?????? ?? ?? ??????????2????????? ???? / SQUARE ENIX (http://www.square-enix.co.jp/music/sem/page/seiken2_somg/)
Awesome and please release it in v0 mp3’s!
I would be AWESOME if you could, thank you ~
Password is falcom
Password is falcom
Thank you very much, you made my day.
absolutely
[VNS]SOMGSD2ABFLA.part1.rar (http://www.mediafire.com/?oovmgxhs7iw2lzv)
[VNS]SOMGSD2ABFLA.part2.rar (http://www.mediafire.com/?q143a1876dg0pm3)
[VNS]SOMGSD2ABFLA.part3.rar (http://www.mediafire.com/?w3f96i3edxt6voi)
Here’s an interview about it, on Destructoid: https://www.destructoid.com/secret-of-mana-genesis-with-composer-hiroki-kikuta-236262.phtml
Here’s an interview about it, on Destructoid: https://www.destructoid.com/secret-of-mana-genesis-with-composer-hiroki-kikuta-236262.phtml
I appreciate this post because, after I looked into the troubled (to say the least) production history of Secret of Mana, I came to a new appreciation of what this album was meant to be. Back when Secret of Mana was being made, what Kikuta says in this interview is indeed true: they had to scrap ALL the music for the project once Nintendo scrapped its plans for the SNES CD add-on, which Secret of Mana was initially developed for, resulting in the game having to be radically pared down from its initial scope & vision (up to 40 percent of the planned game!!! (https://en.wikipedia.org/wiki/Secret_of_Mana#Development)).
Fun bit of trivia: this glimpse of scale on a powerful new system, combined with the difficult relationship Squaresoft had with the then monolithic Nintendo (who wanted to continue using the costly & inconvenient cartridge format) set into motion the events that would lead to Squaresoft leaving Nintendo after its contract ran out, and joining up with the company who Nintendo nixed their SNES CD add-on plans with… SONY: you might have heard of them? ๐
Once I understood that this was the original vision for Secret of Mana’s soundtrack, I could listen to this album with fresh ears.
And I’m very glad I did! ๐