Recently I’ve been using Nar-shee and simply Narsh (like marsh) back and forth.
In exchange I give you this poorly scaled piece of candy. I’m creating this piece of art on the Source engine.
(http://img164.imageshack.us/my.php?image=narshefm6.jpg)
Click for larger image.
Now that you mention it, I have never noticed it until now. I guess.. It should be pronounced as "narsh", but I don’t know.
Beginners house:
Main Room
Old ()
New ()
So whatcha think? Could use more detail on the walls and stuff, and I lack a gold pot, so that cement thing will have to do for now.
Looks like a good program and some of the details added are very nice.
As for the topic – Narsh (rhymes with harsh and marsh).
Edited last post with newer pictures of the other two as well.
I just finished up that house () where you get the Cursed Shield and that one dudes house you wake up in as Terra in the beginning of the game (forgot the dudes name, anyone else remember?). Right now though that one is just bleh. I’ll fix er up some and post a screenshot later.
3 different buildings so far, my arm is tired. I think I’ll head to bed. I’m gonna despise working on the Inn, it’ll take the most rearranging.
x2
x3
I was planning on either doing Figaro Castle next, or ‘The Magic House’ (because I love the song from that place).
I would really like to see if a complete map of the World of Balance (and/or the World of Ruins) could be made in real time like this ^^
You mean fully scaled? Man that’d be something else (in an awesome way). I could probably work together the map on a smaller scale, similar to how the original scale is, just with better graphics. The only real problem would be it couldn’t repeat it self. The edge of the world would just end…
Limitations with the engine I’m using. I imagine with the right coding those limitations could be removed. (but I can’t code)
Today I was contemplating on working on character modeling, and recreate the characters as well, but I think I’ll finish this first.
Just for kicks, did a ‘comparison’ screenshot. Taken inside the editor, so there’s no light, detail, etc. As you can see, without the surrounding terrain it really isn’t much, and looked much smaller then it is from the angle and height that I took the screenshot at.
Because I have two monitors, I dual view which allows me to set my desktop to that mega picture of it I have; creating my level on one screen, while getting references from the other. Otherwise, this () is my desktop.
Damn I love this game so much.
Also, /nahrsh/