/9, 4/7
I don’t even need to run calculations, third place is awarded to <font color="red">The Reins of History</font>!
Well, that’s it for my involvement as far as running this rumble. If people want to start nominating ideas for the next edition, go ahead. Zak, were you going to go ahead and take over? If you want, you can keep using this thread. I’ll just update the first post each time you post a battle.
Taking category requests… though at some point I want to do Rare Game, all 80 of them for that matter, since each one is unique and has its own gimmicks and things they’re famous for (Dustia for early leveling, Larva Eater for the wild rumors about it’s appearance rate… I can barely think of any that haven’t been brought up in some discussion), and 80 halves down to only five. Would take a while.
I’m down for other suggestions though, cause I’d imagine not such a majority would be up for it. I can’t think of anything else, we’ve done marks, bosses, music, quotes, locations… am I missing something?
If no one says anything, I’ll do that, starting with 40 battles in round 1. It’ll be long I know, but nothing I have a problem with. The question is whether Agent will have the patience to keep updating the first post.
we’ve done marks, bosses, music, quotes, locations… am I missing something?Major NPCs. For that matter, major "PCs" as well.
I suppose Rare Game would be fine.
Ill shut up now….until next rumble.
Okay I guess Rare Game it is. I’ll start soon, and if there’s a good amount of votes, then for the first round I might make each battle one day.
Round 1 – Battle 1
Phyllo
A little blood-sucking bat that appears in the Branchway of Golmore Jungle, right after where you fight the Elder Wyrm. This is one that you’re likely to get without looking at a guide, but it’s so small you may not know you got it until you look at the Bestiary. However, this is also one that the chances increase if you kill all Malboros in the area.
VS.
Vagrant Soul
A great big dark-element Entite, in Rare Game form. Unlike Phyllo, this guy might almost be considered like a mini-boss, as if normal entites weren’t already hard enough to kill. It also appears in a very specific area of the Pharos Subterra, after you kill the Seer mark. It’s also used as a must-be-killed bridge to fight another Rare Game that’s even tougher and with even more specific requirements… but we’ll get to that.
Naturally my vote’s for the Vagrant Soul.
And yes, I will keep updating the first post. Going to do that now. If for some reason I forget, remind me.
Vagrant Soul 3-2 Phyllo
Not a lot of votes, but a pretty close battle. Phyllo puts up a good fight, but the Vagrant Soul entite blasts it.
Round 1 – Battle 2
Aeros
A giant Aeronite that appears in the Shred after you kill all the Wu, but ONLY after you’ve encountered and defeated the rare Bull Croc. Better have Telekenisis or magic or long range handy!
VS.
Fideliant
A rare Dark Skeleton that may actually be one of the first you ever encounter. It may appear in a number of places in the Westersand, but only during a Sandstorm. It’s not hard to miss, walking around emitting an odd glow, a little out-of-place in the desert… hopefully you see it before killing Earth Tyrant!
This time I’ll go with the more simple one, Fideliant. Nothing special about either one gets me, but I think the Fideliant looks cool in that background.
Honestly, I’m gonna toss this out there– Rare Game suck and I don’t think I’m the only one that thinks so. This isn’t a very interesting idea for an edition and that may be why you’re not getting very many votes.
Then maybe we could brainstorm for ideas? We could probably come up with something more interesting than Rare Game.
Yes, we have done major NPCs. The results of all previous battles are listed in the first post in the thread.
Major NPCs. For that matter, major "PCs" as well.
I suppose Rare Game would be fine.
See, that’s what gave me the greenlight, why didn’t you say something else instead and wait ’till now? Change of mind?
Well anyway if I must change it I would like to do Location Music. I know music was already done, but that was three editions ago no? But I remember there were a lot of location themes which Ceid didn’t include. Plus if we narrow down music, locations would be the way to go rather than character themes or battle themes which there aren’t a whole lot of in the game.
Anyway, it was a long time because of the last one being juggled around plus NPCs was done twice anyway. Are we cool with that?
If not maybe I could narrow it down to NOTABLE rare game, as in ones that are reognized for something, like Negalmuur, Larva Eater, Helvinek, Disma, etc.
I’ll do one of those. Maybe I’ll allow nominations if I do notable rares.
Notable Rare Game might be a worthwhile fix. Otherwise, I quite like the idea of Location Music.
I would have done notable Rare Game from the start if it weren’t for 80 being such a nice round even number. Maybe I’ll do that next.
Just for the record, in case you’re wondering how I got 40 (well, there are a lot of places) for me a "location theme" must meet the following criteria to qualify:
-Must be played when you’re in control, as in outside of scenes.
-Must be outside of battle or outside of a special quest or mode.
-Must be something that starts when you enter the place and stops when you exit a place.
-Can’t be in somewhere where you’re in for too short, like "Time For a Rest" which is played in the rooms at the end of the Tomb of Raithwall and the Miriam Stillshrine where you get the artifacts. I thought about "Infiltration" since it’s in Nalbina Fortress as Reks, but nah, too short. I didn’t include Bahamut either. Trust me, 40 may seem like a lot, but these are all in locations where you spend enough time for their themes to seem familiar enough.
But believe me… I haven’t overdone it, these are all good ๐
Just gonna get these matched up and stuff, and I’ll start momentarily.
Round 1 – Battle 1
The Golmore Jungle – Listen Here (http://bluelaguna.net/downloads/mp3s/final-fantasy-xii-12-ost-soundtrack/308+The+Golmore+Jungle.mp3)
Not a whole lot description required I bet you can guess where this theme is, nowhere but the Golmore Jungle. Very mysterious sounding, perfect fit… walking through those jungle planks.
VS.
To the Peak – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/413%20To%20the%20Peak.mp3)
The only thing this has in common is it’s also played only in one place, and that’s the Pharos’ Second Ascent. Just as the title implies, it’s pretty suspenseful sounding, like you’re about to reach something big… the second ascent is the tricky one where you have to give up a power, for those who forgot, and probably takes the longest.
And I will cast my vote later… like them both on the same scale and can’t decide.
To the Peak 4-2 Golmore Jungle
The Pharos’ Second Ascent theme overtakes this one… must be the opening… plus the fact that you probably hear it less.
Round 1 – Battle 2
Ashe’s Theme – Listen Here (http://bluelaguna.net/downloads/mp3s/final-fantasy-xii-12-ost-soundtrack/409+Ashe%27s+Theme.mp3)
This is a very weird song as it’s kind of two very different tracks in one, so I suggest listening to the whole loop. Both "parts" of it, happen to be location themes for two different locations, but it’s more the second part that should be recognized as such. The initial part plays in the entrance walkway section of Giruvegan up until where you fight Daedalus, which isn’t very far, but the second more fast-paced part plays throughout all of the Pharos Subterra. I’d prefer to recognize it as the latter, so listen in all the way. But feel free to vote based on whatever, as I have no control over that. But if it didn’t have the Pharos Subterra second part I probably would not have used it.
VS.
Giruvegan’s Mystery – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/410%20Giruvegan%27s%20Mystery.mp3)
Interesting pairup eh… both Giruvegan. Well, this is the theme for greater Giruvegan, up to the great crystal, which is a lot more arguably a whole location. I guess this is good to have early, one Giruvegan at a time anyway (even though I said the other one was to mostly represent Pharos Subterra). So, it’s a very mysterious theme… it’s also used briefly in the cutscene when you first discover the nethicite with Larsa in the Lhusu Mines, right before Ba’Gamnan and co. start chasing you. I’m sure if you’ve spent a lot of time painfully hunting the Diakon Entite you’d be familiar with it.
Anyway I’m a go with Ashe’s Theme
Ashe’s Theme 6-0 Giruvegan’s Mystery
Well, a wipeout all right, but this seems to be more of a "lesser of the two evils" case. Surprised though, I thought Ashe’s theme was popular. Not even sure why it’s HER theme because other than those two locations (one of which closely relates to her) it’s played very briefly in a couple Waterway scenes near the beginning and that’s it.
Anyway.
Round 1 – Battle 3
The Forgotten Capital – Listen Here (http://bluelaguna.net/downloads/mp3s/final-fantasy-xii-12-ost-soundtrack/407+The+Forgotten+Capital.mp3)
The theme of the ever-so-frustrating Necrohol of Nabudis. That place made it far in the location rumble… third place I believe? Well anyway, the tune, possesses a pretty rare characteristic, being in 7/8. Don’t see that very often… I can name only two other Uematsu/Sakimoto/whatever tracks like that. Anyway, very dark-sounding and fitting… also used in a couple of scenes, when Mjrn is missing and when the Dawn Shard is destroyed.
VS.
Jahara – Land of the Garif – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/306%20Jahara,%20Land%20of%20the%20Garif.mp3)
Catchy tune, as the title says, the theme of Jahara. Very different mood than it’s opponent, then again, Jahara’s a very different place as well. Sounds like a good theme for a settlement. Also, even though you go to Jahara a little later in the game, this is one of the first songs you’ll hear starting a new game, as it’s used as the background for Ondore’s narration. Also during a brief scene before entering the Tomb of Raithwall.
For me? The Forgotten Capital, easily.
Edit: Forgive me, but I don’t normally make a habit out of doing this. I change my vote. I’m voting for The Forgotten Capital.
Also, Hawkeye – You’re sort of right, except it was a year ago considering how long this one took. But this is more specific, and if you look at the beginning of this, you see I originally wanted to do something else.
EDIT: oh wait sorry Zak, just read your post
Round 1 – Battle 4
Rabanastre Downtown – Listen Here (http://bluelaguna.net/downloads/mp3s/final-fantasy-xii-12-ost-soundtrack/119+Rabanastre+Downtown.mp3)
The title may be a bit confusing, as this is the theme for Lowtown. As in, DOWNtown, get it? The home of Old Dalan and all the unlucky Dalmascan folk, the aspiring Sky Pirates, etc. Very nice and fitting beat… quite unusual for this game.
VS.
Secret Practice + The Port of Balfonheim – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/107%20Secret%20Practice.mp3) and Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/403%20The%20Port%20of%20Balfonheim.mp3)
Yes, these are two tracks, but because this is a LOCATION Music rumble, and Balfonheim plays a combination of these two, they might as well both contend together. See, it might make sense to include TPoB alone, but listen to them both… and I’d imagine the average person associates Balfonheim more with the catchy "Secret Practice". And if I include Secret Practice alone, it would be weird to not include the track with the NAME of the city it’s representing, as "Secret Practice" is actually originally from the rat-hunting at the beginning. TPoB is only here, and in the game at all times combined with SP. Why? Ask the developers, maybe they thought TPoB was boring, I don’t know, but if it’s a combination in the game, it’s a combination in this rumble.
Regardless of all that, I’m voting for Rabanastre Downtown.
I did the counting in a seperate sitting than I had made the post calling a tie, and didn’t see any new posts so I called it as I remembered. I’m cool with changing votes, but from now on, notify in a seperate post that you’ve changed it just so it gets my attention. You can still edit your original one, just when you do, make another post saying "I changed my vote" or something. I don’t mind a seperate post since it’s a rare occurance and all.
Anyway, keep going.
I just looked again… but I’m not sure what you see. Let me break it down… if your vote was Jahara, Jahara would have you, Slavka, and Ruttokoira, that’s 3. Forgotten Capital would have myself, Hawkeye, and Shadow Mage, also 3.
Purrr had posted by mistake AFTER I called a tie and selected arthurgolden, and I didn’t want to go back on my word, so I said his will only count if arthurgolden doesn’t post. It didn’t, so it counted in the end. Maybe you’re looking at Purrr’s post… but it didn’t count as part of the alleged tie.
Another close battle, but for a rundown area that Lowtown is, it’s chanty beat makes up fori it, and manages to top Balfonheim… or Secret Practice. Or maybe the confusion factor with the music, but anyway, let’s move on.
Round 1 – Battle 5
The Skycity of Bhujerba – Listen Here (http://bluelaguna.net/downloads/mp3s/final-fantasy-xii-12-ost-soundtrack/217+The+Skycity+of+Bhujerba.mp3)
As the name says, Bhujerba’s lovely flute and clarinet theme. Listening to it reminds me of the "I’m Captain Basch!" part especially, heh heh. There’s actually one other small place it’s used for some reason, and that’s the Giza Plains nomad village.
VS.
A Land of Memories – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/406%20A%20Land%20of%20Memories.mp3)
The theme of the misty Nabreus Deadlands. Beautiful theme, eh? Starts out a little slow on one note, but after a minute it gets good once it hits the high notes, if you have the patience… unless you already remember it. A pretty calm and relaxing theme for a place with such tough monsters.
I’ll hold off on my vote for now.
Just one more… let’s make this fast.
The Skycity of Bhujerba 7-0 A Land of Memories
A surprising blowout against the Deadlands’ theme. But yeah, barely anything can beat clarinets.
Round 1 – Battle 6
The Secret of Nethicite – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/218%20The%20Secret%20of%20Nethicite.mp3)
Although this theme is used in a lot of scenes, this is the main theme of, as you probably can tell by the title, nowhere other than the floating Lhusu Mines. I’d reckon a lot of you spent a lot of time there to be familiar with this theme. It may sound slow paced at first, but it does get dramatic towards the end. I pretty much had it engraved as I was chaining the Bombshell.
VS.
The Garamsythe Waterway – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/127%20The%20Garamsythe%20Waterway.mp3)
For once, a theme a similar style as it’s opponent, with a lot of strings and background twinkling. As far as I know this theme is only here, but a lot of time is spent here as well. This theme also starts out slow and picks up.
For me, The Garamsythe Waterway easily. Certain parts of that underrated track give me goosebumps. I was disappointed when Ceid didn’t use it ๐
Also, Zak, could you try to make the links a bit more consistent? Sometimes they take you to a page and other times they take you to a direct download.
So, for example,
The Secret of Nethicite – Listen Here (http://bluelaguna.net/downloads/mp3s/final-fantasy-xii-12-ost-soundtrack/218+The+Secret+of+Nethicite.mp3)
goes to a the Blue Laguna page, whereas
The Garamsythe Waterway – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/127%20The%20Garamsythe%20Waterway.mp3)
goes to the lambda server. You can see the difference in the url. The solution is actually pretty easy. If you click on the lambda link on The Secret of Nethicite page, and do that for every other song, we’ll always get the same visuals with the music.
