This is gotta be my 3rd must-have PSP game this year so far, asside from Wipeout Pulse and Patapon. This game is also getting some pretty damn good reviews as pointed out the the PlayStation blog.
It does look cool, except for the integration of a ‘slot-machine’ based limit break system. I absolutely loathe that type of gameplay, as it doesn’t really give you (as the player) the control you need. Not to mention that this same system is used to determine how your character levels up; I’d prefer the traditional method of gaining levels. All this set aside, I do look forward to this game.
As for GOW:CoO, it is also one of my "must-have" titles for the PSP. The first and second installments were instant classics, and there is no doubt in my mind that this game will also become a major hit.