Definitely prefer DMC3 at this point.
Getting Dante later on does not do much to the experience, apart from his sweet gun skills. But i think the places you can go are to limited, the bosses are to easy, and it seems as though the creators have just not really made an effort. But even with those reasons, will still play it to the end, as it does its job as a hack’n’slash. overall id say…"meh, its average".
Anyways, if you’re a fan of the series, then you’ll most likely enjoy this game. If you’re the kind that doesn’t really like big time flashy hack-n-slash games, then look elsewhere. My opinion?
Not really sure about how badly I want it though, maybe Turok instead?
yeah, i would do that if i was you.
However, I gotta say, I just beat the boss of the 10th mission, and this guy is outrageous. I had to resort to the cheapest thing I’ve had to do in DMC game to survive. I died the first time, and that was after 4 small Vital Stars. Took the third try for me to lose my mind and be cheap.
My only other gripe is the insane difficulty of some of these secret missions. I scraped by the first one (:50 left on the clock), and I got killed several times trying to do the mission where you raise your Stylish meter without attacking. It’s the most retarded thing I’ve seen. Against 1 enemy, sure, but 3? The other secret mission I’ve got to is the one where you have to get to the end without falling off the little tiles (the 9th one I think). I get to the point where you have one tile to stand on, while 3 Mephistos screw around with me. The ones in the other games had their degree of difficulty, but this is absurd.
secret missions are indeed difficult. i guess they want u 2 earn the blue orb where as DMC3 was easier.
the game is a classic.
I tried the Son of Sparda difficulty and guess what. COULDN’T EVEN BEAT DANTE AND HE’S THE FIRST PERSON YOU EVEN FIGHT! And to make matters worse, all the upgrades you had when completing the game get transfered to any other difficulty you chose and it didn’t even do squat. So yeah, I’m going to try and max my character out before trying that again lol!
Game is fantastic though!!
If you wanna max out your character a bit quicker with little risk and mendiocre annoyence, play bloody palace for a bit.
Most importantly, the gameplay was top-notch. The fighting controls were tight and responsive. Nero’s Devil Bringer really added something new to the whole experience and Dante’s moves, though mostly recycled provided some of the deepest and most rewarding combat in the whole series. Being able to cycle through Dante’s entire melee, projectile, and style catalog on the fly can lead to some seriously insane combos. I’d be hard pressed to believe that any DMC veteran has found Dante’s fighting in DMC4 to be unsatisfying.
On a similar note, though Nero’s Devil Bringer is really spiffy and all, his combat becomes really repetitive after a while. One sword and one gun (not counting DT moves)…kind of makes Nero feel like a one trick pony. The game was also divided in a really odd way. The first half you will play as Nero, then at about halfway you’ll suddenly switch over to Dante. As Dante, you will have the distinct honor of running through the entire game backwards. You’ll face the same boss fights as Nero and traverse the same plains. Then, at the very end of the game you will once again take control of Nero for the last two missions…and fight all the bosses once again before the final showdown. How…creative!
As a result I think it made the story seem very shallow. I mean how deep do you expect a story to be when it suddenly stops progressing halfway through the game?
So yeah, I loved the game to death but I’m not blind to it’s faults. Like I said, the most important thing is the gameplay and that definitely delivered. I’ve played through it twice and I plan on playing through it a few more times. It wasn’t the best in the series but I still recommend it, because it was in no way a bad game. And it totally kicks DMC2 in the balls.