Although the themes are similar in style, the Waterway’s ends up trumping the mines’ theme. It must be a lot more captivating…
By the way, I did notice it did the same thing to my Bhujerba link… weird. I know I’m always going for the direct download link off the Lambda server (Cobalt doesn’t seem to play in the browser) but definitely never the stream page with the links… odd, maybe a glitch in the site or the forum. I’ll double check they work and if not edit.
Moving on.
Round 1 – Battle 7
The Stillshrine of Miriam – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/315%20The%20Stillshrine%20of%20Miriam.mp3)
As the title says, the Stillshrine’s theme, nowhere else. This one’s definitely interesting and different than most other themes, with the flutes, and bouncy beat. I think (I might be wrong) this track was actually the very first one revealed during the FFXII OST preview at E3 or something… and also, this was the theme they decided to use for the main menu of the Bonus Disc DVD that comes with the collectors edition. Yeah, I guess it does give a "main menu" feel.
VS.
The Dalmasca Westersand – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/122%20The%20Dalmasca%20Westersand.mp3)
The dark and gloomy thing of the Westersands. Very fitting for the side of the desert in which the sandstorms occur. Reminds me of chaining Dustia for early leveling up…
I have to go with The Stillshrine of Miriam.
The Stillshrine of Miriam 7-0 The Dalmasca Westersand
I can’t decide whether the Miriam theme is considered awesome or the Westersand is too lame, but this was a pretty harsh blowout, and a fast one at that!
Round 1 – Battle 8
The Sandsea – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/301%20The%20Sandsea.mp3)
No, not the pub in Rabanastre. This sad-sounding theme is for the vast Yensan Sandseas… or rather, the giant structures over them. The Sandsea is vast and holds a lot of secrets, and this theme is very fitting for the miserable Yensa-folk. It’s also used in the game a couple other scenes before you even set foot in the Sandsea, including when you first meet Ba’Gamnan in the Prison. Perhaps that’s a hint as to where his story will end up…
VS.
To the Place of the Gods – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/411%20To%20the%20Place%20of%20the%20Gods.mp3)
Another theme for a huge place you may spend a LONG time in: The ever-so-confusing maze of oblivion that is the Great Crystal. ‘Course, unlike the Sandsea it’s optional to do the things that would entail you spending a long time there. If you have, you should be familiar with this mysterious enchanting theme. Looking at it from an outsider’s point of view I would say the music also gives a near-end-of-game feel… no?
Anyway, I gotta go with To the Place of the Gods. It’s hella fun to play on the piano and I actually really liked the Crystal even though it took a long time, I admire the effort the designers put into planning that thing. They picked a good choice of music here. I was also disappointed when Ceid didn’t include it.
By the way, I’m pretty sure I found the root of the problem making my links inconsistent. All links should go to direct download/stream now.
To the Place of the Gods 6-0 The Sandsea
A blowout on the Great Crystal’s theme, absolutely no love for the Sandsea. Granted, not much can beat the Crystal theme…
Next up.
Round 1 – Battle 9
The Dalmasca Estersand – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/113%20The%20Dalmasca%20Eastersand.mp3)
So the Westersand theme just lost… how’s about the other half, the Estersands? One of the very first places you get to be. As for the music, for something that’s the Westersand’s other half, the music sure is as different as it could get. More fast and orchestrated. Seeing as it’s one of the first places you go, they really wanted to impress us with the OST early in the game… as if they didn’t already.
VS.
Clan Headquarters – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/123%20Clan%20Headquarters.mp3)
As the title says, the theme for the headquarters of Clan Centurio. Kinda a remixed and sped up version of Rabanastre, for part of it at least. You might think it’s a small space for a location, but you DO spend a lot of time there enough for it to fit in… but even if you don’t, you may remember this is actually also the theme for the Royal Palace which is more of a whole location anyway. Shame you only get to visit it once… "hey bucket-head!".
I don’t know if they name the pieces first or decide how to implement them the game, but I would have named this one after the palace rather than the Clan HQ.
Anyhow, I vote Clan Headquarters.
Great battle! Both put up a fair fight, but the Dalmasca Eastersand triumphs over the Clan/Palace theme. Talk about a contrast to the Westersand theme!
Round 1 – Battle 10
The Mosphoran Highwaste – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/324%20The%20Mosphoran%20Highwaste.mp3)
The theme for the land known as the Mosphoran Highwaste, home of Exodus and the water shrine things. Interesting music to say the least, pretty orchestrated, probably because of the rain, but at some point in it, it sounds a little like I’m in a boss battle… no?
VS.
Ozmone Plains – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/307%20Ozmone%20Plains.mp3)
A more relaxed, yet still upbeat theme… of Ozmone Plains. I’ve actually heard it’s theme get praised before, for some reason! I guess I can understand why. This piece of land serves almost the same purpose as the Highwaste, to bridge between important places!
Throwing one for The Mosphoran Highwaste.
EDIT: Why did they end up changing the key for the OST and the ingame track? Something that just bothered me…
So it’s not just my imagination. But it’s not just that track either, is it? Didn’t they do that for quite a few of the tracks? I think the same thing may have been done with Final Fantasy X-2.
Very close battle, probably the best one so far, but the Mosphoran Highwaste theme triumphs. And we’re halfway!
Round 1 – Battle 11
Eruyt Village – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/309%20Eruyt%20Village.mp3)
The calm and relaxing theme of Eruyt Village. Fits the Vieras perfectly, and their obsession with peace and tranquility. That place is a little underutilized, however, but it’s got a nice theme.
VS.
Seeking Power – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/304%20Seeking%20Power.mp3)
Also a piano theme, but far more intense, and certainly not calm, except at the very end of the loop. This is the theme of the Paramina Rift, and it’s a hell of a theme. Fits the snowstorm environment perfectly. It’s also played in various scenes with judges, hence the title, but as for places, it’s only the Paramina Rift that gets this theme. It’s probably already associated with it enough as it is.
Eruyt Village is good… but Seeking Power is among my favorite tracks in the game and there are few things I’d vote against it. It also didn’t get very far last time.
Good battle, but the Paramina Rift’s theme seems to have a greater following. Wonder how far it will go…
Up next are some more ominous themes.
Round 1 – Battle 12
The Zertinan Caverns – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/405%20The%20Zertinan%20Caverns.mp3)
The Zertinan Caverns… a good place to get your ass whooped early in the game unless you know what you’re doing. Anyway, the theme itself may sound like just some one-note slow twinkly noise, but listen all the way through until it picks up. It really gets intense and awesome. Sound more familiar now?
VS.
An Imminent Threat – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/312%20An%20Imminent%20Threat.mp3)
Another theme where the title doesn’t refer the place it’s for, and that’s the Henne Mines. Home of Tiamat and Zodiark, and the second part of the mines can be a bitch even at high levels. As for the theme, it’s also pretty ominous and intensely changes its pace a lot. I’m sure a great deal of you spent enough time there to have heard it a lot.
Tough choice for me, both are really underlooked and good, and similar, sort of! I’m going with An Imminent Threat, though I suggest if you forget how they sound, listening to both loop all the way through since they take a while before picking up.
Edit: Sorry Hawkeye
Round 1 – Battle 13
Naivety – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/115%20Naivety.mp3)
No clue about what the title is referring to, but this is the theme in the sky, aboard airships, which I’m sure most of you have spent a fair amount of time. If you can think of anything naive about flying on an airship, do enlighten me! Though anyway, I’m pretty sure "naivety" isn’t even a real word, they might have meant "naivete". Title confusion aside, one of my favorite airship themes. Also, 5/4…
VS.
Giza Plains – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/125%20Giza%20Plains.mp3)
The theme of the location in the title. This piece seems to change mood a lot, which seems perfect for a field which goes from calm to cloudy to rainy, that’s Giza. I usually think of a rainy field upon hearing this theme. As well as Giza Plains, this is also the theme used in the vast expansive Tchita Uplands, which share plenty of the same characteristics, so it would fit.
For me, I thought this would be a pretty easy choice, though I do like Giza Plains a little more than I thought after listening now, but still it’s no Naivety.
Anyway enough about that, my vote goes to Naivety
But anyway I think he doesn’t vote in his because he chooses the matcdhups whereas I usually rig them up randomly…
Oh, and sorry I forgot to comment at the end of the last round about Zertinan Caverns winning, mainly this whole mess… anyway.
Naivety 8-1 Giza Plains
This seems to be rather one-sided, as more seem to enjoy the naivety of flying on an airship. Though, I’m still curious about that title, what’s so naive about flying on an airship?
Round 1 – Battle 14
The Salikawood – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/318%20The%20Salikawood.mp3)
Theme of the Salikawood, which sounds nice and calm and fitting. Though anyone agree that when it gets to the piano part it sounds like it came from X-2?
VS.
Near the Water – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/323%20Near%20the%20Water.mp3)
This nice track is played in two places (at least), both which sort of serve as a rest spot in the middle of a vast area with encounters, but are pretty big and have a lot of things there. That would be the Hunter’s Camp on Phon Coast, which I think the title is referring to. However, it’s also used in the small village in the Estersand, which is also, as the title implies, very well near the water. Also an important place with a lot going on.
Hard choice for me, but I’ll throw one in for The Salikawood.
And to think I was about to change my vote just to make things fast… this ended up a pretty good battle, but the beachside theme seems to have a greater following.
Round 1 – Battle 15
Theme of the Empire – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/211%20Theme%20of%20the%20Empire.mp3)
Considered a favorite by a lot of fans, this theme is played in a lot of scenes in the game. But as far as locations go, it’s for Archades and Draklor Lab. Also what’s special is that this theme is split into two parts, one that only loops in Archades and one that only loops in Draklor. Since this is a location music rumble I would have liked to do the opposite of what I had done with Balfonheim/Secret Practice and split them apart, because both halves are VERY different! Unfortunately I was unable to find individual sound-clips of one alone. I’ll just say, the first part of the loop is Draklor, and once it stops being upbeat and you stop hearing that drum, then it’s Archades. This also I believe came in second in the last rumble?
VS.
The Royal City of Rabanastre – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/109%20The%20Royal%20City%20of%20Rabanastre%20-%20Town%20Ward%20Upper%20Stratum.mp3)
The theme of Rabanastre, Dalmasca’s capital. It’s also a hell of theme with a really long loop with different parts. It’s pretty relaxing, kinda gives a feel of wandering around town, and seeing as it’s the place you start in, I would say they made a wise choice impressing us with the OST’s quality early in the game. I said the same about the Estersand music, but this even more IMO.
As much as I’d hate to see either of them go, very little can make me vote against Theme of the Empire. Draklor though. I’d have picked Rabanastre over the Archades theme alone. But I didn’t split it, oh well. TotE in Draklor is what made me start liking the OST.
And sorry Agent, not eliminating my vote ๐
The Royal City Of Rabanastre 5-4 Theme of the Empire
Wow, the Imperial theme that was a silver medalist in the other rumble got snuffed out in the first round! Either it felt like giving others a chance, or Rabanastre’s theme has something about it. Either way, it does! Hope it goes far!
Round 1- Battle 16
Nalbina Fortress Underground Prison – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/208%20Nalbina%20Fortress%20Underground%20Prison.mp 3)
Although you’re only there once, this is the theme of the Nalbina Dungeons you get thrown into near the beginning, where you first meet Basch and escape through Barheim. Starts out dark and gloomy, but towards the end of the loop picks up and becomes more dramatic. Good fit for a prison.
VS.
Challenging the Empire – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/222%20Challenging%20the%20Empire.mp3)
Although probably used in a few other small scenes here and there, this crazy theme is used most extensively on the Leviathan, a place where you probably spent a lot of time. Yes I know there is a separate track called "The Dreadnought Leviathan" but you only hear it briefly for a few seconds in a scene when you first arrive and never again, so I would figure this is more associated with the Leviathan.
Challenging the Empire gets my vote.
Upbeat intense ship theme has the advantage over the dark and eerie prison theme.
Round 1 – Battle 17
The Beginning of the End – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/412%20The%20Beginning%20of%20the%20End.mp3)
As the title implies, this theme is for one of the last places you visit in the game, the Pharos. Only for the First Ascent, though… the BEGINNING of the END, get it. The second ascent theme already won… but this can also be considered Reddas’ theme, since it’s also played when you first meet him in Draklor and during a scene in his Manse.
VS.
The Cerobi Steppe – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/401%20The%20Cerobi%20Steppe.mp3)
The theme for the Cerobi Steppe, which is much more slow and relaxing, has different parts to it, an array of flutes and strings and other stuff. Probably hence the rapid weather change, gives a feel for different seasons.
I forsee this as possibly being pretty even, but I gotta go with The Beginning of the End. One of my favorite underlooked tracks in the game, the end of the loop is just that awesome.
So the First Pharos Ascent wasn’t as lucky as the second… the Cerobi Steppe theme progresses.
Round 1 – Battle 18
The Feywood – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/408%20The%20Feywood.mp3)
The theme for the misty Feywood. Very evil music, in fact I nominated it in the other forum’s "evil VG music" poll. Perfectly fitting for a place like the Feywood. This track’s probably the scariest thing about the Feywood…
VS.
A Moment’s Rest – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/322%20A%20Moment%27s%20Rest.mp3)
A more tranquil theme, used in certain rest-spots much like "Time For a Rest", except it’s used also spanning big places, like Old Archades, as well as the Ridorana Cataract area, where you spend a lot of time.
My vote’s for The Feywood. I really really like it. Also, I would have loved to include "Time For a Rest" but the places it’s used in aren’t big enough to qualify as full locations. Oh well.
Not much love for the evil Feywood music, it seems… and the moment of rest in Old Archades and the Ridorana Cataract catches up.
Round 1 – Battle 19
The Phon Coast – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/319%20The%20Phon%20Coast.mp3)
This is a pretty popular track among fans, as it was the big gold winner of the last Rumble for all music. It’s pretty happy-sounding, I guess it’s nice to see the beach after a while of trekking through the desert and creepy forests. Sounds kinda like something from Kingdom Hearts, no?
