for the mostpart my dilemma is that he’s blocking all of my attacks and whats more, im recieving hawk eye atks from the minions who help him and then I end up with him using "kill" tech. its not so much a problem raising my characters from KO as it is having one life taken immediately after one has risen. would I have to primarily focus on curative magic or x-potions and dispel the reflect, haste, and all that crap that the minions are giving to zalera? or should I use the espers and quickenings in the beginning?
btw, Jeff, love the transformer avatar, is it autobot or decep?
and Gin, I love carbuncle, he really helped me in FF8 whenever i was in a pinch. I forgot what the quote below the pic mean…I think it was "In the garden lies a messenger." Is that it???
Also autobots ftw.
Quickenings aren’t a bad idea — are you familiarized with how to best use them? Dispel isn’t a bad idea, either, if you have it. As for the minions, you should try to knock them off as fast as they show up when you can. If you have any other really good summons, it might not be a bad idea to try them out at least once or twice during the battle.
Using healing items against Zalera? Don’t know. Here, let me look up the strategy tips in that Esper guide…
I’m just gonna copy info…
"The fight has a 5 minute limit, which upon expiration forces your party out and
you’d have to fight from scratch. Zalera is undead, so Curas and Curagas damage
him. Curas and Curagas are actually excellent alternatives because Zalera is
immune to elemental Black Magick, and more importantly, whenever a (respawning)
Dead Bone is in the battlefield (during Defense Mode), Zalera gets Defense +80,
which makes physical damage on him peanuts. Incidentally Zalera is the most
harmless during Defense Mode.
When all Dead Bones are gone Zalera’s Defense Mode disappears uses Enrage,
and here he may also use Stop, Sleepga and Death. When he activates Level Mode
the fight becomes predictable but deadly because he casts ALL the Lvl spells.
Know how to heal from Sleep, Disable, Break, Reverse and have Phoenix Downs or
Raise ready. The only reasonable level that will not be affected by any of the
attacks above is 49. Once Level Mode disappears Zalera uses Purify, which
purges himself of negative status effects.
Finally, during Kill Mode, Zalera unleashes a barrage of Kill spells, sure-
death attacks you cannot avoid. You might think Zalera is finally harmless when
HP < 20% because all his Modes are off, but he still persists with Stops,
Sleepgas, Deaths, Lvl spells and Kills.
Aditya Saputra has suggested using Axes or a similar mad-random damage weapon
to handle Zalera during Defense Mode. When the damage is high, it is able to
break Zalera’s insane Defense, whilst when the damage is low, it is unable to
do so. I think it’s quite a useful idea indeed if your available characters are
better melee attackers than magick users. Note: I have yet to test this idea
myself."
Pretty sure 39 and 51 are NOT prime numbers, they are affected by Zalera’s skill that uses the time three multiplier.
If time gets low, bring in your reserves for a Quickening chain.