I originally wanted an onyx black DS, but now that I have a Wii, I think I want a white one so they match, kinda like my PS3 and PSP.
Anywho, what do you know about this game and are you looking forward to it?
Official Site. (http://www.theworldendswithyou.com/)
Wikipedia article. (http://en.wikipedia.org/wiki/The_World_Ends_With_You)
IGN hands on preview. (http://ds.ign.com/articles/859/859803p1.html)
Kotaku article. (http://kotaku.com/gaming/game-annoucement/square-enix-goes-modern-day-the-world-ends-330173.php)
Looks like shit, imo.
A contest i guess?
not that this game will be that different from most square games.. damn emo heroes…
not that this game will be that different from most square games.. damn emo heroes…
oh well, i am not a kh fan at all, so i am really not too interested in this =/
NINJA VANISH *poof*
<_<
*runs away*
Haha rant?? You wrote like 2 and a half lines. Not really a rant is it??
🙂
*cough*lookatmydiggs*cough*
Marvin, wot you smokin’?
not that this game will be that different from most square games.. damn emo heroes…
I don’t complain (just like most people here) about them not doing other games. If I want anything other than Star Ocean, Dragon Quest, Mana or Final Fantasy games, I get games from other developers.
What I complain about is Nomura. That guy can’t seem to create anything original even if he’d put half his life into it.
Thanks, but I think I’ll determine what is the most "original" DS game I’ve played for myself.
lol
Also, the black DS is beautiful! I would recommend it over the white, but thats just taste. There is a Red version coming out soon though.
The soundtrack is nice, but a few songs if you listen them too much they get annoying. But overall it’s a great game.
do you know who composes the score btw?
The score composed by Takeharu Ishimoto. The same guy that did Before Crisis and Crisis Core: Final Fantasy VII.
Or skipping it. Doesn’t look all that great.
Little bit more interested in this new Front Mission 2089.
stores have stuff that they sell that people smoke
i don’t smoke that is bad for lungs/health
That’s it.
Really amazing game. I’m not a S-E fan, not a Kingdom Hearts fan, and I tend to get really picky to Action-RPGs. But damn, this one just does about everything he tries right. It’s creative, innovative, and fun. I’m not a portable gamer myself, but this game has really sucked me in.
"This" year’s best DS game, without a doubt. Probably my second best experience in the system, losing only to the Ouendan/EBA series.
You’ve got to be a fool to say that.
Anyway, I borrowed it and gave it an honest chance. Didn’t care for it.
Tycho from Penny Arcade wrote a really neat summary that made me very eager to play it:
I really feel as though The World Ends With You has bored out my consciousness, widened it, that I might have room to store the concepts it presents. It’s made me a kind of host organism for its glory, and in the proud tradition of host organisms I’m here to pass on my writhing payload.
This is a game that makes digestion cool. Many games have food, it’s classic really, but how many games model the size of your stomach? Foods act as buffs, with ongoing effects that last a certain number of battles, capped off with a permanent increase when they complete. This makes me so happy that I want to pop the fucking cartridge out and kiss it.
It’s relatively easy to get your head around the game’s notion of "In" brands that give you advantages in specific districts, with an escalating hierarchy of cool that confers ever more potent effects – but even the weapons are branded. In this game, your weapons are called "Pins," which act as its Pok�mon Equivalent. They are ultra-desirable, have custom art, and there’s a fuckload of them. The Pins themselves gain experience in a number of ways, leveling and sometimes evolving. These pins bristle with twinkling systems, let me show you them:
– First, they represent substantial custom combo potential, with many unique touchscreen interactions.
– Turn off your DS, and when you turn it back on, your currently equipped pins will have earned XP for up to seven days.
– Each pin has another set of statistics, parallel to the standard ones, for use in a mini-game called "Tin Pin Slammer."
– Set the game to "Mingle Mode" and earn a special variety of experience each time your system comes in contact with another wireless DS, regardless of what they’re playing. I hope people are still slotting this game when PAX rolls around, because I think I could retire on that kind of XP.
There isn’t time here to talk about the game’s bizarre yet deeply groovy approach to two screen combat, or its sparkling, gloom-banishing soundtrack, or its omnipresent supernatural art. it’s a game you can attempt to contain linguistically, but in the end you just sort of gesture toward the closest games retailer. I don’t mean to be such a discount swami, but the game itself argues a very strong case.
Mushrooms from Princess Toadstool methinks.
Shitsux? Maybe not. I haven’t given up yet. But so far, although I like the concept, I’m not even sure if it’s playable.
Edit: This time I’ll edit. I got some advice and played more. Apparently you get money in the form of mastered pins that you then exchange in your inventory for cash (when you play you’ll understand, haha). Also I had just been using bad pins basically and that’s why it was a source of trouble. It’s still not an easy game, but I’m getting the hang of controlling both characters and now I think it’s one of the more entertaining games I’ve played on the ds.
About the musics, it rocks. I never expect the Square-Enix could accept this. 😀
The big problem I think I have is that I’m waiting for my pins to evolve with shut down pp, or at least accumulate enough so I can feel safe using them for battle, so it’s annoying that the game is like "lol don’t play me"
Tycho from Penny Arcade wrote a really neat summary that made me very eager to play it:
Subjective terms. Don’t call people fools who don’t share your views.
I really like this game because the story can really make you think, the battle system is incredibly well-crafted to fit the DS, and the music, which was annoying at first but with how good the game ended up for me turned out to be quite entertaining (though there are people who would disagree). The presentation of the game is very sophisticated and hard to keep up with though (both the battle system and the story), so I can see this game becoming a cult classic, which is unfortunate since IMO this game deserves better.