VS.
Nalbina Fortress Town Ward – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/130%20Nalbina%20Fortress%20Town%20Ward.mp3)
The theme of Nalbina Town… sure, that’s the only of the five big towns in the game that’s completely optional to go to, nothing important going on there in the main story, but it still has it’s own nice little theme and a few sidequests.
Nalbina Fortress Town Ward gets my vote. Not letting it go down without a fight. Of course I could be wrong that it would have… but anyway, yeah, I like it.
Phone Coast is ok but the praise it gets is just too much ;P
Wow, there’s gotta be something about that Phon Coast, even it being the last rumble winner, it seems to be striving to win again. Then again, this is the first round. And with that, the first round is about to come to a close with this battle:
Round 1 – Battle 20
The Sochen Cave Palace – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/321%20The%20Sochen%20Cave%20Palace.mp3)
Ah, the Sochen Cave… home of a lot of weird secrets. A very eerie track, with a hell of a loop, it’s quite something, as well as regarded as a favorite among some fans, but I don’t think it was included in the last rumble. Well, seeing as this is the last round I wonder how many of you were waiting for it to turn up… heh, well here it is. It’s also used in some short scenes in the temple-y places, as well a scene in Eruyt Village involving Mjrn.
VS.
The Barheim Passage – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/213%20The%20Barheim%20Passage.mp3)
Ah, Barheim… the underground railroad with the secret escape from Nalbina Prison, also home of the Mimic Queen and the Esper Zalera. Interesting music for it, the upbeat beginning already gives you the idea that it’s leading up to something big. I remember hearing it for hours and having it grow on me when trying to get the early Zodiac Escutcheon!
Barheim’s cool, but it’s no The Sochen Cave Palace, which has my vote. Not sure if it’s cause I like it better, or because the Barheim music grew on me during the ZE hell.
The Sochen Cave Palace 5-2 The Barheim Passage
Sochen Cave’s eerie theme is quite something, Barheim got shafted, oh well. Also, the last to be admitted into Round 2! Yeah, this concludes the first round.
Round 2 will begin shortly or later today!
Round 2 – Battle 1
A Moment’s Rest – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/322%20A%20Moment%27s%20Rest.mp3)
A track known mostly for rest areas like the Valley of the Dead outside Raithwall’s Tomb, but it’s also used for a couple broader areas, namely Old Archades and the Ridorana Cataract, both for which it is very fitting, and in a very different way. The Feywood theme was no match for it.
VS.
Near the Water – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/323%20Near%20the%20Water.mp3)
Happens to be the track following it’s opponent on the OST, and it serves a very similar purpose, played in rest areas… but important noteworthy ones like the Phon Coast Hunter’s Camp and the Estersand Village. Both are indeed near the water, it’s hard to say where this was originally intended. Beat the Salikawood theme last round.
Two very alike tracks with a similar feel, used for almost the same purpose. Hard choice for me… though neither had my vote in the last round, I like Near the Water a little better. Plus, less disappointed about it’s opponent losing.
Tough choice because i really like them both…
Barely any love for Near the Water this time, didn’t see that coming… Moment’s Rest seems like it’ll be progressing to round 3 with the top 10.
Another thing I didn’t see coming was myself and Agent not only choosing the same thing, but being the only ones! Heh.
Round 2 – Battle 2
Rabanastre Downtown – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/119%20Rabanastre%20Downtown.mp3)
The theme of Lowtown, as in DOWNtown, as opposed to just "downtown". Nice fitting cellar-theme, with all the drums and whistles. Catchy too… probably why it beat the double-theme of Balfonheim.
VS.
The Dalmasca Estersand – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/113%20The%20Dalmasca%20Eastersand.mp3)
One of the first places you visit with wild encounters. Very dramatically orchestrated theme, unlike the Westersand which wasn’t lucky enough to make it this far. Beat the Royal Palace/Clan theme in the last round. Definitely a good choice for a track to put early in the game.
Rabanastre Downtown has it for me. I like them both, but this one’s kinda special, plus the Estersand theme gets on my nerves after a while in ways I wouldn’t expect it to.
BTW, is it just my imagination, or is "Rabanastre Downtown" another one on which they have changed the key (sorry if that’s the wrong term– I’m not great when it comes to musical terms) from the way it is in the game.
A dangerously close battle! The Estersand’s theme just barely beats Lowtown’s. Something tells me it’s gonna last a while…
Round 2 – Battle 3
The Stillshrine of Miriam – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/315%20The%20Stillshrine%20of%20Miriam.mp3)
Fun with clarinets and wind… the theme of the Stillshrine was one of the first tracks revealed on the OST at E3, and is also used on the bonus disc menu. It totally outdid the Westersand theme in the last round.
VS.
The Phon Coast – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/319%20The%20Phon%20Coast.mp3)
One of the more popular tracks. And even though it won the other rumble, it already beat Nalbina in the last round, and I already know that there will be at least one vote for this one! Guess it’s fitting for a long vast sunny beach.
I’ll probably lose, but my vote’s for The Stillshrine of Miriam. Nothing against the coast, but I like the combination of wind and drums to that beat. Also liked the place…
It seems almost anything up against the Phon Coast is toast! Stillshrine out, and moving on…
Round 2 – Battle 4
The Sochen Cave Palace – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/321%20The%20Sochen%20Cave%20Palace.mp3)
The eerie captivating theme of Sochen. It outdid the Barheim Passage theme last round, and it’s also popular in general. Considered a highlight of the OST by many fans.
VS.
To the Place of the Gods – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/411%20To%20the%20Place%20of%20the%20Gods.mp3)
Another theme of the same eerie genre, that of the Great Crystal. If you went out of your way to get Ultima or Omega Mark XII, you should be pretty familiar with this theme. Fun times getting lost… wiped out the Sandsea theme last round.
As for my vote, it’s a really hard choice, but To the Place of the Gods is one of the ones I’d vote for as far as it got, with some exceptions, Sochen not far off but not one of them. As much time as I spent in the Crystal, never got enough of it.
To the Place of the Gods 6-1 The Sochen Cave Palace
Quite surprising there, a near blowout. Heh, I honestly though I would lose when voting for TtPotG, but it’s good to see most of you feel the same about it as I do! Either that or I was expecting a tie. Anyway, Crystal theme, top 10. Poor Sochen… didn’t think it’d get slaughtered this bad.
Round 2 – Battle 5
The Mosphoran Highwaste – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/324%20The%20Mosphoran%20Highwaste.mp3)
Interesting theme of the Mosphoran Highwaste. For some reason it sounds to me like it could easily be mistaken for a boss theme. I guess the intensity matches and fits with the stormy aspect. Probably why it beat Ozmone’s theme…
VS.
Ashe’s Theme – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/409%20Ashe%27s%20Theme.mp3)
This and "Theme of the Empire" have something in common, they’re both split into two parts for the game, each part played in a different place. For Ashe, she’s the theme of the Giruvegan entrance area, the walkway where you fight Daedalus. Second part, which is a little more catchy, is the Pharos Subterra theme. Ironic that this beat the inner-Giruvegan theme last round.
I gotta go with The Mosphoran Highwaste.
If no one replies in the next day I shall go back to PMing active users. It was mainly Purrrr’s fault I had to change that and he doesn’t seem to be around so…
Wait… what’s that, Zak? Bribes aren’t allowed?
Probably would have also said the same if I didn’t agree, but who cares, about time this thing moves forward.
The Mosphoran Highwaste 4-3 Ashe’s Theme
Long grueling battle, including someone pulling the plug on the arena, but finally The Mosphoran Highwaste theme comes out on top.
And that puts us halfway through the round.
Round 2 – Battle 6
The Forgotten Capital – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/407%20The%20Forgotten%20Capital.mp3)
The theme of the Necrohol, which is a very special track on the OST, in 7/8, something you rarely come across. Also creepy and perfectly fitting for that place, home of the Zodiac Spear, Chaos, and lots of other secrets! It won in a complex tie break last round against Jahara.
VS.
Naivety – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/115%20Naivety.mp3)
The theme in the sky, aboard the airships! Much like it’s opponent it’s in an unusual tempo, of 5/4. Beat the Giza Plains’ theme in the last round. Again I ask, however, what’s naive about flying on an airship? Well, you would be naive if you were to not listen to the signs on deck. ๐
Anyway, hard choice as I picked them both last round, but I vote for Naivety this time.
Oh, and Zak, by all means, feel free. ๐
P.S.: One other thing, whatever happened to TCS? Has the system of determining the tiebreaker by looking at the results from the previous round or rounds been abandoned?
Once again, the naivety of flying on an airship takes a very narrow win. No more 7/8 Nabudis… oh well.
Round 2 – Battle 7
Seeking Power – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/304%20Seeking%20Power.mp3)
A favorite among many, the theme of the Paramina Rift. Stands out mainly due to using piano while most of the OST is orchestrated with strings. Also very deeply fitting for the blizzard atmosphere, especially the last third of the loop. Surprised it’s name is after other scenes it’s used in. Yes, there are other scenes in the game involving people who crave power, guess it was used here because you see those "meanwhile" scenes with Vayne right around when you enter, or simply because it’s fitting. It upped Eruyt’s theme last round, how will it fare this time?
VS.
Challenging the Empire – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/222%20Challenging%20the%20Empire.mp3)
Kinda funny and ironic how both titles in this round mean, or rather imply, the same thing. This one, the theme of the Leviathan (as well as a few scenes which fit the title), is a lot different than Seeking Power. Upbeat and creepy. Slaughtered the Nalbina Dungeon theme last round… and yeah I know there’s another track on the OST with "Leviathan" in the title, but it’s only briefly played in a quick scene when you first enter. This would better represent the Leviathan for someone who has played the game.
Interesting combination of titles, I like them both, but my choice is easy. Seeking Power, no question. That’s one of the ones I wouldn’t mind seeing win it all.
however not my candidate to win the whole thing.
I suppose if you seek power, challenging the empire is a bad idea.
Heh, anyway… no more Leviathan, and the ominous Paramina Rift theme moves forward.
Next it looks like we have… the battle of the cities!
Round 2 – Battle 8
The Skycity of Bhujerba – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/217%20The%20Skycity%20of%20Bhujerba.mp3)
What more to say… Bhujerba’s cheerful theme, which proved to be quite popular in the last round winning in a blowout against the Deadlands’ theme. It is also the theme of the Giza Plains Nomad Village, when it’s dry.
VS.
The Royal City of Rabanastre – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/109%20The%20Royal%20City%20of%20Rabanastre%20-%20Town%20Ward%20Upper%20Stratum.mp3)
…And that of Rabanastre. Catchy tune, and must be popular if it took down the Theme of the Empire which came in second in the other rumble! Great theme to start off with.
No question here, between these two, my vote is easily The Royal City of Rabanastre.
So looks like Bhujerba came out on top this time… even though Rabanastre beat a previous finalist. Well, welcome to the top 10!
Round 2 – Battle 9
The Zertinan Caverns – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/405%20The%20Zertinan%20Caverns.mp3)
The creepy theme of the desert’s Zertinan Caverns, home of Adrammelech and a lot of weird sand-falls. Picks up and becomes more upbeat later… it just barely beat the Henne Mines theme last round.
VS.
The Garamsythe Waterway – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/127%20The%20Garamsythe%20Waterway.mp3)
Again, just like it’s opponent a cave-ish place that beat the theme of another cave-ish place last round (Lhusu Mines). Well, this is the theme of the waterway running below and connecting all of Dalmasca, and it’s both creepy and dramatic.
I like them both but my vote is for The Garamsythe Waterway. Some parts of it I just can’t say no to.
Whoo, great to see Bhujerba advance ๐
gee, this is weird. the OST rumble was on when i first joined. good times.
Good battle, but today in the themes-for-creepy-places department, it’s the waterway’s lucky day!
Also good to see this picking up, I might have to rethink what the blowout conditions should be!
Last battle of this round.
Round 2 – Battle 10
To the Peak – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/413%20To%20the%20Peak.mp3)
The theme of the second Pharos Ascent, where you have to give something up. I gave up the map… but then again, didn’t everyone who knows about the "select" button? The first round opened with this powerful-sounding theme winning against Golmore Jungle, now the second round shall conclude with it. Whether or not it shall emerge victorious, we’ll see.
VS.
The Cerobi Steppe – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/401%20The%20Cerobi%20Steppe.mp3)
Again, the complete opposite of it’s opponent. Calm and slow and happy-sounding. Also it should be noted, it’s funny how it beat the theme of the first Pharos ascent (The Beginning of the End) in the last round, and it’s now challenging that of the second.
I can’t predict how well it will do, but my vote’s for To the Peak.
Again, the Cerobi Steppe crushes the Pharos… that’s gotta hurt.
This concludes Round 2, leaving ten songs left in this thing. The third round will be starting later today, consisting of five battles to determine the top five!
Round 3 – Battle 1
The Mosphoran Highwaste – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/324%20The%20Mosphoran%20Highwaste.mp3)
The Highwaste… this theme made it to the top 10, no surprise as it could easily be mistaken for an epic boss battle. Kind of fitting with the rain, but other than that, an odd and yet interesting combination of music with a place. Is it worthy of the final 5?
VS.
Seeking Power – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/304%20Seeking%20Power.mp3)
A truly strong entity in this competition, as it stands out a lot as not being an overly string orchestrated piece like most of the music in this game is criticized for. Top 10 material, yes. Kind of creepy, and fitting for the Paramina Rift, where it’s played. Especially those rough blizzards where you can’t see the sky. Top 5 maybe?
I’ve voted for both all the way through, but I have an easy lean towards Seeking Power. Plus, seeing as this is a batte for the top 5, it is in MY top 5 for the OST.
Tough break there for Mosphoran Highwaste, but the Paramina Rift theme makes it to the top 5! Seeking Power will now be seeking victory.
Round 3 – Battle 2
The Garamsythe Waterway – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/127%20The%20Garamsythe%20Waterway.mp3)
The waterway. This theme’s been lucky so far… or maybe it really is good. I’ve never heard it talked about before and I’ve read a lot of reviews of this OST, but it’s good to see it shine and make it this far, as it really is an awesome underlooked theme. Could it make top 5?
VS.
To the Place of the Gods – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/411%20To%20the%20Place%20of%20the%20Gods.mp3)
Ah, the Great Crystal. It’s music has been getting some easy blowout wins so far in this rumble, and that’s no surprise as it is truly a stand-out. Will it go for top 5?
Okay, this is a really hard choice for me. Oh well… sorry Waterway, I’ve just always had a thing for To the Place of the Gods.
P.S.: Slightly disappointed about the last result, but not too much. "Seeking Power" is a good tune.
It’s not a coincidence that it is winning so smoothly
Well well well, the waterway’s theme has finally met it’s match, as it got badly raped by TtPotG. The Crystal theme makes it to the top five, deservingly, and we’ll see how it goes from there!
Round 3 – Battle 3
A Moment’s Rest – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/322%20A%20Moment%27s%20Rest.mp3)
This one had two lucky wins as well so far. While not associated with a certain place, it’s the theme for a few big places, namely Old Archades and the Ridorana Cataract, as well as some screens. It’s been doing well, but will it make top 5?
VS.
The Skycity of Bhujerba – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/217%20The%20Skycity%20of%20Bhujerba.mp3)
Not much of a description needed by now, the happy clarinet-induced theme of Bhujerba. It’s had a couple solid wins so far, one which I didn’t quite expect. Perfectly fitting for the town. It’s also played in Giza’s Nomad Village during the dry, for some reason, guess it fits it well, usually "Near the Water" is used for such places, but this one isn’t near any water so I guess this is the next best thing. Bhujerba 4 top 5?
For me, they’re both nice, don’t feel particularly strongly about either one winning, but between those two my vote would be for The Skycity of Bhujerba.
Wow… A Momen’t Rest really is a sneaky secret weapon, there must be something about it! Welcome to the top 5! It’s had nearly a slaughter in every battle so far almost! I must say I’m surprised.
The fourth of the five battles will be posted tomorrow once I get stuff taken care of, not that you care what’s going on with me but if you happen to, see IX rumble for details.
Round 3 – Battle 4
The Phon Coast – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/319%20The%20Phon%20Coast.mp3)
Yeah, here’s your Phon Coast, for all those of you who were waiting for it to show up! An incredibly popular theme that’s now contending for the top 5. It was the general XII music champion before… will it find it’s match this time.
VS.
The Cerobi Steppe – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/401%20The%20Cerobi%20Steppe.mp3)
Another theme that seems to have a hell of a cult following, as it slaughtered so far. Viable for top 5, no doubt, but competition for the Phon Coast? Couldn’t tell ya, we’ll just have to see for ourselves!
Hmm… well, both are nice, though I personally don’t care about either winning since I can name at least three others I’d rather see make it, though based on observation I’m sure a lot of you here do. It’s hard for me to decide which one I like better, so it’s gonna come down to my vote for The Cerobi Steppe because I refuse to vote for a former champion.
The Cerobi Steppe 4-2 The Phon Coast
Well, didn’t expect that. The Phon Coast, former champion of the other rumble, out! I forgot to mention before that it also won second in the location rumble. But at least it’s plausible seeing as "The Cerobi Steppe" wasn’t even included in the other music or location rumble, pretty sure. Well, Cerobi earned itself a spot in the top 5.
Alright, this round concludes with:
Round 3 – Battle 5
The Dalmasca Estersand – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/113%20The%20Dalmasca%20Eastersand.mp3)
The theme of the Estersand’s pretty popular, for a place you spend a lot of time in. It makes sense considering it’s an early impression and uses the game’s main theme in a fun way. Is it top 5 material?
VS.
Naivety – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/115%20Naivety.mp3)
Up in the air… this 5/4 theme in the airships is going for the top 5. Will it make it? Still haven’t figured out the origin of the title, hah. It’s had some pretty easy wins so far.
My vote is easily for Naivety. It’s always been a personal favorite, when I first heard it I knew from the first five seconds of it that it would be awesome. Estersand is cool, but there’s so many other tracks like it and eventually it runs dry for me (no pun intended).
The aerial deck theme, Naivety, wins being the last to join the top five, and concluding this round. I will shortly make a separate post outlining what’s about to happen next.
The final five are:
Naivety – Airships – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/115%20Naivety.mp3)
Seeking Power – Paramina Rift – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/304%20Seeking%20Power.mp3)
A Moment’s Rest – Old Archades, Ridorana Cataract, Valley of the Dead – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/322%20A%20Moment%27s%20Rest.mp3)
The Cerobi Steppe – … – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/401%20The%20Cerobi%20Steppe.mp3)
To the Place of the Gods – Great Crystal – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/411%20To%20the%20Place%20of%20the%20Gods.mp3)
For me, hard choice between two, and I predict this won’t happen, but out of those I say knock off The Cerobi Steppe. Because it’s less likely to happen than my other choice.
Goodbye, Seeking Power! Was nice having you!
Damn, I said I was debating between two to vote out, I really should have gone with my other one. If anyone was curious, it would have been A Moment’s Rest
Anyway, semifinal time. Doing it in a seperate post, momentarily.
Semifinals – Part 1
To the Place of the Gods – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/411%20To%20the%20Place%20of%20the%20Gods.mp3)
The Great Crystal theme, nearly all of it’s battles have been blowouts. Let’s see how it will fare.
VS.
The Cerobi Steppe – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/401%20The%20Cerobi%20Steppe.mp3)
Another theme proven to be a powerhouse, will it make the final?
To the Place of the Gods has my vote easily.
EDIT: btw The one who will win this battle will win the whole thing – it’s a hunch i have.
Crystal theme wins again, but this time in a much closer battle. Cerobi really is a special theme, and don’t worry, this isn’t the last you’ll see of it, you’ll get to vote for it in third place battle.
Also in case anyone’s wondering since I said initially I was gonna make these battles longer, I figured what’s the point we rarely get more than seven votes anyway, usually all on the same day, we got only six after I waited four days. Plus, I start school on Friday.
So…
Semifinals – Part 2
A Moment’s Rest – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/322%20A%20Moment%27s%20Rest.mp3)
Although the Old Archades/Ridorana Cataract didn’t go very far in Ceidwad’s Rumble, it made it to the top four this time! Will it get to the final? It’s interesting with the different parts, kinda like the Cerobi Steppe…
VS.
Naivety – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/115%20Naivety.mp3)
Ah, the public airships, and the naivety of flying on them without any fear that you may encounter Deathgaze. Right… outstanding theme that made it to the top four. Final?
Naivety for me easily as always.
I guess this is Naivety’s downfall… easy win right there for Moment’s Rest. Can’t say I saw that coming!
But it’s not the last we’ve seen. In fact, before the finale, it’s time for the…
Battle For 3rd Place
The Cerobi Steppe – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/401%20The%20Cerobi%20Steppe.mp3)
This tweety theme certainly proved to be a strong entry here, it was slaughtering left and right. But, it finally met it’s match, the Crystal theme. It was close, though! We’ve yet to see if that’s it’s only match, as it now has a shot at earning third place!
VS.
Naivety – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/115%20Naivety.mp3)
The airship theme also had a lot of tipped slaughters and blowouts, but it finally met not only it’s match, but surprisingly lost miserably, to the peaceful-area theme, A Moment’s Rest. This is it’s last chance to win something, the 3rd place badge.
My vote here is for Naivety, as it has always been.
Very close match here, but the 3rd place bronze badge goes to…
The Cerobi Steppe!
That song was always popular and underlooked, I would say it is definitely worthy of the top three!
But we still have the battle that actually matters. The one it all hinges on, the…
FINAL BATTLE
A Moment’s Rest – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/322%20A%20Moment%27s%20Rest.mp3)
Did anyone see it coming, this making it to the final? For a song that’s played in three main places (well, only two major ones), there sure it no one who gets tired of it! It’s very nice and relaxing, will this one win?
VS.
To the Place of the Gods – Listen Here (http://lamda.bluelaguna.net/final-fantasy-xii-12-ost-soundtrack/411%20To%20the%20Place%20of%20the%20Gods.mp3)
The Great Crystal… one of the most frustrating parts in the game, but I’m sure many would agree that this phenomenal piece made up for it. After all, it did make it this far, now it’s all about whether or not it’ll reach the top.
Good luck to both, now fight!
Oh, and the vote, I’m gonna throw one in for To the Place of the Gods. After Seeking Power (which originally became my candidate to win the whole thing) got knocked off, this and Naivety would have been my hopes to win the whole thing
There was no better piece in this rumble, at least in my opinion. It surely deserves to win. No regrets nor double thoughts about this.
Im holding on to this piece.
To the Place of the Gods 5-3 A Moment’s Rest
The winner of the location music rumble goes to…
TO THE PLACE OF THE GODS!
A long battle, but a well-deserved win for the Great Crystal theme. Few places that you might spend hours in have a tune that takes a while to get rusty! Also I’d say it deserved it after being excluded from Ceidwad’s music rumble (which a location piece won, btw). Although TtPotG never faced off directly against "The Phon Coast", it was beaten by "The Cerobi Steppe", which I don’t believe Ceid included either.
Anyway, no timing could be more perfect than this for finishing a rumble, as my first day of classes starts tomorrow. I’ll keep going with my other two that I’m doing, probably might take a while to update sometimes (should likely keep going at a regular pace though), but I’d rather have one less. So, someone else can pick this up if they wish.
And if someone does pick up I say we go with the idea of Notable Rare Game, and since it can be arguable on what’s "notable" we should be allowed to nominate a bunch and say why we think they’re each notable.
That’s what my next move would be if I were to continue this. But for now, I won’t, and if no one bothers picking this up in a couple months when I have more free time, that’s what’s gonna happen.
Like I promised, I want to try the Notable Rare Game idea.
Let me remind you, by "Notable" I mean a Rare Game that’s particularly known for something like Negalmuur for the auto level up trick, or Dustia for early leveling up, or Disma for being annoyingly hard to kill, or Thalassinon for starting the trophy sidequest… I’m sure that out of 80 there are a LOT of memorable Rare Game, 32 or 48 perhaps. Not those that go unnoticed like Phyllo or Aerieel.
So, I’ll let you all nominate, but please, for each one you nominate, say why you think it’s notable. You can find a list easily anywhere.
Ithuno – Early Deathbringers from this guy
Luxollid – Massive EXP
Vagrant Soul – Massive EXP
Negalmuur – Auto level
Dustia – Early leveling/money
Larva Eater – …does anything really need to be said?…
Bombshell – Yagyu Darkblade
Lindbur Wolf – Early Gladius
Vishino – Ribbon!!!
LV 99 Red Chocobo – He doesn’t appear on the rare game list, but with all of his drops and the 1/256 chance of spawing, I think he deserves to be here
Drowned – When I first saw this guy, he started at the bottom of the Garamscythe Waterways, ran all the way to the entrance of the area to get upstairs, then ran all the way back to me. So, he has always stuck in my mind as one of the weirdest ones.
Thalassinon – It’s the first Trophy Rare Game you fight, so it stands out.
Dreadguard – Mirrorknights look cool.
Glaring Eye – It has an interesting way of spawning.
Bull Chocobo – Come on, it’s a chocobo!
Matriarch Bomb – It’s hidden very interestingly, and bomb monsters are neat.
Disma – Boy is this one strong!
Avenger – another strong one.
Tower – Interesting looking and curious method of spawning.
Urutan Exile – Remarkable for what you have to go through to get it to show up.
Anchag – For the Damascus Steel steal.
Razorfin – It’s in a part of the Garamsythe Waterway that the story takes you to very early in the game, and has a pretty good chance of appearing at that point, so it’s usually the first one you "chance" upon and for most it’s the first time you know RG exist.
Helvinek – Surprised no one mentioned this, has an interesting way of appearing and also carries a piece of equipment that because of it many challengingly chain this guy.
Wood Toad – Again surprised no one mentioned this, it’s invisible so you need a special magic-reflecting trick to get it to show itself.
Molen – Interesting method of spawning.
Anubys – Well, it’s in the Pilgrim Door, so it’s kind of special.
Cubus – Knowing how to tell whether it will spawn is kind of a cool standout code method.
Killbug – Interesting clock-based way of spawning, and while it disguises itself as a chest like Ithuno, it’s a pretty damn HUGE chest unlike anything else in the game. Unless you count Omega Mark XII when it’s sleeping.
Ishteen – Free Soul of Thamasa, for you High Arcana collectors.
EDIT: Wow, I wasn’t even counting, but I just did and this is EXACTLY 32! Perfect. I think I will start this soon.
Lv99 Red Chocobo – Well, it’s not officially an RG monster. Sure, it’s special, but… it’s not required to complete the Bestiary. I mean, it would also make including Bull Chocobo almost pointless.
Dreadguard – I’m not sure what Agent said would be a good enough rationale to include it… a lot of monsters look cool, doesn’t make them memorable enough for me.
So, I think I might add two more to replace these, but I mean if any of you have a better reason why I should include these two (I’m more likely to accept an argument for Dreadguard, almost positive I won’t include Lv99RC) or have two additional nominations, I’m giving you one more day to submit them here, otherwise I’ll decide myself.
So I think I’ll add two more and get this thing going!
Looking forward to getting started.
I haven’t picked yet what the last two monsters I’m gonna use are but I won’t have any trouble coming up with two more, as there were some I was having trouble deciding between. However, you guys can take advantage of the situation and think of some yourself before I get to it. ๐
I just gotta pick the two replacements, and I’m all set.
Anyway… it’s all set, so let’s get started! I may leave the first battle open a bit to make sure people notice, but if people flock fast then the usual two days.
Round 1 – Battle 1
Ishteen
A Rare Reaper monster that appears in a corner under the tracks in the secret area of the Barheim Passage. For those of you Bazaar hunters going for the Tournesol, don’t miss the advantage of getting to steal a free Soul of Thamasa to get those High Arcana’s! Those are always the doozy of those things and stealing them from this guy is easier and more guaranteed than hoping an Oversoul drops it (especially since there’s a limited amount of those between exiting and entering the Necrohol). Unfortunately this is a trophy so you can only do this once… unless you wanna keep it alive until you have all the ones you need!
VS.
Matriarch Bomb
This one’s more tricky because of the location. You know that little section of the map in the Stillshrine of Miriam that’s like an unreachable island? Well, this is where it is, and the location was made specifically for this monster! You must hug a wall in a certain area tightly to get to a place that isn’t on the map, and to make things more interesting, as soon as you enter the lair of this monster, you hit a bunch of berserk/confuse traps! Also a bunch of Oilings, which are oddly exclusive to this area. This isn’t a rare game you just "chance upon". Did I mention that it’s strong too?
I took advantage of Ishteen before, but Matriarch Bomb shall get my vote.
Most Trophy RG’s are sorta boring tbh…
Also, the Berserk/Confuse trap at the entrance to the area is hilarious (unless you are the one that accidentally stumbles upon it).
So, the great big protected Bomb wins, pretty one sided here… but yeah, obstacles appear to be more interesting than an advantage.
Round 1 – Battle 2
Vagrant Soul
Aside from massive EXP, this guy is rather special in itself, one because it’s an Entite and those are very unusual entities. It’s also part of a secret linked chain of tasks for the only way to get a certain piece of equipment… anyway, this dark Entite only appears in a specific room of the Subterra, only after you’ve defeated Shadowseer.
VS.
Drowned
A little Ghoul in the Garamsythe Waterway, and what’s interesting about it is that it’s name almost makes sense, considering how to spawn it: Kill some monsters, then flood the area, and then drain it again, and this thing is there. So, it’s like it drowned!
Drowned will get my vote this time, I found that clever. Vagrant Soul is nothing but a step in the path to Luxollid who’s the main subject of the whole thing.
What’s so special about the Luxollid? I only killed him for my bestiary entry.
Drowned is too annoying to spawn
Well, look at that, a little Ghoul beat a massive Entite. Never underestimate the uniqueness of Rare Game! And thus the waterway spirit lives on…
Round 1 – Battle 3
Victanir
This horse is part of the trophy sidequest, carrying the Maverick Trophy, in the Nam-Yensa Sandsea right after exiting Zertinan. What’s weird about it is that it’s practically invisible until you get close to it, you have no way of noticing it from far away. It’s not "Vanish"ed or anything, just transparent. Of course, it’s common form, the Shadonir, is the same, but the Crystal is crawling with them so you fight them in close proximity anyway, so it stands out more in this situation and setting (This was one of the three I added in).
VS.
Grave Lord
Another one of the last-minute additions, this dark guy is found in the Golmore Jungle, and it’s got an interesting chain of events before it appears. That place where the Feywood connects, all the monsters you see are the usual Jungle residents… but when you kill them all on that screen, you start to see Dark Skeletons (which is already weird in the Jungle), but they’re there because of this guy. So basically, hidden under two layers of enemies, after the Skeletons are gone, this guy comes out. Just thought it was cool how if you’re leveling up here and you happen to chance upon seeing the skeletons only after a certain amount of time, it’s a hint that they’re there for a reason… happened to me. Very likely when hunting Vorpal Bunny, who is on this screen as well.
Grave Lord for me.
And once again, the trophy-holder loses… wonder if this will be a recurring pattern. Anyway, another undead monster, moving forward!
Round 1 – Battle 4
Disma
A little Zombie Warlock… should be nothing but a little runt, right? Hah… never underestimate the power of this thing. Ever go trekking through the Lhusu Mines on the way to challenge Gilgamesh or something, running into this thing thinking "oh, cool, a rarey" thinking it’ll be a bump in your path, when it ends up wasting you so badly and giving you a Game Over before you can reach whatever you’re there for? Happened to me numerous times in a row… this is one little SOB, and what’s worse is it’s too tempting to ignore, you keep thinking you can beat it. That Accursed Trophy is no picnic. It’s also got some pretty sweet equipment to steal. (HAH!)
VS.
Aspidochelon
The first on the list so you’re probably familiar with it enough… anyway, this is another trophy, so I guess this battle will have no choice but to be the first trophy victory. Since it’s one of those, this big turtle doesn’t really have a unique way of spawning, it’s just there like Disma. "There" being in the Cerobi Steppe where the other turtles are. But you don’t wanna kill it right away… nonono. Like Ishteen, you can take advantage of it by stealing Scarletites to create Gemsteels for the Tournesol (or Masamune). Beats getting them by fishing or waiting for an Emeralditan in the Deadlands to drop one…
I vote for Disma. I hate it, but seriously, props for being a Rare Game monster on the level of a mark-hunt or boss. I don’t think I can say that for any of the others, Vagrant Soul and Luxollid were both easier to kill. Most Rare Game are known for being hard to find or hard to get what you want out of, but that’s the only one I can think of that would fall under "hard to kill".
Edit: Can we get pictures of the rare game with descriptions?
That would be awesome.
Disma 10-1 Aspidochelon
Disma proves to be just as tough in this rumble as in the game. Also, the first Trophy-monster to win! It looks like the whole taking-advantage-of isn’t really proving to be a big deal so far, but we’ll have to see…
Round 1 – Battle 5
Vorres
Another reaper, who is also part of the trophy sidequest. This not only has a unique (but annoying) way of spawning, but of all the monsters to take advantage of their items, this one most especially. This is the fake Gazer in the Necrohol that requires you to provoke the Dark Elemental and get it to follow you to a certain place. But, if you’re making the Tournesol, it probably pays off more than anything, if you’re looking for Soul Powder for an Empyreal Soul. The only ways to get that besides here are the free one from the Ixtab hunt (limited), and going to the Henne Mines and hunting Etems… *shudder*… yeah, I think I’d rather get my Soul Powder here while I still can. Save the Gravesoil Trophy until I have all the Soul Powders I need.
http://www.ff12maps.com/imageborder.php?i=rares/63
VS.
Vishno
Ah, the stand-in for the Brainpans and their enemy, the Deidars. This guy also appears in the Pharos First Ascent alongside them, but he doesn’t make any bridges appear or disappear as far as I know. But what’s interesting is that it has a very small chance of dropping a Ribbon! Of course this is like the Danjuro/Yagyu Darkblade/Grand equipment, but thankfully to make it appear it is required that you kill a lot of Brainpans and Deidars, so, just maintain that chain!
http://www.ff12maps.com/imageborder.php?i=rares/44
I’m gonna go with Vorres. Vishno’s Ribbon never seemed worth the effort for me since there are far easier ways to get one.
We do not speak of that…
Vorres…
Also, hunting the Etems, wasn’t that bad. I only needed to make 1 trip through them after I accidentally gathered the trophy from Vorres.
Anyway…
Vorres 7-4 Vishno
In the battle of the V’s, this is the first victory for a take-advantage-of monster. Yep, that Vorres is really important in making the Tournesol, saves a lot of trouble.
Round 1 – Battle 6
Negalmuur
Ah, probably the most talked-about RG of all. Here we have another reaper, a Nightwalker, this time from the Stillshrine of Miriam. This one has the unusual power to spawn out other monsters (Dark Lords), and if you know your Gambits, you can use that to your advantage. Every game has an auto-leveling up trick of some sort, and this is XII’s. If you set your gambits a certain way, you can leave your game going and have three characters level up for hours, knowing that they’ll only kill the Dark Lords as long as Negalmuur keeps spawning them! I’ve actually never bothered to try it.
http://www.ff12maps.com/imageborder.php?i=rares/64
VS.
Glaring Eye
This fake Necrophobe-Lich thing appears in the Henne Mines somewhere in the secret area on the way to Zodiark… with the possibility of a few different screens. But you gotta kill a few Hecteyes first… better watch your status!
http://www.ff12maps.com/imageborder.php?i=rares/21
I vote for Negalmuur. To be honest I don’t quite understand what’s special about Glaring Eye. Agent nominated it because it supposedly had an interesting method of spawning… but maybe I’m missing something but I don’t really see it standing out.
Just wondering Agent, is it possible you were thinking of the Cultsworn Lich? That actually is one of the ones I added and that one I think does actually have an interesting spawning method…
About the Vorres, I had killed it when I was just completing my bestiary, before I had even considered creating the Tournesol. So, I guess it wasn’t really an accident about gathering it, it was when I did it that was the accident.
Negalmuur 8-2 Glaring Eye
Yet ANOTHER Reaper win… understandable as Negalmuur is kind of important. Heh, even the Brady guide talks about his thing.
Round 1 – Battle 7
Dustia
You guessed it… ANOTHER REAPER! They really liked to Rare-ify those things. This one is also apparently really popular, has some chaining trick that involves really early leveling up and farming gil, and appears in the Westersand under the weird condition of having two characters in red critical status. Much like the Deathscythe mark.
http://www.ff12maps.com/imageborder.php?i=rares/61
VS.
Luxollid
So Vagrant Soul lost, but here’s it’s daddy Luxollid. It’s really more all about this guy, because Vagrant Soul as actually part of the way to hunting Luxollid since killing it is required in order to reach this holy Entite in it’s lair. And why hunt Luxollid aside from Bestiary? For one, massive EXP, and also… it’s the only way in the whole game to get the Staff of the Magi. While there are other RG monsters that hold weapons that are exclusive to them in terms of obtaining, thankfully you don’t have to chain this guy for the staff… oh wow what a nightmare that would be. Nah, you just have to steal, and it’s the only Steal-able item, so if your Steal is successful you should get it. Takes a while though, but if you can keep the party alive for as long as it takes to steal it, then it shouldn’t be too much trouble.
http://www.ff12maps.com/imageborder.php?i=rares/32
(tilt back the screen if you have trouble seeing the picture, sorry it’s the best I could get)
I’m gonna vote for Luxollid. I’ve never done the Dustia trick and am not too sure how it works myself.
And it only takes one character that has less than 10% of his hp. And that character doesn’t even have to be in the active party.
NLB is impossible without it.
So both the Entites are already out now, and yet another Reaper win! Well, seeing as Dustia’s being talked about in other neighboring threads here as we speak, somehow that doesn’t surprise me. It’ll be funny if the final four consisted of all Reapers, wouldn’t it? ๐
Round 1 – Battle 8
Cultsworn Lich
Another Lich-spirit monster. None of those won yet… but anyway, this one has a very interesting method of spawning. Over in the Raithwall Tomb, in the Southfall Passage when you fight Lich’s… well, they do have a tendency to multiply and split off from each other, but there is a finite number of them. If you let a Lich float around a bit while in critical condition (flashing red), this one may split out from it. It’s a Lich too so it looks just like the others, so simply watch out for another name if one of them happens to be harder to kill. Also, EARLY LOXLEY BOW! Well, there’s also the Viera-soul-mate sidequest that opens up soon…
http://www.ff12maps.com/imageborder.php?i=rares/22
VS.
Bull Chocobo
It’s a Chocobo… does anything else really need to be said? Well, it’s the only Chocobo RG, and happens to be part of the (Beaked) Trophy sidequest, and it appears in the Ogir-Yensa sandsea right by the water near the exit-screen where Dyce and the yellow crystal are. No particularly hard spawning task, it’s just there… that is, once you’ve joined the Hunt Club, of course.
http://www.ff12maps.com/imageborder.php?i=rares/35
I’m gonna go with Cultsworn Lich.
Liches are pig disgusting.
Cultsworn Lich 6-5 Bull Chocobo
Very close battle! So this would be our first Lich victory… but the Chocobo was able to uphold its popularity!
Round 1 – Battle 9
Molen
Our first Golem enemy, one which appears in the Zertinan Caverns and has a pretty weird spawning method. That little secret area with all the Grenades going off, which is only accessible via the Save Crystal screen, but yet shares a screen with another part of the caverns when you look across… Well, if you look across the gorge and wait a while from where the Grenades are, Molen appears, but you gotta go back around to kill it once you see it marching out of the shadows.
http://www.ff12maps.com/imageborder.php?i=rares/25
VS.
Killbug
And… a Mimic! This one’s in the Ozmone Plains, and holds the Metallic Trophy. Except, it’s one of the clock-based ones only appearing when the minute is between 10 and 39. But not only that, it stands out because it’s one of them Mimics that initially appears as a chest which you must "open". But it is a pretty damn HUGE chest… I remember seeing it and going, okay, that’s not like any chest in Ivalice… probably the second biggest after Omega Mark XII when it’s asleep.
http://www.ff12maps.com/imageborder.php?i=rares/53
Killbug gets my vote.
It drops some good armour as well
I just wish that he had been a real treasure chest. Imagine the treasure that would fit inside him…
This time the Golem of Zertinan overtakes the weird huge treasure.
Round 1 – Battle 10
Helvinek
Here’s a very memorable one. This big purple Nightmare you almost definitely chanced upon in the Necrohol, because it always appears after you kill a certain amount of Oversouls, which also have a very weird spawning pattern (I believe there is a finite number of them, like once you see Helvinek you won’t see any more Oversouls until you exit and re-enter the Necrohol). The same applies to Helvinek, you see him once, you must exit the Necrohol to see him again. Which frustrates us with Helvinek’s other property, the fact that it’s one of the four RG enemies who has a rare equipment drop that’s not available anywhere else, which is why you must use a special trick to chain it if you want that Grand Armor for your collection.
http://www.ff12maps.com/imageborder.php?i=rares/38
VS.
Wood Toad
This may sound like just some Iguion frog prancing around the Salikawood, but it’s got a really weird quality: It’s invisible! Not transparent "invisible" like Victanir, bur invisible as in it actually has Vanish status on itself. As far as I know, this is the only enemy in the whole game that I recall having that status… but of course, it’s hard to be able to know that for sure. :p
As Vanish works, you must use magic on it to make it show itself… except seeing as it doesn’t make it’s existence known with a health-bar, you don’t exactly see it as a target, so you must know where to go and reflect magic off yourself! I don’t even recall any other enemies like that, but like I said, they don’t exactly make their existence known. I think there’s supposed to be a weird splashing noise indicating whether or not Wood Toad is there.
http://www.ff12maps.com/imageborder.php?i=rares/17
Hard choice… I’ve yet to chain Helvinek, so even though it looks cool and stuff, I’m gonna go with Wood Toad. There is a very rare chance your Wood Toad won’t be invisible, but if that happens then you are really lucky.
Helvinek wasn’t really fun chaining tbh, and I find the Maximillian to be superior to the Grand Armor anyway.
Also, Etems can come with the Vanish effect already on them. I found this out the hard way since I had to use them for my Soul Powders. An alternative to reflecting magic onto an enemy with Vanish is to simply wait out the duration of the spell (at least it worked with the Etems). The Baknamy also seem to have it, but they tend to attack too soon for it to really matter.
Haven’t actually killed Wood Toad yet….
Great close battle! Wood Toad started out with a commanding lead, but Helvinek made an overtaking comeback and won.
Also that’s interesting about the Vanishers.
Round 1 – Battle 11
Razorfin
A mutated Piranha, found in the Garamsythe Waterway. Probably for a majority of you, the first Rare Game monster to have encountered and be introduced to the concept. This is because it’s in the part of the Waterway that the story takes you to very early in the game, and for some reason it’s almost always there at the time. The proper way to spawn it if that doesn’t happen would be to kill all the fish and re-enter, but for most of you, probably the first one that made you open your Bestiary and find a category called "Rare Game".
http://www.ff12maps.com/imageborder.php?i=rares/13
VS.
Ithuno
Another Mimic-RG which disguises itself as a chest. Not quite as big as Killbug, but it still stands out as being a whiter color than most chests in the Barheim Passage. Found in the area with all the turtles. But who cares about size when this thing can get you an early Deathbringer sword! All you gotta do is keep stealing, that’s the only item it has so just need one successful steal!
http://www.ff12maps.com/imageborder.php?i=rares/55
I made great use of that Deathbringer. Ithuno is who I’m with.
Ahh, Deathbringers.
This time it’s a victory for the Mimic, I supposed it’s really all about the good items!
Round 1 – Battle 12
Cubus
An Oiling, not like those particular Flans aren’t already rare to begin with. This one’s in the final room of the Sochen Cave Palace before the elevator, and kind of has a cool way of determining whether it will appear. Imps and Pit Fiends look similar, as do Wendigos and Headless. Most of the time you see Imps and Headless in that room, but if in the rare case you happen to see their mutated look-alikes (Wendigos and Pit Fiends), that’s a sign that Cubus is near and you must kill them all. Pretty original and creative…
http://www.ff12maps.com/imageborder.php?i=rares/47
VS.
Lindbur Wolf
A big red Worgen that you may chance upon earlier in the game if you make a daring trip to the Dalmasca Westersand. Early Deathbringers were such a hit, how about an even earlier Gladius? All you gotta do is chain a bunch of Wolves, and go to that tiny closed off nook area where Lindbur is waiting for it’s pack. Oh, and if you want that Gladius, gotta stay alive until you successfully steal. Watch out for them fangs!
http://www.ff12maps.com/imageborder.php?i=rares/8
This time it’s a victory for the Mimic, I supposed it’s really all about the good items!
Round 1 – Battle 12
Cubus
An Oiling, not like those particular Flans aren’t already rare to begin with. This one’s in the final room of the Sochen Cave Palace before the elevator, and kind of has a cool way of determining whether it will appear. Imps and Pit Fiends look similar, as do Wendigos and Headless. Most of the time you see Imps and Headless in that room, but if in the rare case you happen to see their mutated look-alikes (Wendigos and Pit Fiends), that’s a sign that Cubus is near and you must kill them all. Pretty original and creative… also, you’ll only see one of each kind, so if you see a Headless or an Imp, you already know it won’t be there and don’t need to waste your time making sure. If there are Wendigos, it pretty much guarantees.
http://www.ff12maps.com/imageborder.php?i=rares/47
VS.
Lindbur Wolf
A big red Worgen that you may chance upon earlier in the game if you make a daring trip to the Dalmasca Westersand. Early Deathbringers were such a hit, how about an even earlier Gladius? All you gotta do is chain a bunch of Wolves, and go to that tiny closed off nook area where Lindbur is waiting for it’s pack. Oh, and if you want that Gladius, gotta stay alive until you successfully steal. Watch out for them fangs!
http://www.ff12maps.com/imageborder.php?i=rares/8
I’m gonna go with Cubus. I’m all about original ideas, it was nice to have a shortcut rather than have to kill everything over and over again.
Flans ftw!
This time the early weapon doesn’t have the advantage… but here’s to a win by Cubus! Amazing, I thought I’d be the only one voting for it. Guess there really is something to Flans, or its spawning method is more popular than I thought.
Also the pictures are gonna have to hold out for a bit, the site’s down, as you can see in my previous post.
Round 1 – Battle 13
Anchag
This Dullahan/Headless/whatever, you’ll see walking around Paramina Rift in the glaciers, most likely not far from it’s rare brother Ancbolder (who is not included in this). Well, as it is, Ancbolder is a trophy-holder, this guy isn’t, but their appearance rate is pretty much the same and in the same area. But what’s kind of a big deal about Anchag, is that it’s good that it’s the one that regenerates, because you can steal the hard-to-come-by Damascus Steel! That should give you a hand in the Tournesol… not too many other ways to get it this easily…
VS.
Tower
Another Golem, which is a clone of the Babils from the Necrohol. The Tower can be found in the Pharos 3rd Ascent, and like Razorfin, when you’re going through there the first time you almost always chance upon it, because of the spot that it’s in. Not too sure about it’s spawning characteristics, but it should be chainable somehow, because it’s one of the four dreaded Rare Game monsters who have the rare-drop exclusive to them, like Helvinek who just won. Helvinek held the Grand Armor, this guy got the Grand Helm.
I’ve never taken part in chaining Tower (not yet at least), but I did have Anchag for my Damascus Steel needs, so he’s got my vote.
Tower is always the last thing I need after spending ages trying to pick the right sigils and before the Hashmal battle. And of course Damascus steel steal FTW
Tower has a really weird way of spawning, and it doesn’t really hold anything too valuabe.(For me Magepower Shishak>Grand Helm)
Anchag on the other hand…
This time the twin headless beats the Golem. With Damascus Steel, who cares about a rare drop!
Round 1 – Battle 14
Urutan Exile
Probably the only Rare Game monster that would fall in the "humanoid" category. And also the only one to not look like any other monster, like most rare game. It’s considered part of the Urutan race, but clearly it doesn’t look like the Urutan Yensa at all. Yet it’s still classed as a Rare Game. But what you have to do to encounter it, would be in Rare Game territory, and that’s chain 100 Urutans… good luck in that!
http://www.ff12maps.com/imageborder.php?i=rares/80
VS.
Avenger
This Dullahan is found in the Pharos 2nd Ascent, and holds the Vile Trophy. "Vile" is right… the strength of this guy is comparable to Disma’s.
http://www.ff12maps.com/imageborder.php?i=rares/78
Urutan Exile By far! Avenger never stood out to me the same way as Disma did, probably because I beat him on my first try for one, and his size/species doesn’t really make the fact that he’s strong a huge surprise.
I haven’t ran into the other one, but this guy dropped a sweet katana upgrade for me when I chanced on him during normal gameplay.
Alright, close battle, sorry it had to take so long because of the downtime, but as soon as I noticed the board was back up, the score was tied!
Anyway, Avenger beats down Urutan, but not without a fight.
Did I mention the first round is almost over?
Round 1 – Battle 15
Bombshell
Ah, and here we have another holder of one of the four pieces of equipment only obtainable by RG drops. This big blue Grenade found in the diagonal bridge of the Lhusu mines cannot Self Destruct, thankfully, but does put up a hell of a fight. Chaining it to get the item takes a while, and those Aeronites don’t help. But the item for this isn’t just any item, it’s something that has a use other than merely equipment completion. That’s the Yagyu Darkblade, the strongest Ninja Sword. If you’re looking for the fastest way to beat Yiazmat, as far as I’m aware there is not a faster way without Yagyu Darkblades. Patience is a virtue.
http://www.ff12maps.com/imageborder.php?i=rares/49
VS.
Larva Eater
Oh boy, another holder of one of the four evil dropped equipments (Danjuro). Found in the Great Crystal, this Gargoyle-creature has a spawning method that has probably baffled the most gamers in a while. There was a rumor going around that you have to kill 255 enemies, then I think I recall someone on youtube disproving it, and then someone else re-proving it, and then someone coming up with their own tried-and-true method… blah blah blah. I’ll admit I don’t even know myself what the right way is because I have yet to go for it. But, while it’s possible, it’s very unlikely that I’m mistaken about the fact that this Rare Game has but the most Youtube videos dedicated to them. Wanna know how to spawn it? Look there.
http://www.ff12maps.com/imageborder.php?i=rares/65
Hard choice, sorry one of these has to go so early. Anyway, I think it’s hilarious the amount of Youtube videos dedicated to Larva Eater each saying different things, and would usually vote for it on that factor. But, Bombshell’s actually being worthwhile and the fact that I made use of him, shall earn him my vote.
I will have a Danjuro, someday. Maybe.
Though I don’t think I’ll be getting either the yagyu darkblade or danjuro any time soon
So this one looks relatively one-sided… guess it’s all about how useful the equipment carried is. I didn’t expect Larva to go this early, but under these circumstances I did.
And now… the last battle of the first round!
Round 1 – Battle 16
Anubys
A little bloodsucking bat. There are several RG like this, but I think this is the only one who has a Trophy, the "Ensanguined Trophy". Also, it’s in a pretty special location… behind the Pilgrim’s Door in the Sochen Cave Palace! They would put one there… that door is also almost impossible to open without a FAQ or guide, as is the spawnage of most Rare Game. All the other ways to get an Iga or Koga Blade are nearly impossible to merely chance upon.
http://www.ff12maps.com/imageborder.php?i=rares/42
VS.
Thalassinon
A big Emerlditan, and the one that triggers the Trophy RG sidequest. Of course, seeing as RG tend to have special spawning codes, they would let their star monster go without one! In the Vaddu Strand of the Phon Coast, you gotta go up the hill and be on the lookout from the top of the cliff, only then will you see it.
http://www.ff12maps.com/imageborder.php?i=rares/2
Okay, maybe Thalassinon is important… but that’s all it is. Anubys for me.
So, it’s the more hidden bat that beats the giant turtle… and that concludes this round!
I’ll start the next one later today.
Round 2 – Battle 1
Negalmuur
The big Nightwalker Reaper in the Stillshrine of Miriam, probably the most famous one due to it’s ability to spawn Dark Lords helping the ability to automatically level up, like FFVII’s Zolom, FFIX’s Steiner being chased, FFVI’s Lete River, etc.
Reaped up the Glaring Eye in the last round.
http://www.ff12maps.com/imageborder.php?i=rares/64
VS.
Dustia
Another reaper! This is that big Oversoul in the Westersand that is also an object of obsession for a lot of people on their second playthrough, early chaining and leveling up, what more can you ask for? This one reaped up Luxollid last round.
http://www.ff12maps.com/imageborder.php?i=rares/61
Okay… I’m one of the few here that never utilized either of these two to my advantage. I’ll go with Dustia because it seems like that would be more in my best interest, I prefer leveling everyone up equally rather than three characters. And, yay for loot and easy High Arcanae… I didn’t even think about that until it was mentioned in another thread, I’m so doing that next time.
I’m gonna go with Dustia. He saved me hours on making the Tournesol.
You can auto level quicker with jellies in henne mines and Dustia’s more efficient
And the Jellies in the Henne Mines are better for grinding than the Nelagmuur and are a lot more easier to spawn. :/
Dustia comes out on top in this power-reaper battle… didn’t expect to see Negalmuur go so early, but everything has it’s kryptonite. Almost… and that’s a good point from a lot of you about the Jellies.
Round 2 – Battle 2
Molen
A huge Mythril Golem found in the Zertinan Caverns, but you must spawn it by being in the secret area with the bombs across the ditch, then going back around to fight it. Crushed Killbug in the last round.
http://www.ff12maps.com/imageborder.php?i=rares/25
VS.
Cubus
An Oiling (as if those weren’t already rare) found in the Sochen Cave Palace in the last area before the elevator. You have to kill all the enemies there, but it’s pretty easy because you already know in advance whether or not you’ll get it, depending on which type of enemies are there out of the two sets of enemies that look similar each other. And, it pretty much guarantees whether it will be there or not, so you can just keep reloading or zoning two screens. Smothered the Lindbur Wolf last round.
http://www.ff12maps.com/imageborder.php?i=rares/47
Cubus is more interesting to me.
Cubus 8-0 Molen
So, the Golem gets shattered and smothered fast by Cubus, who’s got a place in the top 8 now!
Round 2 – Battle 3
Anchag
One of the headless twins walking around the Karydine Glacier in the Paramina Rift, the one that’s NOT holding a Trophy. Thank god it’s infinite, as it has a Damascus Steel to steal any time! Who could possibly pass up such an offer. Sliced up the Tower in the last round.
http://www.ff12maps.com/imageborder.php?i=rares/76
VS.
Anubys
The little Abysteel bat that’s part of the Trophy sidequest, carrying the Ensanguined Trophy (I know that it’s supposedly a real word, but I find it kind of funny that when you type that word alone in Google, almost all results are related to FFXII. Heh heh). This one was stuck behind the Pilgrim’s Door, giving it another purpose aside from a nice rare Ninja Sword. Somehow it drained the Thalassinon in the last round.
http://www.ff12maps.com/imageborder.php?i=rares/42
I’m gonna go with… yeah, Anchag.
Sorry Anubys, but Anchag gets my vote, too.
Anchag 8-0 Anubys
This time the Egyptian God isn’t so lucky, as Anchag slices up Anubys rather quickly.
Next battle should be interesting…
Round 2 – Battle 4
Avenger
A giant Bune that blends in with the rest of them in the Pharos 2nd Ascent. Except it’s on steroids. Almpst can be a mini-boss… avenged the Urutan Exile in the last round.
http://www.ff12maps.com/imageborder.php?i=rares/78
VS.
Disma
Another strong one… oh, that little bitch of a Zombie Warlock in the Lhusu Mines that you always mistake for being nothing more than a bump in your path. But, then you realize size isn’t everything and get blasted by this little guy. He’s also got some pretty awesome armor to steal… but, yeah right. Hah. This one blasted Aspidochelon in the last round.
http://www.ff12maps.com/imageborder.php?i=rares/73
So I think these are the only two that are in this because they are notable for being strong, and now they’re against each other. Wonderful. Well, for me, Disma is the obvious choice because Avenger didn’t really stand out so much, for one I beat it on my first try because I was overleveled by then, but also because of it’s species it didn’t really surprise me how strong he was, like Disma did.
Is it just me, or has the text on the forums been really, really small lately?
With Urutan Exile, instead of Avenger, this would be troublesome.
Disma 7-0 Avenger
In the battle of strength, of course the less expected one wins easily. Disma joins the top 8!
Round 2 – Battle 5
Bombshell
Ah, the big blue bomb on the diagonal bridge in the Lhusu Mines, one of the four rare monsters who drop a weapon exclusive to them. Only two of them are left here, and it’s no surprise this is one of them seeing as out of the four, the Yagyu Darkblade was probably the one that most actually made a effort to get if any, because of Yiazmat. Better watch out for those Aeronites! Ate up the Larva Eater in the last round.
http://www.ff12maps.com/imageborder.php?i=rares/49
VS.
Grave Lord
This Dark Lord hides in the Golmore Jungle, and stands out because of it’s spawning process. This is the one where all of the sudden after grinding on one of the screens you start to see Skeletons suddenly become common, mainly as a hint that they’re there for a reason, and that reason is this thing which appears after you grind through the layer of Skeletons. Exposed Victanir in the last round.
http://www.ff12maps.com/imageborder.php?i=rares/69
Hmm I really don’t know. I’ll go with Bombshell since it’s the only one of those evil four items that I actually got or even went for.
Anyway
Bombshell
Grave lord was never anything special for me
Going with Bombshell.
I actually did get a Yagyu Darkblade ^________________^
I liked grinding down that "layer" of skeletons. As for the Darkblade, I just used Fomalhaut + Dark Shot instead. Max damage with every shot and it kept my healer out of the way :).
For once a more competitive battle after three blowouts in a row. Very close, Gravelord put up a bigger fight than I expected, but Bombshell progresses further to the top 8!
Round 2 – Battle 6
Ithuno
One of the two Mimic rares disguised as a fake treasure, the Mimeo in Barheim where all the big turtles are. Not as huge as the Killbug which is out now, but it’s got something the Killbug doesn’t, and that’s a worthwhile steal – an early Deathbringer! Crushed the Razorfin in the last round.
http://www.ff12maps.com/imageborder.php?i=rares/55
VS.
Helvinek
That big purple Nightmare-horse thing that everyone chances upon in the Necrohol after killing a number of Oversouls. Also a lot of people waste their time chaining this thing in a weird complicated way because it’s one of the four things to have a rare-exclusive drop… two of them are still here, and the Bombshell just won the last round. Exposed and killed the Wood Toad in the last round…
http://www.ff12maps.com/imageborder.php?i=rares/38
I’m gonna go for Ithuno, simply because I enjoyed having that early Deathbringer, and have yet to chain Helvinek and get his equipment. Plus I thought the whole treasure thing was cool.
I got me some grand armor.
Way early Deathbringer> Grand Armor that just takes too damn long.
….I mean Ithuno.
Helvinek 5-4 Ithuno
So Helvinek moves forth once again… and both Mimics have been eliminated.
Round 2 – Battle 7
Matriarch Bomb
That mutated Mom-Bomb that’s heavily guarded in the Stillshrine of Miriam. Not only is there a secret off-the-map area just for it, but as soon as you enter Matriarch’s lair (where there are also Oilings who are exclusive to that room), you’re bound to hit a bunch of Confuse/Berserk traps, even WITH Libra on! Unless you’re extremely careful. Was the first victor in the last round knocking out Ishteen.
http://www.ff12maps.com/imageborder.php?i=rares/51
VS.
Drowned
The little Ghoul in the Waterway with the most interesting way of spawning, quite fitting with it’s name. Mainly because it shows up after you flood and unflood a certain area of the Waterways, so it’s as though it’s namesake is for real. And he runs really fast! Drowned the Vagrant Soul in the last round.
http://www.ff12maps.com/imageborder.php?i=rares/71
I’m gonna say Matriarch Bomb. Yeah…
That Confuse/Berserk trap can just be avoided using float…
Close battle, but the bomb wins, joining the top 8!
Time for the final battle of this round…
Round 2 – Battle 8
Cultsworn Lich
Found in the Tomb of Raithwall, got an interesting spawning method. The Liches that keep multiplying have a finite number, but if you let one sit around in critical condition it might spawn out this guy. Also, early Loxley Bow! Ruffled the feathers of the Bull Chocobo in the last round.
http://www.ff12maps.com/imageborder.php?i=rares/22
VS.
Vorres
Another Reaper! Ah, the secret method of getting Soul Powders. If you’re making the Tournesol, it’s either this or Etems… yadda yadda yadda, this guy takes a long time to spawn. And it’s nearly impossible to chance upon. Dark Elemental? Nah… blew the lid off Vishno in the last round.
http://www.ff12maps.com/imageborder.php?i=rares/63
Gonna go for Vorres. Holds a lot more interesting properties.
Cultsworn Lich 7-2 Vorres
Really one sided battle here, but this time, despite all the recent reaper victories, this time it’s the reaper who gets reaped by the Lich. I guess a reprieve from having to hunt Etems isn’t exactly a big deal! But yeah, Lich is the last to join the top 8, concluding this round!
Round 3 (or rather, the quarter-finals) will start shortly, later today or tonight. In the mean time feel free to discuss the results!
Round 3 – Battle 1
Disma
The little Zombie Warlock of doom that teaches you not to underestimate by size. Pyromania (or whatever that attack is he uses) helped it make its way into the top 8. Will tempt you no matter how many times you’ll say "fuck Disma, I’m here for Gilgamesh" but then you’ll keep thinking you can beat him.
http://www.ff12maps.com/imageborder.php?i=rares/73
VS.
Dustia
Out of the many reapers that were made into rare game and used in this rumble, this is the last one left standing… and it’s got a huge following as well, considering what you can supposedly do with it early in the game. Most of you probably know how to spawn it and I don’t need to explain anymore. But I think from the start we knew it’d at least make the quarterfinals.
http://www.ff12maps.com/imageborder.php?i=rares/61
Both of these seem to have followings… the Dustia thing sounds cool, though I never did it so I’m gonna give it to Disma. I will on my next playthrough though for sure!
Wow is Disma really that strong… and here I thought I was gonna be alone and Dustia would either be the winner or one of the finalists. Well, there’s a kryptonite for everything… almost. Anyway, the all-powerful Disma dispenses Dustia and makes it to the top four!
Round 3 – Battle 2
Cultsworn Lich
The Lich who just was the last to win the last round in a near blowout. Raithwall, split off from other Liches in critical condition, early Loxley Bow. Even though that’s available soon after with the Viera matchmaker sidequest.
http://www.ff12maps.com/imageborder.php?i=rares/22
VS.
Helvinek
Nightmare lurking in the Necrohol, one of the four chain-worthy ones who hold some Grand Armor. Not that hard to kill, but definitely annoying to chain since if you let it die you have to exit and reenter the Necrohol.
http://www.ff12maps.com/imageborder.php?i=rares/38
This time I’ll go with Cultsworn Lich. I enjoyed that early Loxley Bow. I will have a Grand Armor… someday!
Still homeboy.
So it looks like the Cultsworn Lich doesn’t have much of a cult following anymore, as it was overtaken by that of Helvinek. Helvinek, welcome to the final four!
Round 3 – Battle 3
Anchag
The little brother of Ancbolder in the Paramina Rift, the one who’s claim to fame is the easy Damascus Steel steal. Will that get it into the top 4?
http://www.ff12maps.com/imageborder.php?i=rares/76
VS.
Bombshell
One of the two Bombs left in this rumble… I think that’s the only species that there’s more than one of left in the final eight. Yeah, this one’s claim to fame is being one of the four rare drops, like Helvinek who just won, and the Yagyu Darkblade happens to be the one you’re most likely to benefit from. Surely that makes a case for the top 4?
http://www.ff12maps.com/imageborder.php?i=rares/49
I’ll cast one for Bombshell this time. I got me a Yagyu!
I hardly ever use the Darkblade, not even against Yiazmat (I prefer Masamune) so I’m going for Anchag
Yagyu is nice, epic setting is better.
Yagyu is nice, epic setting is better.
same…plus the jagoff hasn’t dropped a Yagyu yet so it can go to hell…
That’s another rare-drop down, Bombshell goes kaboom. But, joining in the final four is our very own Anchag! Thing really has a following…
Last but not least, of the quarterfinals:
Round 3 – Battle 4
Matriarch Bomb
Bombshell just died, so here we have another bomb. Which is funny because while they are the same species, that’s about the only thing they’ve got in common in terms of the hunt. Yeah, this is the one in the Stillshrine guarded by a hidden passage, Oilings, and a bunch of Berserk/Confuse traps. Will it make the final four and be luckier than the other Bomb?
http://www.ff12maps.com/imageborder.php?i=rares/51
VS.
Cubus
And an Oiling, much like the ones it’s opponent is guarded by. This is the one in the Sochen Cave Palace which is pre-determined based on the enemies you see in the last room… kind of a cool pattern, and how similar-looking ones can throw you off.
http://www.ff12maps.com/imageborder.php?i=rares/47
Tough choice, but we’re near the end. I’m with Matriarch Bomb.
And… our mama bomb ends up luckier than it’s distant cousin, earning herself a place in the final four! This looks like the end for Cubus, but… this concludes the quarterfinals. I’ll I’ll put up the first semifinal battle shortly or later today. In the meantime feel free to discuss the results, as usual… I think I know who I’d like to see win out of the four left! But damn… this is really unpredictable.
Anyway, I’m loving the variety we got. A beneficial fight, a creative hunt, a tough boss, and an exclusive drop.
So let’s do the first half…
Semifinals – Battle 1
Helvinek
Definitely the biggest in size, out of the final four. The only exclusive drop still standing, but aside from the fact that it looks cool I’m assuming it’s fun to chain the phantom of the Necrohol. I have yet to try it!
http://www.ff12maps.com/imageborder.php?i=rares/38
VS.
Anchag
Who wants to steal some Damascus Steel? From a Dullahan (or Headless or whatever) walking around in a glaciery setting with some nice music playing in the background?
http://www.ff12maps.com/imageborder.php?i=rares/76
I’m gonna say Anchag only because I never chained Helv.
Anchag
Sorry, Helvy.
Really close battle… sorry about the long time, after two days we had a tie, so I thought, what the hell, we’re in the semi’s so I’ll let the battles be longer. Now they’re gonna be about 5 days long… unless there’s a blowout.
So… Anchag’s Damascus Steel really is popular, not that it doesn’t have other redeeming qualities, but defeating Helvinek really is impressive!
But no worries, Helv fans, it’ll show up competing for third place. But Anchag is now a finalist!
Semifinals – Part 2
Disma
The big (or little) sonovobitch power-house roaming the Lhusu Mines. Seemingly that way both in this rumble and in the game. Will it be a finalist?
http://www.ff12maps.com/imageborder.php?i=rares/73
VS.
Matriarch Bomb
The big mom bomb hiding it’s it’s secret invisible lair in the Stillshrine of Miriam, guarded by Oilings and Confuse/Berserk traps. She really takes herself seriously… well, will that get her into the final?
http://www.ff12maps.com/imageborder.php?i=rares/51
I’m done with Disma for now, Matriarch Bomb gets it here.
Disma 6-3 Matriarch Bomb
Wow… the little powerful almighty Disma makes it to the final! Matriarch Bomb goes kaboom and is out.
But that’s not the last of it… now it gets a shot at third place. And that’s happening right now!
3rd Place Battle
Helvinek
Cool looking thing that’s holding Grand Armor in the Necrohol… but it just lost to Anchag. Anchag does have a thing about it, but will Helvinek make it to third place?
http://www.ff12maps.com/imageborder.php?i=rares/38
VS.
Matriarch Bomb
A heavily guarded and really hidden bomb, but she just was detonated by Disma. But I mean, Disma, what do you expect… but will she make third place?
http://www.ff12maps.com/imageborder.php?i=rares/51
And here once again I’ll be voting for Matriarch Bomb.
Long and incredibly close battle but the third place award goes to…
HELVINEK!!
Well, that was fun, Bomb wasn’t so lucky once again, but Helvinek was destined to make the top three due to its cool look and unique properties.
Well, time for the…
FINAL BATTLE
Anchag
Who would have thought that a Damascus Steel steal would be strong enough to take someone all the way to be a finalist?! Well, it’s got a lot of other interesting things like a brother, and being in the Paramina Rift… well, bravo Anchag for making the final, can it take this rumble?
http://www.ff12maps.com/imageborder.php?i=rares/76
VS.
Disma
Ah, the Zombie Warlock… that little son of a bitch made it to the final battle! We all knew it would go far, but honestly I’m not sure I was expecting it to make the final. Pyromania or whatever they call it… that’s the secret weapon. Can it’s uncanny strength make this thing worthy of taking this rumble?
http://www.ff12maps.com/imageborder.php?i=rares/73
So the final… I love how it’s between two monsters who are tiny, and not some huge memorable beast. As for the vote… gotta go with Disma!
Here’s hoping that he can knock out the last of the 100,000 (almost literally) HP that Disma has. Not that it looks very likely.
Disma 7-2 Anchag
So it’s decided, the winner of this battle and entire rumble goes to…
DISMA!!
Rather one-sided for a final battle… which is surprising consider Anchag almost slaughtered everything. Well, guess this proves that you simply don’t mess with the Disma.
Okay that was fun, glad the Rare Game notion worked out… I love how the winner was something tiny and not something titan-looking.
Someone else can pick this up if they want to, but if no one does, I might start it up again.
But still, please give ideas. I can’t think of any more, but if you can think of something good I just might do it!
Weapons?
Enemy abilities? (Cyclone, Monarch sword, Pyromania etc.)
Quickenings? (that would be kinda short though)
…Technicks?
I think I can see why it’s hard to think of more…
So, it’s decided.
Of course, I’m not going to use them all, so I’ll let you all nominate them.
Also, let’s not forget that the use of them is far from the only factor, some equipment have memorable ways to get or tricks with them.
I’ll let the nominations begin now. Nominate ANY equipment… also, like last time, don’t have to but I’d appreciate if you justified them as well, if it’s not obvious. Like, so I’d know what to say in the description…
White Mask: Ultima’s bane =P .
Black Mask: Dark user’s bane =P .
Mythril Sword Fun factor – if you sold it early, the only other way to get it is a rare drop from Omega ๐
Hermes Sandals auto haste, quite easy to make on bazaar
Maximilian one of the best heavy armor, available after Tomb of Raithwall
Nihapaloa (or whatever it is called) very useful and fun to use, thanks to this I actually used items
Red Scorpion The most random weapon out there
Embroidered Tippet
Cat-ear Hood
Bubble Belt
Genji Gloves
Blood Sword
Deathbringer
Tournesol
Yagyu Darkblade
Zodiac Spear
Whale Whisker
Formalhaut
Demon Shield
Zodiac Escutcheon
Grand Armor
Circlet
All Genji Armor
Ensanguined shield – High evade stat and annoying status effects
That Seitengrate bow from the IZJS version – 223 attack power and it’s invisible
Duelling mask – High HP boost
Excalibur – Great weapon against undead monsters and high attack power
Wyrmhero Blade – What you have to go through to get it….and then it’s useless
Diamond armlet – Pretty much renders Cerobi steppe treasures useless without it
Ribbon – Status immunities
Demonsbane – Nice sword to use until Deathbringer, also you have to kill the 2nd Demon Wall
Gladius – Another early power-house
Black Mask and White Mask – Absorb respective Dark/Holy magics
Orrachea Amulet – +25 HP, given by Tomaj at the beginning of the game
Sage’s Ring – Half-priced spells, absorbs Holy
btw or maybe we will put armor sets together? Greand Helmt and Armor, Maximilian and Megapower Shishak?
Fomalhaut: Best gun in the game and makes 122333 challenges possible.
Yagyu Darkblade: Yiazmat’s kryptonite. :3
Miter: You can kill monsters with the pope’s hat.
Murasame: Best way to do Water damage, sans Aqua Bombs.
Eculid’s Sextant: Best tanking weapon in the game on par with the Main Gauche.
The main reason I ask for these justifications really is so I’d have something worthwhile to say in the description if it’s not already apparent to me why it’s here…
Also, sorry if this upsets anyone, but I don’t want to use Trango Tower or Seitengrate, only because I’d imagine most people here haven’t played the international version (myself included) so it wouldn’t be fair.
Another nomination I think I might reject is the Red Scorpion… sorry, unless you can come up with a better qualifying reason for it to be here. Even "it has a cool name" is a good enough reason… but I’m gonna have to go against what was said.
And that leaves a total of 44. I think what I’m gonna do is come up with four more myself, because 48 is a good number. So… watch this space, gonna get started soon.
By the way, anyone know where I can get pictures of the weapons/shields?
btw I also nominated Red Scorpion, because it can be the earliest "best of it’s kind" weapon ( when not counting Zodiac Spear )- it’s possible to make it after the 1st visit in Henne Mines. It can also randomly do the max damage at low levels, but it’s true that later it will gather dust in inventory:)
If no one takes it and I feel like it for whatever reason, I’ll do it when/if I feel like it. But as long as I haven’t, someone else may.
Weapons (17) –
Mythril Sword
Blood Sword
Deathbringer
Tournesol
Yagyu Darkblade
Zodiac Spear
Whale Whisker
Formalhaut
Danjuro
Excalibur
Wyrmhero Blade
Demonsbane
Gladius
Murasame
Masamune
Main Gauche
Elucid’s Sextant
Armor (14) –
Demon Shield
Zodiac Escutcheon
Grand Armor
Circlet
Genji Shield
Genji Helm
Genji Armor
Black Mask
White Mask
Celebrant’s Miter
Maximilian
Ensanguined shield
Duelling mask
Megapower Shishak
Accessories (13) –
Rose Corsage
Hermes Sandals
Nihopalaoa
Golden Amulet
Embroidered Tippet
Cat-ear Hood
Bubble Belt
Genji Gloves
Diamond armlet
Ribbon
Orrachea Amulet
Sage’s Ring
Genji Armlet
That brings the total to 44. I left off the weapons that are only in the International Zodiac Job System version since most of us have probably not played it. If you need help coming up with another 4 to bring the total to a nice even 48, just let me know and I can pick out a few. Also, if you need to know why a certain piece of equipment is on the list, I can help with that.
Edit: Perhaps Mythril Blade as well…
Edit again: Alright, add Staff of the Magi and Rod of Faith. Just for the unique ways to get them. Both have their uses as well, of course!
There are a lot of "most powerful" weapons of certain classes not included, like Grand Mace and Volcano. But I never saw any special use of them.
EDIT ONCE AGAIN: Alright, I know I keep adding more, but Sagittarius I noticed is not on the list… perhaps being the most powerful bow (long range) is good? No?
Well, I’ll leave it up to Hawkeye or Wolf or whoever to choose four of the ones I mentioned. Well, it’s up to Hawkeye of course, but just interested in wolfmaster’s opinion of which four of the ones I mentioned would be best.
Edit: Then again, there is the extremely sexy Ultima Blade. The 4th strongest great sword behind Excalibur, Tournesol, and the Wyrmhero Blade. Plus, you can get two of them, the one from the bazaar being very early.
I like your choices, wolf, but… what about the Grand Helm? I mean, Grand Armor, Danjuro, and Yagyu are there, so this one would be somewhat essential… or not?
Edit: Wolf I give you kudos for doing the dirty work I was too lazy to do…
Weapons (20) –
Mythril Sword
Blood Sword
Deathbringer
Tournesol
Yagyu Darkblade
Zodiac Spear
Whale Whisker
Formalhaut
Danjuro
Excalibur
Wyrmhero Blade
Demonsbane
Gladius
Murasame
Masamune
Main Gauche
Euclid’s Sextant
Staff of the Magi
Rod of Faith
Burning Bow
Armor (14) –
Demon Shield
Zodiac Escutcheon
Grand Armor
Circlet
Genji Shield
Genji Helm
Genji Armor
Black Mask
White Mask
Celebrant’s Miter
Maximilian
Ensanguined shield
Dueling mask
Magepower Shishak
Accessories (14) –
Rose Corsage
Hermes Sandals
Nihopalaoa
Golden Amulet
Embroidered Tippet
Cat-ear Hood
Bubble Belt
Firefly
Genji Gloves
Diamond armlet
Ribbon
Orrachea Amulet
Sage’s Ring
Genji Gloves
The format for how I’ll try the first round will go as thus: Fights will be matched from the top of the list and the bottom of the list. There will be three fights per rumble; one for weapons, armour, and accessories. Similar to Agent’s system in general Final Fantasy where rounds were doubled up and you voted for two options. I’ll probably end the rumble after three days or so, pending on how many people vote.
Starting things off
Weapons:
Mythril Sword vs. Burning Bow
Mythril Sword:
Vaan’s initial weapon, 13 attack power. If you sell it, the only other way to obtain it is through a rare drop by Omega Mark XIII (good luck with that).
Burning Bow:
If you buy this during the storyline it’s just a normal bow. But if you go farming in the Westersand early on, you get it as a rare drop from Dive Talons.
Armor:
Demon Shield vs. Magepower Shishak
Demon Shield:
+40 Evade and absorption of Dark-elemental attacks. It costs 11,200 gil to buy (pricey) from the Baknamy merchant in the Necrohol of Nabudis, but I’ve always found it elsewhere either in drops or chests.
Magepower Shishak: Again sold by the Baknamy Merchant, it is the second strongest helmet in the game and the only helmet to increase magic power.
Accessories:
Rose Corsage vs. Genji Armlet
Rose Corsage: Wearer becomes immune to silence.
Genji Gloves: Improves chance of combo attacks (great with katanas). Only gained from Gilgamesh during first encounter.
If you have any feedback post it with your vote(s)…
EDIT: I’ll be coloring the weapons/etc that have been cut with a different color pending on the round…first round is magenta btws…
Also, people, it’s the final battle of the current edition of my rumble and so far there’s only been one vote. If more people would stop by, I would appreciate that.
Dive Talons are a bitch to fight early, so not worth it.
Demon Shield
Rose Corsage
I went for the early Burning Bow off of the Dive Talons and had a lot of fun with it in my last playthrough, so it gets my vote here. The Demon Shields made me a lot of money while I was killing the Abysteels in the Henne Mines to top off my levels. I went with the Rose Corsage because I really disliked the Genji Gloves. Also, it’s great to be back on this board doing stuff.
Demon Shield
Genji Gloves.
Dive Talons are a bitch to fight early, so not worth it.
…
Armour
Demon Shield shuts out the Magepower Shishak 4-0
Accessories
Genji Gloves win 3-1 against Rose Corsage…
Will post next battle after classes…
Rod of Faith:
Ultimate rod in the game, obtained by ‘examining’ a rock on Mt. Bur-Omisace after defeating the Behemoth King.
Blood Sword:
Recurring weapon in the series appears in the XII, adds 41 attack power to the user, and inflicts sap ailment on enemies.
Sage’s Ring vs. Hermes Sandals
Sage’s Ring: 1/2 mp cost and absorb holy attacks. Hefty price tag of 22,000 gil, but can be stolen from the trophy rare game Arioch.
Hermes Sandals: Wearer equipped with auto-haste. Handy, but they also come at a high price (18,000 gil at the bazaar and 20,000 new).
Zodiac Escutcheon vs. Dueling Mask
Zodiac Escutcheon:
(Image of an Escutcheon but I honestly think they’re the same)
Shield with immunity to thunder and +50 evasion, making it the best shield aside from the Ensanguined Shield for evasion.Only found in the hairiest of dungeons in the game…
Dueling Mask: Best light armour available; found in the Pharos. +45 Mag Res and +2 Str and +800 hp…
Rod of Faith, Hermes Sandals, Zodiac Escutcheon.
Blood Sword would be more interesting if it did what it did in IX.
Also Agent I got your message, you just barely missed me.
Sage’s Ring
Dueling Mask
Zodiac Escutcheon: 3 Dueling Mask: 1
Hermes Sandals: 3 Sage’s Ring: 1
Next Round:
Deathbringer vs. Staff of Magi
Deathbringer:
(http://finalfantasy.wikia.com/index.php?title=List_of_Final_Fantasy_XII_Weapons&image=DeathbringerFFXII-png)
Attack power of 90, the most powerful sword you can buy outside the Bazaar, 10% chance of KO.
Staff of Magi:
(http://finalfantasy.wikia.com/index.php?title=List_of_Final_Fantasy_XII_Weapons&image=Staff_of_the_Magi-png)
Most powerful stave in the game. Steal from Luxollid (after beating Vagrant Soul/Seer). Greatly increases power of Holy spells.
Armor
Grand Armor vs. Ensanguined Shield
Grand Armor: Strongest heavy armor; drop from rare game from Helvinek.
Ensanguined Shield: Gives the player 90 evasion, but inflicted with Sap, Poison, and Slow. FFWiki says you find it places, but I honestly cannot remember where I found mine (I think maybe every time I tried to fight the Behemoth King I found a chest with it, or maybe it’s given to you at some point?).
Accessories
Nihopalaoa vs. Orrachea Amulet
Nihopalaoa: Reverse the effect of curative items. Very handy early on in boss/mark fights with remedies. Obtainable in Bazaar only (Muthru and normal Bazaars).
Orrachea Armlet: +25 HP to wearer. First accessory given to Vaan by Tomaj (and no the tutorial is not skippable…)
Ensanguined Shield
Orrachea Armlet
The Deathbringer was an easy choice. It is a pain in the butt to obtain, but if you get it early, you can basically walk through the rest of the game with ease. The others were a little tougher, but I never really used the Nihopalaoa, and the Ensanguined Shield is just fun.
Deathbringer
Grand Armor Helvinek REPRESENT
Nihopalaoa It’s a fun word, and can come in handy for cheap shenanigans.
Deathbringer – loved this one, very useful.
Grand Armor – I never got the other one, it was too hard to get.
Orrachea Armlet – I never used the other one.
Grand Armor
Orrachea Armlet!!!!!! (I want this one to win the rumble)
Deathbringer: 4
Staff of Magi: 0
Grand Armour: 3
Ensanguined Shield: 1
Orrachea Armlet: 3
Nihopalaoa: 1
Moving on:
Weapons: Euclid’s Sextant vs. Tournesol
Euclid’s Sextant:
(http://finalfantasy.wikia.com/index.php?title=List_of_Final_Fantasy_XII_Weapons&image=Euclid-27s_Sextant-png)
Reward for Wild Marlboro hunt. User equipped with Bubble and 50% chance of inflicting Bubble on target.
Tournesol:
(http://finalfantasy.wikia.com/index.php?title=List_of_Final_Fantasy_XII_Weapons&image=Tournesol-png)
Most powerful great sword in the game, available through Bazaar only after going on busy work quest to get the items…
Armour: Maximilian vs. Circlet
Maximilian: Recurring series armour, second strongest heavy armour (only heavy armour to add magic res stat), available from the Baknamy Merchant.
Circlet: Most powerful mystic head armour, found only in Pharos at Ridorana.
Accessories: Golden Amulet vs. Ribbon
Golden Amulet: Doubles LP earned. Works on reserve party members. Available in Rabanastre and Mt. Bur-Omnisace…
Ribbon: Notable recurring accessory, immunity to all negative status effects. Drops from Vishno/Lv.99 Red Chocobo; treasure in Henne Mines/Cerobi Steppe/Pharos at Ridorana.
Two handed swords ftw, don’t like magic armor,and double LP rules.
Maximillian
Ribbon
Hehe, this just happens to be the setup for one of my main characters.
Maximillian
Ribbon
Sextant: 0
Maximilian: 6
Circlet: 0
Golden Amulet: 4
Ribbon: 2
I’ll try to update this shortly…
———- Post added at 12:14 AM ———- Previous post was at 12:14 AM ———-
Tournesol: 6
Sextant: 0
Maximilian: 6
Circlet: 0
Golden Amulet: 4
Ribbon: 2
I’ll try to update this shortly…